1 // 2 // 3 // Copyright 2015 gRPC authors. 4 // 5 // Licensed under the Apache License, Version 2.0 (the "License"); 6 // you may not use this file except in compliance with the License. 7 // You may obtain a copy of the License at 8 // 9 // http://www.apache.org/licenses/LICENSE-2.0 10 // 11 // Unless required by applicable law or agreed to in writing, software 12 // distributed under the License is distributed on an "AS IS" BASIS, 13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 // See the License for the specific language governing permissions and 15 // limitations under the License. 16 // 17 // 18 19 /// A completion queue implements a concurrent producer-consumer queue, with 20 /// two main API-exposed methods: \a Next and \a AsyncNext. These 21 /// methods are the essential component of the gRPC C++ asynchronous API. 22 /// There is also a \a Shutdown method to indicate that a given completion queue 23 /// will no longer have regular events. This must be called before the 24 /// completion queue is destroyed. 25 /// All completion queue APIs are thread-safe and may be used concurrently with 26 /// any other completion queue API invocation; it is acceptable to have 27 /// multiple threads calling \a Next or \a AsyncNext on the same or different 28 /// completion queues, or to call these methods concurrently with a \a Shutdown 29 /// elsewhere. 30 /// \remark{All other API calls on completion queue should be completed before 31 /// a completion queue destructor is called.} 32 #ifndef GRPCPP_COMPLETION_QUEUE_H 33 #define GRPCPP_COMPLETION_QUEUE_H 34 35 #include <list> 36 37 #include <grpc/grpc.h> 38 #include <grpc/support/atm.h> 39 #include <grpc/support/log.h> 40 #include <grpc/support/time.h> 41 #include <grpcpp/impl/codegen/rpc_service_method.h> 42 #include <grpcpp/impl/codegen/status.h> 43 #include <grpcpp/impl/codegen/sync.h> 44 #include <grpcpp/impl/codegen/time.h> 45 #include <grpcpp/impl/completion_queue_tag.h> 46 #include <grpcpp/impl/grpc_library.h> 47 #include <grpcpp/impl/sync.h> 48 49 struct grpc_completion_queue; 50 51 namespace grpc { 52 template <class R> 53 class ClientReader; 54 template <class W> 55 class ClientWriter; 56 template <class W, class R> 57 class ClientReaderWriter; 58 template <class R> 59 class ServerReader; 60 template <class W> 61 class ServerWriter; 62 namespace internal { 63 template <class W, class R> 64 class ServerReaderWriterBody; 65 66 template <class ResponseType> 67 void UnaryRunHandlerHelper( 68 const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, 69 grpc::Status&); 70 template <class ServiceType, class RequestType, class ResponseType, 71 class BaseRequestType, class BaseResponseType> 72 class RpcMethodHandler; 73 template <class ServiceType, class RequestType, class ResponseType> 74 class ClientStreamingHandler; 75 template <class ServiceType, class RequestType, class ResponseType> 76 class ServerStreamingHandler; 77 template <class Streamer, bool WriteNeeded> 78 class TemplatedBidiStreamingHandler; 79 template <grpc::StatusCode code> 80 class ErrorMethodHandler; 81 } // namespace internal 82 83 class Channel; 84 class ChannelInterface; 85 class Server; 86 class ServerBuilder; 87 class ServerContextBase; 88 class ServerInterface; 89 90 namespace internal { 91 class CompletionQueueTag; 92 class RpcMethod; 93 template <class InputMessage, class OutputMessage> 94 class BlockingUnaryCallImpl; 95 template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> 96 class CallOpSet; 97 } // namespace internal 98 99 /// A thin wrapper around \ref grpc_completion_queue (see \ref 100 /// src/core/lib/surface/completion_queue.h). 101 /// See \ref doc/cpp/perf_notes.md for notes on best practices for high 102 /// performance servers. 103 class CompletionQueue : private grpc::internal::GrpcLibrary { 104 public: 105 /// Default constructor. Implicitly creates a \a grpc_completion_queue 106 /// instance. CompletionQueue()107 CompletionQueue() 108 : CompletionQueue(grpc_completion_queue_attributes{ 109 GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING, 110 nullptr}) {} 111 112 /// Wrap \a take, taking ownership of the instance. 113 /// 114 /// \param take The completion queue instance to wrap. Ownership is taken. 115 explicit CompletionQueue(grpc_completion_queue* take); 116 117 /// Destructor. Destroys the owned wrapped completion queue / instance. ~CompletionQueue()118 ~CompletionQueue() override { grpc_completion_queue_destroy(cq_); } 119 120 /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT. 121 enum NextStatus { 122 SHUTDOWN, ///< The completion queue has been shutdown and fully-drained 123 GOT_EVENT, ///< Got a new event; \a tag will be filled in with its 124 ///< associated value; \a ok indicating its success. 125 TIMEOUT ///< deadline was reached. 126 }; 127 128 /// Read from the queue, blocking until an event is available or the queue is 129 /// shutting down. 130 /// 131 /// \param[out] tag Updated to point to the read event's tag. 132 /// \param[out] ok true if read a successful event, false otherwise. 133 /// 134 /// Note that each tag sent to the completion queue (through RPC operations 135 /// or alarms) will be delivered out of the completion queue by a call to 136 /// Next (or a related method), regardless of whether the operation succeeded 137 /// or not. Success here means that this operation completed in the normal 138 /// valid manner. 139 /// 140 /// Server-side RPC request: \a ok indicates that the RPC has indeed 141 /// been started. If it is false, the server has been Shutdown 142 /// before this particular call got matched to an incoming RPC. 143 /// 144 /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is 145 /// going to go to the wire. If it is false, it not going to the wire. This 146 /// would happen if the channel is either permanently broken or 147 /// transiently broken but with the fail-fast option. (Note that async unary 148 /// RPCs don't post a CQ tag at this point, nor do client-streaming 149 /// or bidi-streaming RPCs that have the initial metadata corked option set.) 150 /// 151 /// Client-side Write, Client-side WritesDone, Server-side Write, 152 /// Server-side Finish, Server-side SendInitialMetadata (which is 153 /// typically included in Write or Finish when not done explicitly): 154 /// \a ok means that the data/metadata/status/etc is going to go to the 155 /// wire. If it is false, it not going to the wire because the call 156 /// is already dead (i.e., canceled, deadline expired, other side 157 /// dropped the channel, etc). 158 /// 159 /// Client-side Read, Server-side Read, Client-side 160 /// RecvInitialMetadata (which is typically included in Read if not 161 /// done explicitly): \a ok indicates whether there is a valid message 162 /// that got read. If not, you know that there are certainly no more 163 /// messages that can ever be read from this stream. For the client-side 164 /// operations, this only happens because the call is dead. For the 165 /// server-sider operation, though, this could happen because the client 166 /// has done a WritesDone already. 167 /// 168 /// Client-side Finish: \a ok should always be true 169 /// 170 /// Server-side AsyncNotifyWhenDone: \a ok should always be true 171 /// 172 /// Alarm: \a ok is true if it expired, false if it was canceled 173 /// 174 /// \return true if got an event, false if the queue is fully drained and 175 /// shut down. Next(void ** tag,bool * ok)176 bool Next(void** tag, bool* ok) { 177 // Check return type == GOT_EVENT... cases: 178 // SHUTDOWN - queue has been shutdown, return false. 179 // TIMEOUT - we passed infinity time => queue has been shutdown, return 180 // false. 181 // GOT_EVENT - we actually got an event, return true. 182 return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) == 183 GOT_EVENT); 184 } 185 186 /// Read from the queue, blocking up to \a deadline (or the queue's shutdown). 187 /// Both \a tag and \a ok are updated upon success (if an event is available 188 /// within the \a deadline). A \a tag points to an arbitrary location usually 189 /// employed to uniquely identify an event. 190 /// 191 /// \param[out] tag Upon success, updated to point to the event's tag. 192 /// \param[out] ok Upon success, true if a successful event, false otherwise 193 /// See documentation for CompletionQueue::Next for explanation of ok 194 /// \param[in] deadline How long to block in wait for an event. 195 /// 196 /// \return The type of event read. 197 template <typename T> AsyncNext(void ** tag,bool * ok,const T & deadline)198 NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) { 199 grpc::TimePoint<T> deadline_tp(deadline); 200 return AsyncNextInternal(tag, ok, deadline_tp.raw_time()); 201 } 202 203 /// EXPERIMENTAL 204 /// First executes \a F, then reads from the queue, blocking up to 205 /// \a deadline (or the queue's shutdown). 206 /// Both \a tag and \a ok are updated upon success (if an event is available 207 /// within the \a deadline). A \a tag points to an arbitrary location usually 208 /// employed to uniquely identify an event. 209 /// 210 /// \param[in] f Function to execute before calling AsyncNext on this queue. 211 /// \param[out] tag Upon success, updated to point to the event's tag. 212 /// \param[out] ok Upon success, true if read a regular event, false 213 /// otherwise. 214 /// \param[in] deadline How long to block in wait for an event. 215 /// 216 /// \return The type of event read. 217 template <typename T, typename F> DoThenAsyncNext(F && f,void ** tag,bool * ok,const T & deadline)218 NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) { 219 CompletionQueueTLSCache cache = CompletionQueueTLSCache(this); 220 f(); 221 if (cache.Flush(tag, ok)) { 222 return GOT_EVENT; 223 } else { 224 return AsyncNext(tag, ok, deadline); 225 } 226 } 227 228 /// Request the shutdown of the queue. 229 /// 230 /// \warning This method must be called at some point if this completion queue 231 /// is accessed with Next or AsyncNext. \a Next will not return false 232 /// until this method has been called and all pending tags have been drained. 233 /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .) 234 /// Only once either one of these methods does that (that is, once the queue 235 /// has been \em drained) can an instance of this class be destroyed. 236 /// Also note that applications must ensure that no work is enqueued on this 237 /// completion queue after this method is called. 238 void Shutdown(); 239 240 /// Returns a \em raw pointer to the underlying \a grpc_completion_queue 241 /// instance. 242 /// 243 /// \warning Remember that the returned instance is owned. No transfer of 244 /// ownership is performed. cq()245 grpc_completion_queue* cq() { return cq_; } 246 247 protected: 248 /// Private constructor of CompletionQueue only visible to friend classes CompletionQueue(const grpc_completion_queue_attributes & attributes)249 explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) { 250 cq_ = grpc_completion_queue_create( 251 grpc_completion_queue_factory_lookup(&attributes), &attributes, 252 nullptr); 253 InitialAvalanching(); // reserve this for the future shutdown 254 } 255 256 private: 257 // Friends for access to server registration lists that enable checking and 258 // logging on shutdown 259 friend class grpc::ServerBuilder; 260 friend class grpc::Server; 261 262 // Friend synchronous wrappers so that they can access Pluck(), which is 263 // a semi-private API geared towards the synchronous implementation. 264 template <class R> 265 friend class grpc::ClientReader; 266 template <class W> 267 friend class grpc::ClientWriter; 268 template <class W, class R> 269 friend class grpc::ClientReaderWriter; 270 template <class R> 271 friend class grpc::ServerReader; 272 template <class W> 273 friend class grpc::ServerWriter; 274 template <class W, class R> 275 friend class grpc::internal::ServerReaderWriterBody; 276 template <class ResponseType> 277 friend void grpc::internal::UnaryRunHandlerHelper( 278 const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, 279 grpc::Status&); 280 template <class ServiceType, class RequestType, class ResponseType> 281 friend class grpc::internal::ClientStreamingHandler; 282 template <class ServiceType, class RequestType, class ResponseType> 283 friend class grpc::internal::ServerStreamingHandler; 284 template <class Streamer, bool WriteNeeded> 285 friend class grpc::internal::TemplatedBidiStreamingHandler; 286 template <grpc::StatusCode code> 287 friend class grpc::internal::ErrorMethodHandler; 288 friend class grpc::ServerContextBase; 289 friend class grpc::ServerInterface; 290 template <class InputMessage, class OutputMessage> 291 friend class grpc::internal::BlockingUnaryCallImpl; 292 293 // Friends that need access to constructor for callback CQ 294 friend class grpc::Channel; 295 296 // For access to Register/CompleteAvalanching 297 template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> 298 friend class grpc::internal::CallOpSet; 299 300 /// EXPERIMENTAL 301 /// Creates a Thread Local cache to store the first event 302 /// On this completion queue queued from this thread. Once 303 /// initialized, it must be flushed on the same thread. 304 class CompletionQueueTLSCache { 305 public: 306 explicit CompletionQueueTLSCache(CompletionQueue* cq); 307 ~CompletionQueueTLSCache(); 308 bool Flush(void** tag, bool* ok); 309 310 private: 311 CompletionQueue* cq_; 312 bool flushed_; 313 }; 314 315 NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline); 316 317 /// Wraps \a grpc_completion_queue_pluck. 318 /// \warning Must not be mixed with calls to \a Next. Pluck(grpc::internal::CompletionQueueTag * tag)319 bool Pluck(grpc::internal::CompletionQueueTag* tag) { 320 auto deadline = gpr_inf_future(GPR_CLOCK_REALTIME); 321 while (true) { 322 auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); 323 bool ok = ev.success != 0; 324 void* ignored = tag; 325 if (tag->FinalizeResult(&ignored, &ok)) { 326 GPR_ASSERT(ignored == tag); 327 return ok; 328 } 329 } 330 } 331 332 /// Performs a single polling pluck on \a tag. 333 /// \warning Must not be mixed with calls to \a Next. 334 /// 335 /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already 336 /// shutdown. This is most likely a bug and if it is a bug, then change this 337 /// implementation to simple call the other TryPluck function with a zero 338 /// timeout. i.e: 339 /// TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME)) TryPluck(grpc::internal::CompletionQueueTag * tag)340 void TryPluck(grpc::internal::CompletionQueueTag* tag) { 341 auto deadline = gpr_time_0(GPR_CLOCK_REALTIME); 342 auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); 343 if (ev.type == GRPC_QUEUE_TIMEOUT) return; 344 bool ok = ev.success != 0; 345 void* ignored = tag; 346 // the tag must be swallowed if using TryPluck 347 GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok)); 348 } 349 350 /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if 351 /// the pluck() was successful and returned the tag. 352 /// 353 /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects 354 /// that the tag is internal not something that is returned to the user. TryPluck(grpc::internal::CompletionQueueTag * tag,gpr_timespec deadline)355 void TryPluck(grpc::internal::CompletionQueueTag* tag, 356 gpr_timespec deadline) { 357 auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); 358 if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) { 359 return; 360 } 361 362 bool ok = ev.success != 0; 363 void* ignored = tag; 364 GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok)); 365 } 366 367 /// Manage state of avalanching operations : completion queue tags that 368 /// trigger other completion queue operations. The underlying core completion 369 /// queue should not really shutdown until all avalanching operations have 370 /// been finalized. Note that we maintain the requirement that an avalanche 371 /// registration must take place before CQ shutdown (which must be maintained 372 /// elsewhere) InitialAvalanching()373 void InitialAvalanching() { 374 gpr_atm_rel_store(&avalanches_in_flight_, gpr_atm{1}); 375 } RegisterAvalanching()376 void RegisterAvalanching() { 377 gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{1}); 378 } CompleteAvalanching()379 void CompleteAvalanching() { 380 if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{-1}) == 381 1) { 382 grpc_completion_queue_shutdown(cq_); 383 } 384 } 385 RegisterServer(const grpc::Server * server)386 void RegisterServer(const grpc::Server* server) { 387 (void)server; 388 #ifndef NDEBUG 389 grpc::internal::MutexLock l(&server_list_mutex_); 390 server_list_.push_back(server); 391 #endif 392 } UnregisterServer(const grpc::Server * server)393 void UnregisterServer(const grpc::Server* server) { 394 (void)server; 395 #ifndef NDEBUG 396 grpc::internal::MutexLock l(&server_list_mutex_); 397 server_list_.remove(server); 398 #endif 399 } ServerListEmpty()400 bool ServerListEmpty() const { 401 #ifndef NDEBUG 402 grpc::internal::MutexLock l(&server_list_mutex_); 403 return server_list_.empty(); 404 #endif 405 return true; 406 } 407 408 static CompletionQueue* CallbackAlternativeCQ(); 409 static void ReleaseCallbackAlternativeCQ(CompletionQueue* cq); 410 411 grpc_completion_queue* cq_; // owned 412 413 gpr_atm avalanches_in_flight_; 414 415 // List of servers associated with this CQ. Even though this is only used with 416 // NDEBUG, instantiate it in all cases since otherwise the size will be 417 // inconsistent. 418 mutable grpc::internal::Mutex server_list_mutex_; 419 std::list<const grpc::Server*> 420 server_list_ /* GUARDED_BY(server_list_mutex_) */; 421 }; 422 423 /// A specific type of completion queue used by the processing of notifications 424 /// by servers. Instantiated by \a ServerBuilder or Server (for health checker). 425 class ServerCompletionQueue : public CompletionQueue { 426 public: IsFrequentlyPolled()427 bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; } 428 429 protected: 430 /// Default constructor ServerCompletionQueue()431 ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {} 432 433 private: 434 /// \param completion_type indicates whether this is a NEXT or CALLBACK 435 /// completion queue. 436 /// \param polling_type Informs the GRPC library about the type of polling 437 /// allowed on this completion queue. See grpc_cq_polling_type's description 438 /// in grpc_types.h for more details. 439 /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues ServerCompletionQueue(grpc_cq_completion_type completion_type,grpc_cq_polling_type polling_type,grpc_completion_queue_functor * shutdown_cb)440 ServerCompletionQueue(grpc_cq_completion_type completion_type, 441 grpc_cq_polling_type polling_type, 442 grpc_completion_queue_functor* shutdown_cb) 443 : CompletionQueue(grpc_completion_queue_attributes{ 444 GRPC_CQ_CURRENT_VERSION, completion_type, polling_type, 445 shutdown_cb}), 446 polling_type_(polling_type) {} 447 448 grpc_cq_polling_type polling_type_; 449 friend class grpc::ServerBuilder; 450 friend class grpc::Server; 451 }; 452 453 } // namespace grpc 454 455 #endif // GRPCPP_COMPLETION_QUEUE_H 456