1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example2 4 5 import java.nio.* 6 import kotlin.math.sign 7 import com.google.flatbuffers.* 8 9 @Suppress("unused") 10 class Monster : Table() { 11 __initnull12 fun __init(_i: Int, _bb: ByteBuffer) { 13 __reset(_i, _bb) 14 } __assignnull15 fun __assign(_i: Int, _bb: ByteBuffer) : Monster { 16 __init(_i, _bb) 17 return this 18 } 19 companion object { validateVersionnull20 fun validateVersion() = Constants.FLATBUFFERS_2_0_0() 21 fun getRootAsMonster(_bb: ByteBuffer): Monster = getRootAsMonster(_bb, Monster()) 22 fun getRootAsMonster(_bb: ByteBuffer, obj: Monster): Monster { 23 _bb.order(ByteOrder.LITTLE_ENDIAN) 24 return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) 25 } startMonsternull26 fun startMonster(builder: FlatBufferBuilder) = builder.startTable(0) 27 fun endMonster(builder: FlatBufferBuilder) : Int { 28 val o = builder.endTable() 29 return o 30 } 31 } 32 } 33