xref: /aosp_15_r20/external/google-breakpad/src/processor/linked_ptr.h (revision 9712c20fc9bbfbac4935993a2ca0b3958c5adad2)
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28 
29 // A "smart" pointer type with reference tracking.  Every pointer to a
30 // particular object is kept on a circular linked list.  When the last pointer
31 // to an object is destroyed or reassigned, the object is deleted.
32 //
33 // Used properly, this deletes the object when the last reference goes away.
34 // There are several caveats:
35 // - Like all reference counting schemes, cycles lead to leaks.
36 // - Each smart pointer is actually two pointers (8 bytes instead of 4).
37 // - Every time a pointer is assigned, the entire list of pointers to that
38 //   object is traversed.  This class is therefore NOT SUITABLE when there
39 //   will often be more than two or three pointers to a particular object.
40 // - References are only tracked as long as linked_ptr<> objects are copied.
41 //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
42 //   will happen (double deletion).
43 //
44 // A good use of this class is storing object references in STL containers.
45 // You can safely put linked_ptr<> in a vector<>.
46 // Other uses may not be as good.
47 //
48 // Note: If you use an incomplete type with linked_ptr<>, the class
49 // *containing* linked_ptr<> must have a constructor and destructor (even
50 // if they do nothing!).
51 
52 #ifndef PROCESSOR_LINKED_PTR_H__
53 #define PROCESSOR_LINKED_PTR_H__
54 
55 namespace google_breakpad {
56 
57 // This is used internally by all instances of linked_ptr<>.  It needs to be
58 // a non-template class because different types of linked_ptr<> can refer to
59 // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
60 // So, it needs to be possible for different types of linked_ptr to participate
61 // in the same circular linked list, so we need a single class type here.
62 //
63 // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
64 class linked_ptr_internal {
65  public:
66   // Create a new circle that includes only this instance.
join_new()67   void join_new() {
68     next_ = this;
69   }
70 
71   // Join an existing circle.
join(linked_ptr_internal const * ptr)72   void join(linked_ptr_internal const* ptr) {
73     linked_ptr_internal const* p = ptr;
74     while (p->next_ != ptr) p = p->next_;
75     p->next_ = this;
76     next_ = ptr;
77   }
78 
79   // Leave whatever circle we're part of.  Returns true iff we were the
80   // last member of the circle.  Once this is done, you can join() another.
depart()81   bool depart() {
82     if (next_ == this) return true;
83     linked_ptr_internal const* p = next_;
84     while (p->next_ != this) p = p->next_;
85     p->next_ = next_;
86     return false;
87   }
88 
89  private:
90   mutable linked_ptr_internal const* next_;
91 };
92 
93 template <typename T>
94 class linked_ptr {
95  public:
96   typedef T element_type;
97 
98   // Take over ownership of a raw pointer.  This should happen as soon as
99   // possible after the object is created.
100   explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
~linked_ptr()101   ~linked_ptr() { depart(); }
102 
103   // Copy an existing linked_ptr<>, adding ourselves to the list of references.
linked_ptr(linked_ptr<U> const & ptr)104   template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
linked_ptr(linked_ptr const & ptr)105   linked_ptr(linked_ptr const& ptr) { copy(&ptr); }
106 
107   // Assignment releases the old value and acquires the new.
108   template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
109     depart();
110     copy(&ptr);
111     return *this;
112   }
113 
114   linked_ptr& operator=(linked_ptr const& ptr) {
115     if (&ptr != this) {
116       depart();
117       copy(&ptr);
118     }
119     return *this;
120   }
121 
122   // Smart pointer members.
123   void reset(T* ptr = NULL) { depart(); capture(ptr); }
get()124   T* get() const { return value_; }
125   T* operator->() const { return value_; }
126   T& operator*() const { return *value_; }
127   // Release ownership of the pointed object and returns it.
128   // Sole ownership by this linked_ptr object is required.
release()129   T* release() {
130     link_.depart();
131     T* v = value_;
132     value_ = NULL;
133     return v;
134   }
135 
136   bool operator==(T* p) const { return value_ == p; }
137   bool operator!=(T* p) const { return value_ != p; }
138   template <typename U>
139   bool operator==(linked_ptr<U> const& ptr) const {
140     return value_ == ptr.get();
141   }
142   template <typename U>
143   bool operator!=(linked_ptr<U> const& ptr) const {
144     return value_ != ptr.get();
145   }
146 
147  private:
148   template <typename U>
149   friend class linked_ptr;
150 
151   T* value_;
152   linked_ptr_internal link_;
153 
depart()154   void depart() {
155     if (link_.depart()) delete value_;
156   }
157 
capture(T * ptr)158   void capture(T* ptr) {
159     value_ = ptr;
160     link_.join_new();
161   }
162 
copy(linked_ptr<U> const * ptr)163   template <typename U> void copy(linked_ptr<U> const* ptr) {
164     value_ = ptr->get();
165     if (value_)
166       link_.join(&ptr->link_);
167     else
168       link_.join_new();
169   }
170 };
171 
172 template<typename T> inline
173 bool operator==(T* ptr, const linked_ptr<T>& x) {
174   return ptr == x.get();
175 }
176 
177 template<typename T> inline
178 bool operator!=(T* ptr, const linked_ptr<T>& x) {
179   return ptr != x.get();
180 }
181 
182 // A function to convert T* into linked_ptr<T>
183 // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
184 // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
185 template <typename T>
make_linked_ptr(T * ptr)186 linked_ptr<T> make_linked_ptr(T* ptr) {
187   return linked_ptr<T>(ptr);
188 }
189 
190 }  // namespace google_breakpad
191 
192 #endif  // PROCESSOR_LINKED_PTR_H__
193