1 // automatically generated by the FlatBuffers compiler, do not modify
2
3
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 #include "flatbuffers/flex_flat_util.h"
10
11 // Ensure the included flatbuffers.h is the same version as when this file was
12 // generated, otherwise it may not be compatible.
13 static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
14 FLATBUFFERS_VERSION_MINOR == 0 &&
15 FLATBUFFERS_VERSION_REVISION == 7,
16 "Non-compatible flatbuffers version included");
17
18 namespace MyGame {
19
20 struct InParentNamespace;
21 struct InParentNamespaceBuilder;
22 struct InParentNamespaceT;
23
24 namespace Example2 {
25
26 struct Monster;
27 struct MonsterBuilder;
28 struct MonsterT;
29
30 } // namespace Example2
31
32 namespace Example {
33
34 struct Test;
35
36 struct TestSimpleTableWithEnum;
37 struct TestSimpleTableWithEnumBuilder;
38 struct TestSimpleTableWithEnumT;
39
40 struct Vec3;
41
42 struct Ability;
43
44 struct StructOfStructs;
45
46 struct StructOfStructsOfStructs;
47
48 struct Stat;
49 struct StatBuilder;
50 struct StatT;
51
52 struct Referrable;
53 struct ReferrableBuilder;
54 struct ReferrableT;
55
56 struct Monster;
57 struct MonsterBuilder;
58 struct MonsterT;
59
60 struct TypeAliases;
61 struct TypeAliasesBuilder;
62 struct TypeAliasesT;
63
64 } // namespace Example
65
66 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
67
68 namespace Example2 {
69
70 inline const flatbuffers::TypeTable *MonsterTypeTable();
71
72 } // namespace Example2
73
74 namespace Example {
75
76 inline const flatbuffers::TypeTable *TestTypeTable();
77
78 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
79
80 inline const flatbuffers::TypeTable *Vec3TypeTable();
81
82 inline const flatbuffers::TypeTable *AbilityTypeTable();
83
84 inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
85
86 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
87
88 inline const flatbuffers::TypeTable *StatTypeTable();
89
90 inline const flatbuffers::TypeTable *ReferrableTypeTable();
91
92 inline const flatbuffers::TypeTable *MonsterTypeTable();
93
94 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
95
96 /// Composite components of Monster color.
97 enum class Color : uint8_t {
98 Red = 1,
99 /// \brief color Green
100 /// Green is bit_flag with value (1u << 1)
101 Green = 2,
102 /// \brief color Blue (1u << 3)
103 Blue = 8,
104 NONE = 0,
105 ANY = 11
106 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color,uint8_t)107 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t)
108
109 inline const Color (&EnumValuesColor())[3] {
110 static const Color values[] = {
111 Color::Red,
112 Color::Green,
113 Color::Blue
114 };
115 return values;
116 }
117
EnumNamesColor()118 inline const char * const *EnumNamesColor() {
119 static const char * const names[9] = {
120 "Red",
121 "Green",
122 "",
123 "",
124 "",
125 "",
126 "",
127 "Blue",
128 nullptr
129 };
130 return names;
131 }
132
EnumNameColor(Color e)133 inline const char *EnumNameColor(Color e) {
134 if (flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return "";
135 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red);
136 return EnumNamesColor()[index];
137 }
138
139 enum class Race : int8_t {
140 None = -1,
141 Human = 0,
142 Dwarf = 1,
143 Elf = 2,
144 MIN = None,
145 MAX = Elf
146 };
147
EnumValuesRace()148 inline const Race (&EnumValuesRace())[4] {
149 static const Race values[] = {
150 Race::None,
151 Race::Human,
152 Race::Dwarf,
153 Race::Elf
154 };
155 return values;
156 }
157
EnumNamesRace()158 inline const char * const *EnumNamesRace() {
159 static const char * const names[5] = {
160 "None",
161 "Human",
162 "Dwarf",
163 "Elf",
164 nullptr
165 };
166 return names;
167 }
168
EnumNameRace(Race e)169 inline const char *EnumNameRace(Race e) {
170 if (flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return "";
171 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None);
172 return EnumNamesRace()[index];
173 }
174
175 enum class LongEnum : uint64_t {
176 LongOne = 2ULL,
177 LongTwo = 4ULL,
178 LongBig = 1099511627776ULL,
179 NONE = 0,
180 ANY = 1099511627782ULL
181 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum,uint64_t)182 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum, uint64_t)
183
184 inline const LongEnum (&EnumValuesLongEnum())[3] {
185 static const LongEnum values[] = {
186 LongEnum::LongOne,
187 LongEnum::LongTwo,
188 LongEnum::LongBig
189 };
190 return values;
191 }
192
EnumNameLongEnum(LongEnum e)193 inline const char *EnumNameLongEnum(LongEnum e) {
194 switch (e) {
195 case LongEnum::LongOne: return "LongOne";
196 case LongEnum::LongTwo: return "LongTwo";
197 case LongEnum::LongBig: return "LongBig";
198 default: return "";
199 }
200 }
201
202 enum class Any : uint8_t {
203 NONE = 0,
204 Monster = 1,
205 TestSimpleTableWithEnum = 2,
206 MyGame_Example2_Monster = 3,
207 MIN = NONE,
208 MAX = MyGame_Example2_Monster
209 };
210
EnumValuesAny()211 inline const Any (&EnumValuesAny())[4] {
212 static const Any values[] = {
213 Any::NONE,
214 Any::Monster,
215 Any::TestSimpleTableWithEnum,
216 Any::MyGame_Example2_Monster
217 };
218 return values;
219 }
220
EnumNamesAny()221 inline const char * const *EnumNamesAny() {
222 static const char * const names[5] = {
223 "NONE",
224 "Monster",
225 "TestSimpleTableWithEnum",
226 "MyGame_Example2_Monster",
227 nullptr
228 };
229 return names;
230 }
231
EnumNameAny(Any e)232 inline const char *EnumNameAny(Any e) {
233 if (flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return "";
234 const size_t index = static_cast<size_t>(e);
235 return EnumNamesAny()[index];
236 }
237
238 template<typename T> struct AnyTraits {
239 static const Any enum_value = Any::NONE;
240 };
241
242 template<> struct AnyTraits<MyGame::Example::Monster> {
243 static const Any enum_value = Any::Monster;
244 };
245
246 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
247 static const Any enum_value = Any::TestSimpleTableWithEnum;
248 };
249
250 template<> struct AnyTraits<MyGame::Example2::Monster> {
251 static const Any enum_value = Any::MyGame_Example2_Monster;
252 };
253
254 template<typename T> struct AnyUnionTraits {
255 static const Any enum_value = Any::NONE;
256 };
257
258 template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
259 static const Any enum_value = Any::Monster;
260 };
261
262 template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
263 static const Any enum_value = Any::TestSimpleTableWithEnum;
264 };
265
266 template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
267 static const Any enum_value = Any::MyGame_Example2_Monster;
268 };
269
270 struct AnyUnion {
271 Any type;
272 void *value;
273
274 AnyUnion() : type(Any::NONE), value(nullptr) {}
275 AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
276 type(Any::NONE), value(nullptr)
277 { std::swap(type, u.type); std::swap(value, u.value); }
278 AnyUnion(const AnyUnion &);
279 AnyUnion &operator=(const AnyUnion &u)
280 { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
281 AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
282 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
283 ~AnyUnion() { Reset(); }
284
285 void Reset();
286
287 template <typename T>
288 void Set(T&& val) {
289 typedef typename std::remove_reference<T>::type RT;
290 Reset();
291 type = AnyUnionTraits<RT>::enum_value;
292 if (type != Any::NONE) {
293 value = new RT(std::forward<T>(val));
294 }
295 }
296
297 static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
298 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
299
300 MyGame::Example::MonsterT *AsMonster() {
301 return type == Any::Monster ?
302 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
303 }
304 const MyGame::Example::MonsterT *AsMonster() const {
305 return type == Any::Monster ?
306 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
307 }
308 MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
309 return type == Any::TestSimpleTableWithEnum ?
310 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
311 }
312 const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
313 return type == Any::TestSimpleTableWithEnum ?
314 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
315 }
316 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
317 return type == Any::MyGame_Example2_Monster ?
318 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
319 }
320 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
321 return type == Any::MyGame_Example2_Monster ?
322 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
323 }
324 };
325
326 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
327 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<Any> *types);
328
329 enum class AnyUniqueAliases : uint8_t {
330 NONE = 0,
331 M = 1,
332 TS = 2,
333 M2 = 3,
334 MIN = NONE,
335 MAX = M2
336 };
337
338 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
339 static const AnyUniqueAliases values[] = {
340 AnyUniqueAliases::NONE,
341 AnyUniqueAliases::M,
342 AnyUniqueAliases::TS,
343 AnyUniqueAliases::M2
344 };
345 return values;
346 }
347
348 inline const char * const *EnumNamesAnyUniqueAliases() {
349 static const char * const names[5] = {
350 "NONE",
351 "M",
352 "TS",
353 "M2",
354 nullptr
355 };
356 return names;
357 }
358
359 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
360 if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return "";
361 const size_t index = static_cast<size_t>(e);
362 return EnumNamesAnyUniqueAliases()[index];
363 }
364
365 template<typename T> struct AnyUniqueAliasesTraits {
366 static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
367 };
368
369 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
370 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
371 };
372
373 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
374 static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
375 };
376
377 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
378 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
379 };
380
381 template<typename T> struct AnyUniqueAliasesUnionTraits {
382 static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
383 };
384
385 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
386 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
387 };
388
389 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
390 static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
391 };
392
393 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
394 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
395 };
396
397 struct AnyUniqueAliasesUnion {
398 AnyUniqueAliases type;
399 void *value;
400
401 AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {}
402 AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
403 type(AnyUniqueAliases::NONE), value(nullptr)
404 { std::swap(type, u.type); std::swap(value, u.value); }
405 AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
406 AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
407 { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
408 AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
409 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
410 ~AnyUniqueAliasesUnion() { Reset(); }
411
412 void Reset();
413
414 template <typename T>
415 void Set(T&& val) {
416 typedef typename std::remove_reference<T>::type RT;
417 Reset();
418 type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
419 if (type != AnyUniqueAliases::NONE) {
420 value = new RT(std::forward<T>(val));
421 }
422 }
423
424 static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
425 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
426
427 MyGame::Example::MonsterT *AsM() {
428 return type == AnyUniqueAliases::M ?
429 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
430 }
431 const MyGame::Example::MonsterT *AsM() const {
432 return type == AnyUniqueAliases::M ?
433 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
434 }
435 MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
436 return type == AnyUniqueAliases::TS ?
437 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
438 }
439 const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
440 return type == AnyUniqueAliases::TS ?
441 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
442 }
443 MyGame::Example2::MonsterT *AsM2() {
444 return type == AnyUniqueAliases::M2 ?
445 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
446 }
447 const MyGame::Example2::MonsterT *AsM2() const {
448 return type == AnyUniqueAliases::M2 ?
449 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
450 }
451 };
452
453 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
454 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyUniqueAliases> *types);
455
456 enum class AnyAmbiguousAliases : uint8_t {
457 NONE = 0,
458 M1 = 1,
459 M2 = 2,
460 M3 = 3,
461 MIN = NONE,
462 MAX = M3
463 };
464
465 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
466 static const AnyAmbiguousAliases values[] = {
467 AnyAmbiguousAliases::NONE,
468 AnyAmbiguousAliases::M1,
469 AnyAmbiguousAliases::M2,
470 AnyAmbiguousAliases::M3
471 };
472 return values;
473 }
474
475 inline const char * const *EnumNamesAnyAmbiguousAliases() {
476 static const char * const names[5] = {
477 "NONE",
478 "M1",
479 "M2",
480 "M3",
481 nullptr
482 };
483 return names;
484 }
485
486 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
487 if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return "";
488 const size_t index = static_cast<size_t>(e);
489 return EnumNamesAnyAmbiguousAliases()[index];
490 }
491
492 struct AnyAmbiguousAliasesUnion {
493 AnyAmbiguousAliases type;
494 void *value;
495
496 AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {}
497 AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
498 type(AnyAmbiguousAliases::NONE), value(nullptr)
499 { std::swap(type, u.type); std::swap(value, u.value); }
500 AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
501 AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
502 { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
503 AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
504 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
505 ~AnyAmbiguousAliasesUnion() { Reset(); }
506
507 void Reset();
508
509 static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
510 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
511
512 MyGame::Example::MonsterT *AsM1() {
513 return type == AnyAmbiguousAliases::M1 ?
514 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
515 }
516 const MyGame::Example::MonsterT *AsM1() const {
517 return type == AnyAmbiguousAliases::M1 ?
518 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
519 }
520 MyGame::Example::MonsterT *AsM2() {
521 return type == AnyAmbiguousAliases::M2 ?
522 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
523 }
524 const MyGame::Example::MonsterT *AsM2() const {
525 return type == AnyAmbiguousAliases::M2 ?
526 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
527 }
528 MyGame::Example::MonsterT *AsM3() {
529 return type == AnyAmbiguousAliases::M3 ?
530 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
531 }
532 const MyGame::Example::MonsterT *AsM3() const {
533 return type == AnyAmbiguousAliases::M3 ?
534 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
535 }
536 };
537
538 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
539 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyAmbiguousAliases> *types);
540
541 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
542 private:
543 int16_t a_;
544 int8_t b_;
545 int8_t padding0__;
546
547 public:
548 struct Traits;
549 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
550 return TestTypeTable();
551 }
552 Test()
553 : a_(0),
554 b_(0),
555 padding0__(0) {
556 (void)padding0__;
557 }
558 Test(int16_t _a, int8_t _b)
559 : a_(flatbuffers::EndianScalar(_a)),
560 b_(flatbuffers::EndianScalar(_b)),
561 padding0__(0) {
562 (void)padding0__;
563 }
564 int16_t a() const {
565 return flatbuffers::EndianScalar(a_);
566 }
567 void mutate_a(int16_t _a) {
568 flatbuffers::WriteScalar(&a_, _a);
569 }
570 int8_t b() const {
571 return flatbuffers::EndianScalar(b_);
572 }
573 void mutate_b(int8_t _b) {
574 flatbuffers::WriteScalar(&b_, _b);
575 }
576 template<size_t Index>
577 auto get_field() const {
578 if constexpr (Index == 0) return a();
579 else if constexpr (Index == 1) return b();
580 else static_assert(Index != Index, "Invalid Field Index");
581 }
582 };
583 FLATBUFFERS_STRUCT_END(Test, 4);
584
585 struct Test::Traits {
586 using type = Test;
587 static constexpr auto name = "Test";
588 static constexpr auto fully_qualified_name = "MyGame.Example.Test";
589 static constexpr size_t fields_number = 2;
590 static constexpr std::array<const char *, fields_number> field_names = {
591 "a",
592 "b"
593 };
594 template<size_t Index>
595 using FieldType = decltype(std::declval<type>().get_field<Index>());
596 };
597
598 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
599 private:
600 float x_;
601 float y_;
602 float z_;
603 int32_t padding0__;
604 double test1_;
605 uint8_t test2_;
606 int8_t padding1__;
607 MyGame::Example::Test test3_;
608 int16_t padding2__;
609
610 public:
611 struct Traits;
612 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
613 return Vec3TypeTable();
614 }
615 Vec3()
616 : x_(0),
617 y_(0),
618 z_(0),
619 padding0__(0),
620 test1_(0),
621 test2_(0),
622 padding1__(0),
623 test3_(),
624 padding2__(0) {
625 (void)padding0__;
626 (void)padding1__;
627 (void)padding2__;
628 }
629 Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
630 : x_(flatbuffers::EndianScalar(_x)),
631 y_(flatbuffers::EndianScalar(_y)),
632 z_(flatbuffers::EndianScalar(_z)),
633 padding0__(0),
634 test1_(flatbuffers::EndianScalar(_test1)),
635 test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
636 padding1__(0),
637 test3_(_test3),
638 padding2__(0) {
639 (void)padding0__;
640 (void)padding1__;
641 (void)padding2__;
642 }
643 float x() const {
644 return flatbuffers::EndianScalar(x_);
645 }
646 void mutate_x(float _x) {
647 flatbuffers::WriteScalar(&x_, _x);
648 }
649 float y() const {
650 return flatbuffers::EndianScalar(y_);
651 }
652 void mutate_y(float _y) {
653 flatbuffers::WriteScalar(&y_, _y);
654 }
655 float z() const {
656 return flatbuffers::EndianScalar(z_);
657 }
658 void mutate_z(float _z) {
659 flatbuffers::WriteScalar(&z_, _z);
660 }
661 double test1() const {
662 return flatbuffers::EndianScalar(test1_);
663 }
664 void mutate_test1(double _test1) {
665 flatbuffers::WriteScalar(&test1_, _test1);
666 }
667 MyGame::Example::Color test2() const {
668 return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
669 }
670 void mutate_test2(MyGame::Example::Color _test2) {
671 flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
672 }
673 const MyGame::Example::Test &test3() const {
674 return test3_;
675 }
676 MyGame::Example::Test &mutable_test3() {
677 return test3_;
678 }
679 template<size_t Index>
680 auto get_field() const {
681 if constexpr (Index == 0) return x();
682 else if constexpr (Index == 1) return y();
683 else if constexpr (Index == 2) return z();
684 else if constexpr (Index == 3) return test1();
685 else if constexpr (Index == 4) return test2();
686 else if constexpr (Index == 5) return test3();
687 else static_assert(Index != Index, "Invalid Field Index");
688 }
689 };
690 FLATBUFFERS_STRUCT_END(Vec3, 32);
691
692 struct Vec3::Traits {
693 using type = Vec3;
694 static constexpr auto name = "Vec3";
695 static constexpr auto fully_qualified_name = "MyGame.Example.Vec3";
696 static constexpr size_t fields_number = 6;
697 static constexpr std::array<const char *, fields_number> field_names = {
698 "x",
699 "y",
700 "z",
701 "test1",
702 "test2",
703 "test3"
704 };
705 template<size_t Index>
706 using FieldType = decltype(std::declval<type>().get_field<Index>());
707 };
708
709 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
710 private:
711 uint32_t id_;
712 uint32_t distance_;
713
714 public:
715 struct Traits;
716 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
717 return AbilityTypeTable();
718 }
719 Ability()
720 : id_(0),
721 distance_(0) {
722 }
723 Ability(uint32_t _id, uint32_t _distance)
724 : id_(flatbuffers::EndianScalar(_id)),
725 distance_(flatbuffers::EndianScalar(_distance)) {
726 }
727 uint32_t id() const {
728 return flatbuffers::EndianScalar(id_);
729 }
730 void mutate_id(uint32_t _id) {
731 flatbuffers::WriteScalar(&id_, _id);
732 }
733 bool KeyCompareLessThan(const Ability *o) const {
734 return id() < o->id();
735 }
736 int KeyCompareWithValue(uint32_t _id) const {
737 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
738 }
739 uint32_t distance() const {
740 return flatbuffers::EndianScalar(distance_);
741 }
742 void mutate_distance(uint32_t _distance) {
743 flatbuffers::WriteScalar(&distance_, _distance);
744 }
745 template<size_t Index>
746 auto get_field() const {
747 if constexpr (Index == 0) return id();
748 else if constexpr (Index == 1) return distance();
749 else static_assert(Index != Index, "Invalid Field Index");
750 }
751 };
752 FLATBUFFERS_STRUCT_END(Ability, 8);
753
754 struct Ability::Traits {
755 using type = Ability;
756 static constexpr auto name = "Ability";
757 static constexpr auto fully_qualified_name = "MyGame.Example.Ability";
758 static constexpr size_t fields_number = 2;
759 static constexpr std::array<const char *, fields_number> field_names = {
760 "id",
761 "distance"
762 };
763 template<size_t Index>
764 using FieldType = decltype(std::declval<type>().get_field<Index>());
765 };
766
767 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
768 private:
769 MyGame::Example::Ability a_;
770 MyGame::Example::Test b_;
771 MyGame::Example::Ability c_;
772
773 public:
774 struct Traits;
775 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
776 return StructOfStructsTypeTable();
777 }
778 StructOfStructs()
779 : a_(),
780 b_(),
781 c_() {
782 }
783 StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
784 : a_(_a),
785 b_(_b),
786 c_(_c) {
787 }
788 const MyGame::Example::Ability &a() const {
789 return a_;
790 }
791 MyGame::Example::Ability &mutable_a() {
792 return a_;
793 }
794 const MyGame::Example::Test &b() const {
795 return b_;
796 }
797 MyGame::Example::Test &mutable_b() {
798 return b_;
799 }
800 const MyGame::Example::Ability &c() const {
801 return c_;
802 }
803 MyGame::Example::Ability &mutable_c() {
804 return c_;
805 }
806 template<size_t Index>
807 auto get_field() const {
808 if constexpr (Index == 0) return a();
809 else if constexpr (Index == 1) return b();
810 else if constexpr (Index == 2) return c();
811 else static_assert(Index != Index, "Invalid Field Index");
812 }
813 };
814 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
815
816 struct StructOfStructs::Traits {
817 using type = StructOfStructs;
818 static constexpr auto name = "StructOfStructs";
819 static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructs";
820 static constexpr size_t fields_number = 3;
821 static constexpr std::array<const char *, fields_number> field_names = {
822 "a",
823 "b",
824 "c"
825 };
826 template<size_t Index>
827 using FieldType = decltype(std::declval<type>().get_field<Index>());
828 };
829
830 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
831 private:
832 MyGame::Example::StructOfStructs a_;
833
834 public:
835 struct Traits;
836 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
837 return StructOfStructsOfStructsTypeTable();
838 }
839 StructOfStructsOfStructs()
840 : a_() {
841 }
842 StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
843 : a_(_a) {
844 }
845 const MyGame::Example::StructOfStructs &a() const {
846 return a_;
847 }
848 MyGame::Example::StructOfStructs &mutable_a() {
849 return a_;
850 }
851 template<size_t Index>
852 auto get_field() const {
853 if constexpr (Index == 0) return a();
854 else static_assert(Index != Index, "Invalid Field Index");
855 }
856 };
857 FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
858
859 struct StructOfStructsOfStructs::Traits {
860 using type = StructOfStructsOfStructs;
861 static constexpr auto name = "StructOfStructsOfStructs";
862 static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructsOfStructs";
863 static constexpr size_t fields_number = 1;
864 static constexpr std::array<const char *, fields_number> field_names = {
865 "a"
866 };
867 template<size_t Index>
868 using FieldType = decltype(std::declval<type>().get_field<Index>());
869 };
870
871 } // namespace Example
872
873 struct InParentNamespaceT : public flatbuffers::NativeTable {
874 typedef InParentNamespace TableType;
875 };
876
877 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
878 typedef InParentNamespaceT NativeTableType;
879 typedef InParentNamespaceBuilder Builder;
880 struct Traits;
881 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
882 return InParentNamespaceTypeTable();
883 }
884 bool Verify(flatbuffers::Verifier &verifier) const {
885 return VerifyTableStart(verifier) &&
886 verifier.EndTable();
887 }
888 InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
889 void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
890 static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
891 };
892
893 struct InParentNamespaceBuilder {
894 typedef InParentNamespace Table;
895 flatbuffers::FlatBufferBuilder &fbb_;
896 flatbuffers::uoffset_t start_;
897 explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
898 : fbb_(_fbb) {
899 start_ = fbb_.StartTable();
900 }
901 flatbuffers::Offset<InParentNamespace> Finish() {
902 const auto end = fbb_.EndTable(start_);
903 auto o = flatbuffers::Offset<InParentNamespace>(end);
904 return o;
905 }
906 };
907
908 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
909 flatbuffers::FlatBufferBuilder &_fbb) {
910 InParentNamespaceBuilder builder_(_fbb);
911 return builder_.Finish();
912 }
913
914 struct InParentNamespace::Traits {
915 using type = InParentNamespace;
916 static auto constexpr Create = CreateInParentNamespace;
917 static constexpr auto name = "InParentNamespace";
918 static constexpr auto fully_qualified_name = "MyGame.InParentNamespace";
919 static constexpr size_t fields_number = 0;
920 static constexpr std::array<const char *, fields_number> field_names = {};
921 };
922
923 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
924
925 namespace Example2 {
926
927 struct MonsterT : public flatbuffers::NativeTable {
928 typedef Monster TableType;
929 };
930
931 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
932 typedef MonsterT NativeTableType;
933 typedef MonsterBuilder Builder;
934 struct Traits;
935 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
936 return MonsterTypeTable();
937 }
938 bool Verify(flatbuffers::Verifier &verifier) const {
939 return VerifyTableStart(verifier) &&
940 verifier.EndTable();
941 }
942 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
943 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
944 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
945 };
946
947 struct MonsterBuilder {
948 typedef Monster Table;
949 flatbuffers::FlatBufferBuilder &fbb_;
950 flatbuffers::uoffset_t start_;
951 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
952 : fbb_(_fbb) {
953 start_ = fbb_.StartTable();
954 }
955 flatbuffers::Offset<Monster> Finish() {
956 const auto end = fbb_.EndTable(start_);
957 auto o = flatbuffers::Offset<Monster>(end);
958 return o;
959 }
960 };
961
962 inline flatbuffers::Offset<Monster> CreateMonster(
963 flatbuffers::FlatBufferBuilder &_fbb) {
964 MonsterBuilder builder_(_fbb);
965 return builder_.Finish();
966 }
967
968 struct Monster::Traits {
969 using type = Monster;
970 static auto constexpr Create = CreateMonster;
971 static constexpr auto name = "Monster";
972 static constexpr auto fully_qualified_name = "MyGame.Example2.Monster";
973 static constexpr size_t fields_number = 0;
974 static constexpr std::array<const char *, fields_number> field_names = {};
975 };
976
977 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
978
979 } // namespace Example2
980
981 namespace Example {
982
983 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
984 typedef TestSimpleTableWithEnum TableType;
985 MyGame::Example::Color color = MyGame::Example::Color::Green;
986 };
987
988 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
989 typedef TestSimpleTableWithEnumT NativeTableType;
990 typedef TestSimpleTableWithEnumBuilder Builder;
991 struct Traits;
992 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
993 return TestSimpleTableWithEnumTypeTable();
994 }
995 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
996 VT_COLOR = 4
997 };
998 MyGame::Example::Color color() const {
999 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
1000 }
1001 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
1002 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
1003 }
1004 template<size_t Index>
1005 auto get_field() const {
1006 if constexpr (Index == 0) return color();
1007 else static_assert(Index != Index, "Invalid Field Index");
1008 }
1009 bool Verify(flatbuffers::Verifier &verifier) const {
1010 return VerifyTableStart(verifier) &&
1011 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1012 verifier.EndTable();
1013 }
1014 TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1015 void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1016 static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1017 };
1018
1019 struct TestSimpleTableWithEnumBuilder {
1020 typedef TestSimpleTableWithEnum Table;
1021 flatbuffers::FlatBufferBuilder &fbb_;
1022 flatbuffers::uoffset_t start_;
1023 void add_color(MyGame::Example::Color color) {
1024 fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
1025 }
1026 explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1027 : fbb_(_fbb) {
1028 start_ = fbb_.StartTable();
1029 }
1030 flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1031 const auto end = fbb_.EndTable(start_);
1032 auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1033 return o;
1034 }
1035 };
1036
1037 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1038 flatbuffers::FlatBufferBuilder &_fbb,
1039 MyGame::Example::Color color = MyGame::Example::Color::Green) {
1040 TestSimpleTableWithEnumBuilder builder_(_fbb);
1041 builder_.add_color(color);
1042 return builder_.Finish();
1043 }
1044
1045 struct TestSimpleTableWithEnum::Traits {
1046 using type = TestSimpleTableWithEnum;
1047 static auto constexpr Create = CreateTestSimpleTableWithEnum;
1048 static constexpr auto name = "TestSimpleTableWithEnum";
1049 static constexpr auto fully_qualified_name = "MyGame.Example.TestSimpleTableWithEnum";
1050 static constexpr size_t fields_number = 1;
1051 static constexpr std::array<const char *, fields_number> field_names = {
1052 "color"
1053 };
1054 template<size_t Index>
1055 using FieldType = decltype(std::declval<type>().get_field<Index>());
1056 };
1057
1058 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1059
1060 struct StatT : public flatbuffers::NativeTable {
1061 typedef Stat TableType;
1062 std::string id{};
1063 int64_t val = 0;
1064 uint16_t count = 0;
1065 };
1066
1067 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1068 typedef StatT NativeTableType;
1069 typedef StatBuilder Builder;
1070 struct Traits;
1071 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1072 return StatTypeTable();
1073 }
1074 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1075 VT_ID = 4,
1076 VT_VAL = 6,
1077 VT_COUNT = 8
1078 };
1079 const flatbuffers::String *id() const {
1080 return GetPointer<const flatbuffers::String *>(VT_ID);
1081 }
1082 flatbuffers::String *mutable_id() {
1083 return GetPointer<flatbuffers::String *>(VT_ID);
1084 }
1085 int64_t val() const {
1086 return GetField<int64_t>(VT_VAL, 0);
1087 }
1088 bool mutate_val(int64_t _val = 0) {
1089 return SetField<int64_t>(VT_VAL, _val, 0);
1090 }
1091 uint16_t count() const {
1092 return GetField<uint16_t>(VT_COUNT, 0);
1093 }
1094 bool mutate_count(uint16_t _count = 0) {
1095 return SetField<uint16_t>(VT_COUNT, _count, 0);
1096 }
1097 bool KeyCompareLessThan(const Stat *o) const {
1098 return count() < o->count();
1099 }
1100 int KeyCompareWithValue(uint16_t _count) const {
1101 return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
1102 }
1103 template<size_t Index>
1104 auto get_field() const {
1105 if constexpr (Index == 0) return id();
1106 else if constexpr (Index == 1) return val();
1107 else if constexpr (Index == 2) return count();
1108 else static_assert(Index != Index, "Invalid Field Index");
1109 }
1110 bool Verify(flatbuffers::Verifier &verifier) const {
1111 return VerifyTableStart(verifier) &&
1112 VerifyOffset(verifier, VT_ID) &&
1113 verifier.VerifyString(id()) &&
1114 VerifyField<int64_t>(verifier, VT_VAL, 8) &&
1115 VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
1116 verifier.EndTable();
1117 }
1118 StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1119 void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1120 static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1121 };
1122
1123 struct StatBuilder {
1124 typedef Stat Table;
1125 flatbuffers::FlatBufferBuilder &fbb_;
1126 flatbuffers::uoffset_t start_;
1127 void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1128 fbb_.AddOffset(Stat::VT_ID, id);
1129 }
1130 void add_val(int64_t val) {
1131 fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1132 }
1133 void add_count(uint16_t count) {
1134 fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1135 }
1136 explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1137 : fbb_(_fbb) {
1138 start_ = fbb_.StartTable();
1139 }
1140 flatbuffers::Offset<Stat> Finish() {
1141 const auto end = fbb_.EndTable(start_);
1142 auto o = flatbuffers::Offset<Stat>(end);
1143 return o;
1144 }
1145 };
1146
1147 inline flatbuffers::Offset<Stat> CreateStat(
1148 flatbuffers::FlatBufferBuilder &_fbb,
1149 flatbuffers::Offset<flatbuffers::String> id = 0,
1150 int64_t val = 0,
1151 uint16_t count = 0) {
1152 StatBuilder builder_(_fbb);
1153 builder_.add_val(val);
1154 builder_.add_id(id);
1155 builder_.add_count(count);
1156 return builder_.Finish();
1157 }
1158
1159 struct Stat::Traits {
1160 using type = Stat;
1161 static auto constexpr Create = CreateStat;
1162 static constexpr auto name = "Stat";
1163 static constexpr auto fully_qualified_name = "MyGame.Example.Stat";
1164 static constexpr size_t fields_number = 3;
1165 static constexpr std::array<const char *, fields_number> field_names = {
1166 "id",
1167 "val",
1168 "count"
1169 };
1170 template<size_t Index>
1171 using FieldType = decltype(std::declval<type>().get_field<Index>());
1172 };
1173
1174 inline flatbuffers::Offset<Stat> CreateStatDirect(
1175 flatbuffers::FlatBufferBuilder &_fbb,
1176 const char *id = nullptr,
1177 int64_t val = 0,
1178 uint16_t count = 0) {
1179 auto id__ = id ? _fbb.CreateString(id) : 0;
1180 return MyGame::Example::CreateStat(
1181 _fbb,
1182 id__,
1183 val,
1184 count);
1185 }
1186
1187 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1188
1189 struct ReferrableT : public flatbuffers::NativeTable {
1190 typedef Referrable TableType;
1191 uint64_t id = 0;
1192 };
1193
1194 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1195 typedef ReferrableT NativeTableType;
1196 typedef ReferrableBuilder Builder;
1197 struct Traits;
1198 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1199 return ReferrableTypeTable();
1200 }
1201 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1202 VT_ID = 4
1203 };
1204 uint64_t id() const {
1205 return GetField<uint64_t>(VT_ID, 0);
1206 }
1207 bool mutate_id(uint64_t _id = 0) {
1208 return SetField<uint64_t>(VT_ID, _id, 0);
1209 }
1210 bool KeyCompareLessThan(const Referrable *o) const {
1211 return id() < o->id();
1212 }
1213 int KeyCompareWithValue(uint64_t _id) const {
1214 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
1215 }
1216 template<size_t Index>
1217 auto get_field() const {
1218 if constexpr (Index == 0) return id();
1219 else static_assert(Index != Index, "Invalid Field Index");
1220 }
1221 bool Verify(flatbuffers::Verifier &verifier) const {
1222 return VerifyTableStart(verifier) &&
1223 VerifyField<uint64_t>(verifier, VT_ID, 8) &&
1224 verifier.EndTable();
1225 }
1226 ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1227 void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1228 static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1229 };
1230
1231 struct ReferrableBuilder {
1232 typedef Referrable Table;
1233 flatbuffers::FlatBufferBuilder &fbb_;
1234 flatbuffers::uoffset_t start_;
1235 void add_id(uint64_t id) {
1236 fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1237 }
1238 explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1239 : fbb_(_fbb) {
1240 start_ = fbb_.StartTable();
1241 }
1242 flatbuffers::Offset<Referrable> Finish() {
1243 const auto end = fbb_.EndTable(start_);
1244 auto o = flatbuffers::Offset<Referrable>(end);
1245 return o;
1246 }
1247 };
1248
1249 inline flatbuffers::Offset<Referrable> CreateReferrable(
1250 flatbuffers::FlatBufferBuilder &_fbb,
1251 uint64_t id = 0) {
1252 ReferrableBuilder builder_(_fbb);
1253 builder_.add_id(id);
1254 return builder_.Finish();
1255 }
1256
1257 struct Referrable::Traits {
1258 using type = Referrable;
1259 static auto constexpr Create = CreateReferrable;
1260 static constexpr auto name = "Referrable";
1261 static constexpr auto fully_qualified_name = "MyGame.Example.Referrable";
1262 static constexpr size_t fields_number = 1;
1263 static constexpr std::array<const char *, fields_number> field_names = {
1264 "id"
1265 };
1266 template<size_t Index>
1267 using FieldType = decltype(std::declval<type>().get_field<Index>());
1268 };
1269
1270 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1271
1272 struct MonsterT : public flatbuffers::NativeTable {
1273 typedef Monster TableType;
1274 std::unique_ptr<MyGame::Example::Vec3> pos{};
1275 int16_t mana = 150;
1276 int16_t hp = 100;
1277 std::string name{};
1278 std::vector<uint8_t> inventory{};
1279 MyGame::Example::Color color = MyGame::Example::Color::Blue;
1280 MyGame::Example::AnyUnion test{};
1281 std::vector<MyGame::Example::Test> test4{};
1282 std::vector<std::string> testarrayofstring{};
1283 std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1284 std::unique_ptr<MyGame::Example::MonsterT> enemy{};
1285 std::vector<uint8_t> testnestedflatbuffer{};
1286 std::unique_ptr<MyGame::Example::StatT> testempty{};
1287 bool testbool = false;
1288 int32_t testhashs32_fnv1 = 0;
1289 uint32_t testhashu32_fnv1 = 0;
1290 int64_t testhashs64_fnv1 = 0;
1291 uint64_t testhashu64_fnv1 = 0;
1292 int32_t testhashs32_fnv1a = 0;
1293 Stat *testhashu32_fnv1a = nullptr;
1294 int64_t testhashs64_fnv1a = 0;
1295 uint64_t testhashu64_fnv1a = 0;
1296 std::vector<bool> testarrayofbools{};
1297 float testf = 3.14159f;
1298 float testf2 = 3.0f;
1299 float testf3 = 0.0f;
1300 std::vector<std::string> testarrayofstring2{};
1301 std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1302 std::vector<uint8_t> flex{};
1303 std::vector<MyGame::Example::Test> test5{};
1304 std::vector<int64_t> vector_of_longs{};
1305 std::vector<double> vector_of_doubles{};
1306 std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1307 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1308 ReferrableT *single_weak_reference = nullptr;
1309 std::vector<ReferrableT *> vector_of_weak_references{};
1310 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1311 ReferrableT *co_owning_reference = nullptr;
1312 std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1313 ReferrableT *non_owning_reference = nullptr;
1314 std::vector<ReferrableT *> vector_of_non_owning_references{};
1315 MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1316 MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1317 std::vector<MyGame::Example::Color> vector_of_enums{};
1318 MyGame::Example::Race signed_enum = MyGame::Example::Race::None;
1319 std::vector<uint8_t> testrequirednestedflatbuffer{};
1320 std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1321 MyGame::Example::Test native_inline{};
1322 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
1323 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne;
1324 MonsterT() = default;
1325 MonsterT(const MonsterT &o);
1326 MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
1327 MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
1328 };
1329
1330 /// an example documentation comment: "monster object"
1331 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1332 typedef MonsterT NativeTableType;
1333 typedef MonsterBuilder Builder;
1334 struct Traits;
1335 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1336 return MonsterTypeTable();
1337 }
1338 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1339 VT_POS = 4,
1340 VT_MANA = 6,
1341 VT_HP = 8,
1342 VT_NAME = 10,
1343 VT_INVENTORY = 14,
1344 VT_COLOR = 16,
1345 VT_TEST_TYPE = 18,
1346 VT_TEST = 20,
1347 VT_TEST4 = 22,
1348 VT_TESTARRAYOFSTRING = 24,
1349 VT_TESTARRAYOFTABLES = 26,
1350 VT_ENEMY = 28,
1351 VT_TESTNESTEDFLATBUFFER = 30,
1352 VT_TESTEMPTY = 32,
1353 VT_TESTBOOL = 34,
1354 VT_TESTHASHS32_FNV1 = 36,
1355 VT_TESTHASHU32_FNV1 = 38,
1356 VT_TESTHASHS64_FNV1 = 40,
1357 VT_TESTHASHU64_FNV1 = 42,
1358 VT_TESTHASHS32_FNV1A = 44,
1359 VT_TESTHASHU32_FNV1A = 46,
1360 VT_TESTHASHS64_FNV1A = 48,
1361 VT_TESTHASHU64_FNV1A = 50,
1362 VT_TESTARRAYOFBOOLS = 52,
1363 VT_TESTF = 54,
1364 VT_TESTF2 = 56,
1365 VT_TESTF3 = 58,
1366 VT_TESTARRAYOFSTRING2 = 60,
1367 VT_TESTARRAYOFSORTEDSTRUCT = 62,
1368 VT_FLEX = 64,
1369 VT_TEST5 = 66,
1370 VT_VECTOR_OF_LONGS = 68,
1371 VT_VECTOR_OF_DOUBLES = 70,
1372 VT_PARENT_NAMESPACE_TEST = 72,
1373 VT_VECTOR_OF_REFERRABLES = 74,
1374 VT_SINGLE_WEAK_REFERENCE = 76,
1375 VT_VECTOR_OF_WEAK_REFERENCES = 78,
1376 VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1377 VT_CO_OWNING_REFERENCE = 82,
1378 VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1379 VT_NON_OWNING_REFERENCE = 86,
1380 VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1381 VT_ANY_UNIQUE_TYPE = 90,
1382 VT_ANY_UNIQUE = 92,
1383 VT_ANY_AMBIGUOUS_TYPE = 94,
1384 VT_ANY_AMBIGUOUS = 96,
1385 VT_VECTOR_OF_ENUMS = 98,
1386 VT_SIGNED_ENUM = 100,
1387 VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1388 VT_SCALAR_KEY_SORTED_TABLES = 104,
1389 VT_NATIVE_INLINE = 106,
1390 VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
1391 VT_LONG_ENUM_NORMAL_DEFAULT = 110
1392 };
1393 const MyGame::Example::Vec3 *pos() const {
1394 return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1395 }
1396 MyGame::Example::Vec3 *mutable_pos() {
1397 return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1398 }
1399 int16_t mana() const {
1400 return GetField<int16_t>(VT_MANA, 150);
1401 }
1402 bool mutate_mana(int16_t _mana = 150) {
1403 return SetField<int16_t>(VT_MANA, _mana, 150);
1404 }
1405 int16_t hp() const {
1406 return GetField<int16_t>(VT_HP, 100);
1407 }
1408 bool mutate_hp(int16_t _hp = 100) {
1409 return SetField<int16_t>(VT_HP, _hp, 100);
1410 }
1411 const flatbuffers::String *name() const {
1412 return GetPointer<const flatbuffers::String *>(VT_NAME);
1413 }
1414 flatbuffers::String *mutable_name() {
1415 return GetPointer<flatbuffers::String *>(VT_NAME);
1416 }
1417 bool KeyCompareLessThan(const Monster *o) const {
1418 return *name() < *o->name();
1419 }
1420 int KeyCompareWithValue(const char *_name) const {
1421 return strcmp(name()->c_str(), _name);
1422 }
1423 const flatbuffers::Vector<uint8_t> *inventory() const {
1424 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1425 }
1426 flatbuffers::Vector<uint8_t> *mutable_inventory() {
1427 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1428 }
1429 MyGame::Example::Color color() const {
1430 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1431 }
1432 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
1433 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1434 }
1435 MyGame::Example::Any test_type() const {
1436 return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1437 }
1438 const void *test() const {
1439 return GetPointer<const void *>(VT_TEST);
1440 }
1441 template<typename T> const T *test_as() const;
1442 const MyGame::Example::Monster *test_as_Monster() const {
1443 return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1444 }
1445 const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1446 return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1447 }
1448 const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1449 return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1450 }
1451 void *mutable_test() {
1452 return GetPointer<void *>(VT_TEST);
1453 }
1454 const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1455 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1456 }
1457 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1458 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1459 }
1460 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1461 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1462 }
1463 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1464 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1465 }
1466 /// an example documentation comment: this will end up in the generated code
1467 /// multiline too
1468 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1469 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1470 }
1471 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1472 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1473 }
1474 const MyGame::Example::Monster *enemy() const {
1475 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1476 }
1477 MyGame::Example::Monster *mutable_enemy() {
1478 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1479 }
1480 const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1481 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1482 }
1483 flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1484 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1485 }
1486 const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1487 return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1488 }
1489 const MyGame::Example::Stat *testempty() const {
1490 return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1491 }
1492 MyGame::Example::Stat *mutable_testempty() {
1493 return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1494 }
1495 bool testbool() const {
1496 return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1497 }
1498 bool mutate_testbool(bool _testbool = 0) {
1499 return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1500 }
1501 int32_t testhashs32_fnv1() const {
1502 return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1503 }
1504 bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
1505 return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1506 }
1507 uint32_t testhashu32_fnv1() const {
1508 return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1509 }
1510 bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
1511 return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1512 }
1513 int64_t testhashs64_fnv1() const {
1514 return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1515 }
1516 bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
1517 return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1518 }
1519 uint64_t testhashu64_fnv1() const {
1520 return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1521 }
1522 bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
1523 return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1524 }
1525 int32_t testhashs32_fnv1a() const {
1526 return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1527 }
1528 bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
1529 return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1530 }
1531 uint32_t testhashu32_fnv1a() const {
1532 return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1533 }
1534 bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
1535 return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1536 }
1537 int64_t testhashs64_fnv1a() const {
1538 return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1539 }
1540 bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
1541 return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1542 }
1543 uint64_t testhashu64_fnv1a() const {
1544 return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1545 }
1546 bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
1547 return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1548 }
1549 const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1550 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1551 }
1552 flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1553 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1554 }
1555 float testf() const {
1556 return GetField<float>(VT_TESTF, 3.14159f);
1557 }
1558 bool mutate_testf(float _testf = 3.14159f) {
1559 return SetField<float>(VT_TESTF, _testf, 3.14159f);
1560 }
1561 float testf2() const {
1562 return GetField<float>(VT_TESTF2, 3.0f);
1563 }
1564 bool mutate_testf2(float _testf2 = 3.0f) {
1565 return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1566 }
1567 float testf3() const {
1568 return GetField<float>(VT_TESTF3, 0.0f);
1569 }
1570 bool mutate_testf3(float _testf3 = 0.0f) {
1571 return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1572 }
1573 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1574 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1575 }
1576 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1577 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1578 }
1579 const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1580 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1581 }
1582 flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1583 return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1584 }
1585 const flatbuffers::Vector<uint8_t> *flex() const {
1586 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1587 }
1588 flatbuffers::Vector<uint8_t> *mutable_flex() {
1589 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1590 }
1591 flexbuffers::Reference flex_flexbuffer_root() const {
1592 return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1593 }
1594 const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1595 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1596 }
1597 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1598 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1599 }
1600 const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1601 return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1602 }
1603 flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1604 return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1605 }
1606 const flatbuffers::Vector<double> *vector_of_doubles() const {
1607 return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1608 }
1609 flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1610 return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1611 }
1612 const MyGame::InParentNamespace *parent_namespace_test() const {
1613 return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1614 }
1615 MyGame::InParentNamespace *mutable_parent_namespace_test() {
1616 return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1617 }
1618 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1619 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1620 }
1621 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1622 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1623 }
1624 uint64_t single_weak_reference() const {
1625 return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1626 }
1627 bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
1628 return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1629 }
1630 const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1631 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1632 }
1633 flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1634 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1635 }
1636 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1637 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1638 }
1639 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1640 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1641 }
1642 uint64_t co_owning_reference() const {
1643 return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1644 }
1645 bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
1646 return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1647 }
1648 const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1649 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1650 }
1651 flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1652 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1653 }
1654 uint64_t non_owning_reference() const {
1655 return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1656 }
1657 bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
1658 return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1659 }
1660 const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1661 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1662 }
1663 flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1664 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1665 }
1666 MyGame::Example::AnyUniqueAliases any_unique_type() const {
1667 return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1668 }
1669 const void *any_unique() const {
1670 return GetPointer<const void *>(VT_ANY_UNIQUE);
1671 }
1672 template<typename T> const T *any_unique_as() const;
1673 const MyGame::Example::Monster *any_unique_as_M() const {
1674 return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1675 }
1676 const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1677 return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1678 }
1679 const MyGame::Example2::Monster *any_unique_as_M2() const {
1680 return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1681 }
1682 void *mutable_any_unique() {
1683 return GetPointer<void *>(VT_ANY_UNIQUE);
1684 }
1685 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1686 return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1687 }
1688 const void *any_ambiguous() const {
1689 return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1690 }
1691 const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1692 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1693 }
1694 const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1695 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1696 }
1697 const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1698 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1699 }
1700 void *mutable_any_ambiguous() {
1701 return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1702 }
1703 const flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const {
1704 return GetPointer<const flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1705 }
1706 flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() {
1707 return GetPointer<flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1708 }
1709 MyGame::Example::Race signed_enum() const {
1710 return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1711 }
1712 bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
1713 return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1714 }
1715 const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1716 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1717 }
1718 flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1719 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1720 }
1721 const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1722 return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
1723 }
1724 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1725 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1726 }
1727 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1728 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1729 }
1730 const MyGame::Example::Test *native_inline() const {
1731 return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
1732 }
1733 MyGame::Example::Test *mutable_native_inline() {
1734 return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
1735 }
1736 MyGame::Example::LongEnum long_enum_non_enum_default() const {
1737 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
1738 }
1739 bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
1740 return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
1741 }
1742 MyGame::Example::LongEnum long_enum_normal_default() const {
1743 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
1744 }
1745 bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
1746 return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
1747 }
1748 template<size_t Index>
1749 auto get_field() const {
1750 if constexpr (Index == 0) return pos();
1751 else if constexpr (Index == 1) return mana();
1752 else if constexpr (Index == 2) return hp();
1753 else if constexpr (Index == 3) return name();
1754 else if constexpr (Index == 4) return inventory();
1755 else if constexpr (Index == 5) return color();
1756 else if constexpr (Index == 6) return test_type();
1757 else if constexpr (Index == 7) return test();
1758 else if constexpr (Index == 8) return test4();
1759 else if constexpr (Index == 9) return testarrayofstring();
1760 else if constexpr (Index == 10) return testarrayoftables();
1761 else if constexpr (Index == 11) return enemy();
1762 else if constexpr (Index == 12) return testnestedflatbuffer();
1763 else if constexpr (Index == 13) return testempty();
1764 else if constexpr (Index == 14) return testbool();
1765 else if constexpr (Index == 15) return testhashs32_fnv1();
1766 else if constexpr (Index == 16) return testhashu32_fnv1();
1767 else if constexpr (Index == 17) return testhashs64_fnv1();
1768 else if constexpr (Index == 18) return testhashu64_fnv1();
1769 else if constexpr (Index == 19) return testhashs32_fnv1a();
1770 else if constexpr (Index == 20) return testhashu32_fnv1a();
1771 else if constexpr (Index == 21) return testhashs64_fnv1a();
1772 else if constexpr (Index == 22) return testhashu64_fnv1a();
1773 else if constexpr (Index == 23) return testarrayofbools();
1774 else if constexpr (Index == 24) return testf();
1775 else if constexpr (Index == 25) return testf2();
1776 else if constexpr (Index == 26) return testf3();
1777 else if constexpr (Index == 27) return testarrayofstring2();
1778 else if constexpr (Index == 28) return testarrayofsortedstruct();
1779 else if constexpr (Index == 29) return flex();
1780 else if constexpr (Index == 30) return test5();
1781 else if constexpr (Index == 31) return vector_of_longs();
1782 else if constexpr (Index == 32) return vector_of_doubles();
1783 else if constexpr (Index == 33) return parent_namespace_test();
1784 else if constexpr (Index == 34) return vector_of_referrables();
1785 else if constexpr (Index == 35) return single_weak_reference();
1786 else if constexpr (Index == 36) return vector_of_weak_references();
1787 else if constexpr (Index == 37) return vector_of_strong_referrables();
1788 else if constexpr (Index == 38) return co_owning_reference();
1789 else if constexpr (Index == 39) return vector_of_co_owning_references();
1790 else if constexpr (Index == 40) return non_owning_reference();
1791 else if constexpr (Index == 41) return vector_of_non_owning_references();
1792 else if constexpr (Index == 42) return any_unique_type();
1793 else if constexpr (Index == 43) return any_unique();
1794 else if constexpr (Index == 44) return any_ambiguous_type();
1795 else if constexpr (Index == 45) return any_ambiguous();
1796 else if constexpr (Index == 46) return vector_of_enums();
1797 else if constexpr (Index == 47) return signed_enum();
1798 else if constexpr (Index == 48) return testrequirednestedflatbuffer();
1799 else if constexpr (Index == 49) return scalar_key_sorted_tables();
1800 else if constexpr (Index == 50) return native_inline();
1801 else if constexpr (Index == 51) return long_enum_non_enum_default();
1802 else if constexpr (Index == 52) return long_enum_normal_default();
1803 else static_assert(Index != Index, "Invalid Field Index");
1804 }
1805 bool Verify(flatbuffers::Verifier &verifier) const {
1806 return VerifyTableStart(verifier) &&
1807 VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
1808 VerifyField<int16_t>(verifier, VT_MANA, 2) &&
1809 VerifyField<int16_t>(verifier, VT_HP, 2) &&
1810 VerifyOffsetRequired(verifier, VT_NAME) &&
1811 verifier.VerifyString(name()) &&
1812 VerifyOffset(verifier, VT_INVENTORY) &&
1813 verifier.VerifyVector(inventory()) &&
1814 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1815 VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
1816 VerifyOffset(verifier, VT_TEST) &&
1817 VerifyAny(verifier, test(), test_type()) &&
1818 VerifyOffset(verifier, VT_TEST4) &&
1819 verifier.VerifyVector(test4()) &&
1820 VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1821 verifier.VerifyVector(testarrayofstring()) &&
1822 verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1823 VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1824 verifier.VerifyVector(testarrayoftables()) &&
1825 verifier.VerifyVectorOfTables(testarrayoftables()) &&
1826 VerifyOffset(verifier, VT_ENEMY) &&
1827 verifier.VerifyTable(enemy()) &&
1828 VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1829 verifier.VerifyVector(testnestedflatbuffer()) &&
1830 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
1831 VerifyOffset(verifier, VT_TESTEMPTY) &&
1832 verifier.VerifyTable(testempty()) &&
1833 VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
1834 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
1835 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
1836 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
1837 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
1838 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
1839 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
1840 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
1841 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
1842 VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1843 verifier.VerifyVector(testarrayofbools()) &&
1844 VerifyField<float>(verifier, VT_TESTF, 4) &&
1845 VerifyField<float>(verifier, VT_TESTF2, 4) &&
1846 VerifyField<float>(verifier, VT_TESTF3, 4) &&
1847 VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1848 verifier.VerifyVector(testarrayofstring2()) &&
1849 verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1850 VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1851 verifier.VerifyVector(testarrayofsortedstruct()) &&
1852 VerifyOffset(verifier, VT_FLEX) &&
1853 verifier.VerifyVector(flex()) &&
1854 flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
1855 VerifyOffset(verifier, VT_TEST5) &&
1856 verifier.VerifyVector(test5()) &&
1857 VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1858 verifier.VerifyVector(vector_of_longs()) &&
1859 VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1860 verifier.VerifyVector(vector_of_doubles()) &&
1861 VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1862 verifier.VerifyTable(parent_namespace_test()) &&
1863 VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1864 verifier.VerifyVector(vector_of_referrables()) &&
1865 verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1866 VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
1867 VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1868 verifier.VerifyVector(vector_of_weak_references()) &&
1869 VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1870 verifier.VerifyVector(vector_of_strong_referrables()) &&
1871 verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1872 VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
1873 VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1874 verifier.VerifyVector(vector_of_co_owning_references()) &&
1875 VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
1876 VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1877 verifier.VerifyVector(vector_of_non_owning_references()) &&
1878 VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
1879 VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1880 VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1881 VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
1882 VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1883 VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1884 VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1885 verifier.VerifyVector(vector_of_enums()) &&
1886 VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
1887 VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1888 verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1889 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
1890 VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1891 verifier.VerifyVector(scalar_key_sorted_tables()) &&
1892 verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1893 VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
1894 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
1895 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
1896 verifier.EndTable();
1897 }
1898 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1899 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1900 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1901 };
1902
1903 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1904 return test_as_Monster();
1905 }
1906
1907 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1908 return test_as_TestSimpleTableWithEnum();
1909 }
1910
1911 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1912 return test_as_MyGame_Example2_Monster();
1913 }
1914
1915 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1916 return any_unique_as_M();
1917 }
1918
1919 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1920 return any_unique_as_TS();
1921 }
1922
1923 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1924 return any_unique_as_M2();
1925 }
1926
1927 struct MonsterBuilder {
1928 typedef Monster Table;
1929 flatbuffers::FlatBufferBuilder &fbb_;
1930 flatbuffers::uoffset_t start_;
1931 void add_pos(const MyGame::Example::Vec3 *pos) {
1932 fbb_.AddStruct(Monster::VT_POS, pos);
1933 }
1934 void add_mana(int16_t mana) {
1935 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1936 }
1937 void add_hp(int16_t hp) {
1938 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1939 }
1940 void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1941 fbb_.AddOffset(Monster::VT_NAME, name);
1942 }
1943 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1944 fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1945 }
1946 void add_color(MyGame::Example::Color color) {
1947 fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1948 }
1949 void add_test_type(MyGame::Example::Any test_type) {
1950 fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1951 }
1952 void add_test(flatbuffers::Offset<void> test) {
1953 fbb_.AddOffset(Monster::VT_TEST, test);
1954 }
1955 void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1956 fbb_.AddOffset(Monster::VT_TEST4, test4);
1957 }
1958 void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1959 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1960 }
1961 void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1962 fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1963 }
1964 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1965 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1966 }
1967 void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1968 fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1969 }
1970 void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1971 fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1972 }
1973 void add_testbool(bool testbool) {
1974 fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1975 }
1976 void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1977 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1978 }
1979 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1980 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1981 }
1982 void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1983 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1984 }
1985 void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1986 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1987 }
1988 void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1989 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1990 }
1991 void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1992 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1993 }
1994 void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1995 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1996 }
1997 void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1998 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1999 }
2000 void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
2001 fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
2002 }
2003 void add_testf(float testf) {
2004 fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
2005 }
2006 void add_testf2(float testf2) {
2007 fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
2008 }
2009 void add_testf3(float testf3) {
2010 fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
2011 }
2012 void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
2013 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
2014 }
2015 void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
2016 fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
2017 }
2018 void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
2019 fbb_.AddOffset(Monster::VT_FLEX, flex);
2020 }
2021 void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
2022 fbb_.AddOffset(Monster::VT_TEST5, test5);
2023 }
2024 void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
2025 fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
2026 }
2027 void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
2028 fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
2029 }
2030 void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
2031 fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
2032 }
2033 void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
2034 fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
2035 }
2036 void add_single_weak_reference(uint64_t single_weak_reference) {
2037 fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
2038 }
2039 void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
2040 fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
2041 }
2042 void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
2043 fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
2044 }
2045 void add_co_owning_reference(uint64_t co_owning_reference) {
2046 fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
2047 }
2048 void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
2049 fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
2050 }
2051 void add_non_owning_reference(uint64_t non_owning_reference) {
2052 fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
2053 }
2054 void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
2055 fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
2056 }
2057 void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
2058 fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
2059 }
2060 void add_any_unique(flatbuffers::Offset<void> any_unique) {
2061 fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
2062 }
2063 void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
2064 fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
2065 }
2066 void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
2067 fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
2068 }
2069 void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) {
2070 fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
2071 }
2072 void add_signed_enum(MyGame::Example::Race signed_enum) {
2073 fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
2074 }
2075 void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
2076 fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
2077 }
2078 void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
2079 fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
2080 }
2081 void add_native_inline(const MyGame::Example::Test *native_inline) {
2082 fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
2083 }
2084 void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
2085 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
2086 }
2087 void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
2088 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
2089 }
2090 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2091 : fbb_(_fbb) {
2092 start_ = fbb_.StartTable();
2093 }
2094 flatbuffers::Offset<Monster> Finish() {
2095 const auto end = fbb_.EndTable(start_);
2096 auto o = flatbuffers::Offset<Monster>(end);
2097 fbb_.Required(o, Monster::VT_NAME);
2098 return o;
2099 }
2100 };
2101
2102 inline flatbuffers::Offset<Monster> CreateMonster(
2103 flatbuffers::FlatBufferBuilder &_fbb,
2104 const MyGame::Example::Vec3 *pos = nullptr,
2105 int16_t mana = 150,
2106 int16_t hp = 100,
2107 flatbuffers::Offset<flatbuffers::String> name = 0,
2108 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
2109 MyGame::Example::Color color = MyGame::Example::Color::Blue,
2110 MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2111 flatbuffers::Offset<void> test = 0,
2112 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2113 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
2114 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2115 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2116 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2117 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2118 bool testbool = false,
2119 int32_t testhashs32_fnv1 = 0,
2120 uint32_t testhashu32_fnv1 = 0,
2121 int64_t testhashs64_fnv1 = 0,
2122 uint64_t testhashu64_fnv1 = 0,
2123 int32_t testhashs32_fnv1a = 0,
2124 uint32_t testhashu32_fnv1a = 0,
2125 int64_t testhashs64_fnv1a = 0,
2126 uint64_t testhashu64_fnv1a = 0,
2127 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2128 float testf = 3.14159f,
2129 float testf2 = 3.0f,
2130 float testf3 = 0.0f,
2131 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
2132 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2133 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
2134 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2135 flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2136 flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
2137 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2138 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2139 uint64_t single_weak_reference = 0,
2140 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2141 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2142 uint64_t co_owning_reference = 0,
2143 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2144 uint64_t non_owning_reference = 0,
2145 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2146 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2147 flatbuffers::Offset<void> any_unique = 0,
2148 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2149 flatbuffers::Offset<void> any_ambiguous = 0,
2150 flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0,
2151 MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2152 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2153 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
2154 const MyGame::Example::Test *native_inline = nullptr,
2155 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2156 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne) {
2157 MonsterBuilder builder_(_fbb);
2158 builder_.add_long_enum_normal_default(long_enum_normal_default);
2159 builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
2160 builder_.add_non_owning_reference(non_owning_reference);
2161 builder_.add_co_owning_reference(co_owning_reference);
2162 builder_.add_single_weak_reference(single_weak_reference);
2163 builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2164 builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2165 builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2166 builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2167 builder_.add_native_inline(native_inline);
2168 builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2169 builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2170 builder_.add_vector_of_enums(vector_of_enums);
2171 builder_.add_any_ambiguous(any_ambiguous);
2172 builder_.add_any_unique(any_unique);
2173 builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2174 builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2175 builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2176 builder_.add_vector_of_weak_references(vector_of_weak_references);
2177 builder_.add_vector_of_referrables(vector_of_referrables);
2178 builder_.add_parent_namespace_test(parent_namespace_test);
2179 builder_.add_vector_of_doubles(vector_of_doubles);
2180 builder_.add_vector_of_longs(vector_of_longs);
2181 builder_.add_test5(test5);
2182 builder_.add_flex(flex);
2183 builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2184 builder_.add_testarrayofstring2(testarrayofstring2);
2185 builder_.add_testf3(testf3);
2186 builder_.add_testf2(testf2);
2187 builder_.add_testf(testf);
2188 builder_.add_testarrayofbools(testarrayofbools);
2189 builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2190 builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2191 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2192 builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2193 builder_.add_testempty(testempty);
2194 builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2195 builder_.add_enemy(enemy);
2196 builder_.add_testarrayoftables(testarrayoftables);
2197 builder_.add_testarrayofstring(testarrayofstring);
2198 builder_.add_test4(test4);
2199 builder_.add_test(test);
2200 builder_.add_inventory(inventory);
2201 builder_.add_name(name);
2202 builder_.add_pos(pos);
2203 builder_.add_hp(hp);
2204 builder_.add_mana(mana);
2205 builder_.add_signed_enum(signed_enum);
2206 builder_.add_any_ambiguous_type(any_ambiguous_type);
2207 builder_.add_any_unique_type(any_unique_type);
2208 builder_.add_testbool(testbool);
2209 builder_.add_test_type(test_type);
2210 builder_.add_color(color);
2211 return builder_.Finish();
2212 }
2213
2214 struct Monster::Traits {
2215 using type = Monster;
2216 static auto constexpr Create = CreateMonster;
2217 static constexpr auto name = "Monster";
2218 static constexpr auto fully_qualified_name = "MyGame.Example.Monster";
2219 static constexpr size_t fields_number = 53;
2220 static constexpr std::array<const char *, fields_number> field_names = {
2221 "pos",
2222 "mana",
2223 "hp",
2224 "name",
2225 "inventory",
2226 "color",
2227 "test_type",
2228 "test",
2229 "test4",
2230 "testarrayofstring",
2231 "testarrayoftables",
2232 "enemy",
2233 "testnestedflatbuffer",
2234 "testempty",
2235 "testbool",
2236 "testhashs32_fnv1",
2237 "testhashu32_fnv1",
2238 "testhashs64_fnv1",
2239 "testhashu64_fnv1",
2240 "testhashs32_fnv1a",
2241 "testhashu32_fnv1a",
2242 "testhashs64_fnv1a",
2243 "testhashu64_fnv1a",
2244 "testarrayofbools",
2245 "testf",
2246 "testf2",
2247 "testf3",
2248 "testarrayofstring2",
2249 "testarrayofsortedstruct",
2250 "flex",
2251 "test5",
2252 "vector_of_longs",
2253 "vector_of_doubles",
2254 "parent_namespace_test",
2255 "vector_of_referrables",
2256 "single_weak_reference",
2257 "vector_of_weak_references",
2258 "vector_of_strong_referrables",
2259 "co_owning_reference",
2260 "vector_of_co_owning_references",
2261 "non_owning_reference",
2262 "vector_of_non_owning_references",
2263 "any_unique_type",
2264 "any_unique",
2265 "any_ambiguous_type",
2266 "any_ambiguous",
2267 "vector_of_enums",
2268 "signed_enum",
2269 "testrequirednestedflatbuffer",
2270 "scalar_key_sorted_tables",
2271 "native_inline",
2272 "long_enum_non_enum_default",
2273 "long_enum_normal_default"
2274 };
2275 template<size_t Index>
2276 using FieldType = decltype(std::declval<type>().get_field<Index>());
2277 };
2278
2279 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2280 flatbuffers::FlatBufferBuilder &_fbb,
2281 const MyGame::Example::Vec3 *pos = nullptr,
2282 int16_t mana = 150,
2283 int16_t hp = 100,
2284 const char *name = nullptr,
2285 const std::vector<uint8_t> *inventory = nullptr,
2286 MyGame::Example::Color color = MyGame::Example::Color::Blue,
2287 MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2288 flatbuffers::Offset<void> test = 0,
2289 const std::vector<MyGame::Example::Test> *test4 = nullptr,
2290 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2291 std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2292 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2293 const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2294 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2295 bool testbool = false,
2296 int32_t testhashs32_fnv1 = 0,
2297 uint32_t testhashu32_fnv1 = 0,
2298 int64_t testhashs64_fnv1 = 0,
2299 uint64_t testhashu64_fnv1 = 0,
2300 int32_t testhashs32_fnv1a = 0,
2301 uint32_t testhashu32_fnv1a = 0,
2302 int64_t testhashs64_fnv1a = 0,
2303 uint64_t testhashu64_fnv1a = 0,
2304 const std::vector<uint8_t> *testarrayofbools = nullptr,
2305 float testf = 3.14159f,
2306 float testf2 = 3.0f,
2307 float testf3 = 0.0f,
2308 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2309 std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2310 const std::vector<uint8_t> *flex = nullptr,
2311 const std::vector<MyGame::Example::Test> *test5 = nullptr,
2312 const std::vector<int64_t> *vector_of_longs = nullptr,
2313 const std::vector<double> *vector_of_doubles = nullptr,
2314 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2315 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2316 uint64_t single_weak_reference = 0,
2317 const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2318 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2319 uint64_t co_owning_reference = 0,
2320 const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2321 uint64_t non_owning_reference = 0,
2322 const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2323 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2324 flatbuffers::Offset<void> any_unique = 0,
2325 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2326 flatbuffers::Offset<void> any_ambiguous = 0,
2327 const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr,
2328 MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2329 const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2330 std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
2331 const MyGame::Example::Test *native_inline = nullptr,
2332 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2333 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne) {
2334 auto name__ = name ? _fbb.CreateString(name) : 0;
2335 auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2336 auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2337 auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2338 auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2339 auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2340 auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2341 auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2342 auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2343 auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2344 auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2345 auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2346 auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2347 auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2348 auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2349 auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2350 auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2351 auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2352 auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0;
2353 auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2354 auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2355 return MyGame::Example::CreateMonster(
2356 _fbb,
2357 pos,
2358 mana,
2359 hp,
2360 name__,
2361 inventory__,
2362 color,
2363 test_type,
2364 test,
2365 test4__,
2366 testarrayofstring__,
2367 testarrayoftables__,
2368 enemy,
2369 testnestedflatbuffer__,
2370 testempty,
2371 testbool,
2372 testhashs32_fnv1,
2373 testhashu32_fnv1,
2374 testhashs64_fnv1,
2375 testhashu64_fnv1,
2376 testhashs32_fnv1a,
2377 testhashu32_fnv1a,
2378 testhashs64_fnv1a,
2379 testhashu64_fnv1a,
2380 testarrayofbools__,
2381 testf,
2382 testf2,
2383 testf3,
2384 testarrayofstring2__,
2385 testarrayofsortedstruct__,
2386 flex__,
2387 test5__,
2388 vector_of_longs__,
2389 vector_of_doubles__,
2390 parent_namespace_test,
2391 vector_of_referrables__,
2392 single_weak_reference,
2393 vector_of_weak_references__,
2394 vector_of_strong_referrables__,
2395 co_owning_reference,
2396 vector_of_co_owning_references__,
2397 non_owning_reference,
2398 vector_of_non_owning_references__,
2399 any_unique_type,
2400 any_unique,
2401 any_ambiguous_type,
2402 any_ambiguous,
2403 vector_of_enums__,
2404 signed_enum,
2405 testrequirednestedflatbuffer__,
2406 scalar_key_sorted_tables__,
2407 native_inline,
2408 long_enum_non_enum_default,
2409 long_enum_normal_default);
2410 }
2411
2412 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2413
2414 struct TypeAliasesT : public flatbuffers::NativeTable {
2415 typedef TypeAliases TableType;
2416 int8_t i8 = 0;
2417 uint8_t u8 = 0;
2418 int16_t i16 = 0;
2419 uint16_t u16 = 0;
2420 int32_t i32 = 0;
2421 uint32_t u32 = 0;
2422 int64_t i64 = 0;
2423 uint64_t u64 = 0;
2424 float f32 = 0.0f;
2425 double f64 = 0.0;
2426 std::vector<int8_t> v8{};
2427 std::vector<double> vf64{};
2428 };
2429
2430 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2431 typedef TypeAliasesT NativeTableType;
2432 typedef TypeAliasesBuilder Builder;
2433 struct Traits;
2434 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2435 return TypeAliasesTypeTable();
2436 }
2437 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2438 VT_I8 = 4,
2439 VT_U8 = 6,
2440 VT_I16 = 8,
2441 VT_U16 = 10,
2442 VT_I32 = 12,
2443 VT_U32 = 14,
2444 VT_I64 = 16,
2445 VT_U64 = 18,
2446 VT_F32 = 20,
2447 VT_F64 = 22,
2448 VT_V8 = 24,
2449 VT_VF64 = 26
2450 };
2451 int8_t i8() const {
2452 return GetField<int8_t>(VT_I8, 0);
2453 }
2454 bool mutate_i8(int8_t _i8 = 0) {
2455 return SetField<int8_t>(VT_I8, _i8, 0);
2456 }
2457 uint8_t u8() const {
2458 return GetField<uint8_t>(VT_U8, 0);
2459 }
2460 bool mutate_u8(uint8_t _u8 = 0) {
2461 return SetField<uint8_t>(VT_U8, _u8, 0);
2462 }
2463 int16_t i16() const {
2464 return GetField<int16_t>(VT_I16, 0);
2465 }
2466 bool mutate_i16(int16_t _i16 = 0) {
2467 return SetField<int16_t>(VT_I16, _i16, 0);
2468 }
2469 uint16_t u16() const {
2470 return GetField<uint16_t>(VT_U16, 0);
2471 }
2472 bool mutate_u16(uint16_t _u16 = 0) {
2473 return SetField<uint16_t>(VT_U16, _u16, 0);
2474 }
2475 int32_t i32() const {
2476 return GetField<int32_t>(VT_I32, 0);
2477 }
2478 bool mutate_i32(int32_t _i32 = 0) {
2479 return SetField<int32_t>(VT_I32, _i32, 0);
2480 }
2481 uint32_t u32() const {
2482 return GetField<uint32_t>(VT_U32, 0);
2483 }
2484 bool mutate_u32(uint32_t _u32 = 0) {
2485 return SetField<uint32_t>(VT_U32, _u32, 0);
2486 }
2487 int64_t i64() const {
2488 return GetField<int64_t>(VT_I64, 0);
2489 }
2490 bool mutate_i64(int64_t _i64 = 0) {
2491 return SetField<int64_t>(VT_I64, _i64, 0);
2492 }
2493 uint64_t u64() const {
2494 return GetField<uint64_t>(VT_U64, 0);
2495 }
2496 bool mutate_u64(uint64_t _u64 = 0) {
2497 return SetField<uint64_t>(VT_U64, _u64, 0);
2498 }
2499 float f32() const {
2500 return GetField<float>(VT_F32, 0.0f);
2501 }
2502 bool mutate_f32(float _f32 = 0.0f) {
2503 return SetField<float>(VT_F32, _f32, 0.0f);
2504 }
2505 double f64() const {
2506 return GetField<double>(VT_F64, 0.0);
2507 }
2508 bool mutate_f64(double _f64 = 0.0) {
2509 return SetField<double>(VT_F64, _f64, 0.0);
2510 }
2511 const flatbuffers::Vector<int8_t> *v8() const {
2512 return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2513 }
2514 flatbuffers::Vector<int8_t> *mutable_v8() {
2515 return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2516 }
2517 const flatbuffers::Vector<double> *vf64() const {
2518 return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2519 }
2520 flatbuffers::Vector<double> *mutable_vf64() {
2521 return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2522 }
2523 template<size_t Index>
2524 auto get_field() const {
2525 if constexpr (Index == 0) return i8();
2526 else if constexpr (Index == 1) return u8();
2527 else if constexpr (Index == 2) return i16();
2528 else if constexpr (Index == 3) return u16();
2529 else if constexpr (Index == 4) return i32();
2530 else if constexpr (Index == 5) return u32();
2531 else if constexpr (Index == 6) return i64();
2532 else if constexpr (Index == 7) return u64();
2533 else if constexpr (Index == 8) return f32();
2534 else if constexpr (Index == 9) return f64();
2535 else if constexpr (Index == 10) return v8();
2536 else if constexpr (Index == 11) return vf64();
2537 else static_assert(Index != Index, "Invalid Field Index");
2538 }
2539 bool Verify(flatbuffers::Verifier &verifier) const {
2540 return VerifyTableStart(verifier) &&
2541 VerifyField<int8_t>(verifier, VT_I8, 1) &&
2542 VerifyField<uint8_t>(verifier, VT_U8, 1) &&
2543 VerifyField<int16_t>(verifier, VT_I16, 2) &&
2544 VerifyField<uint16_t>(verifier, VT_U16, 2) &&
2545 VerifyField<int32_t>(verifier, VT_I32, 4) &&
2546 VerifyField<uint32_t>(verifier, VT_U32, 4) &&
2547 VerifyField<int64_t>(verifier, VT_I64, 8) &&
2548 VerifyField<uint64_t>(verifier, VT_U64, 8) &&
2549 VerifyField<float>(verifier, VT_F32, 4) &&
2550 VerifyField<double>(verifier, VT_F64, 8) &&
2551 VerifyOffset(verifier, VT_V8) &&
2552 verifier.VerifyVector(v8()) &&
2553 VerifyOffset(verifier, VT_VF64) &&
2554 verifier.VerifyVector(vf64()) &&
2555 verifier.EndTable();
2556 }
2557 TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2558 void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2559 static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2560 };
2561
2562 struct TypeAliasesBuilder {
2563 typedef TypeAliases Table;
2564 flatbuffers::FlatBufferBuilder &fbb_;
2565 flatbuffers::uoffset_t start_;
2566 void add_i8(int8_t i8) {
2567 fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2568 }
2569 void add_u8(uint8_t u8) {
2570 fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2571 }
2572 void add_i16(int16_t i16) {
2573 fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2574 }
2575 void add_u16(uint16_t u16) {
2576 fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2577 }
2578 void add_i32(int32_t i32) {
2579 fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2580 }
2581 void add_u32(uint32_t u32) {
2582 fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2583 }
2584 void add_i64(int64_t i64) {
2585 fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2586 }
2587 void add_u64(uint64_t u64) {
2588 fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2589 }
2590 void add_f32(float f32) {
2591 fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2592 }
2593 void add_f64(double f64) {
2594 fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2595 }
2596 void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2597 fbb_.AddOffset(TypeAliases::VT_V8, v8);
2598 }
2599 void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2600 fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2601 }
2602 explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2603 : fbb_(_fbb) {
2604 start_ = fbb_.StartTable();
2605 }
2606 flatbuffers::Offset<TypeAliases> Finish() {
2607 const auto end = fbb_.EndTable(start_);
2608 auto o = flatbuffers::Offset<TypeAliases>(end);
2609 return o;
2610 }
2611 };
2612
2613 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2614 flatbuffers::FlatBufferBuilder &_fbb,
2615 int8_t i8 = 0,
2616 uint8_t u8 = 0,
2617 int16_t i16 = 0,
2618 uint16_t u16 = 0,
2619 int32_t i32 = 0,
2620 uint32_t u32 = 0,
2621 int64_t i64 = 0,
2622 uint64_t u64 = 0,
2623 float f32 = 0.0f,
2624 double f64 = 0.0,
2625 flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2626 flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2627 TypeAliasesBuilder builder_(_fbb);
2628 builder_.add_f64(f64);
2629 builder_.add_u64(u64);
2630 builder_.add_i64(i64);
2631 builder_.add_vf64(vf64);
2632 builder_.add_v8(v8);
2633 builder_.add_f32(f32);
2634 builder_.add_u32(u32);
2635 builder_.add_i32(i32);
2636 builder_.add_u16(u16);
2637 builder_.add_i16(i16);
2638 builder_.add_u8(u8);
2639 builder_.add_i8(i8);
2640 return builder_.Finish();
2641 }
2642
2643 struct TypeAliases::Traits {
2644 using type = TypeAliases;
2645 static auto constexpr Create = CreateTypeAliases;
2646 static constexpr auto name = "TypeAliases";
2647 static constexpr auto fully_qualified_name = "MyGame.Example.TypeAliases";
2648 static constexpr size_t fields_number = 12;
2649 static constexpr std::array<const char *, fields_number> field_names = {
2650 "i8",
2651 "u8",
2652 "i16",
2653 "u16",
2654 "i32",
2655 "u32",
2656 "i64",
2657 "u64",
2658 "f32",
2659 "f64",
2660 "v8",
2661 "vf64"
2662 };
2663 template<size_t Index>
2664 using FieldType = decltype(std::declval<type>().get_field<Index>());
2665 };
2666
2667 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2668 flatbuffers::FlatBufferBuilder &_fbb,
2669 int8_t i8 = 0,
2670 uint8_t u8 = 0,
2671 int16_t i16 = 0,
2672 uint16_t u16 = 0,
2673 int32_t i32 = 0,
2674 uint32_t u32 = 0,
2675 int64_t i64 = 0,
2676 uint64_t u64 = 0,
2677 float f32 = 0.0f,
2678 double f64 = 0.0,
2679 const std::vector<int8_t> *v8 = nullptr,
2680 const std::vector<double> *vf64 = nullptr) {
2681 auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2682 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2683 return MyGame::Example::CreateTypeAliases(
2684 _fbb,
2685 i8,
2686 u8,
2687 i16,
2688 u16,
2689 i32,
2690 u32,
2691 i64,
2692 u64,
2693 f32,
2694 f64,
2695 v8__,
2696 vf64__);
2697 }
2698
2699 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2700
2701 } // namespace Example
2702
2703 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2704 auto _o = std::make_unique<InParentNamespaceT>();
2705 UnPackTo(_o.get(), _resolver);
2706 return _o.release();
2707 }
2708
2709 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2710 (void)_o;
2711 (void)_resolver;
2712 }
2713
2714 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2715 return CreateInParentNamespace(_fbb, _o, _rehasher);
2716 }
2717
2718 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2719 (void)_rehasher;
2720 (void)_o;
2721 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2722 return MyGame::CreateInParentNamespace(
2723 _fbb);
2724 }
2725
2726 namespace Example2 {
2727
2728 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2729 auto _o = std::make_unique<MonsterT>();
2730 UnPackTo(_o.get(), _resolver);
2731 return _o.release();
2732 }
2733
2734 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2735 (void)_o;
2736 (void)_resolver;
2737 }
2738
2739 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2740 return CreateMonster(_fbb, _o, _rehasher);
2741 }
2742
2743 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2744 (void)_rehasher;
2745 (void)_o;
2746 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2747 return MyGame::Example2::CreateMonster(
2748 _fbb);
2749 }
2750
2751 } // namespace Example2
2752
2753 namespace Example {
2754
2755 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2756 auto _o = std::make_unique<TestSimpleTableWithEnumT>();
2757 UnPackTo(_o.get(), _resolver);
2758 return _o.release();
2759 }
2760
2761 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2762 (void)_o;
2763 (void)_resolver;
2764 { auto _e = color(); _o->color = _e; }
2765 }
2766
2767 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2768 return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2769 }
2770
2771 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2772 (void)_rehasher;
2773 (void)_o;
2774 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2775 auto _color = _o->color;
2776 return MyGame::Example::CreateTestSimpleTableWithEnum(
2777 _fbb,
2778 _color);
2779 }
2780
2781 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2782 auto _o = std::make_unique<StatT>();
2783 UnPackTo(_o.get(), _resolver);
2784 return _o.release();
2785 }
2786
2787 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2788 (void)_o;
2789 (void)_resolver;
2790 { auto _e = id(); if (_e) _o->id = _e->str(); }
2791 { auto _e = val(); _o->val = _e; }
2792 { auto _e = count(); _o->count = _e; }
2793 }
2794
2795 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2796 return CreateStat(_fbb, _o, _rehasher);
2797 }
2798
2799 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2800 (void)_rehasher;
2801 (void)_o;
2802 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2803 auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2804 auto _val = _o->val;
2805 auto _count = _o->count;
2806 return MyGame::Example::CreateStat(
2807 _fbb,
2808 _id,
2809 _val,
2810 _count);
2811 }
2812
2813 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2814 auto _o = std::make_unique<ReferrableT>();
2815 UnPackTo(_o.get(), _resolver);
2816 return _o.release();
2817 }
2818
2819 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2820 (void)_o;
2821 (void)_resolver;
2822 { auto _e = id(); _o->id = _e; }
2823 }
2824
2825 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2826 return CreateReferrable(_fbb, _o, _rehasher);
2827 }
2828
2829 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2830 (void)_rehasher;
2831 (void)_o;
2832 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2833 auto _id = _o->id;
2834 return MyGame::Example::CreateReferrable(
2835 _fbb,
2836 _id);
2837 }
2838
2839 inline MonsterT::MonsterT(const MonsterT &o)
2840 : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
2841 mana(o.mana),
2842 hp(o.hp),
2843 name(o.name),
2844 inventory(o.inventory),
2845 color(o.color),
2846 test(o.test),
2847 test4(o.test4),
2848 testarrayofstring(o.testarrayofstring),
2849 enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
2850 testnestedflatbuffer(o.testnestedflatbuffer),
2851 testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
2852 testbool(o.testbool),
2853 testhashs32_fnv1(o.testhashs32_fnv1),
2854 testhashu32_fnv1(o.testhashu32_fnv1),
2855 testhashs64_fnv1(o.testhashs64_fnv1),
2856 testhashu64_fnv1(o.testhashu64_fnv1),
2857 testhashs32_fnv1a(o.testhashs32_fnv1a),
2858 testhashu32_fnv1a(o.testhashu32_fnv1a),
2859 testhashs64_fnv1a(o.testhashs64_fnv1a),
2860 testhashu64_fnv1a(o.testhashu64_fnv1a),
2861 testarrayofbools(o.testarrayofbools),
2862 testf(o.testf),
2863 testf2(o.testf2),
2864 testf3(o.testf3),
2865 testarrayofstring2(o.testarrayofstring2),
2866 testarrayofsortedstruct(o.testarrayofsortedstruct),
2867 flex(o.flex),
2868 test5(o.test5),
2869 vector_of_longs(o.vector_of_longs),
2870 vector_of_doubles(o.vector_of_doubles),
2871 parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
2872 single_weak_reference(o.single_weak_reference),
2873 vector_of_weak_references(o.vector_of_weak_references),
2874 co_owning_reference(o.co_owning_reference),
2875 non_owning_reference(o.non_owning_reference),
2876 vector_of_non_owning_references(o.vector_of_non_owning_references),
2877 any_unique(o.any_unique),
2878 any_ambiguous(o.any_ambiguous),
2879 vector_of_enums(o.vector_of_enums),
2880 signed_enum(o.signed_enum),
2881 testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
2882 native_inline(o.native_inline),
2883 long_enum_non_enum_default(o.long_enum_non_enum_default),
2884 long_enum_normal_default(o.long_enum_normal_default) {
2885 testarrayoftables.reserve(o.testarrayoftables.size());
2886 for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
2887 vector_of_referrables.reserve(o.vector_of_referrables.size());
2888 for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
2889 vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
2890 for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
2891 vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
2892 for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
2893 scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
2894 for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
2895 }
2896
2897 inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
2898 std::swap(pos, o.pos);
2899 std::swap(mana, o.mana);
2900 std::swap(hp, o.hp);
2901 std::swap(name, o.name);
2902 std::swap(inventory, o.inventory);
2903 std::swap(color, o.color);
2904 std::swap(test, o.test);
2905 std::swap(test4, o.test4);
2906 std::swap(testarrayofstring, o.testarrayofstring);
2907 std::swap(testarrayoftables, o.testarrayoftables);
2908 std::swap(enemy, o.enemy);
2909 std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
2910 std::swap(testempty, o.testempty);
2911 std::swap(testbool, o.testbool);
2912 std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
2913 std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
2914 std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
2915 std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
2916 std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
2917 std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
2918 std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
2919 std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
2920 std::swap(testarrayofbools, o.testarrayofbools);
2921 std::swap(testf, o.testf);
2922 std::swap(testf2, o.testf2);
2923 std::swap(testf3, o.testf3);
2924 std::swap(testarrayofstring2, o.testarrayofstring2);
2925 std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
2926 std::swap(flex, o.flex);
2927 std::swap(test5, o.test5);
2928 std::swap(vector_of_longs, o.vector_of_longs);
2929 std::swap(vector_of_doubles, o.vector_of_doubles);
2930 std::swap(parent_namespace_test, o.parent_namespace_test);
2931 std::swap(vector_of_referrables, o.vector_of_referrables);
2932 std::swap(single_weak_reference, o.single_weak_reference);
2933 std::swap(vector_of_weak_references, o.vector_of_weak_references);
2934 std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
2935 std::swap(co_owning_reference, o.co_owning_reference);
2936 std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
2937 std::swap(non_owning_reference, o.non_owning_reference);
2938 std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
2939 std::swap(any_unique, o.any_unique);
2940 std::swap(any_ambiguous, o.any_ambiguous);
2941 std::swap(vector_of_enums, o.vector_of_enums);
2942 std::swap(signed_enum, o.signed_enum);
2943 std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
2944 std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
2945 std::swap(native_inline, o.native_inline);
2946 std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
2947 std::swap(long_enum_normal_default, o.long_enum_normal_default);
2948 return *this;
2949 }
2950
2951 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2952 auto _o = std::make_unique<MonsterT>();
2953 UnPackTo(_o.get(), _resolver);
2954 return _o.release();
2955 }
2956
2957 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2958 (void)_o;
2959 (void)_resolver;
2960 { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2961 { auto _e = mana(); _o->mana = _e; }
2962 { auto _e = hp(); _o->hp = _e; }
2963 { auto _e = name(); if (_e) _o->name = _e->str(); }
2964 { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
2965 { auto _e = color(); _o->color = _e; }
2966 { auto _e = test_type(); _o->test.type = _e; }
2967 { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
2968 { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2969 { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2970 { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2971 { auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2972 { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
2973 { auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2974 { auto _e = testbool(); _o->testbool = _e; }
2975 { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2976 { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2977 { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2978 { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2979 { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2980 { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2981 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2982 { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2983 { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2984 { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2985 { auto _e = testf(); _o->testf = _e; }
2986 { auto _e = testf2(); _o->testf2 = _e; }
2987 { auto _e = testf3(); _o->testf3 = _e; }
2988 { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2989 { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2990 { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
2991 { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2992 { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2993 { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2994 { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2995 { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2996 { auto _e = single_weak_reference(); //scalar resolver, naked
2997 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2998 { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2999 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
3000 { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
3001 { auto _e = co_owning_reference(); //scalar resolver, naked
3002 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
3003 { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
3004 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
3005 { auto _e = non_owning_reference(); //scalar resolver, naked
3006 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
3007 { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
3008 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
3009 { auto _e = any_unique_type(); _o->any_unique.type = _e; }
3010 { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
3011 { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
3012 { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
3013 { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
3014 { auto _e = signed_enum(); _o->signed_enum = _e; }
3015 { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
3016 { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } }
3017 { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
3018 { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
3019 { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
3020 }
3021
3022 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
3023 return CreateMonster(_fbb, _o, _rehasher);
3024 }
3025
3026 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
3027 (void)_rehasher;
3028 (void)_o;
3029 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3030 auto _pos = _o->pos ? _o->pos.get() : nullptr;
3031 auto _mana = _o->mana;
3032 auto _hp = _o->hp;
3033 auto _name = _fbb.CreateString(_o->name);
3034 auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
3035 auto _color = _o->color;
3036 auto _test_type = _o->test.type;
3037 auto _test = _o->test.Pack(_fbb);
3038 auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
3039 auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
3040 auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
3041 auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
3042 auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
3043 auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
3044 auto _testbool = _o->testbool;
3045 auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
3046 auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
3047 auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
3048 auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
3049 auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
3050 auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
3051 auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
3052 auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
3053 auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
3054 auto _testf = _o->testf;
3055 auto _testf2 = _o->testf2;
3056 auto _testf3 = _o->testf3;
3057 auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
3058 auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
3059 auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
3060 auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
3061 auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
3062 auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
3063 auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
3064 auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3065 auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
3066 auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
3067 auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3068 auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
3069 auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
3070 auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
3071 auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
3072 auto _any_unique_type = _o->any_unique.type;
3073 auto _any_unique = _o->any_unique.Pack(_fbb);
3074 auto _any_ambiguous_type = _o->any_ambiguous.type;
3075 auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
3076 auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0;
3077 auto _signed_enum = _o->signed_enum;
3078 auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
3079 auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
3080 auto _native_inline = &_o->native_inline;
3081 auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
3082 auto _long_enum_normal_default = _o->long_enum_normal_default;
3083 return MyGame::Example::CreateMonster(
3084 _fbb,
3085 _pos,
3086 _mana,
3087 _hp,
3088 _name,
3089 _inventory,
3090 _color,
3091 _test_type,
3092 _test,
3093 _test4,
3094 _testarrayofstring,
3095 _testarrayoftables,
3096 _enemy,
3097 _testnestedflatbuffer,
3098 _testempty,
3099 _testbool,
3100 _testhashs32_fnv1,
3101 _testhashu32_fnv1,
3102 _testhashs64_fnv1,
3103 _testhashu64_fnv1,
3104 _testhashs32_fnv1a,
3105 _testhashu32_fnv1a,
3106 _testhashs64_fnv1a,
3107 _testhashu64_fnv1a,
3108 _testarrayofbools,
3109 _testf,
3110 _testf2,
3111 _testf3,
3112 _testarrayofstring2,
3113 _testarrayofsortedstruct,
3114 _flex,
3115 _test5,
3116 _vector_of_longs,
3117 _vector_of_doubles,
3118 _parent_namespace_test,
3119 _vector_of_referrables,
3120 _single_weak_reference,
3121 _vector_of_weak_references,
3122 _vector_of_strong_referrables,
3123 _co_owning_reference,
3124 _vector_of_co_owning_references,
3125 _non_owning_reference,
3126 _vector_of_non_owning_references,
3127 _any_unique_type,
3128 _any_unique,
3129 _any_ambiguous_type,
3130 _any_ambiguous,
3131 _vector_of_enums,
3132 _signed_enum,
3133 _testrequirednestedflatbuffer,
3134 _scalar_key_sorted_tables,
3135 _native_inline,
3136 _long_enum_non_enum_default,
3137 _long_enum_normal_default);
3138 }
3139
3140 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
3141 auto _o = std::make_unique<TypeAliasesT>();
3142 UnPackTo(_o.get(), _resolver);
3143 return _o.release();
3144 }
3145
3146 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
3147 (void)_o;
3148 (void)_resolver;
3149 { auto _e = i8(); _o->i8 = _e; }
3150 { auto _e = u8(); _o->u8 = _e; }
3151 { auto _e = i16(); _o->i16 = _e; }
3152 { auto _e = u16(); _o->u16 = _e; }
3153 { auto _e = i32(); _o->i32 = _e; }
3154 { auto _e = u32(); _o->u32 = _e; }
3155 { auto _e = i64(); _o->i64 = _e; }
3156 { auto _e = u64(); _o->u64 = _e; }
3157 { auto _e = f32(); _o->f32 = _e; }
3158 { auto _e = f64(); _o->f64 = _e; }
3159 { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
3160 { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
3161 }
3162
3163 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
3164 return CreateTypeAliases(_fbb, _o, _rehasher);
3165 }
3166
3167 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
3168 (void)_rehasher;
3169 (void)_o;
3170 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3171 auto _i8 = _o->i8;
3172 auto _u8 = _o->u8;
3173 auto _i16 = _o->i16;
3174 auto _u16 = _o->u16;
3175 auto _i32 = _o->i32;
3176 auto _u32 = _o->u32;
3177 auto _i64 = _o->i64;
3178 auto _u64 = _o->u64;
3179 auto _f32 = _o->f32;
3180 auto _f64 = _o->f64;
3181 auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
3182 auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
3183 return MyGame::Example::CreateTypeAliases(
3184 _fbb,
3185 _i8,
3186 _u8,
3187 _i16,
3188 _u16,
3189 _i32,
3190 _u32,
3191 _i64,
3192 _u64,
3193 _f32,
3194 _f64,
3195 _v8,
3196 _vf64);
3197 }
3198
3199 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
3200 switch (type) {
3201 case Any::NONE: {
3202 return true;
3203 }
3204 case Any::Monster: {
3205 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3206 return verifier.VerifyTable(ptr);
3207 }
3208 case Any::TestSimpleTableWithEnum: {
3209 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3210 return verifier.VerifyTable(ptr);
3211 }
3212 case Any::MyGame_Example2_Monster: {
3213 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3214 return verifier.VerifyTable(ptr);
3215 }
3216 default: return true;
3217 }
3218 }
3219
3220 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<Any> *types) {
3221 if (!values || !types) return !values && !types;
3222 if (values->size() != types->size()) return false;
3223 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3224 if (!VerifyAny(
3225 verifier, values->Get(i), types->GetEnum<Any>(i))) {
3226 return false;
3227 }
3228 }
3229 return true;
3230 }
3231
3232 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
3233 (void)resolver;
3234 switch (type) {
3235 case Any::Monster: {
3236 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3237 return ptr->UnPack(resolver);
3238 }
3239 case Any::TestSimpleTableWithEnum: {
3240 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3241 return ptr->UnPack(resolver);
3242 }
3243 case Any::MyGame_Example2_Monster: {
3244 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3245 return ptr->UnPack(resolver);
3246 }
3247 default: return nullptr;
3248 }
3249 }
3250
3251 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3252 (void)_rehasher;
3253 switch (type) {
3254 case Any::Monster: {
3255 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3256 return CreateMonster(_fbb, ptr, _rehasher).Union();
3257 }
3258 case Any::TestSimpleTableWithEnum: {
3259 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3260 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3261 }
3262 case Any::MyGame_Example2_Monster: {
3263 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3264 return CreateMonster(_fbb, ptr, _rehasher).Union();
3265 }
3266 default: return 0;
3267 }
3268 }
3269
3270 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
3271 switch (type) {
3272 case Any::Monster: {
3273 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3274 break;
3275 }
3276 case Any::TestSimpleTableWithEnum: {
3277 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3278 break;
3279 }
3280 case Any::MyGame_Example2_Monster: {
3281 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3282 break;
3283 }
3284 default:
3285 break;
3286 }
3287 }
3288
3289 inline void AnyUnion::Reset() {
3290 switch (type) {
3291 case Any::Monster: {
3292 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3293 delete ptr;
3294 break;
3295 }
3296 case Any::TestSimpleTableWithEnum: {
3297 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3298 delete ptr;
3299 break;
3300 }
3301 case Any::MyGame_Example2_Monster: {
3302 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3303 delete ptr;
3304 break;
3305 }
3306 default: break;
3307 }
3308 value = nullptr;
3309 type = Any::NONE;
3310 }
3311
3312 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3313 switch (type) {
3314 case AnyUniqueAliases::NONE: {
3315 return true;
3316 }
3317 case AnyUniqueAliases::M: {
3318 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3319 return verifier.VerifyTable(ptr);
3320 }
3321 case AnyUniqueAliases::TS: {
3322 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3323 return verifier.VerifyTable(ptr);
3324 }
3325 case AnyUniqueAliases::M2: {
3326 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3327 return verifier.VerifyTable(ptr);
3328 }
3329 default: return true;
3330 }
3331 }
3332
3333 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyUniqueAliases> *types) {
3334 if (!values || !types) return !values && !types;
3335 if (values->size() != types->size()) return false;
3336 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3337 if (!VerifyAnyUniqueAliases(
3338 verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3339 return false;
3340 }
3341 }
3342 return true;
3343 }
3344
3345 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
3346 (void)resolver;
3347 switch (type) {
3348 case AnyUniqueAliases::M: {
3349 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3350 return ptr->UnPack(resolver);
3351 }
3352 case AnyUniqueAliases::TS: {
3353 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3354 return ptr->UnPack(resolver);
3355 }
3356 case AnyUniqueAliases::M2: {
3357 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3358 return ptr->UnPack(resolver);
3359 }
3360 default: return nullptr;
3361 }
3362 }
3363
3364 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3365 (void)_rehasher;
3366 switch (type) {
3367 case AnyUniqueAliases::M: {
3368 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3369 return CreateMonster(_fbb, ptr, _rehasher).Union();
3370 }
3371 case AnyUniqueAliases::TS: {
3372 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3373 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3374 }
3375 case AnyUniqueAliases::M2: {
3376 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3377 return CreateMonster(_fbb, ptr, _rehasher).Union();
3378 }
3379 default: return 0;
3380 }
3381 }
3382
3383 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3384 switch (type) {
3385 case AnyUniqueAliases::M: {
3386 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3387 break;
3388 }
3389 case AnyUniqueAliases::TS: {
3390 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3391 break;
3392 }
3393 case AnyUniqueAliases::M2: {
3394 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3395 break;
3396 }
3397 default:
3398 break;
3399 }
3400 }
3401
3402 inline void AnyUniqueAliasesUnion::Reset() {
3403 switch (type) {
3404 case AnyUniqueAliases::M: {
3405 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3406 delete ptr;
3407 break;
3408 }
3409 case AnyUniqueAliases::TS: {
3410 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3411 delete ptr;
3412 break;
3413 }
3414 case AnyUniqueAliases::M2: {
3415 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3416 delete ptr;
3417 break;
3418 }
3419 default: break;
3420 }
3421 value = nullptr;
3422 type = AnyUniqueAliases::NONE;
3423 }
3424
3425 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3426 switch (type) {
3427 case AnyAmbiguousAliases::NONE: {
3428 return true;
3429 }
3430 case AnyAmbiguousAliases::M1: {
3431 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3432 return verifier.VerifyTable(ptr);
3433 }
3434 case AnyAmbiguousAliases::M2: {
3435 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3436 return verifier.VerifyTable(ptr);
3437 }
3438 case AnyAmbiguousAliases::M3: {
3439 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3440 return verifier.VerifyTable(ptr);
3441 }
3442 default: return true;
3443 }
3444 }
3445
3446 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyAmbiguousAliases> *types) {
3447 if (!values || !types) return !values && !types;
3448 if (values->size() != types->size()) return false;
3449 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3450 if (!VerifyAnyAmbiguousAliases(
3451 verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3452 return false;
3453 }
3454 }
3455 return true;
3456 }
3457
3458 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3459 (void)resolver;
3460 switch (type) {
3461 case AnyAmbiguousAliases::M1: {
3462 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3463 return ptr->UnPack(resolver);
3464 }
3465 case AnyAmbiguousAliases::M2: {
3466 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3467 return ptr->UnPack(resolver);
3468 }
3469 case AnyAmbiguousAliases::M3: {
3470 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3471 return ptr->UnPack(resolver);
3472 }
3473 default: return nullptr;
3474 }
3475 }
3476
3477 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3478 (void)_rehasher;
3479 switch (type) {
3480 case AnyAmbiguousAliases::M1: {
3481 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3482 return CreateMonster(_fbb, ptr, _rehasher).Union();
3483 }
3484 case AnyAmbiguousAliases::M2: {
3485 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3486 return CreateMonster(_fbb, ptr, _rehasher).Union();
3487 }
3488 case AnyAmbiguousAliases::M3: {
3489 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3490 return CreateMonster(_fbb, ptr, _rehasher).Union();
3491 }
3492 default: return 0;
3493 }
3494 }
3495
3496 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3497 switch (type) {
3498 case AnyAmbiguousAliases::M1: {
3499 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3500 break;
3501 }
3502 case AnyAmbiguousAliases::M2: {
3503 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3504 break;
3505 }
3506 case AnyAmbiguousAliases::M3: {
3507 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3508 break;
3509 }
3510 default:
3511 break;
3512 }
3513 }
3514
3515 inline void AnyAmbiguousAliasesUnion::Reset() {
3516 switch (type) {
3517 case AnyAmbiguousAliases::M1: {
3518 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3519 delete ptr;
3520 break;
3521 }
3522 case AnyAmbiguousAliases::M2: {
3523 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3524 delete ptr;
3525 break;
3526 }
3527 case AnyAmbiguousAliases::M3: {
3528 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3529 delete ptr;
3530 break;
3531 }
3532 default: break;
3533 }
3534 value = nullptr;
3535 type = AnyAmbiguousAliases::NONE;
3536 }
3537
3538 inline const flatbuffers::TypeTable *ColorTypeTable() {
3539 static const flatbuffers::TypeCode type_codes[] = {
3540 { flatbuffers::ET_UCHAR, 0, 0 },
3541 { flatbuffers::ET_UCHAR, 0, 0 },
3542 { flatbuffers::ET_UCHAR, 0, 0 }
3543 };
3544 static const flatbuffers::TypeFunction type_refs[] = {
3545 MyGame::Example::ColorTypeTable
3546 };
3547 static const int64_t values[] = { 1, 2, 8 };
3548 static const char * const names[] = {
3549 "Red",
3550 "Green",
3551 "Blue"
3552 };
3553 static const flatbuffers::TypeTable tt = {
3554 flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3555 };
3556 return &tt;
3557 }
3558
3559 inline const flatbuffers::TypeTable *RaceTypeTable() {
3560 static const flatbuffers::TypeCode type_codes[] = {
3561 { flatbuffers::ET_CHAR, 0, 0 },
3562 { flatbuffers::ET_CHAR, 0, 0 },
3563 { flatbuffers::ET_CHAR, 0, 0 },
3564 { flatbuffers::ET_CHAR, 0, 0 }
3565 };
3566 static const flatbuffers::TypeFunction type_refs[] = {
3567 MyGame::Example::RaceTypeTable
3568 };
3569 static const int64_t values[] = { -1, 0, 1, 2 };
3570 static const char * const names[] = {
3571 "None",
3572 "Human",
3573 "Dwarf",
3574 "Elf"
3575 };
3576 static const flatbuffers::TypeTable tt = {
3577 flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3578 };
3579 return &tt;
3580 }
3581
3582 inline const flatbuffers::TypeTable *LongEnumTypeTable() {
3583 static const flatbuffers::TypeCode type_codes[] = {
3584 { flatbuffers::ET_ULONG, 0, 0 },
3585 { flatbuffers::ET_ULONG, 0, 0 },
3586 { flatbuffers::ET_ULONG, 0, 0 }
3587 };
3588 static const flatbuffers::TypeFunction type_refs[] = {
3589 MyGame::Example::LongEnumTypeTable
3590 };
3591 static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
3592 static const char * const names[] = {
3593 "LongOne",
3594 "LongTwo",
3595 "LongBig"
3596 };
3597 static const flatbuffers::TypeTable tt = {
3598 flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3599 };
3600 return &tt;
3601 }
3602
3603 inline const flatbuffers::TypeTable *AnyTypeTable() {
3604 static const flatbuffers::TypeCode type_codes[] = {
3605 { flatbuffers::ET_SEQUENCE, 0, -1 },
3606 { flatbuffers::ET_SEQUENCE, 0, 0 },
3607 { flatbuffers::ET_SEQUENCE, 0, 1 },
3608 { flatbuffers::ET_SEQUENCE, 0, 2 }
3609 };
3610 static const flatbuffers::TypeFunction type_refs[] = {
3611 MyGame::Example::MonsterTypeTable,
3612 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3613 MyGame::Example2::MonsterTypeTable
3614 };
3615 static const char * const names[] = {
3616 "NONE",
3617 "Monster",
3618 "TestSimpleTableWithEnum",
3619 "MyGame_Example2_Monster"
3620 };
3621 static const flatbuffers::TypeTable tt = {
3622 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3623 };
3624 return &tt;
3625 }
3626
3627 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3628 static const flatbuffers::TypeCode type_codes[] = {
3629 { flatbuffers::ET_SEQUENCE, 0, -1 },
3630 { flatbuffers::ET_SEQUENCE, 0, 0 },
3631 { flatbuffers::ET_SEQUENCE, 0, 1 },
3632 { flatbuffers::ET_SEQUENCE, 0, 2 }
3633 };
3634 static const flatbuffers::TypeFunction type_refs[] = {
3635 MyGame::Example::MonsterTypeTable,
3636 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3637 MyGame::Example2::MonsterTypeTable
3638 };
3639 static const char * const names[] = {
3640 "NONE",
3641 "M",
3642 "TS",
3643 "M2"
3644 };
3645 static const flatbuffers::TypeTable tt = {
3646 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3647 };
3648 return &tt;
3649 }
3650
3651 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3652 static const flatbuffers::TypeCode type_codes[] = {
3653 { flatbuffers::ET_SEQUENCE, 0, -1 },
3654 { flatbuffers::ET_SEQUENCE, 0, 0 },
3655 { flatbuffers::ET_SEQUENCE, 0, 0 },
3656 { flatbuffers::ET_SEQUENCE, 0, 0 }
3657 };
3658 static const flatbuffers::TypeFunction type_refs[] = {
3659 MyGame::Example::MonsterTypeTable
3660 };
3661 static const char * const names[] = {
3662 "NONE",
3663 "M1",
3664 "M2",
3665 "M3"
3666 };
3667 static const flatbuffers::TypeTable tt = {
3668 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3669 };
3670 return &tt;
3671 }
3672
3673 } // namespace Example
3674
3675 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3676 static const flatbuffers::TypeTable tt = {
3677 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3678 };
3679 return &tt;
3680 }
3681
3682 namespace Example2 {
3683
3684 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3685 static const flatbuffers::TypeTable tt = {
3686 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3687 };
3688 return &tt;
3689 }
3690
3691 } // namespace Example2
3692
3693 namespace Example {
3694
3695 inline const flatbuffers::TypeTable *TestTypeTable() {
3696 static const flatbuffers::TypeCode type_codes[] = {
3697 { flatbuffers::ET_SHORT, 0, -1 },
3698 { flatbuffers::ET_CHAR, 0, -1 }
3699 };
3700 static const int64_t values[] = { 0, 2, 4 };
3701 static const char * const names[] = {
3702 "a",
3703 "b"
3704 };
3705 static const flatbuffers::TypeTable tt = {
3706 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3707 };
3708 return &tt;
3709 }
3710
3711 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3712 static const flatbuffers::TypeCode type_codes[] = {
3713 { flatbuffers::ET_UCHAR, 0, 0 }
3714 };
3715 static const flatbuffers::TypeFunction type_refs[] = {
3716 MyGame::Example::ColorTypeTable
3717 };
3718 static const char * const names[] = {
3719 "color"
3720 };
3721 static const flatbuffers::TypeTable tt = {
3722 flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3723 };
3724 return &tt;
3725 }
3726
3727 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3728 static const flatbuffers::TypeCode type_codes[] = {
3729 { flatbuffers::ET_FLOAT, 0, -1 },
3730 { flatbuffers::ET_FLOAT, 0, -1 },
3731 { flatbuffers::ET_FLOAT, 0, -1 },
3732 { flatbuffers::ET_DOUBLE, 0, -1 },
3733 { flatbuffers::ET_UCHAR, 0, 0 },
3734 { flatbuffers::ET_SEQUENCE, 0, 1 }
3735 };
3736 static const flatbuffers::TypeFunction type_refs[] = {
3737 MyGame::Example::ColorTypeTable,
3738 MyGame::Example::TestTypeTable
3739 };
3740 static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3741 static const char * const names[] = {
3742 "x",
3743 "y",
3744 "z",
3745 "test1",
3746 "test2",
3747 "test3"
3748 };
3749 static const flatbuffers::TypeTable tt = {
3750 flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3751 };
3752 return &tt;
3753 }
3754
3755 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3756 static const flatbuffers::TypeCode type_codes[] = {
3757 { flatbuffers::ET_UINT, 0, -1 },
3758 { flatbuffers::ET_UINT, 0, -1 }
3759 };
3760 static const int64_t values[] = { 0, 4, 8 };
3761 static const char * const names[] = {
3762 "id",
3763 "distance"
3764 };
3765 static const flatbuffers::TypeTable tt = {
3766 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3767 };
3768 return &tt;
3769 }
3770
3771 inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
3772 static const flatbuffers::TypeCode type_codes[] = {
3773 { flatbuffers::ET_SEQUENCE, 0, 0 },
3774 { flatbuffers::ET_SEQUENCE, 0, 1 },
3775 { flatbuffers::ET_SEQUENCE, 0, 0 }
3776 };
3777 static const flatbuffers::TypeFunction type_refs[] = {
3778 MyGame::Example::AbilityTypeTable,
3779 MyGame::Example::TestTypeTable
3780 };
3781 static const int64_t values[] = { 0, 8, 12, 20 };
3782 static const char * const names[] = {
3783 "a",
3784 "b",
3785 "c"
3786 };
3787 static const flatbuffers::TypeTable tt = {
3788 flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3789 };
3790 return &tt;
3791 }
3792
3793 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
3794 static const flatbuffers::TypeCode type_codes[] = {
3795 { flatbuffers::ET_SEQUENCE, 0, 0 }
3796 };
3797 static const flatbuffers::TypeFunction type_refs[] = {
3798 MyGame::Example::StructOfStructsTypeTable
3799 };
3800 static const int64_t values[] = { 0, 20 };
3801 static const char * const names[] = {
3802 "a"
3803 };
3804 static const flatbuffers::TypeTable tt = {
3805 flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
3806 };
3807 return &tt;
3808 }
3809
3810 inline const flatbuffers::TypeTable *StatTypeTable() {
3811 static const flatbuffers::TypeCode type_codes[] = {
3812 { flatbuffers::ET_STRING, 0, -1 },
3813 { flatbuffers::ET_LONG, 0, -1 },
3814 { flatbuffers::ET_USHORT, 0, -1 }
3815 };
3816 static const char * const names[] = {
3817 "id",
3818 "val",
3819 "count"
3820 };
3821 static const flatbuffers::TypeTable tt = {
3822 flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3823 };
3824 return &tt;
3825 }
3826
3827 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3828 static const flatbuffers::TypeCode type_codes[] = {
3829 { flatbuffers::ET_ULONG, 0, -1 }
3830 };
3831 static const char * const names[] = {
3832 "id"
3833 };
3834 static const flatbuffers::TypeTable tt = {
3835 flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3836 };
3837 return &tt;
3838 }
3839
3840 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3841 static const flatbuffers::TypeCode type_codes[] = {
3842 { flatbuffers::ET_SEQUENCE, 0, 0 },
3843 { flatbuffers::ET_SHORT, 0, -1 },
3844 { flatbuffers::ET_SHORT, 0, -1 },
3845 { flatbuffers::ET_STRING, 0, -1 },
3846 { flatbuffers::ET_BOOL, 0, -1 },
3847 { flatbuffers::ET_UCHAR, 1, -1 },
3848 { flatbuffers::ET_UCHAR, 0, 1 },
3849 { flatbuffers::ET_UTYPE, 0, 2 },
3850 { flatbuffers::ET_SEQUENCE, 0, 2 },
3851 { flatbuffers::ET_SEQUENCE, 1, 3 },
3852 { flatbuffers::ET_STRING, 1, -1 },
3853 { flatbuffers::ET_SEQUENCE, 1, 4 },
3854 { flatbuffers::ET_SEQUENCE, 0, 4 },
3855 { flatbuffers::ET_UCHAR, 1, -1 },
3856 { flatbuffers::ET_SEQUENCE, 0, 5 },
3857 { flatbuffers::ET_BOOL, 0, -1 },
3858 { flatbuffers::ET_INT, 0, -1 },
3859 { flatbuffers::ET_UINT, 0, -1 },
3860 { flatbuffers::ET_LONG, 0, -1 },
3861 { flatbuffers::ET_ULONG, 0, -1 },
3862 { flatbuffers::ET_INT, 0, -1 },
3863 { flatbuffers::ET_UINT, 0, -1 },
3864 { flatbuffers::ET_LONG, 0, -1 },
3865 { flatbuffers::ET_ULONG, 0, -1 },
3866 { flatbuffers::ET_BOOL, 1, -1 },
3867 { flatbuffers::ET_FLOAT, 0, -1 },
3868 { flatbuffers::ET_FLOAT, 0, -1 },
3869 { flatbuffers::ET_FLOAT, 0, -1 },
3870 { flatbuffers::ET_STRING, 1, -1 },
3871 { flatbuffers::ET_SEQUENCE, 1, 6 },
3872 { flatbuffers::ET_UCHAR, 1, -1 },
3873 { flatbuffers::ET_SEQUENCE, 1, 3 },
3874 { flatbuffers::ET_LONG, 1, -1 },
3875 { flatbuffers::ET_DOUBLE, 1, -1 },
3876 { flatbuffers::ET_SEQUENCE, 0, 7 },
3877 { flatbuffers::ET_SEQUENCE, 1, 8 },
3878 { flatbuffers::ET_ULONG, 0, -1 },
3879 { flatbuffers::ET_ULONG, 1, -1 },
3880 { flatbuffers::ET_SEQUENCE, 1, 8 },
3881 { flatbuffers::ET_ULONG, 0, -1 },
3882 { flatbuffers::ET_ULONG, 1, -1 },
3883 { flatbuffers::ET_ULONG, 0, -1 },
3884 { flatbuffers::ET_ULONG, 1, -1 },
3885 { flatbuffers::ET_UTYPE, 0, 9 },
3886 { flatbuffers::ET_SEQUENCE, 0, 9 },
3887 { flatbuffers::ET_UTYPE, 0, 10 },
3888 { flatbuffers::ET_SEQUENCE, 0, 10 },
3889 { flatbuffers::ET_UCHAR, 1, 1 },
3890 { flatbuffers::ET_CHAR, 0, 11 },
3891 { flatbuffers::ET_UCHAR, 1, -1 },
3892 { flatbuffers::ET_SEQUENCE, 1, 5 },
3893 { flatbuffers::ET_SEQUENCE, 0, 3 },
3894 { flatbuffers::ET_ULONG, 0, 12 },
3895 { flatbuffers::ET_ULONG, 0, 12 }
3896 };
3897 static const flatbuffers::TypeFunction type_refs[] = {
3898 MyGame::Example::Vec3TypeTable,
3899 MyGame::Example::ColorTypeTable,
3900 MyGame::Example::AnyTypeTable,
3901 MyGame::Example::TestTypeTable,
3902 MyGame::Example::MonsterTypeTable,
3903 MyGame::Example::StatTypeTable,
3904 MyGame::Example::AbilityTypeTable,
3905 MyGame::InParentNamespaceTypeTable,
3906 MyGame::Example::ReferrableTypeTable,
3907 MyGame::Example::AnyUniqueAliasesTypeTable,
3908 MyGame::Example::AnyAmbiguousAliasesTypeTable,
3909 MyGame::Example::RaceTypeTable,
3910 MyGame::Example::LongEnumTypeTable
3911 };
3912 static const char * const names[] = {
3913 "pos",
3914 "mana",
3915 "hp",
3916 "name",
3917 "friendly",
3918 "inventory",
3919 "color",
3920 "test_type",
3921 "test",
3922 "test4",
3923 "testarrayofstring",
3924 "testarrayoftables",
3925 "enemy",
3926 "testnestedflatbuffer",
3927 "testempty",
3928 "testbool",
3929 "testhashs32_fnv1",
3930 "testhashu32_fnv1",
3931 "testhashs64_fnv1",
3932 "testhashu64_fnv1",
3933 "testhashs32_fnv1a",
3934 "testhashu32_fnv1a",
3935 "testhashs64_fnv1a",
3936 "testhashu64_fnv1a",
3937 "testarrayofbools",
3938 "testf",
3939 "testf2",
3940 "testf3",
3941 "testarrayofstring2",
3942 "testarrayofsortedstruct",
3943 "flex",
3944 "test5",
3945 "vector_of_longs",
3946 "vector_of_doubles",
3947 "parent_namespace_test",
3948 "vector_of_referrables",
3949 "single_weak_reference",
3950 "vector_of_weak_references",
3951 "vector_of_strong_referrables",
3952 "co_owning_reference",
3953 "vector_of_co_owning_references",
3954 "non_owning_reference",
3955 "vector_of_non_owning_references",
3956 "any_unique_type",
3957 "any_unique",
3958 "any_ambiguous_type",
3959 "any_ambiguous",
3960 "vector_of_enums",
3961 "signed_enum",
3962 "testrequirednestedflatbuffer",
3963 "scalar_key_sorted_tables",
3964 "native_inline",
3965 "long_enum_non_enum_default",
3966 "long_enum_normal_default"
3967 };
3968 static const flatbuffers::TypeTable tt = {
3969 flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
3970 };
3971 return &tt;
3972 }
3973
3974 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3975 static const flatbuffers::TypeCode type_codes[] = {
3976 { flatbuffers::ET_CHAR, 0, -1 },
3977 { flatbuffers::ET_UCHAR, 0, -1 },
3978 { flatbuffers::ET_SHORT, 0, -1 },
3979 { flatbuffers::ET_USHORT, 0, -1 },
3980 { flatbuffers::ET_INT, 0, -1 },
3981 { flatbuffers::ET_UINT, 0, -1 },
3982 { flatbuffers::ET_LONG, 0, -1 },
3983 { flatbuffers::ET_ULONG, 0, -1 },
3984 { flatbuffers::ET_FLOAT, 0, -1 },
3985 { flatbuffers::ET_DOUBLE, 0, -1 },
3986 { flatbuffers::ET_CHAR, 1, -1 },
3987 { flatbuffers::ET_DOUBLE, 1, -1 }
3988 };
3989 static const char * const names[] = {
3990 "i8",
3991 "u8",
3992 "i16",
3993 "u16",
3994 "i32",
3995 "u32",
3996 "i64",
3997 "u64",
3998 "f32",
3999 "f64",
4000 "v8",
4001 "vf64"
4002 };
4003 static const flatbuffers::TypeTable tt = {
4004 flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
4005 };
4006 return &tt;
4007 }
4008
4009 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
4010 return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
4011 }
4012
4013 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
4014 return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
4015 }
4016
4017 inline Monster *GetMutableMonster(void *buf) {
4018 return flatbuffers::GetMutableRoot<Monster>(buf);
4019 }
4020
4021 inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
4022 return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
4023 }
4024
4025 inline const char *MonsterIdentifier() {
4026 return "MONS";
4027 }
4028
4029 inline bool MonsterBufferHasIdentifier(const void *buf) {
4030 return flatbuffers::BufferHasIdentifier(
4031 buf, MonsterIdentifier());
4032 }
4033
4034 inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
4035 return flatbuffers::BufferHasIdentifier(
4036 buf, MonsterIdentifier(), true);
4037 }
4038
4039 inline bool VerifyMonsterBuffer(
4040 flatbuffers::Verifier &verifier) {
4041 return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4042 }
4043
4044 inline bool VerifySizePrefixedMonsterBuffer(
4045 flatbuffers::Verifier &verifier) {
4046 return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4047 }
4048
4049 inline const char *MonsterExtension() {
4050 return "mon";
4051 }
4052
4053 inline void FinishMonsterBuffer(
4054 flatbuffers::FlatBufferBuilder &fbb,
4055 flatbuffers::Offset<MyGame::Example::Monster> root) {
4056 fbb.Finish(root, MonsterIdentifier());
4057 }
4058
4059 inline void FinishSizePrefixedMonsterBuffer(
4060 flatbuffers::FlatBufferBuilder &fbb,
4061 flatbuffers::Offset<MyGame::Example::Monster> root) {
4062 fbb.FinishSizePrefixed(root, MonsterIdentifier());
4063 }
4064
4065 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
4066 const void *buf,
4067 const flatbuffers::resolver_function_t *res = nullptr) {
4068 return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
4069 }
4070
4071 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
4072 const void *buf,
4073 const flatbuffers::resolver_function_t *res = nullptr) {
4074 return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
4075 }
4076
4077 } // namespace Example
4078 } // namespace MyGame
4079
4080 #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
4081