xref: /aosp_15_r20/external/cronet/build/config/compiler/compiler.gni (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1# Copyright 2015 The Chromium Authors
2# Use of this source code is governed by a BSD-style license that can be
3# found in the LICENSE file.
4
5import("//build/config/c++/c++.gni")
6import("//build/config/cast.gni")
7import("//build/config/chrome_build.gni")
8import("//build/config/chromeos/args.gni")
9import("//build/config/chromeos/ui_mode.gni")
10import("//build/config/compiler/pgo/pgo.gni")
11import("//build/config/cronet/config.gni")
12import("//build/config/sanitizers/sanitizers.gni")
13import("//build/toolchain/cc_wrapper.gni")
14import("//build/toolchain/goma.gni")
15import("//build/toolchain/toolchain.gni")
16import("//build_overrides/build.gni")
17
18if (is_android) {
19  import("//build/config/android/abi.gni")
20}
21if (current_cpu == "arm" || current_cpu == "arm64") {
22  import("//build/config/arm.gni")
23}
24
25if (is_apple) {
26  import("//build/config/apple/symbols.gni")
27}
28
29if (is_ios) {
30  import("//build/config/ios/config.gni")
31}
32
33declare_args() {
34  # Set to true to use lld, the LLVM linker.
35  # In late bring-up on macOS (see docs/mac_lld.md).
36  # Tentatively used on iOS.
37  # The default linker everywhere else.
38  use_lld = is_clang && current_os != "zos"
39
40  # If true, optimize for size.
41  # Default to favoring speed over size for platforms not listed below.
42  optimize_for_size = !is_high_end_android && (is_android || is_castos)
43}
44
45declare_args() {
46  # Default to warnings as errors for default workflow, where we catch
47  # warnings with known toolchains. Allow overriding this e.g. for Chromium
48  # builds on Linux that could use a different version of the compiler.
49  # With GCC, warnings in no-Chromium code are always not treated as errors.
50  treat_warnings_as_errors = true
51
52  # How many symbols to include in the build. This affects the performance of
53  # the build since the symbols are large and dealing with them is slow.
54  #   2 means regular build with symbols.
55  #   1 means minimal symbols, usually enough for backtraces only. Symbols with
56  # internal linkage (static functions or those in anonymous namespaces) may not
57  # appear when using this level.
58  #   0 means no symbols.
59  #   -1 means auto-set according to debug/release and platform.
60  symbol_level = -1
61
62  # Android-only: Strip the debug info of libraries within lib.unstripped to
63  # reduce size. As long as symbol_level > 0, this will still allow stacks to be
64  # symbolized.
65  strip_debug_info = false
66
67  # Compile in such a way as to enable profiling of the generated code. For
68  # example, don't omit the frame pointer and leave in symbols.
69  enable_profiling = false
70
71  # use_debug_fission: whether to use split DWARF debug info
72  # files. This can reduce link time significantly, but is incompatible
73  # with some utilities such as icecc and ccache. Requires gold and
74  # gcc >= 4.8 or clang.
75  # http://gcc.gnu.org/wiki/DebugFission
76  #
77  # This is a placeholder value indicating that the code below should set
78  # the default.  This is necessary to delay the evaluation of the default
79  # value expression until after its input values such as use_gold have
80  # been set, e.g. by a toolchain_args() block.
81  use_debug_fission = "default"
82
83  # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See
84  # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html
85  # Use it by default on official-optimized android and Chrome OS builds, but
86  # not ARC or linux-chromeos since it's been seen to not play nicely with
87  # Chrome's clang. crbug.com/1033839
88  # Disabled in iOS cronet builds since build step cronet_static_complete
89  # wants to build a .a file consumable by external clients, and they won't
90  # have the same LLVM revisions as us, making bitcode useless to them.
91  use_thin_lto =
92      is_cfi || (is_clang && is_official_build && chrome_pgo_phase != 1 &&
93                 (is_linux || is_win || is_mac ||
94                  (is_ios && use_lld && !is_cronet_build) ||
95                  (is_android && target_os != "chromeos") ||
96                  (is_chromeos && is_chromeos_device)))
97
98  # Whether we're using a sample profile collected on an architecture different
99  # than the one we're compiling for.
100  #
101  # It's currently not possible to collect AFDO profiles on anything but
102  # x86{,_64}.
103  using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86"
104
105  # Whether an error should be raised on attempts to make debug builds with
106  # is_component_build=false. Very large debug symbols can have unwanted side
107  # effects so this is enforced by default for chromium.
108  forbid_non_component_debug_builds = build_with_chromium
109
110  # Exclude unwind tables by default for official builds as unwinding can be
111  # done from stack dumps produced by Crashpad at a later time "offline" in the
112  # crash server. Since this increases binary size, we don't recommend including
113  # them in shipping builds.
114  # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet
115  # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able
116  # to unwind at runtime.
117  # Include the unwind tables on Android even for official builds, as otherwise
118  # the crash dumps generated by Android's debuggerd are largely useless, and
119  # having this additional mechanism to understand issues is particularly helpful
120  # to WebView.
121  exclude_unwind_tables = is_official_build && !is_android
122
123  # Where to redirect clang crash diagnoses
124  clang_diagnostic_dir =
125      rebase_path("//tools/clang/crashreports", root_build_dir)
126
127  # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement
128  # Technology (CET). If Windows version and hardware supports the feature and
129  # it's enabled by OS then additional validation of return address will be
130  # performed as mitigation against Return-oriented programming (ROP).
131  # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack
132  enable_cet_shadow_stack = target_cpu == "x64"
133
134  # Set to true to enable using the ML inliner in LLVM. This currently only
135  # enables the ML inliner when targeting Android for a size-optimized build.
136  # Currently the ML inliner is only supported on linux hosts.
137  use_ml_inliner = host_os == "linux" && is_android && optimize_for_size &&
138                   !llvm_android_mainline  # https://crbug.com/1468680
139
140  # Set to true to use the android unwinder V2 implementation.
141  use_android_unwinder_v2 = true
142
143  # Whether we should consider the profile we're using to be accurate. Accurate
144  # profiles have the benefit of (potentially substantial) binary size
145  # reductions, by instructing the compiler to optimize cold and uncovered
146  # functions heavily for size. This often comes at the cost of performance.
147  sample_profile_is_accurate = optimize_for_size
148
149  # Use offsets rather than pointers in vtables in order to reduce the number of
150  # relocations. This is safe to enable only when all C++ code is built with the
151  # flag set to the same value.
152  use_relative_vtables_abi = is_android && current_cpu == "arm64" &&
153                             use_custom_libcxx && !is_component_build
154}
155
156# To try out this combination, delete this assert.
157assert(
158    !use_relative_vtables_abi || !is_cfi,
159    "is_cfi=true is known to conflict with use_relative_vtables_abi=true.\n" +
160        "See https://bugs.chromium.org/p/chromium/issues/detail?id=1375035#c53")
161
162assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO")
163assert(!enable_profiling || !is_component_build,
164       "Cannot profile component builds (crbug.com/1199271).")
165
166if (use_thin_lto && is_debug) {
167  print("WARNING: ThinLTO (use_thin_lto=true) doesn't work with debug" +
168        " (is_debug=true) build.")
169}
170
171# Determine whether to enable or disable frame pointers, based on the platform
172# and build arguments.
173if (is_chromeos) {
174  # ChromeOS generally prefers frame pointers, to support CWP.
175  # However, Clang does not currently generate usable frame pointers in ARM
176  # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them
177  # there to avoid the unnecessary overhead.
178  enable_frame_pointers = current_cpu != "arm"
179} else if (is_apple || is_linux) {
180  enable_frame_pointers = true
181} else if (is_win) {
182  # 64-bit Windows ABI doesn't support frame pointers.
183  # NOTE: This setting is actually not used in the BUILD.gn for Windows,
184  # but it still reflects correctly that we don't emit frame pointers on x64.
185  if (current_cpu == "x64") {
186    enable_frame_pointers = false
187  } else {
188    enable_frame_pointers = true
189  }
190} else if (is_android) {
191  enable_frame_pointers =
192      enable_profiling ||
193      # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706).
194      current_cpu == "arm64" ||
195      # For x86 Android, unwind tables are huge without frame pointers
196      # (crbug.com/762629). Enabling frame pointers grows the code size slightly
197      # but overall shrinks binaries considerably by avoiding huge unwind
198      # tables.
199      (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) ||
200      using_sanitizer
201} else if (is_fuchsia) {
202  # Fuchsia on arm64 could use shadow call stack for unwinding.
203  enable_frame_pointers = current_cpu != "arm64"
204} else {
205  # Explicitly ask for frame pointers, otherwise stacks may be missing for
206  # sanitizer and profiling builds.
207  enable_frame_pointers = using_sanitizer || enable_profiling || is_debug
208}
209
210# In general assume that if we have frame pointers then we can use them to
211# unwind the stack. However, this requires that they are enabled by default for
212# most translation units, that they are emitted correctly, and that the
213# compiler or platform provides a way to access them.
214can_unwind_with_frame_pointers = enable_frame_pointers
215if (current_cpu == "arm" && arm_use_thumb) {
216  # We cannot currently unwind ARM Thumb frame pointers correctly.
217  # See https://bugs.llvm.org/show_bug.cgi?id=18505
218  can_unwind_with_frame_pointers = false
219} else if (is_win) {
220  # Windows 32-bit does provide frame pointers, but the compiler does not
221  # provide intrinsics to access them, so we don't use them.
222  can_unwind_with_frame_pointers = false
223}
224
225assert(!can_unwind_with_frame_pointers || enable_frame_pointers)
226
227# Unwinding with CFI table is only possible on static library builds and
228# requried only when frame pointers are not enabled.
229can_unwind_with_cfi_table = is_android && !is_component_build &&
230                            !enable_frame_pointers && current_cpu == "arm"
231
232# Whether or not cfi table should be enabled on arm.
233# TODO(crbug.com/1090409): Replace can_unwind_with_cfi_table with this once
234# sampling profiler is enabled on android.
235enable_arm_cfi_table = is_android && !is_component_build && current_cpu == "arm"
236
237declare_args() {
238  # Whether to use the gold linker from binutils instead of lld or bfd.
239  use_gold = !use_lld && !(is_castos &&
240                           (current_cpu == "arm" || current_cpu == "mipsel")) &&
241             (((is_linux || is_chromeos_lacros) &&
242               (current_cpu == "x64" || current_cpu == "x86" ||
243                current_cpu == "arm" || current_cpu == "arm64" ||
244                current_cpu == "mipsel" || current_cpu == "mips64el")) ||
245              (is_android && (current_cpu == "x86" || current_cpu == "x64" ||
246                              current_cpu == "arm" || current_cpu == "arm64" ||
247                              current_cpu == "riscv64")))
248}
249
250# Use relative paths for debug info. This is important to make the build
251# results independent of the checkout and build directory names, which
252# in turn is important for goma compile hit rate.
253# Setting this to true may make it harder to debug binaries on Linux, see
254# https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir
255# It's not clear if the crash server will correctly handle dSYMs with relative
256# paths, so we disable this feature for official benefit. The main benefit is
257# deterministic builds to reduce compile times, so this is less relevant for
258# official builders.
259strip_absolute_paths_from_debug_symbols_default =
260    is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux ||
261    is_chromeos || (is_apple && !enable_dsyms)
262
263# If the platform uses stripped absolute paths by default, then we don't expose
264# it as a configuration option. If this is causing problems, please file a bug.
265if (strip_absolute_paths_from_debug_symbols_default) {
266  strip_absolute_paths_from_debug_symbols = true
267} else {
268  declare_args() {
269    strip_absolute_paths_from_debug_symbols = false
270  }
271}
272
273# If it wasn't manually set, then default use_debug_fission to false.
274assert(
275    use_debug_fission == "default" || use_debug_fission || !use_debug_fission,
276    "Invalid use_debug_fission.")
277if (use_debug_fission == "default") {
278  use_debug_fission = is_debug && !is_android && !is_fuchsia && !is_apple &&
279                      !is_win && (use_gold || use_lld) && cc_wrapper == ""
280}
281
282# If it wasn't manually set, set to an appropriate default.
283assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level")
284if (symbol_level == -1) {
285  if (is_android && !is_component_build && !use_debug_fission) {
286    # Prefer faster & smaller release builds.
287    symbol_level = 1
288  } else if (is_chromeos_device) {
289    # Use lower symbol level in Simple Chrome build for faster link time.
290    # For Simple Chrome, this should take precedence over is_official_build,
291    # turned on by --internal.
292    if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) {
293      # For release x86/x64 build, specify symbol_level=0 for faster link time.
294      # x86/x64 shows backtraces with symbol_level=0 (arm requires
295      # symbol_level=1).
296      symbol_level = 0
297    } else {
298      symbol_level = 1
299    }
300  } else if (using_sanitizer) {
301    # Sanitizers need line table info for stack traces. They don't need type
302    # info or variable info, so we can leave that out to speed up the build.
303    # Sanitizers also require symbols for filename suppressions to work.
304    symbol_level = 1
305  } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia &&
306              current_os != "aix") || is_debug || is_official_build ||
307             is_castos || is_cast_android) {
308    # Linux builds slower by having symbols as part of the target binary,
309    # whereas Mac and Windows have them separate, so in Release Linux, default
310    # them off, but keep them on for Official builds and Chromecast builds.
311    symbol_level = 2
312  } else {
313    symbol_level = 0
314  }
315}
316
317# Split dwarf works only for symbol_level == 2.
318use_debug_fission = use_debug_fission && symbol_level == 2
319
320# Non-component debug builds with symbol_level = 2 are an undesirable (very slow
321# build times, almost two-minute link times) combination. This is only checked
322# when current_toolchain == default_toolchain because the is_component_build
323# flag is set to false in various components of the build (like nacl) and we
324# don't want to assert on those.
325# iOS does not support component builds so add an exception for this platform.
326# Windows supports huge PDBs so this combination is allowed for those who don't
327# mind long build times.
328if (forbid_non_component_debug_builds) {
329  assert(
330      symbol_level != 2 || current_toolchain != default_toolchain ||
331          is_component_build || !is_debug || is_ios || use_debug_fission ||
332          host_os == "win",
333      "Can't do non-component debug builds at symbol_level=2 without use_debug_fission=true")
334}
335
336# TODO(crbug.com/1341436) For Windows, to assemble lzma_sdk's assembly files,
337# ml64.exe needs to be utilized as llvm-ml cannot yet assemble it. Once llvm-ml
338# is able to assemble lzma_sdk assembly files, remove this.
339# LzmaDecOpt.asm only works on x64 and not x86.
340# https://sourceforge.net/p/sevenzip/discussion/45797/thread/768932e9dd/?limit=25#0d6c
341disable_llvm_ml = host_os == "win" && target_cpu == "x64" && !is_msan
342