1# Cross Compilation 2 3For cross compilation, you have to specify a custom platform to let Bazel know that you are compiling for a different platform than the default host platform. 4 5The example code is setup to cross compile from the following hosts to the the following targets: 6 7* {linux, x86_64} -> {linux, aarch64} 8* {darwin, x86_64} -> {linux, x86_64} 9* {darwin, x86_64} -> {linux, aarch64} 10* {darwin, aarch64 (Apple Silicon)} -> {linux, x86_64} 11* {darwin, aarch64 (Apple Silicon)} -> {linux, aarch64} 12 13You cross-compile by calling the target. 14 15`bazel build //:hello_world_x86_64` 16 17or 18 19`bazel build //:hello_world_aarch64` 20 21 22You can also build all targets at once: 23 24 25`bazel build //...` 26 27And you can run all test with: 28 29`bazel test //...` 30 31 32## Setup 33 34The setup requires three steps, first declare dependencies and toolchains in your MODULE.bazel, second configure LLVM and Rust for cross compilation, and third the configuration of the cross compilation platforms so you can use it binary targets. 35 36### Dependencies Configuration 37 38You add the required rules for cross compilation to your MODULE.bazel as shown below. 39 40```Starlark 41# Rules for cross compilation 42# https://github.com/bazelbuild/platforms/releases 43bazel_dep(name = "platforms", version = "0.0.10") 44# https://github.com/bazel-contrib/toolchains_llvm 45bazel_dep(name = "toolchains_llvm", version = "1.0.0") 46``` 47 48## LLVM Configuration 49 50Next, you have to configure the LLVM toolchain because rules_rust still needs a cpp toolchain for cross compilation and 51you have to add the specific platform triplets to the Rust toolchain. Suppose you want to compile a Rust binary that 52supports linux on both, X86 and ARM. In that case, you have to setup three LLVM toolchains: 53 541) LLVM for the host 552) LLVM for X86 563) LLVM for ARM (aarch64) 57 58For the host LLVM, you just specify a LLVM version and then register the toolchain as usual. The target LLVM toolchains, 59however, have dependencies on system libraries for the target platform. Therefore, it is required to download a so- 60called sysroot that contains a root file system with all those system libraries for the specific target platform. 61To do so, please add the following to your MODULE.bazel 62 63```Starlark 64# https://github.com/bazelbuild/bazel/blob/master/tools/build_defs/repo/http.bzl 65http_archive = use_repo_rule("@bazel_tools//:http.bzl", "http_archive") 66 67# Both, cross compilation and MUSL still need a C/C++ toolchain with sysroot. 68_BUILD_FILE_CONTENT = """ 69filegroup( 70 name = "{name}", 71 srcs = glob(["*/**"]), 72 visibility = ["//visibility:public"], 73) 74""" 75 76# Download sysroot 77# https://commondatastorage.googleapis.com/chrome-linux-sysroot/ 78http_archive( 79 name = "org_chromium_sysroot_linux_x64", 80 build_file_content = _BUILD_FILE_CONTENT.format(name = "sysroot"), 81 sha256 = "f6b758d880a6df264e2581788741623320d548508f07ffc2ae6a29d0c13d647d", 82 urls = ["https://commondatastorage.googleapis.com/chrome-linux-sysroot/toolchain/2e7ada854015a4cc60fc812112d261af44213ed0/debian_bullseye_amd64_sysroot.tar.xz"], 83) 84 85http_archive( 86 name = "org_chromium_sysroot_linux_aarch64", 87 build_file_content = _BUILD_FILE_CONTENT.format(name = "sysroot"), 88 sha256 = "902d1a40a5fd8c3764a36c8d377af5945a92e3d264c6252855bda4d7ef81d3df", 89 urls = ["https://commondatastorage.googleapis.com/chrome-linux-sysroot/toolchain/41a6c8dec4c4304d6509e30cbaf9218dffb4438e/debian_bullseye_arm64_sysroot.tar.xz"], 90) 91``` 92 93Here, we declare to new http downloads that retrieve the sysroot for linux_x64 (Intel/AMD) and linux_aarch64 (ARM/Apple Silicon). Note, these are only 94sysroots, that means you have to configure LLVM next to use these files. As mentioned earlier, three LLVM toolchains 95needs to be configured and to do that, please add the following to your MODULE.bazel 96 97```Starlark 98LLVM_VERSIONS = { 99 "": "16.0.0", 100} 101 102# Host LLVM toolchain. 103llvm.toolchain( 104 name = "llvm_toolchain", 105 llvm_versions = LLVM_VERSIONS, 106) 107use_repo(llvm, "llvm_toolchain", "llvm_toolchain_llvm") 108 109# X86 LLVM Toolchain with sysroot. 110# https://github.com/bazel-contrib/toolchains_llvm/blob/master/tests/WORKSPACE.bzlmod 111llvm.toolchain( 112 name = "llvm_toolchain_x86_with_sysroot", 113 llvm_versions = LLVM_VERSIONS, 114) 115llvm.sysroot( 116 name = "llvm_toolchain_x86_with_sysroot", 117 label = "@org_chromium_sysroot_linux_x64//:sysroot", 118 targets = ["linux-x86_64"], 119) 120use_repo(llvm, "llvm_toolchain_x86_with_sysroot") 121 122# 123# ARM (aarch64) LLVM Toolchain with sysroot. 124# https://github.com/bazelbuild/rules_rust/blob/main/examples/bzlmod/cross_compile/WORKSPACE.bzlmod 125llvm.toolchain( 126 name = "llvm_toolchain_aarch64_with_sysroot", 127 llvm_versions = LLVM_VERSIONS, 128) 129llvm.sysroot( 130 name = "llvm_toolchain_aarch64_with_sysroot", 131 label = "@org_chromium_sysroot_linux_aarch64//:sysroot", 132 targets = ["linux-aarch64"], 133) 134use_repo(llvm, "llvm_toolchain_aarch64_with_sysroot") 135 136# Register all LLVM toolchains 137register_toolchains("@llvm_toolchain//:all") 138``` 139 140For simplicity, all toolchains are pinned to version LLVM 16 because it is one of the few releases that supports the 141host (apple-darwin / Ubuntu), and the two targets. For a 142complete [list off all LLVM releases and supported platforms, see this list.](https://github.com/bazel-contrib/toolchains_llvm/blob/master/toolchain/internal/llvm_distributions.bzl) 143It is possible to pin different targets to different LLVM 144versions; [see the documentation for details](https://github.com/bazel-contrib/toolchains_llvm/tree/master?tab=readme-ov-file#per-host-architecture-llvm-version). 145 146If you face difficulties with building LLVM on older linux distros or your CI, 147please take a look at the [LLVM Troubleshooting guide](LLVM_Troubleshooting.md) for known issues. 148 149 150**Rust Toolchain Configuration** 151 152The Rust toolchain only need to know the additional platform triplets to download the matching toolchains. To do so, add 153or or modify your MODULE.bazel with the following entry: 154 155```Starlark 156# Rust toolchain 157RUST_EDITION = "2021" 158RUST_VERSION = "1.79.0" 159 160rust = use_extension("@rules_rust//rust:extensions.bzl", "rust") 161rust.toolchain( 162 edition = RUST_EDITION, 163 versions = [RUST_VERSION], 164 extra_target_triples = [ 165 "aarch64-unknown-linux-gnu", 166 "x86_64-unknown-linux-gnu", 167 ], 168) 169use_repo(rust, "rust_toolchains") 170register_toolchains("@rust_toolchains//:all") 171``` 172 173You find the exact platform triplets in 174the [Rust platform support documentation](https://doc.rust-lang.org/nightly/rustc/platform-support.html). 175Next, you have to configure the target platform. 176 177**Platform Configuration** 178 179Once the dependencies are loaded, create an empty BUILD file to define the cross compilation toolchain targets. 180As mentioned earlier, it is best practice to put all custom rules, toolchains, and platform into one folder. 181Suppose you have the empty BUILD file in the following path: 182 183`build/platforms/BUILD.bazel` 184 185Then you add the following content to the BUILD file: 186 187```Starlark 188package(default_visibility = ["//visibility:public"]) 189 190platform( 191 name = "linux-aarch64", 192 constraint_values = [ 193 "@platforms//os:linux", 194 "@platforms//cpu:aarch64", 195 ], 196) 197 198platform( 199 name = "linux-x86_64", 200 constraint_values = [ 201 "@platforms//os:linux", 202 "@platforms//cpu:x86_64", 203 ], 204) 205``` 206 207The default visibility at the top of the file means that all targets in this BUILD file will be public by default, which 208is sensible because cross-compilation targets are usually used across the entire project. 209 210It is important to recognize that the platform rules use the constraint values to map those constraints to the target 211triplets of the Rust toolchain. If you somehow see errors that says some crate couldn't be found with triple xyz, then 212one of two things happened. 213 214Either you forgot to add a triple to the Rust toolchain. Unfortunately, the error message 215doesn't always tell you the correct triple that is missing. However, in that case you have to double check if for each 216specified platform a corresponding Rust extra_target_triples has been added. If one is missing, add it and the error 217goes away. 218 219A second source of error is if the platform declaration contains a typo, for example, 220cpu:arch64 instead of cpu:aarch64. You have to be meticulous in the platform declaration to make everything work 221smoothly. 222 223With the platform configuration out of the way, you are free to configure your binary targets for the specified 224platforms. 225 226## Usage 227 228Suppose you have a simple hello world that is defined in a single main.rs file. Conventionally, you declare a minimum 229binary target as shown below. 230 231```Starlark 232load("@rules_rust//rust:defs.bzl", "rust_binary") 233 234rust_binary( 235 name = "hello_world_host", 236 srcs = ["src/main.rs"], 237 deps = [], 238) 239``` 240 241Bazel compiles this target to the same platform as the host. To cross-compile the same source file to a different 242platform, you simply add one of the platforms previously declared, as shown below. 243 244```Starlark 245load("@rules_rust//rust:defs.bzl", "rust_binary") 246 247rust_binary( 248 name = "hello_world_x86_64", 249 srcs = ["src/main.rs"], 250 platform = "//build/platforms:linux-x86_64", 251 deps = [], 252) 253 254rust_binary( 255 name = "hello_world_aarch64", 256 srcs = ["src/main.rs"], 257 platform = "//build/platforms:linux-aarch64", 258 deps = [], 259) 260``` 261 262You then cross-compile by calling the target. 263 264`bazel build //:hello_world_x86_64` 265 266or 267 268`bazel build //:hello_world_aarch64` 269 270You may have to make the target public when see an access error. 271 272However, when you build for multiple targets, it is sensible to group all of them in a filegroup. 273 274```Starlark 275filegroup( 276 name = "all", 277 srcs = [ 278 ":hello_world_host", 279 ":hello_world_x86_64", 280 ":hello_world_aarch64", 281 ], 282 visibility = ["//visibility:public"], 283) 284``` 285 286Then you build for all platforms by calling the filegroup target: 287 288`bazel build //:all` 289