1 // Copyright 2012 The Chromium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 7 8 #include <memory> 9 #include <optional> 10 #include <string> 11 #include <vector> 12 13 #include "base/functional/callback.h" 14 #include "base/memory/scoped_refptr.h" 15 #include "base/time/time.h" 16 #include "net/base/completion_once_callback.h" 17 #include "net/base/isolation_info.h" 18 #include "net/base/net_export.h" 19 #include "net/cookies/site_for_cookies.h" 20 #include "net/log/net_log_with_source.h" 21 #include "net/websockets/websocket_event_interface.h" 22 #include "net/websockets/websocket_handshake_request_info.h" 23 #include "net/websockets/websocket_handshake_response_info.h" 24 25 class GURL; 26 27 namespace base { 28 class OneShotTimer; 29 class Time; 30 } 31 32 namespace url { 33 class Origin; 34 } // namespace url 35 36 namespace net { 37 38 class AuthChallengeInfo; 39 class AuthCredentials; 40 class HttpRequestHeaders; 41 class HttpResponseHeaders; 42 class IPEndPoint; 43 class IsolationInfo; 44 class NetLogWithSource; 45 class SSLInfo; 46 class SiteForCookies; 47 class URLRequest; 48 class URLRequestContext; 49 class WebSocketBasicHandshakeStream; 50 class WebSocketHttp2HandshakeStream; 51 class WebSocketHttp3HandshakeStream; 52 struct NetworkTrafficAnnotationTag; 53 struct TransportInfo; 54 struct WebSocketFrame; 55 struct WebSocketHandshakeRequestInfo; 56 struct WebSocketHandshakeResponseInfo; 57 58 // WebSocketStreamRequest is the caller's handle to the process of creation of a 59 // WebSocketStream. Deleting the object before the ConnectDelegate OnSuccess or 60 // OnFailure callbacks are called will cancel the request (and neither callback 61 // will be called). After OnSuccess or OnFailure have been called, this object 62 // may be safely deleted without side-effects. 63 class NET_EXPORT_PRIVATE WebSocketStreamRequest { 64 public: 65 virtual ~WebSocketStreamRequest(); 66 }; 67 68 // A subclass of WebSocketStreamRequest that exposes methods that are used as 69 // part of the handshake. 70 class NET_EXPORT_PRIVATE WebSocketStreamRequestAPI 71 : public WebSocketStreamRequest { 72 public: 73 virtual void OnBasicHandshakeStreamCreated( 74 WebSocketBasicHandshakeStream* handshake_stream) = 0; 75 virtual void OnHttp2HandshakeStreamCreated( 76 WebSocketHttp2HandshakeStream* handshake_stream) = 0; 77 virtual void OnHttp3HandshakeStreamCreated( 78 WebSocketHttp3HandshakeStream* handshake_stream) = 0; 79 virtual void OnFailure(const std::string& message, 80 int net_error, 81 std::optional<int> response_code) = 0; 82 }; 83 84 // WebSocketStream is a transport-agnostic interface for reading and writing 85 // WebSocket frames. This class provides an abstraction for WebSocket streams 86 // based on various transport layers, such as normal WebSocket connections 87 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or 88 // WebSocket connections with multiplexing extension. Subtypes of 89 // WebSocketStream are responsible for managing the underlying transport 90 // appropriately. 91 // 92 // All functions except Close() can be asynchronous. If an operation cannot 93 // be finished synchronously, the function returns ERR_IO_PENDING, and 94 // |callback| will be called when the operation is finished. Non-null |callback| 95 // must be provided to these functions. 96 97 class NET_EXPORT_PRIVATE WebSocketStream { 98 public: 99 // A concrete object derived from ConnectDelegate is supplied by the caller to 100 // CreateAndConnectStream() to receive the result of the connection. 101 class NET_EXPORT_PRIVATE ConnectDelegate { 102 public: 103 virtual ~ConnectDelegate(); 104 // Called when the URLRequest is created. 105 virtual void OnCreateRequest(URLRequest* url_request) = 0; 106 107 // Called when the URLRequest::OnConnected() is called. 108 virtual void OnURLRequestConnected(URLRequest* request, 109 const TransportInfo& info) = 0; 110 111 // Called on successful connection. The parameter is an object derived from 112 // WebSocketStream. 113 virtual void OnSuccess( 114 std::unique_ptr<WebSocketStream> stream, 115 std::unique_ptr<WebSocketHandshakeResponseInfo> response) = 0; 116 117 // Called on failure to connect. 118 // |message| contains defails of the failure. 119 virtual void OnFailure(const std::string& message, 120 int net_error, 121 std::optional<int> response_code) = 0; 122 123 // Called when the WebSocket Opening Handshake starts. 124 virtual void OnStartOpeningHandshake( 125 std::unique_ptr<WebSocketHandshakeRequestInfo> request) = 0; 126 127 // Called when there is an SSL certificate error. Should call 128 // ssl_error_callbacks->ContinueSSLRequest() or 129 // ssl_error_callbacks->CancelSSLRequest(). 130 virtual void OnSSLCertificateError( 131 std::unique_ptr<WebSocketEventInterface::SSLErrorCallbacks> 132 ssl_error_callbacks, 133 int net_error, 134 const SSLInfo& ssl_info, 135 bool fatal) = 0; 136 137 // Called when authentication is required. Returns a net error. The opening 138 // handshake is blocked when this function returns ERR_IO_PENDING. 139 // In that case calling |callback| resumes the handshake. |callback| can be 140 // called during the opening handshake. An implementation can rewrite 141 // |*credentials| (in the sync case) or provide new credentials (in the 142 // async case). 143 // Providing null credentials (nullopt in the sync case and nullptr in the 144 // async case) cancels authentication. Otherwise the new credentials are set 145 // and the opening handshake will be retried with the credentials. 146 virtual int OnAuthRequired( 147 const AuthChallengeInfo& auth_info, 148 scoped_refptr<HttpResponseHeaders> response_headers, 149 const IPEndPoint& remote_endpoint, 150 base::OnceCallback<void(const AuthCredentials*)> callback, 151 std::optional<AuthCredentials>* credentials) = 0; 152 }; 153 154 // Create and connect a WebSocketStream of an appropriate type. The actual 155 // concrete type returned depends on whether multiplexing or SPDY are being 156 // used to communicate with the remote server. If the handshake completed 157 // successfully, then connect_delegate->OnSuccess() is called with a 158 // WebSocketStream instance. If it failed, then connect_delegate->OnFailure() 159 // is called with a WebSocket result code corresponding to the error. Deleting 160 // the returned WebSocketStreamRequest object will cancel the connection, in 161 // which case the |connect_delegate| object that the caller passed will be 162 // deleted without any of its methods being called. Unless cancellation is 163 // required, the caller should keep the WebSocketStreamRequest object alive 164 // until connect_delegate->OnSuccess() or OnFailure() have been called, then 165 // it is safe to delete. 166 static std::unique_ptr<WebSocketStreamRequest> CreateAndConnectStream( 167 const GURL& socket_url, 168 const std::vector<std::string>& requested_subprotocols, 169 const url::Origin& origin, 170 const SiteForCookies& site_for_cookies, 171 bool has_storage_access, 172 const IsolationInfo& isolation_info, 173 const HttpRequestHeaders& additional_headers, 174 URLRequestContext* url_request_context, 175 const NetLogWithSource& net_log, 176 NetworkTrafficAnnotationTag traffic_annotation, 177 std::unique_ptr<ConnectDelegate> connect_delegate); 178 179 // Alternate version of CreateAndConnectStream() for testing use only. It 180 // takes |timer| as the handshake timeout timer, and for methods on 181 // WebSocketStreamRequestAPI calls the |api_delegate| object before the 182 // in-built behaviour if non-null. 183 static std::unique_ptr<WebSocketStreamRequest> 184 CreateAndConnectStreamForTesting( 185 const GURL& socket_url, 186 const std::vector<std::string>& requested_subprotocols, 187 const url::Origin& origin, 188 const SiteForCookies& site_for_cookies, 189 bool has_storage_access, 190 const IsolationInfo& isolation_info, 191 const HttpRequestHeaders& additional_headers, 192 URLRequestContext* url_request_context, 193 const NetLogWithSource& net_log, 194 NetworkTrafficAnnotationTag traffic_annotation, 195 std::unique_ptr<ConnectDelegate> connect_delegate, 196 std::unique_ptr<base::OneShotTimer> timer, 197 std::unique_ptr<WebSocketStreamRequestAPI> api_delegate); 198 199 WebSocketStream(const WebSocketStream&) = delete; 200 WebSocketStream& operator=(const WebSocketStream&) = delete; 201 202 // Derived classes must make sure Close() is called when the stream is not 203 // closed on destruction. 204 virtual ~WebSocketStream(); 205 206 // Reads WebSocket frame data. This operation finishes when new frame data 207 // becomes available. 208 // 209 // |frames| remains owned by the caller and must be valid until the 210 // operation completes or Close() is called. |frames| must be empty on 211 // calling. 212 // 213 // This function should not be called while the previous call of ReadFrames() 214 // is still pending. 215 // 216 // Returns net::OK or one of the net::ERR_* codes. 217 // 218 // frames->size() >= 1 if the result is OK. 219 // 220 // Only frames with complete header information are inserted into |frames|. If 221 // the currently available bytes of a new frame do not form a complete frame 222 // header, then the implementation will buffer them until all the fields in 223 // the WebSocketFrameHeader object can be filled. If ReadFrames() is freshly 224 // called in this situation, it will return ERR_IO_PENDING exactly as if no 225 // data was available. 226 // 227 // Original frame boundaries are not preserved. In particular, if only part of 228 // a frame is available, then the frame will be split, and the available data 229 // will be returned immediately. 230 // 231 // When the socket is closed on the remote side, this method will return 232 // ERR_CONNECTION_CLOSED. It will not return OK with an empty vector. 233 // 234 // If the connection is closed in the middle of receiving an incomplete frame, 235 // ReadFrames may discard the incomplete frame. Since the renderer will 236 // discard any incomplete messages when the connection is closed, this makes 237 // no difference to the overall semantics. 238 // 239 // Implementations of ReadFrames() must be able to handle being deleted during 240 // the execution of callback.Run(). In practice this means that the method 241 // calling callback.Run() (and any calling methods in the same object) must 242 // return immediately without any further method calls or access to member 243 // variables. Implementors should write test(s) for this case. 244 // 245 // Extensions which use reserved header bits should clear them when they are 246 // set correctly. If the reserved header bits are set incorrectly, it is okay 247 // to leave it to the caller to report the error. 248 // 249 // Each WebSocketFrame.data is owned by WebSocketStream and must be valid 250 // until next ReadFrames() call. 251 virtual int ReadFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames, 252 CompletionOnceCallback callback) = 0; 253 254 // Writes WebSocket frame data. 255 // 256 // |frames| must be valid until the operation completes or Close() is called. 257 // 258 // This function must not be called while a previous call of WriteFrames() is 259 // still pending. 260 // 261 // This method will only return OK if all frames were written completely. 262 // Otherwise it will return an appropriate net error code. 263 // 264 // The callback implementation is permitted to delete this 265 // object. Implementations of WriteFrames() should be robust against 266 // this. This generally means returning to the event loop immediately after 267 // calling the callback. 268 virtual int WriteFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames, 269 CompletionOnceCallback callback) = 0; 270 271 // Closes the stream. All pending I/O operations (if any) are cancelled 272 // at this point, so |frames| can be freed. 273 virtual void Close() = 0; 274 275 // The subprotocol that was negotiated for the stream. If no protocol was 276 // negotiated, then the empty string is returned. 277 virtual std::string GetSubProtocol() const = 0; 278 279 // The extensions that were negotiated for the stream. Since WebSocketStreams 280 // can be layered, this may be different from what this particular 281 // WebSocketStream implements. The primary purpose of this accessor is to make 282 // the data available to Javascript. The format of the string is identical to 283 // the contents of the Sec-WebSocket-Extensions header supplied by the server, 284 // with some canonicalisations applied (leading and trailing whitespace 285 // removed, multiple headers concatenated into one comma-separated list). See 286 // RFC6455 section 9.1 for the exact format specification. If no 287 // extensions were negotiated, the empty string is returned. 288 virtual std::string GetExtensions() const = 0; 289 290 virtual const NetLogWithSource& GetNetLogWithSource() const = 0; 291 292 protected: 293 WebSocketStream(); 294 }; 295 296 // A helper function used in the implementation of CreateAndConnectStream() and 297 // WebSocketBasicHandshakeStream. It creates a WebSocketHandshakeResponseInfo 298 // object and dispatches it to the OnFinishOpeningHandshake() method of the 299 // supplied |connect_delegate|. 300 void WebSocketDispatchOnFinishOpeningHandshake( 301 WebSocketStream::ConnectDelegate* connect_delegate, 302 const GURL& gurl, 303 const scoped_refptr<HttpResponseHeaders>& headers, 304 const IPEndPoint& remote_endpoint, 305 base::Time response_time); 306 307 } // namespace net 308 309 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 310