1# Copyright 2015 The Chromium Authors 2# Use of this source code is governed by a BSD-style license that can be 3# found in the LICENSE file. 4 5import("//build/config/c++/c++.gni") 6import("//build/config/cast.gni") 7import("//build/config/chrome_build.gni") 8import("//build/config/chromeos/args.gni") 9import("//build/config/chromeos/ui_mode.gni") 10import("//build/config/compiler/pgo/pgo.gni") 11import("//build/config/cronet/config.gni") 12import("//build/config/sanitizers/sanitizers.gni") 13import("//build/toolchain/cc_wrapper.gni") 14import("//build/toolchain/goma.gni") 15import("//build/toolchain/toolchain.gni") 16import("//build_overrides/build.gni") 17 18if (is_android) { 19 import("//build/config/android/abi.gni") 20} 21if (current_cpu == "arm" || current_cpu == "arm64") { 22 import("//build/config/arm.gni") 23} 24 25if (is_apple) { 26 import("//build/config/apple/symbols.gni") 27} 28 29if (is_ios) { 30 import("//build/config/ios/config.gni") 31} 32 33declare_args() { 34 # Set to true to use lld, the LLVM linker. 35 # In late bring-up on macOS (see docs/mac_lld.md). 36 # Tentatively used on iOS. 37 # The default linker everywhere else. 38 use_lld = is_clang && current_os != "zos" 39 40 # If true, optimize for size. 41 # Default to favoring speed over size for platforms not listed below. 42 optimize_for_size = !is_high_end_android && (is_android || is_castos) 43} 44 45declare_args() { 46 # Default to warnings as errors for default workflow, where we catch 47 # warnings with known toolchains. Allow overriding this e.g. for Chromium 48 # builds on Linux that could use a different version of the compiler. 49 # With GCC, warnings in no-Chromium code are always not treated as errors. 50 treat_warnings_as_errors = true 51 52 # How many symbols to include in the build. This affects the performance of 53 # the build since the symbols are large and dealing with them is slow. 54 # 2 means regular build with symbols. 55 # 1 means minimal symbols, usually enough for backtraces only. Symbols with 56 # internal linkage (static functions or those in anonymous namespaces) may not 57 # appear when using this level. 58 # 0 means no symbols. 59 # -1 means auto-set according to debug/release and platform. 60 symbol_level = -1 61 62 # Android-only: Strip the debug info of libraries within lib.unstripped to 63 # reduce size. As long as symbol_level > 0, this will still allow stacks to be 64 # symbolized. 65 strip_debug_info = false 66 67 # Compile in such a way as to enable profiling of the generated code. For 68 # example, don't omit the frame pointer and leave in symbols. 69 enable_profiling = false 70 71 # use_debug_fission: whether to use split DWARF debug info 72 # files. This can reduce link time significantly, but is incompatible 73 # with some utilities such as icecc and ccache. Requires gold and 74 # gcc >= 4.8 or clang. 75 # http://gcc.gnu.org/wiki/DebugFission 76 # 77 # This is a placeholder value indicating that the code below should set 78 # the default. This is necessary to delay the evaluation of the default 79 # value expression until after its input values such as use_gold have 80 # been set, e.g. by a toolchain_args() block. 81 use_debug_fission = "default" 82 83 # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See 84 # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html 85 # Use it by default on official-optimized android and Chrome OS builds, but 86 # not ARC or linux-chromeos since it's been seen to not play nicely with 87 # Chrome's clang. crbug.com/1033839 88 # Disabled in iOS cronet builds since build step cronet_static_complete 89 # wants to build a .a file consumable by external clients, and they won't 90 # have the same LLVM revisions as us, making bitcode useless to them. 91 use_thin_lto = 92 is_cfi || (is_clang && is_official_build && chrome_pgo_phase != 1 && 93 (is_linux || is_win || is_mac || 94 (is_ios && use_lld && !is_cronet_build) || 95 (is_android && target_os != "chromeos") || 96 (is_chromeos && is_chromeos_device))) 97 98 # Whether we're using a sample profile collected on an architecture different 99 # than the one we're compiling for. 100 # 101 # It's currently not possible to collect AFDO profiles on anything but 102 # x86{,_64}. 103 using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86" 104 105 # Whether an error should be raised on attempts to make debug builds with 106 # is_component_build=false. Very large debug symbols can have unwanted side 107 # effects so this is enforced by default for chromium. 108 forbid_non_component_debug_builds = build_with_chromium 109 110 # Exclude unwind tables by default for official builds as unwinding can be 111 # done from stack dumps produced by Crashpad at a later time "offline" in the 112 # crash server. Since this increases binary size, we don't recommend including 113 # them in shipping builds. 114 # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet 115 # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able 116 # to unwind at runtime. 117 # Include the unwind tables on Android even for official builds, as otherwise 118 # the crash dumps generated by Android's debuggerd are largely useless, and 119 # having this additional mechanism to understand issues is particularly helpful 120 # to WebView. 121 exclude_unwind_tables = is_official_build && !is_android 122 123 # Where to redirect clang crash diagnoses 124 clang_diagnostic_dir = 125 rebase_path("//tools/clang/crashreports", root_build_dir) 126 127 # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement 128 # Technology (CET). If Windows version and hardware supports the feature and 129 # it's enabled by OS then additional validation of return address will be 130 # performed as mitigation against Return-oriented programming (ROP). 131 # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack 132 enable_cet_shadow_stack = target_cpu == "x64" 133 134 # Set to true to enable using the ML inliner in LLVM. This currently only 135 # enables the ML inliner when targeting Android for a size-optimized build. 136 # Currently the ML inliner is only supported on linux hosts. 137 use_ml_inliner = host_os == "linux" && is_android && optimize_for_size && 138 !llvm_android_mainline # https://crbug.com/1468680 139 140 # Set to true to use the android unwinder V2 implementation. 141 use_android_unwinder_v2 = true 142 143 # Whether we should consider the profile we're using to be accurate. Accurate 144 # profiles have the benefit of (potentially substantial) binary size 145 # reductions, by instructing the compiler to optimize cold and uncovered 146 # functions heavily for size. This often comes at the cost of performance. 147 sample_profile_is_accurate = optimize_for_size 148 149 # Use offsets rather than pointers in vtables in order to reduce the number of 150 # relocations. This is safe to enable only when all C++ code is built with the 151 # flag set to the same value. 152 use_relative_vtables_abi = is_android && current_cpu == "arm64" && 153 use_custom_libcxx && !is_component_build 154} 155 156# To try out this combination, delete this assert. 157assert( 158 !use_relative_vtables_abi || !is_cfi, 159 "is_cfi=true is known to conflict with use_relative_vtables_abi=true.\n" + 160 "See https://bugs.chromium.org/p/chromium/issues/detail?id=1375035#c53") 161 162assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO") 163assert(!enable_profiling || !is_component_build, 164 "Cannot profile component builds (crbug.com/1199271).") 165 166if (use_thin_lto && is_debug) { 167 print("WARNING: ThinLTO (use_thin_lto=true) doesn't work with debug" + 168 " (is_debug=true) build.") 169} 170 171# Determine whether to enable or disable frame pointers, based on the platform 172# and build arguments. 173if (is_chromeos) { 174 # ChromeOS generally prefers frame pointers, to support CWP. 175 # However, Clang does not currently generate usable frame pointers in ARM 176 # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them 177 # there to avoid the unnecessary overhead. 178 enable_frame_pointers = current_cpu != "arm" 179} else if (is_apple || is_linux) { 180 enable_frame_pointers = true 181} else if (is_win) { 182 # 64-bit Windows ABI doesn't support frame pointers. 183 # NOTE: This setting is actually not used in the BUILD.gn for Windows, 184 # but it still reflects correctly that we don't emit frame pointers on x64. 185 if (current_cpu == "x64") { 186 enable_frame_pointers = false 187 } else { 188 enable_frame_pointers = true 189 } 190} else if (is_android) { 191 enable_frame_pointers = 192 enable_profiling || 193 # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706). 194 current_cpu == "arm64" || 195 # For x86 Android, unwind tables are huge without frame pointers 196 # (crbug.com/762629). Enabling frame pointers grows the code size slightly 197 # but overall shrinks binaries considerably by avoiding huge unwind 198 # tables. 199 (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) || 200 using_sanitizer 201} else if (is_fuchsia) { 202 # Fuchsia on arm64 could use shadow call stack for unwinding. 203 enable_frame_pointers = current_cpu != "arm64" 204} else { 205 # Explicitly ask for frame pointers, otherwise stacks may be missing for 206 # sanitizer and profiling builds. 207 enable_frame_pointers = using_sanitizer || enable_profiling || is_debug 208} 209 210# In general assume that if we have frame pointers then we can use them to 211# unwind the stack. However, this requires that they are enabled by default for 212# most translation units, that they are emitted correctly, and that the 213# compiler or platform provides a way to access them. 214can_unwind_with_frame_pointers = enable_frame_pointers 215if (current_cpu == "arm" && arm_use_thumb) { 216 # We cannot currently unwind ARM Thumb frame pointers correctly. 217 # See https://bugs.llvm.org/show_bug.cgi?id=18505 218 can_unwind_with_frame_pointers = false 219} else if (is_win) { 220 # Windows 32-bit does provide frame pointers, but the compiler does not 221 # provide intrinsics to access them, so we don't use them. 222 can_unwind_with_frame_pointers = false 223} 224 225assert(!can_unwind_with_frame_pointers || enable_frame_pointers) 226 227# Unwinding with CFI table is only possible on static library builds and 228# requried only when frame pointers are not enabled. 229can_unwind_with_cfi_table = is_android && !is_component_build && 230 !enable_frame_pointers && current_cpu == "arm" 231 232# Whether or not cfi table should be enabled on arm. 233# TODO(crbug.com/1090409): Replace can_unwind_with_cfi_table with this once 234# sampling profiler is enabled on android. 235enable_arm_cfi_table = is_android && !is_component_build && current_cpu == "arm" 236 237declare_args() { 238 # Whether to use the gold linker from binutils instead of lld or bfd. 239 use_gold = !use_lld && !(is_castos && 240 (current_cpu == "arm" || current_cpu == "mipsel")) && 241 (((is_linux || is_chromeos_lacros) && 242 (current_cpu == "x64" || current_cpu == "x86" || 243 current_cpu == "arm" || current_cpu == "arm64" || 244 current_cpu == "mipsel" || current_cpu == "mips64el")) || 245 (is_android && (current_cpu == "x86" || current_cpu == "x64" || 246 current_cpu == "arm" || current_cpu == "arm64" || 247 current_cpu == "riscv64"))) 248} 249 250# Use relative paths for debug info. This is important to make the build 251# results independent of the checkout and build directory names, which 252# in turn is important for goma compile hit rate. 253# Setting this to true may make it harder to debug binaries on Linux, see 254# https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir 255# It's not clear if the crash server will correctly handle dSYMs with relative 256# paths, so we disable this feature for official benefit. The main benefit is 257# deterministic builds to reduce compile times, so this is less relevant for 258# official builders. 259strip_absolute_paths_from_debug_symbols_default = 260 is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux || 261 is_chromeos || (is_apple && !enable_dsyms) 262 263# If the platform uses stripped absolute paths by default, then we don't expose 264# it as a configuration option. If this is causing problems, please file a bug. 265if (strip_absolute_paths_from_debug_symbols_default) { 266 strip_absolute_paths_from_debug_symbols = true 267} else { 268 declare_args() { 269 strip_absolute_paths_from_debug_symbols = false 270 } 271} 272 273# If it wasn't manually set, then default use_debug_fission to false. 274assert( 275 use_debug_fission == "default" || use_debug_fission || !use_debug_fission, 276 "Invalid use_debug_fission.") 277if (use_debug_fission == "default") { 278 use_debug_fission = is_debug && !is_android && !is_fuchsia && !is_apple && 279 !is_win && (use_gold || use_lld) && cc_wrapper == "" 280} 281 282# If it wasn't manually set, set to an appropriate default. 283assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") 284if (symbol_level == -1) { 285 if (is_android && !is_component_build && !use_debug_fission) { 286 # Prefer faster & smaller release builds. 287 symbol_level = 1 288 } else if (is_chromeos_device) { 289 # Use lower symbol level in Simple Chrome build for faster link time. 290 # For Simple Chrome, this should take precedence over is_official_build, 291 # turned on by --internal. 292 if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) { 293 # For release x86/x64 build, specify symbol_level=0 for faster link time. 294 # x86/x64 shows backtraces with symbol_level=0 (arm requires 295 # symbol_level=1). 296 symbol_level = 0 297 } else { 298 symbol_level = 1 299 } 300 } else if (using_sanitizer) { 301 # Sanitizers need line table info for stack traces. They don't need type 302 # info or variable info, so we can leave that out to speed up the build. 303 # Sanitizers also require symbols for filename suppressions to work. 304 symbol_level = 1 305 } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia && 306 current_os != "aix") || is_debug || is_official_build || 307 is_castos || is_cast_android) { 308 # Linux builds slower by having symbols as part of the target binary, 309 # whereas Mac and Windows have them separate, so in Release Linux, default 310 # them off, but keep them on for Official builds and Chromecast builds. 311 symbol_level = 2 312 } else { 313 symbol_level = 0 314 } 315} 316 317# Split dwarf works only for symbol_level == 2. 318use_debug_fission = use_debug_fission && symbol_level == 2 319 320# Non-component debug builds with symbol_level = 2 are an undesirable (very slow 321# build times, almost two-minute link times) combination. This is only checked 322# when current_toolchain == default_toolchain because the is_component_build 323# flag is set to false in various components of the build (like nacl) and we 324# don't want to assert on those. 325# iOS does not support component builds so add an exception for this platform. 326# Windows supports huge PDBs so this combination is allowed for those who don't 327# mind long build times. 328if (forbid_non_component_debug_builds) { 329 assert( 330 symbol_level != 2 || current_toolchain != default_toolchain || 331 is_component_build || !is_debug || is_ios || use_debug_fission || 332 host_os == "win", 333 "Can't do non-component debug builds at symbol_level=2 without use_debug_fission=true") 334} 335 336# TODO(crbug.com/1341436) For Windows, to assemble lzma_sdk's assembly files, 337# ml64.exe needs to be utilized as llvm-ml cannot yet assemble it. Once llvm-ml 338# is able to assemble lzma_sdk assembly files, remove this. 339# LzmaDecOpt.asm only works on x64 and not x86. 340# https://sourceforge.net/p/sevenzip/discussion/45797/thread/768932e9dd/?limit=25#0d6c 341disable_llvm_ml = host_os == "win" && target_cpu == "x64" && !is_msan 342