xref: /aosp_15_r20/external/cronet/base/threading/thread.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_THREADING_THREAD_H_
6 #define BASE_THREADING_THREAD_H_
7 
8 #include <stddef.h>
9 
10 #include <memory>
11 #include <string>
12 
13 #include "base/base_export.h"
14 #include "base/check.h"
15 #include "base/functional/callback.h"
16 #include "base/memory/raw_ptr.h"
17 #include "base/message_loop/message_pump_type.h"
18 #include "base/sequence_checker.h"
19 #include "base/synchronization/atomic_flag.h"
20 #include "base/synchronization/lock.h"
21 #include "base/synchronization/waitable_event.h"
22 #include "base/task/single_thread_task_runner.h"
23 #include "base/threading/platform_thread.h"
24 #include "build/build_config.h"
25 
26 namespace base {
27 
28 class MessagePump;
29 class RunLoop;
30 
31 // IMPORTANT: Instead of creating a base::Thread, consider using
32 // base::ThreadPool::Create(Sequenced|SingleThread)TaskRunner().
33 //
34 // A simple thread abstraction that establishes a MessageLoop on a new thread.
35 // The consumer uses the MessageLoop of the thread to cause code to execute on
36 // the thread.  When this object is destroyed the thread is terminated.  All
37 // pending tasks queued on the thread's message loop will run to completion
38 // before the thread is terminated.
39 //
40 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS!  See ~Thread().
41 //
42 // After the thread is stopped, the destruction sequence is:
43 //
44 //  (1) Thread::CleanUp()
45 //  (2) MessageLoop::~MessageLoop
46 //  (3.b) CurrentThread::DestructionObserver::WillDestroyCurrentMessageLoop
47 //
48 // This API is not thread-safe: unless indicated otherwise its methods are only
49 // valid from the owning sequence (which is the one from which Start() is
50 // invoked -- should it differ from the one on which it was constructed).
51 //
52 // Sometimes it's useful to kick things off on the initial sequence (e.g.
53 // construction, Start(), task_runner()), but to then hand the Thread over to a
54 // pool of users for the last one of them to destroy it when done. For that use
55 // case, Thread::DetachFromSequence() allows the owning sequence to give up
56 // ownership. The caller is then responsible to ensure a happens-after
57 // relationship between the DetachFromSequence() call and the next use of that
58 // Thread object (including ~Thread()).
59 class BASE_EXPORT Thread : PlatformThread::Delegate {
60  public:
61   class BASE_EXPORT Delegate {
62    public:
~Delegate()63     virtual ~Delegate() {}
64 
65     virtual scoped_refptr<SingleThreadTaskRunner> GetDefaultTaskRunner() = 0;
66 
67     // Binds a RunLoop::Delegate and task runner CurrentDefaultHandle to the
68     // thread.
69     virtual void BindToCurrentThread() = 0;
70   };
71 
72   struct BASE_EXPORT Options {
73     using MessagePumpFactory =
74         RepeatingCallback<std::unique_ptr<MessagePump>()>;
75 
76     Options();
77     Options(MessagePumpType type, size_t size);
78     explicit Options(ThreadType thread_type);
79     Options(Options&& other);
80     Options& operator=(Options&& other);
81     ~Options();
82 
83     // Specifies the type of message pump that will be allocated on the thread.
84     // This is ignored if message_pump_factory.is_null() is false.
85     MessagePumpType message_pump_type = MessagePumpType::DEFAULT;
86 
87     // An unbound Delegate that will be bound to the thread. Ownership
88     // of |delegate| will be transferred to the thread.
89     std::unique_ptr<Delegate> delegate = nullptr;
90 
91     // Used to create the MessagePump for the MessageLoop. The callback is Run()
92     // on the thread. If message_pump_factory.is_null(), then a MessagePump
93     // appropriate for |message_pump_type| is created. Setting this forces the
94     // MessagePumpType to TYPE_CUSTOM. This is not compatible with a non-null
95     // |delegate|.
96     MessagePumpFactory message_pump_factory;
97 
98     // Specifies the maximum stack size that the thread is allowed to use.
99     // This does not necessarily correspond to the thread's initial stack size.
100     // A value of 0 indicates that the default maximum should be used.
101     size_t stack_size = 0;
102 
103     // Specifies the initial thread type.
104     ThreadType thread_type = ThreadType::kDefault;
105 
106     // If false, the thread will not be joined on destruction. This is intended
107     // for threads that want TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN
108     // semantics. Non-joinable threads can't be joined (must be leaked and
109     // can't be destroyed or Stop()'ed).
110     // TODO(gab): allow non-joinable instances to be deleted without causing
111     // user-after-frees (proposal @ https://crbug.com/629139#c14)
112     bool joinable = true;
113 
IsValidOptions114     bool IsValid() const { return !moved_from; }
115 
116    private:
117     // Set to true when the object is moved into another. Use to prevent reuse
118     // of a moved-from object.
119     bool moved_from = false;
120   };
121 
122   // Constructor.
123   // name is a display string to identify the thread.
124   explicit Thread(const std::string& name);
125 
126   Thread(const Thread&) = delete;
127   Thread& operator=(const Thread&) = delete;
128 
129   // Destroys the thread, stopping it if necessary.
130   //
131   // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
132   // guarantee Stop() is explicitly called before the subclass is destroyed).
133   // This is required to avoid a data race between the destructor modifying the
134   // vtable, and the thread's ThreadMain calling the virtual method Run().  It
135   // also ensures that the CleanUp() virtual method is called on the subclass
136   // before it is destructed.
137   ~Thread() override;
138 
139 #if BUILDFLAG(IS_WIN)
140   // Causes the thread to initialize COM.  This must be called before calling
141   // Start() or StartWithOptions().  If |use_mta| is false, the thread is also
142   // started with a TYPE_UI message loop.  It is an error to call
143   // init_com_with_mta(false) and then StartWithOptions() with any message loop
144   // type other than TYPE_UI.
init_com_with_mta(bool use_mta)145   void init_com_with_mta(bool use_mta) {
146     DCHECK(!delegate_);
147     com_status_ = use_mta ? MTA : STA;
148   }
149 #endif
150 
151   // Starts the thread.  Returns true if the thread was successfully started;
152   // otherwise, returns false.  Upon successful return, the message_loop()
153   // getter will return non-null.
154   //
155   // Note: This function can't be called on Windows with the loader lock held;
156   // i.e. during a DllMain, global object construction or destruction, atexit()
157   // callback.
158   bool Start();
159 
160   // Starts the thread. Behaves exactly like Start in addition to allow to
161   // override the default options.
162   //
163   // Note: This function can't be called on Windows with the loader lock held;
164   // i.e. during a DllMain, global object construction or destruction, atexit()
165   // callback.
166   bool StartWithOptions(Options options);
167 
168   // Starts the thread and wait for the thread to start and run initialization
169   // before returning. It's same as calling Start() and then
170   // WaitUntilThreadStarted().
171   // Note that using this (instead of Start() or StartWithOptions() causes
172   // jank on the calling thread, should be used only in testing code.
173   bool StartAndWaitForTesting();
174 
175   // Blocks until the thread starts running. Called within StartAndWait().
176   // Note that calling this causes jank on the calling thread, must be used
177   // carefully for production code.
178   bool WaitUntilThreadStarted() const;
179 
180   // Blocks until all tasks previously posted to this thread have been executed.
181   void FlushForTesting();
182 
183   // Signals the thread to exit and returns once the thread has exited. The
184   // Thread object is completely reset and may be used as if it were newly
185   // constructed (i.e., Start may be called again). Can only be called if
186   // |joinable_|.
187   //
188   // Stop may be called multiple times and is simply ignored if the thread is
189   // already stopped or currently stopping.
190   //
191   // Start/Stop are not thread-safe and callers that desire to invoke them from
192   // different threads must ensure mutual exclusion.
193   //
194   // NOTE: If you are a consumer of Thread, it is not necessary to call this
195   // before deleting your Thread objects, as the destructor will do it.
196   // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR.
197   void Stop();
198 
199   // Signals the thread to exit in the near future.
200   //
201   // WARNING: This function is not meant to be commonly used. Use at your own
202   // risk. Calling this function will cause message_loop() to become invalid in
203   // the near future. This function was created to workaround a specific
204   // deadlock on Windows with printer worker thread. In any other case, Stop()
205   // should be used.
206   //
207   // Call Stop() to reset the thread object once it is known that the thread has
208   // quit.
209   void StopSoon();
210 
211   // Detaches the owning sequence, indicating that the next call to this API
212   // (including ~Thread()) can happen from a different sequence (to which it
213   // will be rebound). This call itself must happen on the current owning
214   // sequence and the caller must ensure the next API call has a happens-after
215   // relationship with this one.
216   void DetachFromSequence();
217 
218   // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask
219   // methods to execute code on the thread. Returns nullptr if the thread is not
220   // running (e.g. before Start or after Stop have been called). Callers can
221   // hold on to this even after the thread is gone; in this situation, attempts
222   // to PostTask() will fail.
223   //
224   // In addition to this Thread's owning sequence, this can also safely be
225   // called from the underlying thread itself.
task_runner()226   scoped_refptr<SingleThreadTaskRunner> task_runner() const {
227     // This class doesn't provide synchronization around |message_loop_base_|
228     // and as such only the owner should access it (and the underlying thread
229     // which never sees it before it's set). In practice, many callers are
230     // coming from unrelated threads but provide their own implicit (e.g. memory
231     // barriers from task posting) or explicit (e.g. locks) synchronization
232     // making the access of |message_loop_base_| safe... Changing all of those
233     // callers is unfeasible; instead verify that they can reliably see
234     // |message_loop_base_ != nullptr| without synchronization as a proof that
235     // their external synchronization catches the unsynchronized effects of
236     // Start().
237     DCHECK(owning_sequence_checker_.CalledOnValidSequence() ||
238            (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) ||
239            delegate_);
240     return delegate_ ? delegate_->GetDefaultTaskRunner() : nullptr;
241   }
242 
243   // Returns the name of this thread (for display in debugger too).
thread_name()244   const std::string& thread_name() const { return name_; }
245 
246   // Returns the thread ID.  Should not be called before the first Start*()
247   // call.  Keeps on returning the same ID even after a Stop() call. The next
248   // Start*() call renews the ID.
249   //
250   // WARNING: This function will block if the thread hasn't started yet.
251   //
252   // This method is thread-safe.
253   PlatformThreadId GetThreadId() const;
254 
255   // Returns true if the thread has been started, and not yet stopped.
256   bool IsRunning() const;
257 
258  protected:
259   // Called just prior to starting the message loop
Init()260   virtual void Init() {}
261 
262   // Called to start the run loop
263   virtual void Run(RunLoop* run_loop);
264 
265   // Called just after the message loop ends
CleanUp()266   virtual void CleanUp() {}
267 
268   static void SetThreadWasQuitProperly(bool flag);
269   static bool GetThreadWasQuitProperly();
270 
271  private:
272   // Friends for message_loop() access:
273   friend class MessageLoopTaskRunnerTest;
274   friend class ScheduleWorkTest;
275 
276 #if BUILDFLAG(IS_WIN)
277   enum ComStatus {
278     NONE,
279     STA,
280     MTA,
281   };
282 #endif
283 
284   // PlatformThread::Delegate methods:
285   void ThreadMain() override;
286 
287   void ThreadQuitHelper();
288 
289 #if BUILDFLAG(IS_WIN)
290   // Whether this thread needs to initialize COM, and if so, in what mode.
291   ComStatus com_status_ = NONE;
292 #endif
293 
294   // Mirrors the Options::joinable field used to start this thread. Verified
295   // on Stop() -- non-joinable threads can't be joined (must be leaked).
296   bool joinable_ = true;
297 
298   // If true, we're in the middle of stopping, and shouldn't access
299   // |message_loop_|. It may non-nullptr and invalid.
300   // Should be written on the thread that created this thread. Also read data
301   // could be wrong on other threads.
302   bool stopping_ = false;
303 
304   // True while inside of Run().
305   bool running_ = false;
306   mutable base::Lock running_lock_;  // Protects |running_|.
307 
308   // The thread's handle.
309   PlatformThreadHandle thread_;
310   mutable base::Lock thread_lock_;  // Protects |thread_|.
311 
312   // The thread's id once it has started.
313   PlatformThreadId id_ = kInvalidThreadId;
314   // Protects |id_| which must only be read while it's signaled.
315   mutable WaitableEvent id_event_;
316 
317   // The thread's Delegate and RunLoop are valid only while the thread is
318   // alive. Set by the created thread.
319   std::unique_ptr<Delegate> delegate_;
320 
321   raw_ptr<RunLoop> run_loop_ = nullptr;
322 
323   // The name of the thread.  Used for debugging purposes.
324   const std::string name_;
325 
326   // Signaled when the created thread gets ready to use the message loop.
327   mutable WaitableEvent start_event_;
328 
329   // This class is not thread-safe, use this to verify access from the owning
330   // sequence of the Thread.
331   SequenceChecker owning_sequence_checker_;
332 };
333 
334 }  // namespace base
335 
336 #endif  // BASE_THREADING_THREAD_H_
337