1*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard Worker * drawElements Quality Program OpenGL ES 3.1 Module
3*35238bceSAndroid Build Coastguard Worker * -------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker *
5*35238bceSAndroid Build Coastguard Worker * Copyright 2015 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker *
7*35238bceSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard Worker * You may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker *
11*35238bceSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker *
13*35238bceSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Worker * limitations under the License.
18*35238bceSAndroid Build Coastguard Worker *
19*35238bceSAndroid Build Coastguard Worker *//*!
20*35238bceSAndroid Build Coastguard Worker * \file
21*35238bceSAndroid Build Coastguard Worker * \brief Default vertex array tests
22*35238bceSAndroid Build Coastguard Worker *//*--------------------------------------------------------------------*/
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard Worker #include "es31fDefaultVertexArrayObjectTests.hpp"
25*35238bceSAndroid Build Coastguard Worker
26*35238bceSAndroid Build Coastguard Worker #include "gluCallLogWrapper.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "gluRenderContext.hpp"
28*35238bceSAndroid Build Coastguard Worker
29*35238bceSAndroid Build Coastguard Worker #include "glwEnums.hpp"
30*35238bceSAndroid Build Coastguard Worker
31*35238bceSAndroid Build Coastguard Worker namespace deqp
32*35238bceSAndroid Build Coastguard Worker {
33*35238bceSAndroid Build Coastguard Worker namespace gles31
34*35238bceSAndroid Build Coastguard Worker {
35*35238bceSAndroid Build Coastguard Worker namespace Functional
36*35238bceSAndroid Build Coastguard Worker {
37*35238bceSAndroid Build Coastguard Worker namespace
38*35238bceSAndroid Build Coastguard Worker {
39*35238bceSAndroid Build Coastguard Worker
40*35238bceSAndroid Build Coastguard Worker class VertexAttributeDivisorCase : public TestCase
41*35238bceSAndroid Build Coastguard Worker {
42*35238bceSAndroid Build Coastguard Worker public:
43*35238bceSAndroid Build Coastguard Worker VertexAttributeDivisorCase(Context &context, const char *name, const char *description);
44*35238bceSAndroid Build Coastguard Worker void init(void);
45*35238bceSAndroid Build Coastguard Worker IterateResult iterate(void);
46*35238bceSAndroid Build Coastguard Worker };
47*35238bceSAndroid Build Coastguard Worker
VertexAttributeDivisorCase(Context & context,const char * name,const char * description)48*35238bceSAndroid Build Coastguard Worker VertexAttributeDivisorCase::VertexAttributeDivisorCase(Context &context, const char *name, const char *description)
49*35238bceSAndroid Build Coastguard Worker : TestCase(context, name, description)
50*35238bceSAndroid Build Coastguard Worker {
51*35238bceSAndroid Build Coastguard Worker }
52*35238bceSAndroid Build Coastguard Worker
init(void)53*35238bceSAndroid Build Coastguard Worker void VertexAttributeDivisorCase::init(void)
54*35238bceSAndroid Build Coastguard Worker {
55*35238bceSAndroid Build Coastguard Worker if (!glu::isContextTypeES(m_context.getRenderContext().getType()))
56*35238bceSAndroid Build Coastguard Worker {
57*35238bceSAndroid Build Coastguard Worker throw tcu::NotSupportedError(
58*35238bceSAndroid Build Coastguard Worker "The Use VertexAttribDivisor with default VAO test is not supported in the GL context");
59*35238bceSAndroid Build Coastguard Worker }
60*35238bceSAndroid Build Coastguard Worker }
61*35238bceSAndroid Build Coastguard Worker
iterate(void)62*35238bceSAndroid Build Coastguard Worker VertexAttributeDivisorCase::IterateResult VertexAttributeDivisorCase::iterate(void)
63*35238bceSAndroid Build Coastguard Worker {
64*35238bceSAndroid Build Coastguard Worker glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
65*35238bceSAndroid Build Coastguard Worker
66*35238bceSAndroid Build Coastguard Worker m_testCtx.getLog() << tcu::TestLog::Message << "Using VertexAttribDivisor with default VAO.\n"
67*35238bceSAndroid Build Coastguard Worker << "Expecting no error." << tcu::TestLog::EndMessage;
68*35238bceSAndroid Build Coastguard Worker
69*35238bceSAndroid Build Coastguard Worker gl.enableLogging(true);
70*35238bceSAndroid Build Coastguard Worker gl.glBindVertexArray(0);
71*35238bceSAndroid Build Coastguard Worker
72*35238bceSAndroid Build Coastguard Worker // Using vertexAttribDivisor with default vao is not an error in ES 3.1.
73*35238bceSAndroid Build Coastguard Worker gl.glVertexAttribDivisor(0, 3);
74*35238bceSAndroid Build Coastguard Worker GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor");
75*35238bceSAndroid Build Coastguard Worker
76*35238bceSAndroid Build Coastguard Worker m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
77*35238bceSAndroid Build Coastguard Worker return STOP;
78*35238bceSAndroid Build Coastguard Worker }
79*35238bceSAndroid Build Coastguard Worker
80*35238bceSAndroid Build Coastguard Worker } // namespace
81*35238bceSAndroid Build Coastguard Worker
DefaultVertexArrayObjectTests(Context & context)82*35238bceSAndroid Build Coastguard Worker DefaultVertexArrayObjectTests::DefaultVertexArrayObjectTests(Context &context)
83*35238bceSAndroid Build Coastguard Worker : TestCaseGroup(context, "default_vertex_array_object", "Default vertex array object")
84*35238bceSAndroid Build Coastguard Worker {
85*35238bceSAndroid Build Coastguard Worker }
86*35238bceSAndroid Build Coastguard Worker
init(void)87*35238bceSAndroid Build Coastguard Worker void DefaultVertexArrayObjectTests::init(void)
88*35238bceSAndroid Build Coastguard Worker {
89*35238bceSAndroid Build Coastguard Worker addChild(
90*35238bceSAndroid Build Coastguard Worker new VertexAttributeDivisorCase(m_context, "vertex_attrib_divisor", "Use VertexAttribDivisor with default VAO"));
91*35238bceSAndroid Build Coastguard Worker }
92*35238bceSAndroid Build Coastguard Worker
93*35238bceSAndroid Build Coastguard Worker } // namespace Functional
94*35238bceSAndroid Build Coastguard Worker } // namespace gles31
95*35238bceSAndroid Build Coastguard Worker } // namespace deqp
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