Copyright (C) 2022 Jens Axboe <[email protected]>
SPDX-License-Identifier: LGPL-2.0-or-later
SPDX-License-Identifier: LGPL-2.0-or-later
io_uring_prep_connect 3 "March 13, 2022" "liburing-2.2" "liburing Manual"
NAME
io_uring_prep_connect - prepare a connect request
SYNOPSIS
#include <sys/types.h> #include <sys/socket.h> #include <liburing.h>"void io_uring_prep_connect(struct io_uring_sqe *" sqe "," " int " sockfd "," " const struct sockaddr *" addr "," " socklen_t " addrlen ");"
DESCRIPTION
The io_uring_prep_connect (3) function prepares a connect request. The submission queue entry sqe is setup to use the file descriptor sockfd to start connecting to the destination described by the socket address at addr and of structure length addrlen . This function prepares an async connect (2) request. See that man page for details.
RETURN VALUE
None
ERRORS
The CQE
res field will contain the result of the operation. See the related man page for
details on possible values. Note that where synchronous system calls will return
-1 on failure and set
errno to the actual error value, io_uring never uses
errno . Instead it returns the negated
errno directly in the CQE
res field.
NOTES
As with any request that passes in data in a struct, that data must remain
valid until the request has been successfully submitted. It need not remain
valid until completion. Once a request has been submitted, the in-kernel
state is stable. Very early kernels (5.4 and earlier) required state to be
stable until the completion occurred. Applications can test for this
behavior by inspecting the
IORING_FEAT_SUBMIT_STABLE flag passed back from
io_uring_queue_init_params (3). SEE ALSO
io_uring_get_sqe (3), io_uring_submit (3), connect (2)