1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2015 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Default vertex array tests
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fDefaultVertexArrayObjectTests.hpp"
25
26 #include "gluCallLogWrapper.hpp"
27 #include "gluRenderContext.hpp"
28
29 #include "glwEnums.hpp"
30
31 namespace deqp
32 {
33 namespace gles31
34 {
35 namespace Functional
36 {
37 namespace
38 {
39
40 class VertexAttributeDivisorCase : public TestCase
41 {
42 public:
43 VertexAttributeDivisorCase(Context &context, const char *name, const char *description);
44 void init(void);
45 IterateResult iterate(void);
46 };
47
VertexAttributeDivisorCase(Context & context,const char * name,const char * description)48 VertexAttributeDivisorCase::VertexAttributeDivisorCase(Context &context, const char *name, const char *description)
49 : TestCase(context, name, description)
50 {
51 }
52
init(void)53 void VertexAttributeDivisorCase::init(void)
54 {
55 if (!glu::isContextTypeES(m_context.getRenderContext().getType()))
56 {
57 throw tcu::NotSupportedError(
58 "The Use VertexAttribDivisor with default VAO test is not supported in the GL context");
59 }
60 }
61
iterate(void)62 VertexAttributeDivisorCase::IterateResult VertexAttributeDivisorCase::iterate(void)
63 {
64 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
65
66 m_testCtx.getLog() << tcu::TestLog::Message << "Using VertexAttribDivisor with default VAO.\n"
67 << "Expecting no error." << tcu::TestLog::EndMessage;
68
69 gl.enableLogging(true);
70 gl.glBindVertexArray(0);
71
72 // Using vertexAttribDivisor with default vao is not an error in ES 3.1.
73 gl.glVertexAttribDivisor(0, 3);
74 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor");
75
76 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
77 return STOP;
78 }
79
80 } // namespace
81
DefaultVertexArrayObjectTests(Context & context)82 DefaultVertexArrayObjectTests::DefaultVertexArrayObjectTests(Context &context)
83 : TestCaseGroup(context, "default_vertex_array_object", "Default vertex array object")
84 {
85 }
86
init(void)87 void DefaultVertexArrayObjectTests::init(void)
88 {
89 addChild(
90 new VertexAttributeDivisorCase(m_context, "vertex_attrib_divisor", "Use VertexAttribDivisor with default VAO"));
91 }
92
93 } // namespace Functional
94 } // namespace gles31
95 } // namespace deqp
96