1*9880d681SAndroid Build Coastguard Worker //===--- HexagonCommonGEP.cpp ---------------------------------------------===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker #define DEBUG_TYPE "commgep"
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Worker #include "llvm/Pass.h"
13*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/FoldingSet.h"
14*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/STLExtras.h"
15*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/LoopInfo.h"
16*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/PostDominators.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineFunctionAnalysis.h"
18*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Constants.h"
19*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Dominators.h"
20*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Function.h"
21*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Instructions.h"
22*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Verifier.h"
23*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Allocator.h"
24*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/CommandLine.h"
25*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Debug.h"
26*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_ostream.h"
27*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Scalar.h"
28*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Utils/Local.h"
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Worker #include <map>
31*9880d681SAndroid Build Coastguard Worker #include <set>
32*9880d681SAndroid Build Coastguard Worker #include <vector>
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker #include "HexagonTargetMachine.h"
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Worker using namespace llvm;
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> OptSpeculate("commgep-speculate", cl::init(true),
39*9880d681SAndroid Build Coastguard Worker cl::Hidden, cl::ZeroOrMore);
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> OptEnableInv("commgep-inv", cl::init(true), cl::Hidden,
42*9880d681SAndroid Build Coastguard Worker cl::ZeroOrMore);
43*9880d681SAndroid Build Coastguard Worker
44*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> OptEnableConst("commgep-const", cl::init(true),
45*9880d681SAndroid Build Coastguard Worker cl::Hidden, cl::ZeroOrMore);
46*9880d681SAndroid Build Coastguard Worker
47*9880d681SAndroid Build Coastguard Worker namespace llvm {
48*9880d681SAndroid Build Coastguard Worker void initializeHexagonCommonGEPPass(PassRegistry&);
49*9880d681SAndroid Build Coastguard Worker }
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Worker namespace {
52*9880d681SAndroid Build Coastguard Worker struct GepNode;
53*9880d681SAndroid Build Coastguard Worker typedef std::set<GepNode*> NodeSet;
54*9880d681SAndroid Build Coastguard Worker typedef std::map<GepNode*,Value*> NodeToValueMap;
55*9880d681SAndroid Build Coastguard Worker typedef std::vector<GepNode*> NodeVect;
56*9880d681SAndroid Build Coastguard Worker typedef std::map<GepNode*,NodeVect> NodeChildrenMap;
57*9880d681SAndroid Build Coastguard Worker typedef std::set<Use*> UseSet;
58*9880d681SAndroid Build Coastguard Worker typedef std::map<GepNode*,UseSet> NodeToUsesMap;
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Worker // Numbering map for gep nodes. Used to keep track of ordering for
61*9880d681SAndroid Build Coastguard Worker // gep nodes.
62*9880d681SAndroid Build Coastguard Worker struct NodeOrdering {
NodeOrdering__anon73e505260111::NodeOrdering63*9880d681SAndroid Build Coastguard Worker NodeOrdering() : LastNum(0) {}
64*9880d681SAndroid Build Coastguard Worker
insert__anon73e505260111::NodeOrdering65*9880d681SAndroid Build Coastguard Worker void insert(const GepNode *N) { Map.insert(std::make_pair(N, ++LastNum)); }
clear__anon73e505260111::NodeOrdering66*9880d681SAndroid Build Coastguard Worker void clear() { Map.clear(); }
67*9880d681SAndroid Build Coastguard Worker
operator ()__anon73e505260111::NodeOrdering68*9880d681SAndroid Build Coastguard Worker bool operator()(const GepNode *N1, const GepNode *N2) const {
69*9880d681SAndroid Build Coastguard Worker auto F1 = Map.find(N1), F2 = Map.find(N2);
70*9880d681SAndroid Build Coastguard Worker assert(F1 != Map.end() && F2 != Map.end());
71*9880d681SAndroid Build Coastguard Worker return F1->second < F2->second;
72*9880d681SAndroid Build Coastguard Worker }
73*9880d681SAndroid Build Coastguard Worker
74*9880d681SAndroid Build Coastguard Worker private:
75*9880d681SAndroid Build Coastguard Worker std::map<const GepNode *, unsigned> Map;
76*9880d681SAndroid Build Coastguard Worker unsigned LastNum;
77*9880d681SAndroid Build Coastguard Worker };
78*9880d681SAndroid Build Coastguard Worker
79*9880d681SAndroid Build Coastguard Worker class HexagonCommonGEP : public FunctionPass {
80*9880d681SAndroid Build Coastguard Worker public:
81*9880d681SAndroid Build Coastguard Worker static char ID;
HexagonCommonGEP()82*9880d681SAndroid Build Coastguard Worker HexagonCommonGEP() : FunctionPass(ID) {
83*9880d681SAndroid Build Coastguard Worker initializeHexagonCommonGEPPass(*PassRegistry::getPassRegistry());
84*9880d681SAndroid Build Coastguard Worker }
85*9880d681SAndroid Build Coastguard Worker virtual bool runOnFunction(Function &F);
getPassName() const86*9880d681SAndroid Build Coastguard Worker virtual const char *getPassName() const {
87*9880d681SAndroid Build Coastguard Worker return "Hexagon Common GEP";
88*9880d681SAndroid Build Coastguard Worker }
89*9880d681SAndroid Build Coastguard Worker
getAnalysisUsage(AnalysisUsage & AU) const90*9880d681SAndroid Build Coastguard Worker virtual void getAnalysisUsage(AnalysisUsage &AU) const {
91*9880d681SAndroid Build Coastguard Worker AU.addRequired<DominatorTreeWrapperPass>();
92*9880d681SAndroid Build Coastguard Worker AU.addPreserved<DominatorTreeWrapperPass>();
93*9880d681SAndroid Build Coastguard Worker AU.addRequired<PostDominatorTreeWrapperPass>();
94*9880d681SAndroid Build Coastguard Worker AU.addPreserved<PostDominatorTreeWrapperPass>();
95*9880d681SAndroid Build Coastguard Worker AU.addRequired<LoopInfoWrapperPass>();
96*9880d681SAndroid Build Coastguard Worker AU.addPreserved<LoopInfoWrapperPass>();
97*9880d681SAndroid Build Coastguard Worker FunctionPass::getAnalysisUsage(AU);
98*9880d681SAndroid Build Coastguard Worker }
99*9880d681SAndroid Build Coastguard Worker
100*9880d681SAndroid Build Coastguard Worker private:
101*9880d681SAndroid Build Coastguard Worker typedef std::map<Value*,GepNode*> ValueToNodeMap;
102*9880d681SAndroid Build Coastguard Worker typedef std::vector<Value*> ValueVect;
103*9880d681SAndroid Build Coastguard Worker typedef std::map<GepNode*,ValueVect> NodeToValuesMap;
104*9880d681SAndroid Build Coastguard Worker
105*9880d681SAndroid Build Coastguard Worker void getBlockTraversalOrder(BasicBlock *Root, ValueVect &Order);
106*9880d681SAndroid Build Coastguard Worker bool isHandledGepForm(GetElementPtrInst *GepI);
107*9880d681SAndroid Build Coastguard Worker void processGepInst(GetElementPtrInst *GepI, ValueToNodeMap &NM);
108*9880d681SAndroid Build Coastguard Worker void collect();
109*9880d681SAndroid Build Coastguard Worker void common();
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Worker BasicBlock *recalculatePlacement(GepNode *Node, NodeChildrenMap &NCM,
112*9880d681SAndroid Build Coastguard Worker NodeToValueMap &Loc);
113*9880d681SAndroid Build Coastguard Worker BasicBlock *recalculatePlacementRec(GepNode *Node, NodeChildrenMap &NCM,
114*9880d681SAndroid Build Coastguard Worker NodeToValueMap &Loc);
115*9880d681SAndroid Build Coastguard Worker bool isInvariantIn(Value *Val, Loop *L);
116*9880d681SAndroid Build Coastguard Worker bool isInvariantIn(GepNode *Node, Loop *L);
117*9880d681SAndroid Build Coastguard Worker bool isInMainPath(BasicBlock *B, Loop *L);
118*9880d681SAndroid Build Coastguard Worker BasicBlock *adjustForInvariance(GepNode *Node, NodeChildrenMap &NCM,
119*9880d681SAndroid Build Coastguard Worker NodeToValueMap &Loc);
120*9880d681SAndroid Build Coastguard Worker void separateChainForNode(GepNode *Node, Use *U, NodeToValueMap &Loc);
121*9880d681SAndroid Build Coastguard Worker void separateConstantChains(GepNode *Node, NodeChildrenMap &NCM,
122*9880d681SAndroid Build Coastguard Worker NodeToValueMap &Loc);
123*9880d681SAndroid Build Coastguard Worker void computeNodePlacement(NodeToValueMap &Loc);
124*9880d681SAndroid Build Coastguard Worker
125*9880d681SAndroid Build Coastguard Worker Value *fabricateGEP(NodeVect &NA, BasicBlock::iterator At,
126*9880d681SAndroid Build Coastguard Worker BasicBlock *LocB);
127*9880d681SAndroid Build Coastguard Worker void getAllUsersForNode(GepNode *Node, ValueVect &Values,
128*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM);
129*9880d681SAndroid Build Coastguard Worker void materialize(NodeToValueMap &Loc);
130*9880d681SAndroid Build Coastguard Worker
131*9880d681SAndroid Build Coastguard Worker void removeDeadCode();
132*9880d681SAndroid Build Coastguard Worker
133*9880d681SAndroid Build Coastguard Worker NodeVect Nodes;
134*9880d681SAndroid Build Coastguard Worker NodeToUsesMap Uses;
135*9880d681SAndroid Build Coastguard Worker NodeOrdering NodeOrder; // Node ordering, for deterministic behavior.
136*9880d681SAndroid Build Coastguard Worker SpecificBumpPtrAllocator<GepNode> *Mem;
137*9880d681SAndroid Build Coastguard Worker LLVMContext *Ctx;
138*9880d681SAndroid Build Coastguard Worker LoopInfo *LI;
139*9880d681SAndroid Build Coastguard Worker DominatorTree *DT;
140*9880d681SAndroid Build Coastguard Worker PostDominatorTree *PDT;
141*9880d681SAndroid Build Coastguard Worker Function *Fn;
142*9880d681SAndroid Build Coastguard Worker };
143*9880d681SAndroid Build Coastguard Worker }
144*9880d681SAndroid Build Coastguard Worker
145*9880d681SAndroid Build Coastguard Worker
146*9880d681SAndroid Build Coastguard Worker char HexagonCommonGEP::ID = 0;
147*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_BEGIN(HexagonCommonGEP, "hcommgep", "Hexagon Common GEP",
148*9880d681SAndroid Build Coastguard Worker false, false)
149*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
150*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
151*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
152*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_END(HexagonCommonGEP, "hcommgep", "Hexagon Common GEP",
153*9880d681SAndroid Build Coastguard Worker false, false)
154*9880d681SAndroid Build Coastguard Worker
155*9880d681SAndroid Build Coastguard Worker namespace {
156*9880d681SAndroid Build Coastguard Worker struct GepNode {
157*9880d681SAndroid Build Coastguard Worker enum {
158*9880d681SAndroid Build Coastguard Worker None = 0,
159*9880d681SAndroid Build Coastguard Worker Root = 0x01,
160*9880d681SAndroid Build Coastguard Worker Internal = 0x02,
161*9880d681SAndroid Build Coastguard Worker Used = 0x04
162*9880d681SAndroid Build Coastguard Worker };
163*9880d681SAndroid Build Coastguard Worker
164*9880d681SAndroid Build Coastguard Worker uint32_t Flags;
165*9880d681SAndroid Build Coastguard Worker union {
166*9880d681SAndroid Build Coastguard Worker GepNode *Parent;
167*9880d681SAndroid Build Coastguard Worker Value *BaseVal;
168*9880d681SAndroid Build Coastguard Worker };
169*9880d681SAndroid Build Coastguard Worker Value *Idx;
170*9880d681SAndroid Build Coastguard Worker Type *PTy; // Type of the pointer operand.
171*9880d681SAndroid Build Coastguard Worker
GepNode__anon73e505260211::GepNode172*9880d681SAndroid Build Coastguard Worker GepNode() : Flags(0), Parent(0), Idx(0), PTy(0) {}
GepNode__anon73e505260211::GepNode173*9880d681SAndroid Build Coastguard Worker GepNode(const GepNode *N) : Flags(N->Flags), Idx(N->Idx), PTy(N->PTy) {
174*9880d681SAndroid Build Coastguard Worker if (Flags & Root)
175*9880d681SAndroid Build Coastguard Worker BaseVal = N->BaseVal;
176*9880d681SAndroid Build Coastguard Worker else
177*9880d681SAndroid Build Coastguard Worker Parent = N->Parent;
178*9880d681SAndroid Build Coastguard Worker }
179*9880d681SAndroid Build Coastguard Worker friend raw_ostream &operator<< (raw_ostream &OS, const GepNode &GN);
180*9880d681SAndroid Build Coastguard Worker };
181*9880d681SAndroid Build Coastguard Worker
182*9880d681SAndroid Build Coastguard Worker
next_type(Type * Ty,Value * Idx)183*9880d681SAndroid Build Coastguard Worker Type *next_type(Type *Ty, Value *Idx) {
184*9880d681SAndroid Build Coastguard Worker // Advance the type.
185*9880d681SAndroid Build Coastguard Worker if (!Ty->isStructTy()) {
186*9880d681SAndroid Build Coastguard Worker Type *NexTy = cast<SequentialType>(Ty)->getElementType();
187*9880d681SAndroid Build Coastguard Worker return NexTy;
188*9880d681SAndroid Build Coastguard Worker }
189*9880d681SAndroid Build Coastguard Worker // Otherwise it is a struct type.
190*9880d681SAndroid Build Coastguard Worker ConstantInt *CI = dyn_cast<ConstantInt>(Idx);
191*9880d681SAndroid Build Coastguard Worker assert(CI && "Struct type with non-constant index");
192*9880d681SAndroid Build Coastguard Worker int64_t i = CI->getValue().getSExtValue();
193*9880d681SAndroid Build Coastguard Worker Type *NextTy = cast<StructType>(Ty)->getElementType(i);
194*9880d681SAndroid Build Coastguard Worker return NextTy;
195*9880d681SAndroid Build Coastguard Worker }
196*9880d681SAndroid Build Coastguard Worker
197*9880d681SAndroid Build Coastguard Worker
operator <<(raw_ostream & OS,const GepNode & GN)198*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS, const GepNode &GN) {
199*9880d681SAndroid Build Coastguard Worker OS << "{ {";
200*9880d681SAndroid Build Coastguard Worker bool Comma = false;
201*9880d681SAndroid Build Coastguard Worker if (GN.Flags & GepNode::Root) {
202*9880d681SAndroid Build Coastguard Worker OS << "root";
203*9880d681SAndroid Build Coastguard Worker Comma = true;
204*9880d681SAndroid Build Coastguard Worker }
205*9880d681SAndroid Build Coastguard Worker if (GN.Flags & GepNode::Internal) {
206*9880d681SAndroid Build Coastguard Worker if (Comma)
207*9880d681SAndroid Build Coastguard Worker OS << ',';
208*9880d681SAndroid Build Coastguard Worker OS << "internal";
209*9880d681SAndroid Build Coastguard Worker Comma = true;
210*9880d681SAndroid Build Coastguard Worker }
211*9880d681SAndroid Build Coastguard Worker if (GN.Flags & GepNode::Used) {
212*9880d681SAndroid Build Coastguard Worker if (Comma)
213*9880d681SAndroid Build Coastguard Worker OS << ',';
214*9880d681SAndroid Build Coastguard Worker OS << "used";
215*9880d681SAndroid Build Coastguard Worker }
216*9880d681SAndroid Build Coastguard Worker OS << "} ";
217*9880d681SAndroid Build Coastguard Worker if (GN.Flags & GepNode::Root)
218*9880d681SAndroid Build Coastguard Worker OS << "BaseVal:" << GN.BaseVal->getName() << '(' << GN.BaseVal << ')';
219*9880d681SAndroid Build Coastguard Worker else
220*9880d681SAndroid Build Coastguard Worker OS << "Parent:" << GN.Parent;
221*9880d681SAndroid Build Coastguard Worker
222*9880d681SAndroid Build Coastguard Worker OS << " Idx:";
223*9880d681SAndroid Build Coastguard Worker if (ConstantInt *CI = dyn_cast<ConstantInt>(GN.Idx))
224*9880d681SAndroid Build Coastguard Worker OS << CI->getValue().getSExtValue();
225*9880d681SAndroid Build Coastguard Worker else if (GN.Idx->hasName())
226*9880d681SAndroid Build Coastguard Worker OS << GN.Idx->getName();
227*9880d681SAndroid Build Coastguard Worker else
228*9880d681SAndroid Build Coastguard Worker OS << "<anon> =" << *GN.Idx;
229*9880d681SAndroid Build Coastguard Worker
230*9880d681SAndroid Build Coastguard Worker OS << " PTy:";
231*9880d681SAndroid Build Coastguard Worker if (GN.PTy->isStructTy()) {
232*9880d681SAndroid Build Coastguard Worker StructType *STy = cast<StructType>(GN.PTy);
233*9880d681SAndroid Build Coastguard Worker if (!STy->isLiteral())
234*9880d681SAndroid Build Coastguard Worker OS << GN.PTy->getStructName();
235*9880d681SAndroid Build Coastguard Worker else
236*9880d681SAndroid Build Coastguard Worker OS << "<anon-struct>:" << *STy;
237*9880d681SAndroid Build Coastguard Worker }
238*9880d681SAndroid Build Coastguard Worker else
239*9880d681SAndroid Build Coastguard Worker OS << *GN.PTy;
240*9880d681SAndroid Build Coastguard Worker OS << " }";
241*9880d681SAndroid Build Coastguard Worker return OS;
242*9880d681SAndroid Build Coastguard Worker }
243*9880d681SAndroid Build Coastguard Worker
244*9880d681SAndroid Build Coastguard Worker
245*9880d681SAndroid Build Coastguard Worker template <typename NodeContainer>
dump_node_container(raw_ostream & OS,const NodeContainer & S)246*9880d681SAndroid Build Coastguard Worker void dump_node_container(raw_ostream &OS, const NodeContainer &S) {
247*9880d681SAndroid Build Coastguard Worker typedef typename NodeContainer::const_iterator const_iterator;
248*9880d681SAndroid Build Coastguard Worker for (const_iterator I = S.begin(), E = S.end(); I != E; ++I)
249*9880d681SAndroid Build Coastguard Worker OS << *I << ' ' << **I << '\n';
250*9880d681SAndroid Build Coastguard Worker }
251*9880d681SAndroid Build Coastguard Worker
252*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS,
253*9880d681SAndroid Build Coastguard Worker const NodeVect &S) LLVM_ATTRIBUTE_UNUSED;
operator <<(raw_ostream & OS,const NodeVect & S)254*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS, const NodeVect &S) {
255*9880d681SAndroid Build Coastguard Worker dump_node_container(OS, S);
256*9880d681SAndroid Build Coastguard Worker return OS;
257*9880d681SAndroid Build Coastguard Worker }
258*9880d681SAndroid Build Coastguard Worker
259*9880d681SAndroid Build Coastguard Worker
260*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS,
261*9880d681SAndroid Build Coastguard Worker const NodeToUsesMap &M) LLVM_ATTRIBUTE_UNUSED;
operator <<(raw_ostream & OS,const NodeToUsesMap & M)262*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS, const NodeToUsesMap &M){
263*9880d681SAndroid Build Coastguard Worker typedef NodeToUsesMap::const_iterator const_iterator;
264*9880d681SAndroid Build Coastguard Worker for (const_iterator I = M.begin(), E = M.end(); I != E; ++I) {
265*9880d681SAndroid Build Coastguard Worker const UseSet &Us = I->second;
266*9880d681SAndroid Build Coastguard Worker OS << I->first << " -> #" << Us.size() << '{';
267*9880d681SAndroid Build Coastguard Worker for (UseSet::const_iterator J = Us.begin(), F = Us.end(); J != F; ++J) {
268*9880d681SAndroid Build Coastguard Worker User *R = (*J)->getUser();
269*9880d681SAndroid Build Coastguard Worker if (R->hasName())
270*9880d681SAndroid Build Coastguard Worker OS << ' ' << R->getName();
271*9880d681SAndroid Build Coastguard Worker else
272*9880d681SAndroid Build Coastguard Worker OS << " <?>(" << *R << ')';
273*9880d681SAndroid Build Coastguard Worker }
274*9880d681SAndroid Build Coastguard Worker OS << " }\n";
275*9880d681SAndroid Build Coastguard Worker }
276*9880d681SAndroid Build Coastguard Worker return OS;
277*9880d681SAndroid Build Coastguard Worker }
278*9880d681SAndroid Build Coastguard Worker
279*9880d681SAndroid Build Coastguard Worker
280*9880d681SAndroid Build Coastguard Worker struct in_set {
in_set__anon73e505260211::in_set281*9880d681SAndroid Build Coastguard Worker in_set(const NodeSet &S) : NS(S) {}
operator ()__anon73e505260211::in_set282*9880d681SAndroid Build Coastguard Worker bool operator() (GepNode *N) const {
283*9880d681SAndroid Build Coastguard Worker return NS.find(N) != NS.end();
284*9880d681SAndroid Build Coastguard Worker }
285*9880d681SAndroid Build Coastguard Worker private:
286*9880d681SAndroid Build Coastguard Worker const NodeSet &NS;
287*9880d681SAndroid Build Coastguard Worker };
288*9880d681SAndroid Build Coastguard Worker }
289*9880d681SAndroid Build Coastguard Worker
290*9880d681SAndroid Build Coastguard Worker
operator new(size_t,SpecificBumpPtrAllocator<GepNode> & A)291*9880d681SAndroid Build Coastguard Worker inline void *operator new(size_t, SpecificBumpPtrAllocator<GepNode> &A) {
292*9880d681SAndroid Build Coastguard Worker return A.Allocate();
293*9880d681SAndroid Build Coastguard Worker }
294*9880d681SAndroid Build Coastguard Worker
295*9880d681SAndroid Build Coastguard Worker
getBlockTraversalOrder(BasicBlock * Root,ValueVect & Order)296*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::getBlockTraversalOrder(BasicBlock *Root,
297*9880d681SAndroid Build Coastguard Worker ValueVect &Order) {
298*9880d681SAndroid Build Coastguard Worker // Compute block ordering for a typical DT-based traversal of the flow
299*9880d681SAndroid Build Coastguard Worker // graph: "before visiting a block, all of its dominators must have been
300*9880d681SAndroid Build Coastguard Worker // visited".
301*9880d681SAndroid Build Coastguard Worker
302*9880d681SAndroid Build Coastguard Worker Order.push_back(Root);
303*9880d681SAndroid Build Coastguard Worker DomTreeNode *DTN = DT->getNode(Root);
304*9880d681SAndroid Build Coastguard Worker typedef GraphTraits<DomTreeNode*> GTN;
305*9880d681SAndroid Build Coastguard Worker typedef GTN::ChildIteratorType Iter;
306*9880d681SAndroid Build Coastguard Worker for (Iter I = GTN::child_begin(DTN), E = GTN::child_end(DTN); I != E; ++I)
307*9880d681SAndroid Build Coastguard Worker getBlockTraversalOrder((*I)->getBlock(), Order);
308*9880d681SAndroid Build Coastguard Worker }
309*9880d681SAndroid Build Coastguard Worker
310*9880d681SAndroid Build Coastguard Worker
isHandledGepForm(GetElementPtrInst * GepI)311*9880d681SAndroid Build Coastguard Worker bool HexagonCommonGEP::isHandledGepForm(GetElementPtrInst *GepI) {
312*9880d681SAndroid Build Coastguard Worker // No vector GEPs.
313*9880d681SAndroid Build Coastguard Worker if (!GepI->getType()->isPointerTy())
314*9880d681SAndroid Build Coastguard Worker return false;
315*9880d681SAndroid Build Coastguard Worker // No GEPs without any indices. (Is this possible?)
316*9880d681SAndroid Build Coastguard Worker if (GepI->idx_begin() == GepI->idx_end())
317*9880d681SAndroid Build Coastguard Worker return false;
318*9880d681SAndroid Build Coastguard Worker return true;
319*9880d681SAndroid Build Coastguard Worker }
320*9880d681SAndroid Build Coastguard Worker
321*9880d681SAndroid Build Coastguard Worker
processGepInst(GetElementPtrInst * GepI,ValueToNodeMap & NM)322*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::processGepInst(GetElementPtrInst *GepI,
323*9880d681SAndroid Build Coastguard Worker ValueToNodeMap &NM) {
324*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Visiting GEP: " << *GepI << '\n');
325*9880d681SAndroid Build Coastguard Worker GepNode *N = new (*Mem) GepNode;
326*9880d681SAndroid Build Coastguard Worker Value *PtrOp = GepI->getPointerOperand();
327*9880d681SAndroid Build Coastguard Worker ValueToNodeMap::iterator F = NM.find(PtrOp);
328*9880d681SAndroid Build Coastguard Worker if (F == NM.end()) {
329*9880d681SAndroid Build Coastguard Worker N->BaseVal = PtrOp;
330*9880d681SAndroid Build Coastguard Worker N->Flags |= GepNode::Root;
331*9880d681SAndroid Build Coastguard Worker } else {
332*9880d681SAndroid Build Coastguard Worker // If PtrOp was a GEP instruction, it must have already been processed.
333*9880d681SAndroid Build Coastguard Worker // The ValueToNodeMap entry for it is the last gep node in the generated
334*9880d681SAndroid Build Coastguard Worker // chain. Link to it here.
335*9880d681SAndroid Build Coastguard Worker N->Parent = F->second;
336*9880d681SAndroid Build Coastguard Worker }
337*9880d681SAndroid Build Coastguard Worker N->PTy = PtrOp->getType();
338*9880d681SAndroid Build Coastguard Worker N->Idx = *GepI->idx_begin();
339*9880d681SAndroid Build Coastguard Worker
340*9880d681SAndroid Build Coastguard Worker // Collect the list of users of this GEP instruction. Will add it to the
341*9880d681SAndroid Build Coastguard Worker // last node created for it.
342*9880d681SAndroid Build Coastguard Worker UseSet Us;
343*9880d681SAndroid Build Coastguard Worker for (Value::user_iterator UI = GepI->user_begin(), UE = GepI->user_end();
344*9880d681SAndroid Build Coastguard Worker UI != UE; ++UI) {
345*9880d681SAndroid Build Coastguard Worker // Check if this gep is used by anything other than other geps that
346*9880d681SAndroid Build Coastguard Worker // we will process.
347*9880d681SAndroid Build Coastguard Worker if (isa<GetElementPtrInst>(*UI)) {
348*9880d681SAndroid Build Coastguard Worker GetElementPtrInst *UserG = cast<GetElementPtrInst>(*UI);
349*9880d681SAndroid Build Coastguard Worker if (isHandledGepForm(UserG))
350*9880d681SAndroid Build Coastguard Worker continue;
351*9880d681SAndroid Build Coastguard Worker }
352*9880d681SAndroid Build Coastguard Worker Us.insert(&UI.getUse());
353*9880d681SAndroid Build Coastguard Worker }
354*9880d681SAndroid Build Coastguard Worker Nodes.push_back(N);
355*9880d681SAndroid Build Coastguard Worker NodeOrder.insert(N);
356*9880d681SAndroid Build Coastguard Worker
357*9880d681SAndroid Build Coastguard Worker // Skip the first index operand, since we only handle 0. This dereferences
358*9880d681SAndroid Build Coastguard Worker // the pointer operand.
359*9880d681SAndroid Build Coastguard Worker GepNode *PN = N;
360*9880d681SAndroid Build Coastguard Worker Type *PtrTy = cast<PointerType>(PtrOp->getType())->getElementType();
361*9880d681SAndroid Build Coastguard Worker for (User::op_iterator OI = GepI->idx_begin()+1, OE = GepI->idx_end();
362*9880d681SAndroid Build Coastguard Worker OI != OE; ++OI) {
363*9880d681SAndroid Build Coastguard Worker Value *Op = *OI;
364*9880d681SAndroid Build Coastguard Worker GepNode *Nx = new (*Mem) GepNode;
365*9880d681SAndroid Build Coastguard Worker Nx->Parent = PN; // Link Nx to the previous node.
366*9880d681SAndroid Build Coastguard Worker Nx->Flags |= GepNode::Internal;
367*9880d681SAndroid Build Coastguard Worker Nx->PTy = PtrTy;
368*9880d681SAndroid Build Coastguard Worker Nx->Idx = Op;
369*9880d681SAndroid Build Coastguard Worker Nodes.push_back(Nx);
370*9880d681SAndroid Build Coastguard Worker NodeOrder.insert(Nx);
371*9880d681SAndroid Build Coastguard Worker PN = Nx;
372*9880d681SAndroid Build Coastguard Worker
373*9880d681SAndroid Build Coastguard Worker PtrTy = next_type(PtrTy, Op);
374*9880d681SAndroid Build Coastguard Worker }
375*9880d681SAndroid Build Coastguard Worker
376*9880d681SAndroid Build Coastguard Worker // After last node has been created, update the use information.
377*9880d681SAndroid Build Coastguard Worker if (!Us.empty()) {
378*9880d681SAndroid Build Coastguard Worker PN->Flags |= GepNode::Used;
379*9880d681SAndroid Build Coastguard Worker Uses[PN].insert(Us.begin(), Us.end());
380*9880d681SAndroid Build Coastguard Worker }
381*9880d681SAndroid Build Coastguard Worker
382*9880d681SAndroid Build Coastguard Worker // Link the last node with the originating GEP instruction. This is to
383*9880d681SAndroid Build Coastguard Worker // help with linking chained GEP instructions.
384*9880d681SAndroid Build Coastguard Worker NM.insert(std::make_pair(GepI, PN));
385*9880d681SAndroid Build Coastguard Worker }
386*9880d681SAndroid Build Coastguard Worker
387*9880d681SAndroid Build Coastguard Worker
collect()388*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::collect() {
389*9880d681SAndroid Build Coastguard Worker // Establish depth-first traversal order of the dominator tree.
390*9880d681SAndroid Build Coastguard Worker ValueVect BO;
391*9880d681SAndroid Build Coastguard Worker getBlockTraversalOrder(&Fn->front(), BO);
392*9880d681SAndroid Build Coastguard Worker
393*9880d681SAndroid Build Coastguard Worker // The creation of gep nodes requires DT-traversal. When processing a GEP
394*9880d681SAndroid Build Coastguard Worker // instruction that uses another GEP instruction as the base pointer, the
395*9880d681SAndroid Build Coastguard Worker // gep node for the base pointer should already exist.
396*9880d681SAndroid Build Coastguard Worker ValueToNodeMap NM;
397*9880d681SAndroid Build Coastguard Worker for (ValueVect::iterator I = BO.begin(), E = BO.end(); I != E; ++I) {
398*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(*I);
399*9880d681SAndroid Build Coastguard Worker for (BasicBlock::iterator J = B->begin(), F = B->end(); J != F; ++J) {
400*9880d681SAndroid Build Coastguard Worker if (!isa<GetElementPtrInst>(J))
401*9880d681SAndroid Build Coastguard Worker continue;
402*9880d681SAndroid Build Coastguard Worker GetElementPtrInst *GepI = cast<GetElementPtrInst>(J);
403*9880d681SAndroid Build Coastguard Worker if (isHandledGepForm(GepI))
404*9880d681SAndroid Build Coastguard Worker processGepInst(GepI, NM);
405*9880d681SAndroid Build Coastguard Worker }
406*9880d681SAndroid Build Coastguard Worker }
407*9880d681SAndroid Build Coastguard Worker
408*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Gep nodes after initial collection:\n" << Nodes);
409*9880d681SAndroid Build Coastguard Worker }
410*9880d681SAndroid Build Coastguard Worker
411*9880d681SAndroid Build Coastguard Worker
412*9880d681SAndroid Build Coastguard Worker namespace {
invert_find_roots(const NodeVect & Nodes,NodeChildrenMap & NCM,NodeVect & Roots)413*9880d681SAndroid Build Coastguard Worker void invert_find_roots(const NodeVect &Nodes, NodeChildrenMap &NCM,
414*9880d681SAndroid Build Coastguard Worker NodeVect &Roots) {
415*9880d681SAndroid Build Coastguard Worker typedef NodeVect::const_iterator const_iterator;
416*9880d681SAndroid Build Coastguard Worker for (const_iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
417*9880d681SAndroid Build Coastguard Worker GepNode *N = *I;
418*9880d681SAndroid Build Coastguard Worker if (N->Flags & GepNode::Root) {
419*9880d681SAndroid Build Coastguard Worker Roots.push_back(N);
420*9880d681SAndroid Build Coastguard Worker continue;
421*9880d681SAndroid Build Coastguard Worker }
422*9880d681SAndroid Build Coastguard Worker GepNode *PN = N->Parent;
423*9880d681SAndroid Build Coastguard Worker NCM[PN].push_back(N);
424*9880d681SAndroid Build Coastguard Worker }
425*9880d681SAndroid Build Coastguard Worker }
426*9880d681SAndroid Build Coastguard Worker
nodes_for_root(GepNode * Root,NodeChildrenMap & NCM,NodeSet & Nodes)427*9880d681SAndroid Build Coastguard Worker void nodes_for_root(GepNode *Root, NodeChildrenMap &NCM, NodeSet &Nodes) {
428*9880d681SAndroid Build Coastguard Worker NodeVect Work;
429*9880d681SAndroid Build Coastguard Worker Work.push_back(Root);
430*9880d681SAndroid Build Coastguard Worker Nodes.insert(Root);
431*9880d681SAndroid Build Coastguard Worker
432*9880d681SAndroid Build Coastguard Worker while (!Work.empty()) {
433*9880d681SAndroid Build Coastguard Worker NodeVect::iterator First = Work.begin();
434*9880d681SAndroid Build Coastguard Worker GepNode *N = *First;
435*9880d681SAndroid Build Coastguard Worker Work.erase(First);
436*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(N);
437*9880d681SAndroid Build Coastguard Worker if (CF != NCM.end()) {
438*9880d681SAndroid Build Coastguard Worker Work.insert(Work.end(), CF->second.begin(), CF->second.end());
439*9880d681SAndroid Build Coastguard Worker Nodes.insert(CF->second.begin(), CF->second.end());
440*9880d681SAndroid Build Coastguard Worker }
441*9880d681SAndroid Build Coastguard Worker }
442*9880d681SAndroid Build Coastguard Worker }
443*9880d681SAndroid Build Coastguard Worker }
444*9880d681SAndroid Build Coastguard Worker
445*9880d681SAndroid Build Coastguard Worker
446*9880d681SAndroid Build Coastguard Worker namespace {
447*9880d681SAndroid Build Coastguard Worker typedef std::set<NodeSet> NodeSymRel;
448*9880d681SAndroid Build Coastguard Worker typedef std::pair<GepNode*,GepNode*> NodePair;
449*9880d681SAndroid Build Coastguard Worker typedef std::set<NodePair> NodePairSet;
450*9880d681SAndroid Build Coastguard Worker
node_class(GepNode * N,NodeSymRel & Rel)451*9880d681SAndroid Build Coastguard Worker const NodeSet *node_class(GepNode *N, NodeSymRel &Rel) {
452*9880d681SAndroid Build Coastguard Worker for (NodeSymRel::iterator I = Rel.begin(), E = Rel.end(); I != E; ++I)
453*9880d681SAndroid Build Coastguard Worker if (I->count(N))
454*9880d681SAndroid Build Coastguard Worker return &*I;
455*9880d681SAndroid Build Coastguard Worker return 0;
456*9880d681SAndroid Build Coastguard Worker }
457*9880d681SAndroid Build Coastguard Worker
458*9880d681SAndroid Build Coastguard Worker // Create an ordered pair of GepNode pointers. The pair will be used in
459*9880d681SAndroid Build Coastguard Worker // determining equality. The only purpose of the ordering is to eliminate
460*9880d681SAndroid Build Coastguard Worker // duplication due to the commutativity of equality/non-equality.
node_pair(GepNode * N1,GepNode * N2)461*9880d681SAndroid Build Coastguard Worker NodePair node_pair(GepNode *N1, GepNode *N2) {
462*9880d681SAndroid Build Coastguard Worker uintptr_t P1 = uintptr_t(N1), P2 = uintptr_t(N2);
463*9880d681SAndroid Build Coastguard Worker if (P1 <= P2)
464*9880d681SAndroid Build Coastguard Worker return std::make_pair(N1, N2);
465*9880d681SAndroid Build Coastguard Worker return std::make_pair(N2, N1);
466*9880d681SAndroid Build Coastguard Worker }
467*9880d681SAndroid Build Coastguard Worker
node_hash(GepNode * N)468*9880d681SAndroid Build Coastguard Worker unsigned node_hash(GepNode *N) {
469*9880d681SAndroid Build Coastguard Worker // Include everything except flags and parent.
470*9880d681SAndroid Build Coastguard Worker FoldingSetNodeID ID;
471*9880d681SAndroid Build Coastguard Worker ID.AddPointer(N->Idx);
472*9880d681SAndroid Build Coastguard Worker ID.AddPointer(N->PTy);
473*9880d681SAndroid Build Coastguard Worker return ID.ComputeHash();
474*9880d681SAndroid Build Coastguard Worker }
475*9880d681SAndroid Build Coastguard Worker
node_eq(GepNode * N1,GepNode * N2,NodePairSet & Eq,NodePairSet & Ne)476*9880d681SAndroid Build Coastguard Worker bool node_eq(GepNode *N1, GepNode *N2, NodePairSet &Eq, NodePairSet &Ne) {
477*9880d681SAndroid Build Coastguard Worker // Don't cache the result for nodes with different hashes. The hash
478*9880d681SAndroid Build Coastguard Worker // comparison is fast enough.
479*9880d681SAndroid Build Coastguard Worker if (node_hash(N1) != node_hash(N2))
480*9880d681SAndroid Build Coastguard Worker return false;
481*9880d681SAndroid Build Coastguard Worker
482*9880d681SAndroid Build Coastguard Worker NodePair NP = node_pair(N1, N2);
483*9880d681SAndroid Build Coastguard Worker NodePairSet::iterator FEq = Eq.find(NP);
484*9880d681SAndroid Build Coastguard Worker if (FEq != Eq.end())
485*9880d681SAndroid Build Coastguard Worker return true;
486*9880d681SAndroid Build Coastguard Worker NodePairSet::iterator FNe = Ne.find(NP);
487*9880d681SAndroid Build Coastguard Worker if (FNe != Ne.end())
488*9880d681SAndroid Build Coastguard Worker return false;
489*9880d681SAndroid Build Coastguard Worker // Not previously compared.
490*9880d681SAndroid Build Coastguard Worker bool Root1 = N1->Flags & GepNode::Root;
491*9880d681SAndroid Build Coastguard Worker bool Root2 = N2->Flags & GepNode::Root;
492*9880d681SAndroid Build Coastguard Worker NodePair P = node_pair(N1, N2);
493*9880d681SAndroid Build Coastguard Worker // If the Root flag has different values, the nodes are different.
494*9880d681SAndroid Build Coastguard Worker // If both nodes are root nodes, but their base pointers differ,
495*9880d681SAndroid Build Coastguard Worker // they are different.
496*9880d681SAndroid Build Coastguard Worker if (Root1 != Root2 || (Root1 && N1->BaseVal != N2->BaseVal)) {
497*9880d681SAndroid Build Coastguard Worker Ne.insert(P);
498*9880d681SAndroid Build Coastguard Worker return false;
499*9880d681SAndroid Build Coastguard Worker }
500*9880d681SAndroid Build Coastguard Worker // Here the root flags are identical, and for root nodes the
501*9880d681SAndroid Build Coastguard Worker // base pointers are equal, so the root nodes are equal.
502*9880d681SAndroid Build Coastguard Worker // For non-root nodes, compare their parent nodes.
503*9880d681SAndroid Build Coastguard Worker if (Root1 || node_eq(N1->Parent, N2->Parent, Eq, Ne)) {
504*9880d681SAndroid Build Coastguard Worker Eq.insert(P);
505*9880d681SAndroid Build Coastguard Worker return true;
506*9880d681SAndroid Build Coastguard Worker }
507*9880d681SAndroid Build Coastguard Worker return false;
508*9880d681SAndroid Build Coastguard Worker }
509*9880d681SAndroid Build Coastguard Worker }
510*9880d681SAndroid Build Coastguard Worker
511*9880d681SAndroid Build Coastguard Worker
common()512*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::common() {
513*9880d681SAndroid Build Coastguard Worker // The essence of this commoning is finding gep nodes that are equal.
514*9880d681SAndroid Build Coastguard Worker // To do this we need to compare all pairs of nodes. To save time,
515*9880d681SAndroid Build Coastguard Worker // first, partition the set of all nodes into sets of potentially equal
516*9880d681SAndroid Build Coastguard Worker // nodes, and then compare pairs from within each partition.
517*9880d681SAndroid Build Coastguard Worker typedef std::map<unsigned,NodeSet> NodeSetMap;
518*9880d681SAndroid Build Coastguard Worker NodeSetMap MaybeEq;
519*9880d681SAndroid Build Coastguard Worker
520*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
521*9880d681SAndroid Build Coastguard Worker GepNode *N = *I;
522*9880d681SAndroid Build Coastguard Worker unsigned H = node_hash(N);
523*9880d681SAndroid Build Coastguard Worker MaybeEq[H].insert(N);
524*9880d681SAndroid Build Coastguard Worker }
525*9880d681SAndroid Build Coastguard Worker
526*9880d681SAndroid Build Coastguard Worker // Compute the equivalence relation for the gep nodes. Use two caches,
527*9880d681SAndroid Build Coastguard Worker // one for equality and the other for non-equality.
528*9880d681SAndroid Build Coastguard Worker NodeSymRel EqRel; // Equality relation (as set of equivalence classes).
529*9880d681SAndroid Build Coastguard Worker NodePairSet Eq, Ne; // Caches.
530*9880d681SAndroid Build Coastguard Worker for (NodeSetMap::iterator I = MaybeEq.begin(), E = MaybeEq.end();
531*9880d681SAndroid Build Coastguard Worker I != E; ++I) {
532*9880d681SAndroid Build Coastguard Worker NodeSet &S = I->second;
533*9880d681SAndroid Build Coastguard Worker for (NodeSet::iterator NI = S.begin(), NE = S.end(); NI != NE; ++NI) {
534*9880d681SAndroid Build Coastguard Worker GepNode *N = *NI;
535*9880d681SAndroid Build Coastguard Worker // If node already has a class, then the class must have been created
536*9880d681SAndroid Build Coastguard Worker // in a prior iteration of this loop. Since equality is transitive,
537*9880d681SAndroid Build Coastguard Worker // nothing more will be added to that class, so skip it.
538*9880d681SAndroid Build Coastguard Worker if (node_class(N, EqRel))
539*9880d681SAndroid Build Coastguard Worker continue;
540*9880d681SAndroid Build Coastguard Worker
541*9880d681SAndroid Build Coastguard Worker // Create a new class candidate now.
542*9880d681SAndroid Build Coastguard Worker NodeSet C;
543*9880d681SAndroid Build Coastguard Worker for (NodeSet::iterator NJ = std::next(NI); NJ != NE; ++NJ)
544*9880d681SAndroid Build Coastguard Worker if (node_eq(N, *NJ, Eq, Ne))
545*9880d681SAndroid Build Coastguard Worker C.insert(*NJ);
546*9880d681SAndroid Build Coastguard Worker // If Tmp is empty, N would be the only element in it. Don't bother
547*9880d681SAndroid Build Coastguard Worker // creating a class for it then.
548*9880d681SAndroid Build Coastguard Worker if (!C.empty()) {
549*9880d681SAndroid Build Coastguard Worker C.insert(N); // Finalize the set before adding it to the relation.
550*9880d681SAndroid Build Coastguard Worker std::pair<NodeSymRel::iterator, bool> Ins = EqRel.insert(C);
551*9880d681SAndroid Build Coastguard Worker (void)Ins;
552*9880d681SAndroid Build Coastguard Worker assert(Ins.second && "Cannot add a class");
553*9880d681SAndroid Build Coastguard Worker }
554*9880d681SAndroid Build Coastguard Worker }
555*9880d681SAndroid Build Coastguard Worker }
556*9880d681SAndroid Build Coastguard Worker
557*9880d681SAndroid Build Coastguard Worker DEBUG({
558*9880d681SAndroid Build Coastguard Worker dbgs() << "Gep node equality:\n";
559*9880d681SAndroid Build Coastguard Worker for (NodePairSet::iterator I = Eq.begin(), E = Eq.end(); I != E; ++I)
560*9880d681SAndroid Build Coastguard Worker dbgs() << "{ " << I->first << ", " << I->second << " }\n";
561*9880d681SAndroid Build Coastguard Worker
562*9880d681SAndroid Build Coastguard Worker dbgs() << "Gep equivalence classes:\n";
563*9880d681SAndroid Build Coastguard Worker for (NodeSymRel::iterator I = EqRel.begin(), E = EqRel.end(); I != E; ++I) {
564*9880d681SAndroid Build Coastguard Worker dbgs() << '{';
565*9880d681SAndroid Build Coastguard Worker const NodeSet &S = *I;
566*9880d681SAndroid Build Coastguard Worker for (NodeSet::const_iterator J = S.begin(), F = S.end(); J != F; ++J) {
567*9880d681SAndroid Build Coastguard Worker if (J != S.begin())
568*9880d681SAndroid Build Coastguard Worker dbgs() << ',';
569*9880d681SAndroid Build Coastguard Worker dbgs() << ' ' << *J;
570*9880d681SAndroid Build Coastguard Worker }
571*9880d681SAndroid Build Coastguard Worker dbgs() << " }\n";
572*9880d681SAndroid Build Coastguard Worker }
573*9880d681SAndroid Build Coastguard Worker });
574*9880d681SAndroid Build Coastguard Worker
575*9880d681SAndroid Build Coastguard Worker
576*9880d681SAndroid Build Coastguard Worker // Create a projection from a NodeSet to the minimal element in it.
577*9880d681SAndroid Build Coastguard Worker typedef std::map<const NodeSet*,GepNode*> ProjMap;
578*9880d681SAndroid Build Coastguard Worker ProjMap PM;
579*9880d681SAndroid Build Coastguard Worker for (NodeSymRel::iterator I = EqRel.begin(), E = EqRel.end(); I != E; ++I) {
580*9880d681SAndroid Build Coastguard Worker const NodeSet &S = *I;
581*9880d681SAndroid Build Coastguard Worker GepNode *Min = *std::min_element(S.begin(), S.end(), NodeOrder);
582*9880d681SAndroid Build Coastguard Worker std::pair<ProjMap::iterator,bool> Ins = PM.insert(std::make_pair(&S, Min));
583*9880d681SAndroid Build Coastguard Worker (void)Ins;
584*9880d681SAndroid Build Coastguard Worker assert(Ins.second && "Cannot add minimal element");
585*9880d681SAndroid Build Coastguard Worker
586*9880d681SAndroid Build Coastguard Worker // Update the min element's flags, and user list.
587*9880d681SAndroid Build Coastguard Worker uint32_t Flags = 0;
588*9880d681SAndroid Build Coastguard Worker UseSet &MinUs = Uses[Min];
589*9880d681SAndroid Build Coastguard Worker for (NodeSet::iterator J = S.begin(), F = S.end(); J != F; ++J) {
590*9880d681SAndroid Build Coastguard Worker GepNode *N = *J;
591*9880d681SAndroid Build Coastguard Worker uint32_t NF = N->Flags;
592*9880d681SAndroid Build Coastguard Worker // If N is used, append all original values of N to the list of
593*9880d681SAndroid Build Coastguard Worker // original values of Min.
594*9880d681SAndroid Build Coastguard Worker if (NF & GepNode::Used)
595*9880d681SAndroid Build Coastguard Worker MinUs.insert(Uses[N].begin(), Uses[N].end());
596*9880d681SAndroid Build Coastguard Worker Flags |= NF;
597*9880d681SAndroid Build Coastguard Worker }
598*9880d681SAndroid Build Coastguard Worker if (MinUs.empty())
599*9880d681SAndroid Build Coastguard Worker Uses.erase(Min);
600*9880d681SAndroid Build Coastguard Worker
601*9880d681SAndroid Build Coastguard Worker // The collected flags should include all the flags from the min element.
602*9880d681SAndroid Build Coastguard Worker assert((Min->Flags & Flags) == Min->Flags);
603*9880d681SAndroid Build Coastguard Worker Min->Flags = Flags;
604*9880d681SAndroid Build Coastguard Worker }
605*9880d681SAndroid Build Coastguard Worker
606*9880d681SAndroid Build Coastguard Worker // Commoning: for each non-root gep node, replace "Parent" with the
607*9880d681SAndroid Build Coastguard Worker // selected (minimum) node from the corresponding equivalence class.
608*9880d681SAndroid Build Coastguard Worker // If a given parent does not have an equivalence class, leave it
609*9880d681SAndroid Build Coastguard Worker // unchanged (it means that it's the only element in its class).
610*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
611*9880d681SAndroid Build Coastguard Worker GepNode *N = *I;
612*9880d681SAndroid Build Coastguard Worker if (N->Flags & GepNode::Root)
613*9880d681SAndroid Build Coastguard Worker continue;
614*9880d681SAndroid Build Coastguard Worker const NodeSet *PC = node_class(N->Parent, EqRel);
615*9880d681SAndroid Build Coastguard Worker if (!PC)
616*9880d681SAndroid Build Coastguard Worker continue;
617*9880d681SAndroid Build Coastguard Worker ProjMap::iterator F = PM.find(PC);
618*9880d681SAndroid Build Coastguard Worker if (F == PM.end())
619*9880d681SAndroid Build Coastguard Worker continue;
620*9880d681SAndroid Build Coastguard Worker // Found a replacement, use it.
621*9880d681SAndroid Build Coastguard Worker GepNode *Rep = F->second;
622*9880d681SAndroid Build Coastguard Worker N->Parent = Rep;
623*9880d681SAndroid Build Coastguard Worker }
624*9880d681SAndroid Build Coastguard Worker
625*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Gep nodes after commoning:\n" << Nodes);
626*9880d681SAndroid Build Coastguard Worker
627*9880d681SAndroid Build Coastguard Worker // Finally, erase the nodes that are no longer used.
628*9880d681SAndroid Build Coastguard Worker NodeSet Erase;
629*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
630*9880d681SAndroid Build Coastguard Worker GepNode *N = *I;
631*9880d681SAndroid Build Coastguard Worker const NodeSet *PC = node_class(N, EqRel);
632*9880d681SAndroid Build Coastguard Worker if (!PC)
633*9880d681SAndroid Build Coastguard Worker continue;
634*9880d681SAndroid Build Coastguard Worker ProjMap::iterator F = PM.find(PC);
635*9880d681SAndroid Build Coastguard Worker if (F == PM.end())
636*9880d681SAndroid Build Coastguard Worker continue;
637*9880d681SAndroid Build Coastguard Worker if (N == F->second)
638*9880d681SAndroid Build Coastguard Worker continue;
639*9880d681SAndroid Build Coastguard Worker // Node for removal.
640*9880d681SAndroid Build Coastguard Worker Erase.insert(*I);
641*9880d681SAndroid Build Coastguard Worker }
642*9880d681SAndroid Build Coastguard Worker NodeVect::iterator NewE = std::remove_if(Nodes.begin(), Nodes.end(),
643*9880d681SAndroid Build Coastguard Worker in_set(Erase));
644*9880d681SAndroid Build Coastguard Worker Nodes.resize(std::distance(Nodes.begin(), NewE));
645*9880d681SAndroid Build Coastguard Worker
646*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Gep nodes after post-commoning cleanup:\n" << Nodes);
647*9880d681SAndroid Build Coastguard Worker }
648*9880d681SAndroid Build Coastguard Worker
649*9880d681SAndroid Build Coastguard Worker
650*9880d681SAndroid Build Coastguard Worker namespace {
651*9880d681SAndroid Build Coastguard Worker template <typename T>
nearest_common_dominator(DominatorTree * DT,T & Blocks)652*9880d681SAndroid Build Coastguard Worker BasicBlock *nearest_common_dominator(DominatorTree *DT, T &Blocks) {
653*9880d681SAndroid Build Coastguard Worker DEBUG({
654*9880d681SAndroid Build Coastguard Worker dbgs() << "NCD of {";
655*9880d681SAndroid Build Coastguard Worker for (typename T::iterator I = Blocks.begin(), E = Blocks.end();
656*9880d681SAndroid Build Coastguard Worker I != E; ++I) {
657*9880d681SAndroid Build Coastguard Worker if (!*I)
658*9880d681SAndroid Build Coastguard Worker continue;
659*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(*I);
660*9880d681SAndroid Build Coastguard Worker dbgs() << ' ' << B->getName();
661*9880d681SAndroid Build Coastguard Worker }
662*9880d681SAndroid Build Coastguard Worker dbgs() << " }\n";
663*9880d681SAndroid Build Coastguard Worker });
664*9880d681SAndroid Build Coastguard Worker
665*9880d681SAndroid Build Coastguard Worker // Allow null basic blocks in Blocks. In such cases, return 0.
666*9880d681SAndroid Build Coastguard Worker typename T::iterator I = Blocks.begin(), E = Blocks.end();
667*9880d681SAndroid Build Coastguard Worker if (I == E || !*I)
668*9880d681SAndroid Build Coastguard Worker return 0;
669*9880d681SAndroid Build Coastguard Worker BasicBlock *Dom = cast<BasicBlock>(*I);
670*9880d681SAndroid Build Coastguard Worker while (++I != E) {
671*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast_or_null<BasicBlock>(*I);
672*9880d681SAndroid Build Coastguard Worker Dom = B ? DT->findNearestCommonDominator(Dom, B) : 0;
673*9880d681SAndroid Build Coastguard Worker if (!Dom)
674*9880d681SAndroid Build Coastguard Worker return 0;
675*9880d681SAndroid Build Coastguard Worker }
676*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "computed:" << Dom->getName() << '\n');
677*9880d681SAndroid Build Coastguard Worker return Dom;
678*9880d681SAndroid Build Coastguard Worker }
679*9880d681SAndroid Build Coastguard Worker
680*9880d681SAndroid Build Coastguard Worker template <typename T>
nearest_common_dominatee(DominatorTree * DT,T & Blocks)681*9880d681SAndroid Build Coastguard Worker BasicBlock *nearest_common_dominatee(DominatorTree *DT, T &Blocks) {
682*9880d681SAndroid Build Coastguard Worker // If two blocks, A and B, dominate a block C, then A dominates B,
683*9880d681SAndroid Build Coastguard Worker // or B dominates A.
684*9880d681SAndroid Build Coastguard Worker typename T::iterator I = Blocks.begin(), E = Blocks.end();
685*9880d681SAndroid Build Coastguard Worker // Find the first non-null block.
686*9880d681SAndroid Build Coastguard Worker while (I != E && !*I)
687*9880d681SAndroid Build Coastguard Worker ++I;
688*9880d681SAndroid Build Coastguard Worker if (I == E)
689*9880d681SAndroid Build Coastguard Worker return DT->getRoot();
690*9880d681SAndroid Build Coastguard Worker BasicBlock *DomB = cast<BasicBlock>(*I);
691*9880d681SAndroid Build Coastguard Worker while (++I != E) {
692*9880d681SAndroid Build Coastguard Worker if (!*I)
693*9880d681SAndroid Build Coastguard Worker continue;
694*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(*I);
695*9880d681SAndroid Build Coastguard Worker if (DT->dominates(B, DomB))
696*9880d681SAndroid Build Coastguard Worker continue;
697*9880d681SAndroid Build Coastguard Worker if (!DT->dominates(DomB, B))
698*9880d681SAndroid Build Coastguard Worker return 0;
699*9880d681SAndroid Build Coastguard Worker DomB = B;
700*9880d681SAndroid Build Coastguard Worker }
701*9880d681SAndroid Build Coastguard Worker return DomB;
702*9880d681SAndroid Build Coastguard Worker }
703*9880d681SAndroid Build Coastguard Worker
704*9880d681SAndroid Build Coastguard Worker // Find the first use in B of any value from Values. If no such use,
705*9880d681SAndroid Build Coastguard Worker // return B->end().
706*9880d681SAndroid Build Coastguard Worker template <typename T>
first_use_of_in_block(T & Values,BasicBlock * B)707*9880d681SAndroid Build Coastguard Worker BasicBlock::iterator first_use_of_in_block(T &Values, BasicBlock *B) {
708*9880d681SAndroid Build Coastguard Worker BasicBlock::iterator FirstUse = B->end(), BEnd = B->end();
709*9880d681SAndroid Build Coastguard Worker typedef typename T::iterator iterator;
710*9880d681SAndroid Build Coastguard Worker for (iterator I = Values.begin(), E = Values.end(); I != E; ++I) {
711*9880d681SAndroid Build Coastguard Worker Value *V = *I;
712*9880d681SAndroid Build Coastguard Worker // If V is used in a PHI node, the use belongs to the incoming block,
713*9880d681SAndroid Build Coastguard Worker // not the block with the PHI node. In the incoming block, the use
714*9880d681SAndroid Build Coastguard Worker // would be considered as being at the end of it, so it cannot
715*9880d681SAndroid Build Coastguard Worker // influence the position of the first use (which is assumed to be
716*9880d681SAndroid Build Coastguard Worker // at the end to start with).
717*9880d681SAndroid Build Coastguard Worker if (isa<PHINode>(V))
718*9880d681SAndroid Build Coastguard Worker continue;
719*9880d681SAndroid Build Coastguard Worker if (!isa<Instruction>(V))
720*9880d681SAndroid Build Coastguard Worker continue;
721*9880d681SAndroid Build Coastguard Worker Instruction *In = cast<Instruction>(V);
722*9880d681SAndroid Build Coastguard Worker if (In->getParent() != B)
723*9880d681SAndroid Build Coastguard Worker continue;
724*9880d681SAndroid Build Coastguard Worker BasicBlock::iterator It = In->getIterator();
725*9880d681SAndroid Build Coastguard Worker if (std::distance(FirstUse, BEnd) < std::distance(It, BEnd))
726*9880d681SAndroid Build Coastguard Worker FirstUse = It;
727*9880d681SAndroid Build Coastguard Worker }
728*9880d681SAndroid Build Coastguard Worker return FirstUse;
729*9880d681SAndroid Build Coastguard Worker }
730*9880d681SAndroid Build Coastguard Worker
is_empty(const BasicBlock * B)731*9880d681SAndroid Build Coastguard Worker bool is_empty(const BasicBlock *B) {
732*9880d681SAndroid Build Coastguard Worker return B->empty() || (&*B->begin() == B->getTerminator());
733*9880d681SAndroid Build Coastguard Worker }
734*9880d681SAndroid Build Coastguard Worker }
735*9880d681SAndroid Build Coastguard Worker
736*9880d681SAndroid Build Coastguard Worker
recalculatePlacement(GepNode * Node,NodeChildrenMap & NCM,NodeToValueMap & Loc)737*9880d681SAndroid Build Coastguard Worker BasicBlock *HexagonCommonGEP::recalculatePlacement(GepNode *Node,
738*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM, NodeToValueMap &Loc) {
739*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Loc for node:" << Node << '\n');
740*9880d681SAndroid Build Coastguard Worker // Recalculate the placement for Node, assuming that the locations of
741*9880d681SAndroid Build Coastguard Worker // its children in Loc are valid.
742*9880d681SAndroid Build Coastguard Worker // Return 0 if there is no valid placement for Node (for example, it
743*9880d681SAndroid Build Coastguard Worker // uses an index value that is not available at the location required
744*9880d681SAndroid Build Coastguard Worker // to dominate all children, etc.).
745*9880d681SAndroid Build Coastguard Worker
746*9880d681SAndroid Build Coastguard Worker // Find the nearest common dominator for:
747*9880d681SAndroid Build Coastguard Worker // - all users, if the node is used, and
748*9880d681SAndroid Build Coastguard Worker // - all children.
749*9880d681SAndroid Build Coastguard Worker ValueVect Bs;
750*9880d681SAndroid Build Coastguard Worker if (Node->Flags & GepNode::Used) {
751*9880d681SAndroid Build Coastguard Worker // Append all blocks with uses of the original values to the
752*9880d681SAndroid Build Coastguard Worker // block vector Bs.
753*9880d681SAndroid Build Coastguard Worker NodeToUsesMap::iterator UF = Uses.find(Node);
754*9880d681SAndroid Build Coastguard Worker assert(UF != Uses.end() && "Used node with no use information");
755*9880d681SAndroid Build Coastguard Worker UseSet &Us = UF->second;
756*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator I = Us.begin(), E = Us.end(); I != E; ++I) {
757*9880d681SAndroid Build Coastguard Worker Use *U = *I;
758*9880d681SAndroid Build Coastguard Worker User *R = U->getUser();
759*9880d681SAndroid Build Coastguard Worker if (!isa<Instruction>(R))
760*9880d681SAndroid Build Coastguard Worker continue;
761*9880d681SAndroid Build Coastguard Worker BasicBlock *PB = isa<PHINode>(R)
762*9880d681SAndroid Build Coastguard Worker ? cast<PHINode>(R)->getIncomingBlock(*U)
763*9880d681SAndroid Build Coastguard Worker : cast<Instruction>(R)->getParent();
764*9880d681SAndroid Build Coastguard Worker Bs.push_back(PB);
765*9880d681SAndroid Build Coastguard Worker }
766*9880d681SAndroid Build Coastguard Worker }
767*9880d681SAndroid Build Coastguard Worker // Append the location of each child.
768*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(Node);
769*9880d681SAndroid Build Coastguard Worker if (CF != NCM.end()) {
770*9880d681SAndroid Build Coastguard Worker NodeVect &Cs = CF->second;
771*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Cs.begin(), E = Cs.end(); I != E; ++I) {
772*9880d681SAndroid Build Coastguard Worker GepNode *CN = *I;
773*9880d681SAndroid Build Coastguard Worker NodeToValueMap::iterator LF = Loc.find(CN);
774*9880d681SAndroid Build Coastguard Worker // If the child is only used in GEP instructions (i.e. is not used in
775*9880d681SAndroid Build Coastguard Worker // non-GEP instructions), the nearest dominator computed for it may
776*9880d681SAndroid Build Coastguard Worker // have been null. In such case it won't have a location available.
777*9880d681SAndroid Build Coastguard Worker if (LF == Loc.end())
778*9880d681SAndroid Build Coastguard Worker continue;
779*9880d681SAndroid Build Coastguard Worker Bs.push_back(LF->second);
780*9880d681SAndroid Build Coastguard Worker }
781*9880d681SAndroid Build Coastguard Worker }
782*9880d681SAndroid Build Coastguard Worker
783*9880d681SAndroid Build Coastguard Worker BasicBlock *DomB = nearest_common_dominator(DT, Bs);
784*9880d681SAndroid Build Coastguard Worker if (!DomB)
785*9880d681SAndroid Build Coastguard Worker return 0;
786*9880d681SAndroid Build Coastguard Worker // Check if the index used by Node dominates the computed dominator.
787*9880d681SAndroid Build Coastguard Worker Instruction *IdxI = dyn_cast<Instruction>(Node->Idx);
788*9880d681SAndroid Build Coastguard Worker if (IdxI && !DT->dominates(IdxI->getParent(), DomB))
789*9880d681SAndroid Build Coastguard Worker return 0;
790*9880d681SAndroid Build Coastguard Worker
791*9880d681SAndroid Build Coastguard Worker // Avoid putting nodes into empty blocks.
792*9880d681SAndroid Build Coastguard Worker while (is_empty(DomB)) {
793*9880d681SAndroid Build Coastguard Worker DomTreeNode *N = (*DT)[DomB]->getIDom();
794*9880d681SAndroid Build Coastguard Worker if (!N)
795*9880d681SAndroid Build Coastguard Worker break;
796*9880d681SAndroid Build Coastguard Worker DomB = N->getBlock();
797*9880d681SAndroid Build Coastguard Worker }
798*9880d681SAndroid Build Coastguard Worker
799*9880d681SAndroid Build Coastguard Worker // Otherwise, DomB is fine. Update the location map.
800*9880d681SAndroid Build Coastguard Worker Loc[Node] = DomB;
801*9880d681SAndroid Build Coastguard Worker return DomB;
802*9880d681SAndroid Build Coastguard Worker }
803*9880d681SAndroid Build Coastguard Worker
804*9880d681SAndroid Build Coastguard Worker
recalculatePlacementRec(GepNode * Node,NodeChildrenMap & NCM,NodeToValueMap & Loc)805*9880d681SAndroid Build Coastguard Worker BasicBlock *HexagonCommonGEP::recalculatePlacementRec(GepNode *Node,
806*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM, NodeToValueMap &Loc) {
807*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "LocRec begin for node:" << Node << '\n');
808*9880d681SAndroid Build Coastguard Worker // Recalculate the placement of Node, after recursively recalculating the
809*9880d681SAndroid Build Coastguard Worker // placements of all its children.
810*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(Node);
811*9880d681SAndroid Build Coastguard Worker if (CF != NCM.end()) {
812*9880d681SAndroid Build Coastguard Worker NodeVect &Cs = CF->second;
813*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Cs.begin(), E = Cs.end(); I != E; ++I)
814*9880d681SAndroid Build Coastguard Worker recalculatePlacementRec(*I, NCM, Loc);
815*9880d681SAndroid Build Coastguard Worker }
816*9880d681SAndroid Build Coastguard Worker BasicBlock *LB = recalculatePlacement(Node, NCM, Loc);
817*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "LocRec end for node:" << Node << '\n');
818*9880d681SAndroid Build Coastguard Worker return LB;
819*9880d681SAndroid Build Coastguard Worker }
820*9880d681SAndroid Build Coastguard Worker
821*9880d681SAndroid Build Coastguard Worker
isInvariantIn(Value * Val,Loop * L)822*9880d681SAndroid Build Coastguard Worker bool HexagonCommonGEP::isInvariantIn(Value *Val, Loop *L) {
823*9880d681SAndroid Build Coastguard Worker if (isa<Constant>(Val) || isa<Argument>(Val))
824*9880d681SAndroid Build Coastguard Worker return true;
825*9880d681SAndroid Build Coastguard Worker Instruction *In = dyn_cast<Instruction>(Val);
826*9880d681SAndroid Build Coastguard Worker if (!In)
827*9880d681SAndroid Build Coastguard Worker return false;
828*9880d681SAndroid Build Coastguard Worker BasicBlock *HdrB = L->getHeader(), *DefB = In->getParent();
829*9880d681SAndroid Build Coastguard Worker return DT->properlyDominates(DefB, HdrB);
830*9880d681SAndroid Build Coastguard Worker }
831*9880d681SAndroid Build Coastguard Worker
832*9880d681SAndroid Build Coastguard Worker
isInvariantIn(GepNode * Node,Loop * L)833*9880d681SAndroid Build Coastguard Worker bool HexagonCommonGEP::isInvariantIn(GepNode *Node, Loop *L) {
834*9880d681SAndroid Build Coastguard Worker if (Node->Flags & GepNode::Root)
835*9880d681SAndroid Build Coastguard Worker if (!isInvariantIn(Node->BaseVal, L))
836*9880d681SAndroid Build Coastguard Worker return false;
837*9880d681SAndroid Build Coastguard Worker return isInvariantIn(Node->Idx, L);
838*9880d681SAndroid Build Coastguard Worker }
839*9880d681SAndroid Build Coastguard Worker
840*9880d681SAndroid Build Coastguard Worker
isInMainPath(BasicBlock * B,Loop * L)841*9880d681SAndroid Build Coastguard Worker bool HexagonCommonGEP::isInMainPath(BasicBlock *B, Loop *L) {
842*9880d681SAndroid Build Coastguard Worker BasicBlock *HB = L->getHeader();
843*9880d681SAndroid Build Coastguard Worker BasicBlock *LB = L->getLoopLatch();
844*9880d681SAndroid Build Coastguard Worker // B must post-dominate the loop header or dominate the loop latch.
845*9880d681SAndroid Build Coastguard Worker if (PDT->dominates(B, HB))
846*9880d681SAndroid Build Coastguard Worker return true;
847*9880d681SAndroid Build Coastguard Worker if (LB && DT->dominates(B, LB))
848*9880d681SAndroid Build Coastguard Worker return true;
849*9880d681SAndroid Build Coastguard Worker return false;
850*9880d681SAndroid Build Coastguard Worker }
851*9880d681SAndroid Build Coastguard Worker
852*9880d681SAndroid Build Coastguard Worker
853*9880d681SAndroid Build Coastguard Worker namespace {
preheader(DominatorTree * DT,Loop * L)854*9880d681SAndroid Build Coastguard Worker BasicBlock *preheader(DominatorTree *DT, Loop *L) {
855*9880d681SAndroid Build Coastguard Worker if (BasicBlock *PH = L->getLoopPreheader())
856*9880d681SAndroid Build Coastguard Worker return PH;
857*9880d681SAndroid Build Coastguard Worker if (!OptSpeculate)
858*9880d681SAndroid Build Coastguard Worker return 0;
859*9880d681SAndroid Build Coastguard Worker DomTreeNode *DN = DT->getNode(L->getHeader());
860*9880d681SAndroid Build Coastguard Worker if (!DN)
861*9880d681SAndroid Build Coastguard Worker return 0;
862*9880d681SAndroid Build Coastguard Worker return DN->getIDom()->getBlock();
863*9880d681SAndroid Build Coastguard Worker }
864*9880d681SAndroid Build Coastguard Worker }
865*9880d681SAndroid Build Coastguard Worker
866*9880d681SAndroid Build Coastguard Worker
adjustForInvariance(GepNode * Node,NodeChildrenMap & NCM,NodeToValueMap & Loc)867*9880d681SAndroid Build Coastguard Worker BasicBlock *HexagonCommonGEP::adjustForInvariance(GepNode *Node,
868*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM, NodeToValueMap &Loc) {
869*9880d681SAndroid Build Coastguard Worker // Find the "topmost" location for Node: it must be dominated by both,
870*9880d681SAndroid Build Coastguard Worker // its parent (or the BaseVal, if it's a root node), and by the index
871*9880d681SAndroid Build Coastguard Worker // value.
872*9880d681SAndroid Build Coastguard Worker ValueVect Bs;
873*9880d681SAndroid Build Coastguard Worker if (Node->Flags & GepNode::Root) {
874*9880d681SAndroid Build Coastguard Worker if (Instruction *PIn = dyn_cast<Instruction>(Node->BaseVal))
875*9880d681SAndroid Build Coastguard Worker Bs.push_back(PIn->getParent());
876*9880d681SAndroid Build Coastguard Worker } else {
877*9880d681SAndroid Build Coastguard Worker Bs.push_back(Loc[Node->Parent]);
878*9880d681SAndroid Build Coastguard Worker }
879*9880d681SAndroid Build Coastguard Worker if (Instruction *IIn = dyn_cast<Instruction>(Node->Idx))
880*9880d681SAndroid Build Coastguard Worker Bs.push_back(IIn->getParent());
881*9880d681SAndroid Build Coastguard Worker BasicBlock *TopB = nearest_common_dominatee(DT, Bs);
882*9880d681SAndroid Build Coastguard Worker
883*9880d681SAndroid Build Coastguard Worker // Traverse the loop nest upwards until we find a loop in which Node
884*9880d681SAndroid Build Coastguard Worker // is no longer invariant, or until we get to the upper limit of Node's
885*9880d681SAndroid Build Coastguard Worker // placement. The traversal will also stop when a suitable "preheader"
886*9880d681SAndroid Build Coastguard Worker // cannot be found for a given loop. The "preheader" may actually be
887*9880d681SAndroid Build Coastguard Worker // a regular block outside of the loop (i.e. not guarded), in which case
888*9880d681SAndroid Build Coastguard Worker // the Node will be speculated.
889*9880d681SAndroid Build Coastguard Worker // For nodes that are not in the main path of the containing loop (i.e.
890*9880d681SAndroid Build Coastguard Worker // are not executed in each iteration), do not move them out of the loop.
891*9880d681SAndroid Build Coastguard Worker BasicBlock *LocB = cast_or_null<BasicBlock>(Loc[Node]);
892*9880d681SAndroid Build Coastguard Worker if (LocB) {
893*9880d681SAndroid Build Coastguard Worker Loop *Lp = LI->getLoopFor(LocB);
894*9880d681SAndroid Build Coastguard Worker while (Lp) {
895*9880d681SAndroid Build Coastguard Worker if (!isInvariantIn(Node, Lp) || !isInMainPath(LocB, Lp))
896*9880d681SAndroid Build Coastguard Worker break;
897*9880d681SAndroid Build Coastguard Worker BasicBlock *NewLoc = preheader(DT, Lp);
898*9880d681SAndroid Build Coastguard Worker if (!NewLoc || !DT->dominates(TopB, NewLoc))
899*9880d681SAndroid Build Coastguard Worker break;
900*9880d681SAndroid Build Coastguard Worker Lp = Lp->getParentLoop();
901*9880d681SAndroid Build Coastguard Worker LocB = NewLoc;
902*9880d681SAndroid Build Coastguard Worker }
903*9880d681SAndroid Build Coastguard Worker }
904*9880d681SAndroid Build Coastguard Worker Loc[Node] = LocB;
905*9880d681SAndroid Build Coastguard Worker
906*9880d681SAndroid Build Coastguard Worker // Recursively compute the locations of all children nodes.
907*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(Node);
908*9880d681SAndroid Build Coastguard Worker if (CF != NCM.end()) {
909*9880d681SAndroid Build Coastguard Worker NodeVect &Cs = CF->second;
910*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Cs.begin(), E = Cs.end(); I != E; ++I)
911*9880d681SAndroid Build Coastguard Worker adjustForInvariance(*I, NCM, Loc);
912*9880d681SAndroid Build Coastguard Worker }
913*9880d681SAndroid Build Coastguard Worker return LocB;
914*9880d681SAndroid Build Coastguard Worker }
915*9880d681SAndroid Build Coastguard Worker
916*9880d681SAndroid Build Coastguard Worker
917*9880d681SAndroid Build Coastguard Worker namespace {
918*9880d681SAndroid Build Coastguard Worker struct LocationAsBlock {
LocationAsBlock__anon73e505260911::LocationAsBlock919*9880d681SAndroid Build Coastguard Worker LocationAsBlock(const NodeToValueMap &L) : Map(L) {}
920*9880d681SAndroid Build Coastguard Worker const NodeToValueMap ⤅
921*9880d681SAndroid Build Coastguard Worker };
922*9880d681SAndroid Build Coastguard Worker
923*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS,
924*9880d681SAndroid Build Coastguard Worker const LocationAsBlock &Loc) LLVM_ATTRIBUTE_UNUSED ;
operator <<(raw_ostream & OS,const LocationAsBlock & Loc)925*9880d681SAndroid Build Coastguard Worker raw_ostream &operator<< (raw_ostream &OS, const LocationAsBlock &Loc) {
926*9880d681SAndroid Build Coastguard Worker for (NodeToValueMap::const_iterator I = Loc.Map.begin(), E = Loc.Map.end();
927*9880d681SAndroid Build Coastguard Worker I != E; ++I) {
928*9880d681SAndroid Build Coastguard Worker OS << I->first << " -> ";
929*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(I->second);
930*9880d681SAndroid Build Coastguard Worker OS << B->getName() << '(' << B << ')';
931*9880d681SAndroid Build Coastguard Worker OS << '\n';
932*9880d681SAndroid Build Coastguard Worker }
933*9880d681SAndroid Build Coastguard Worker return OS;
934*9880d681SAndroid Build Coastguard Worker }
935*9880d681SAndroid Build Coastguard Worker
is_constant(GepNode * N)936*9880d681SAndroid Build Coastguard Worker inline bool is_constant(GepNode *N) {
937*9880d681SAndroid Build Coastguard Worker return isa<ConstantInt>(N->Idx);
938*9880d681SAndroid Build Coastguard Worker }
939*9880d681SAndroid Build Coastguard Worker }
940*9880d681SAndroid Build Coastguard Worker
941*9880d681SAndroid Build Coastguard Worker
separateChainForNode(GepNode * Node,Use * U,NodeToValueMap & Loc)942*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::separateChainForNode(GepNode *Node, Use *U,
943*9880d681SAndroid Build Coastguard Worker NodeToValueMap &Loc) {
944*9880d681SAndroid Build Coastguard Worker User *R = U->getUser();
945*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Separating chain for node (" << Node << ") user: "
946*9880d681SAndroid Build Coastguard Worker << *R << '\n');
947*9880d681SAndroid Build Coastguard Worker BasicBlock *PB = cast<Instruction>(R)->getParent();
948*9880d681SAndroid Build Coastguard Worker
949*9880d681SAndroid Build Coastguard Worker GepNode *N = Node;
950*9880d681SAndroid Build Coastguard Worker GepNode *C = 0, *NewNode = 0;
951*9880d681SAndroid Build Coastguard Worker while (is_constant(N) && !(N->Flags & GepNode::Root)) {
952*9880d681SAndroid Build Coastguard Worker // XXX if (single-use) dont-replicate;
953*9880d681SAndroid Build Coastguard Worker GepNode *NewN = new (*Mem) GepNode(N);
954*9880d681SAndroid Build Coastguard Worker Nodes.push_back(NewN);
955*9880d681SAndroid Build Coastguard Worker Loc[NewN] = PB;
956*9880d681SAndroid Build Coastguard Worker
957*9880d681SAndroid Build Coastguard Worker if (N == Node)
958*9880d681SAndroid Build Coastguard Worker NewNode = NewN;
959*9880d681SAndroid Build Coastguard Worker NewN->Flags &= ~GepNode::Used;
960*9880d681SAndroid Build Coastguard Worker if (C)
961*9880d681SAndroid Build Coastguard Worker C->Parent = NewN;
962*9880d681SAndroid Build Coastguard Worker C = NewN;
963*9880d681SAndroid Build Coastguard Worker N = N->Parent;
964*9880d681SAndroid Build Coastguard Worker }
965*9880d681SAndroid Build Coastguard Worker if (!NewNode)
966*9880d681SAndroid Build Coastguard Worker return;
967*9880d681SAndroid Build Coastguard Worker
968*9880d681SAndroid Build Coastguard Worker // Move over all uses that share the same user as U from Node to NewNode.
969*9880d681SAndroid Build Coastguard Worker NodeToUsesMap::iterator UF = Uses.find(Node);
970*9880d681SAndroid Build Coastguard Worker assert(UF != Uses.end());
971*9880d681SAndroid Build Coastguard Worker UseSet &Us = UF->second;
972*9880d681SAndroid Build Coastguard Worker UseSet NewUs;
973*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator I = Us.begin(); I != Us.end(); ) {
974*9880d681SAndroid Build Coastguard Worker User *S = (*I)->getUser();
975*9880d681SAndroid Build Coastguard Worker UseSet::iterator Nx = std::next(I);
976*9880d681SAndroid Build Coastguard Worker if (S == R) {
977*9880d681SAndroid Build Coastguard Worker NewUs.insert(*I);
978*9880d681SAndroid Build Coastguard Worker Us.erase(I);
979*9880d681SAndroid Build Coastguard Worker }
980*9880d681SAndroid Build Coastguard Worker I = Nx;
981*9880d681SAndroid Build Coastguard Worker }
982*9880d681SAndroid Build Coastguard Worker if (Us.empty()) {
983*9880d681SAndroid Build Coastguard Worker Node->Flags &= ~GepNode::Used;
984*9880d681SAndroid Build Coastguard Worker Uses.erase(UF);
985*9880d681SAndroid Build Coastguard Worker }
986*9880d681SAndroid Build Coastguard Worker
987*9880d681SAndroid Build Coastguard Worker // Should at least have U in NewUs.
988*9880d681SAndroid Build Coastguard Worker NewNode->Flags |= GepNode::Used;
989*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "new node: " << NewNode << " " << *NewNode << '\n');
990*9880d681SAndroid Build Coastguard Worker assert(!NewUs.empty());
991*9880d681SAndroid Build Coastguard Worker Uses[NewNode] = NewUs;
992*9880d681SAndroid Build Coastguard Worker }
993*9880d681SAndroid Build Coastguard Worker
994*9880d681SAndroid Build Coastguard Worker
separateConstantChains(GepNode * Node,NodeChildrenMap & NCM,NodeToValueMap & Loc)995*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::separateConstantChains(GepNode *Node,
996*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM, NodeToValueMap &Loc) {
997*9880d681SAndroid Build Coastguard Worker // First approximation: extract all chains.
998*9880d681SAndroid Build Coastguard Worker NodeSet Ns;
999*9880d681SAndroid Build Coastguard Worker nodes_for_root(Node, NCM, Ns);
1000*9880d681SAndroid Build Coastguard Worker
1001*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Separating constant chains for node: " << Node << '\n');
1002*9880d681SAndroid Build Coastguard Worker // Collect all used nodes together with the uses from loads and stores,
1003*9880d681SAndroid Build Coastguard Worker // where the GEP node could be folded into the load/store instruction.
1004*9880d681SAndroid Build Coastguard Worker NodeToUsesMap FNs; // Foldable nodes.
1005*9880d681SAndroid Build Coastguard Worker for (NodeSet::iterator I = Ns.begin(), E = Ns.end(); I != E; ++I) {
1006*9880d681SAndroid Build Coastguard Worker GepNode *N = *I;
1007*9880d681SAndroid Build Coastguard Worker if (!(N->Flags & GepNode::Used))
1008*9880d681SAndroid Build Coastguard Worker continue;
1009*9880d681SAndroid Build Coastguard Worker NodeToUsesMap::iterator UF = Uses.find(N);
1010*9880d681SAndroid Build Coastguard Worker assert(UF != Uses.end());
1011*9880d681SAndroid Build Coastguard Worker UseSet &Us = UF->second;
1012*9880d681SAndroid Build Coastguard Worker // Loads/stores that use the node N.
1013*9880d681SAndroid Build Coastguard Worker UseSet LSs;
1014*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator J = Us.begin(), F = Us.end(); J != F; ++J) {
1015*9880d681SAndroid Build Coastguard Worker Use *U = *J;
1016*9880d681SAndroid Build Coastguard Worker User *R = U->getUser();
1017*9880d681SAndroid Build Coastguard Worker // We're interested in uses that provide the address. It can happen
1018*9880d681SAndroid Build Coastguard Worker // that the value may also be provided via GEP, but we won't handle
1019*9880d681SAndroid Build Coastguard Worker // those cases here for now.
1020*9880d681SAndroid Build Coastguard Worker if (LoadInst *Ld = dyn_cast<LoadInst>(R)) {
1021*9880d681SAndroid Build Coastguard Worker unsigned PtrX = LoadInst::getPointerOperandIndex();
1022*9880d681SAndroid Build Coastguard Worker if (&Ld->getOperandUse(PtrX) == U)
1023*9880d681SAndroid Build Coastguard Worker LSs.insert(U);
1024*9880d681SAndroid Build Coastguard Worker } else if (StoreInst *St = dyn_cast<StoreInst>(R)) {
1025*9880d681SAndroid Build Coastguard Worker unsigned PtrX = StoreInst::getPointerOperandIndex();
1026*9880d681SAndroid Build Coastguard Worker if (&St->getOperandUse(PtrX) == U)
1027*9880d681SAndroid Build Coastguard Worker LSs.insert(U);
1028*9880d681SAndroid Build Coastguard Worker }
1029*9880d681SAndroid Build Coastguard Worker }
1030*9880d681SAndroid Build Coastguard Worker // Even if the total use count is 1, separating the chain may still be
1031*9880d681SAndroid Build Coastguard Worker // beneficial, since the constant chain may be longer than the GEP alone
1032*9880d681SAndroid Build Coastguard Worker // would be (e.g. if the parent node has a constant index and also has
1033*9880d681SAndroid Build Coastguard Worker // other children).
1034*9880d681SAndroid Build Coastguard Worker if (!LSs.empty())
1035*9880d681SAndroid Build Coastguard Worker FNs.insert(std::make_pair(N, LSs));
1036*9880d681SAndroid Build Coastguard Worker }
1037*9880d681SAndroid Build Coastguard Worker
1038*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Nodes with foldable users:\n" << FNs);
1039*9880d681SAndroid Build Coastguard Worker
1040*9880d681SAndroid Build Coastguard Worker for (NodeToUsesMap::iterator I = FNs.begin(), E = FNs.end(); I != E; ++I) {
1041*9880d681SAndroid Build Coastguard Worker GepNode *N = I->first;
1042*9880d681SAndroid Build Coastguard Worker UseSet &Us = I->second;
1043*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator J = Us.begin(), F = Us.end(); J != F; ++J)
1044*9880d681SAndroid Build Coastguard Worker separateChainForNode(N, *J, Loc);
1045*9880d681SAndroid Build Coastguard Worker }
1046*9880d681SAndroid Build Coastguard Worker }
1047*9880d681SAndroid Build Coastguard Worker
1048*9880d681SAndroid Build Coastguard Worker
computeNodePlacement(NodeToValueMap & Loc)1049*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::computeNodePlacement(NodeToValueMap &Loc) {
1050*9880d681SAndroid Build Coastguard Worker // Compute the inverse of the Node.Parent links. Also, collect the set
1051*9880d681SAndroid Build Coastguard Worker // of root nodes.
1052*9880d681SAndroid Build Coastguard Worker NodeChildrenMap NCM;
1053*9880d681SAndroid Build Coastguard Worker NodeVect Roots;
1054*9880d681SAndroid Build Coastguard Worker invert_find_roots(Nodes, NCM, Roots);
1055*9880d681SAndroid Build Coastguard Worker
1056*9880d681SAndroid Build Coastguard Worker // Compute the initial placement determined by the users' locations, and
1057*9880d681SAndroid Build Coastguard Worker // the locations of the child nodes.
1058*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Roots.begin(), E = Roots.end(); I != E; ++I)
1059*9880d681SAndroid Build Coastguard Worker recalculatePlacementRec(*I, NCM, Loc);
1060*9880d681SAndroid Build Coastguard Worker
1061*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Initial node placement:\n" << LocationAsBlock(Loc));
1062*9880d681SAndroid Build Coastguard Worker
1063*9880d681SAndroid Build Coastguard Worker if (OptEnableInv) {
1064*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Roots.begin(), E = Roots.end(); I != E; ++I)
1065*9880d681SAndroid Build Coastguard Worker adjustForInvariance(*I, NCM, Loc);
1066*9880d681SAndroid Build Coastguard Worker
1067*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Node placement after adjustment for invariance:\n"
1068*9880d681SAndroid Build Coastguard Worker << LocationAsBlock(Loc));
1069*9880d681SAndroid Build Coastguard Worker }
1070*9880d681SAndroid Build Coastguard Worker if (OptEnableConst) {
1071*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Roots.begin(), E = Roots.end(); I != E; ++I)
1072*9880d681SAndroid Build Coastguard Worker separateConstantChains(*I, NCM, Loc);
1073*9880d681SAndroid Build Coastguard Worker }
1074*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Node use information:\n" << Uses);
1075*9880d681SAndroid Build Coastguard Worker
1076*9880d681SAndroid Build Coastguard Worker // At the moment, there is no further refinement of the initial placement.
1077*9880d681SAndroid Build Coastguard Worker // Such a refinement could include splitting the nodes if they are placed
1078*9880d681SAndroid Build Coastguard Worker // too far from some of its users.
1079*9880d681SAndroid Build Coastguard Worker
1080*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Final node placement:\n" << LocationAsBlock(Loc));
1081*9880d681SAndroid Build Coastguard Worker }
1082*9880d681SAndroid Build Coastguard Worker
1083*9880d681SAndroid Build Coastguard Worker
fabricateGEP(NodeVect & NA,BasicBlock::iterator At,BasicBlock * LocB)1084*9880d681SAndroid Build Coastguard Worker Value *HexagonCommonGEP::fabricateGEP(NodeVect &NA, BasicBlock::iterator At,
1085*9880d681SAndroid Build Coastguard Worker BasicBlock *LocB) {
1086*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Fabricating GEP in " << LocB->getName()
1087*9880d681SAndroid Build Coastguard Worker << " for nodes:\n" << NA);
1088*9880d681SAndroid Build Coastguard Worker unsigned Num = NA.size();
1089*9880d681SAndroid Build Coastguard Worker GepNode *RN = NA[0];
1090*9880d681SAndroid Build Coastguard Worker assert((RN->Flags & GepNode::Root) && "Creating GEP for non-root");
1091*9880d681SAndroid Build Coastguard Worker
1092*9880d681SAndroid Build Coastguard Worker Value *NewInst = 0;
1093*9880d681SAndroid Build Coastguard Worker Value *Input = RN->BaseVal;
1094*9880d681SAndroid Build Coastguard Worker Value **IdxList = new Value*[Num+1];
1095*9880d681SAndroid Build Coastguard Worker unsigned nax = 0;
1096*9880d681SAndroid Build Coastguard Worker do {
1097*9880d681SAndroid Build Coastguard Worker unsigned IdxC = 0;
1098*9880d681SAndroid Build Coastguard Worker // If the type of the input of the first node is not a pointer,
1099*9880d681SAndroid Build Coastguard Worker // we need to add an artificial i32 0 to the indices (because the
1100*9880d681SAndroid Build Coastguard Worker // actual input in the IR will be a pointer).
1101*9880d681SAndroid Build Coastguard Worker if (!NA[nax]->PTy->isPointerTy()) {
1102*9880d681SAndroid Build Coastguard Worker Type *Int32Ty = Type::getInt32Ty(*Ctx);
1103*9880d681SAndroid Build Coastguard Worker IdxList[IdxC++] = ConstantInt::get(Int32Ty, 0);
1104*9880d681SAndroid Build Coastguard Worker }
1105*9880d681SAndroid Build Coastguard Worker
1106*9880d681SAndroid Build Coastguard Worker // Keep adding indices from NA until we have to stop and generate
1107*9880d681SAndroid Build Coastguard Worker // an "intermediate" GEP.
1108*9880d681SAndroid Build Coastguard Worker while (++nax <= Num) {
1109*9880d681SAndroid Build Coastguard Worker GepNode *N = NA[nax-1];
1110*9880d681SAndroid Build Coastguard Worker IdxList[IdxC++] = N->Idx;
1111*9880d681SAndroid Build Coastguard Worker if (nax < Num) {
1112*9880d681SAndroid Build Coastguard Worker // We have to stop, if the expected type of the output of this node
1113*9880d681SAndroid Build Coastguard Worker // is not the same as the input type of the next node.
1114*9880d681SAndroid Build Coastguard Worker Type *NextTy = next_type(N->PTy, N->Idx);
1115*9880d681SAndroid Build Coastguard Worker if (NextTy != NA[nax]->PTy)
1116*9880d681SAndroid Build Coastguard Worker break;
1117*9880d681SAndroid Build Coastguard Worker }
1118*9880d681SAndroid Build Coastguard Worker }
1119*9880d681SAndroid Build Coastguard Worker ArrayRef<Value*> A(IdxList, IdxC);
1120*9880d681SAndroid Build Coastguard Worker Type *InpTy = Input->getType();
1121*9880d681SAndroid Build Coastguard Worker Type *ElTy = cast<PointerType>(InpTy->getScalarType())->getElementType();
1122*9880d681SAndroid Build Coastguard Worker NewInst = GetElementPtrInst::Create(ElTy, Input, A, "cgep", &*At);
1123*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "new GEP: " << *NewInst << '\n');
1124*9880d681SAndroid Build Coastguard Worker Input = NewInst;
1125*9880d681SAndroid Build Coastguard Worker } while (nax <= Num);
1126*9880d681SAndroid Build Coastguard Worker
1127*9880d681SAndroid Build Coastguard Worker delete[] IdxList;
1128*9880d681SAndroid Build Coastguard Worker return NewInst;
1129*9880d681SAndroid Build Coastguard Worker }
1130*9880d681SAndroid Build Coastguard Worker
1131*9880d681SAndroid Build Coastguard Worker
getAllUsersForNode(GepNode * Node,ValueVect & Values,NodeChildrenMap & NCM)1132*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::getAllUsersForNode(GepNode *Node, ValueVect &Values,
1133*9880d681SAndroid Build Coastguard Worker NodeChildrenMap &NCM) {
1134*9880d681SAndroid Build Coastguard Worker NodeVect Work;
1135*9880d681SAndroid Build Coastguard Worker Work.push_back(Node);
1136*9880d681SAndroid Build Coastguard Worker
1137*9880d681SAndroid Build Coastguard Worker while (!Work.empty()) {
1138*9880d681SAndroid Build Coastguard Worker NodeVect::iterator First = Work.begin();
1139*9880d681SAndroid Build Coastguard Worker GepNode *N = *First;
1140*9880d681SAndroid Build Coastguard Worker Work.erase(First);
1141*9880d681SAndroid Build Coastguard Worker if (N->Flags & GepNode::Used) {
1142*9880d681SAndroid Build Coastguard Worker NodeToUsesMap::iterator UF = Uses.find(N);
1143*9880d681SAndroid Build Coastguard Worker assert(UF != Uses.end() && "No use information for used node");
1144*9880d681SAndroid Build Coastguard Worker UseSet &Us = UF->second;
1145*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator I = Us.begin(), E = Us.end(); I != E; ++I)
1146*9880d681SAndroid Build Coastguard Worker Values.push_back((*I)->getUser());
1147*9880d681SAndroid Build Coastguard Worker }
1148*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(N);
1149*9880d681SAndroid Build Coastguard Worker if (CF != NCM.end()) {
1150*9880d681SAndroid Build Coastguard Worker NodeVect &Cs = CF->second;
1151*9880d681SAndroid Build Coastguard Worker Work.insert(Work.end(), Cs.begin(), Cs.end());
1152*9880d681SAndroid Build Coastguard Worker }
1153*9880d681SAndroid Build Coastguard Worker }
1154*9880d681SAndroid Build Coastguard Worker }
1155*9880d681SAndroid Build Coastguard Worker
1156*9880d681SAndroid Build Coastguard Worker
materialize(NodeToValueMap & Loc)1157*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::materialize(NodeToValueMap &Loc) {
1158*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Nodes before materialization:\n" << Nodes << '\n');
1159*9880d681SAndroid Build Coastguard Worker NodeChildrenMap NCM;
1160*9880d681SAndroid Build Coastguard Worker NodeVect Roots;
1161*9880d681SAndroid Build Coastguard Worker // Compute the inversion again, since computing placement could alter
1162*9880d681SAndroid Build Coastguard Worker // "parent" relation between nodes.
1163*9880d681SAndroid Build Coastguard Worker invert_find_roots(Nodes, NCM, Roots);
1164*9880d681SAndroid Build Coastguard Worker
1165*9880d681SAndroid Build Coastguard Worker while (!Roots.empty()) {
1166*9880d681SAndroid Build Coastguard Worker NodeVect::iterator First = Roots.begin();
1167*9880d681SAndroid Build Coastguard Worker GepNode *Root = *First, *Last = *First;
1168*9880d681SAndroid Build Coastguard Worker Roots.erase(First);
1169*9880d681SAndroid Build Coastguard Worker
1170*9880d681SAndroid Build Coastguard Worker NodeVect NA; // Nodes to assemble.
1171*9880d681SAndroid Build Coastguard Worker // Append to NA all child nodes up to (and including) the first child
1172*9880d681SAndroid Build Coastguard Worker // that:
1173*9880d681SAndroid Build Coastguard Worker // (1) has more than 1 child, or
1174*9880d681SAndroid Build Coastguard Worker // (2) is used, or
1175*9880d681SAndroid Build Coastguard Worker // (3) has a child located in a different block.
1176*9880d681SAndroid Build Coastguard Worker bool LastUsed = false;
1177*9880d681SAndroid Build Coastguard Worker unsigned LastCN = 0;
1178*9880d681SAndroid Build Coastguard Worker // The location may be null if the computation failed (it can legitimately
1179*9880d681SAndroid Build Coastguard Worker // happen for nodes created from dead GEPs).
1180*9880d681SAndroid Build Coastguard Worker Value *LocV = Loc[Last];
1181*9880d681SAndroid Build Coastguard Worker if (!LocV)
1182*9880d681SAndroid Build Coastguard Worker continue;
1183*9880d681SAndroid Build Coastguard Worker BasicBlock *LastB = cast<BasicBlock>(LocV);
1184*9880d681SAndroid Build Coastguard Worker do {
1185*9880d681SAndroid Build Coastguard Worker NA.push_back(Last);
1186*9880d681SAndroid Build Coastguard Worker LastUsed = (Last->Flags & GepNode::Used);
1187*9880d681SAndroid Build Coastguard Worker if (LastUsed)
1188*9880d681SAndroid Build Coastguard Worker break;
1189*9880d681SAndroid Build Coastguard Worker NodeChildrenMap::iterator CF = NCM.find(Last);
1190*9880d681SAndroid Build Coastguard Worker LastCN = (CF != NCM.end()) ? CF->second.size() : 0;
1191*9880d681SAndroid Build Coastguard Worker if (LastCN != 1)
1192*9880d681SAndroid Build Coastguard Worker break;
1193*9880d681SAndroid Build Coastguard Worker GepNode *Child = CF->second.front();
1194*9880d681SAndroid Build Coastguard Worker BasicBlock *ChildB = cast_or_null<BasicBlock>(Loc[Child]);
1195*9880d681SAndroid Build Coastguard Worker if (ChildB != 0 && LastB != ChildB)
1196*9880d681SAndroid Build Coastguard Worker break;
1197*9880d681SAndroid Build Coastguard Worker Last = Child;
1198*9880d681SAndroid Build Coastguard Worker } while (true);
1199*9880d681SAndroid Build Coastguard Worker
1200*9880d681SAndroid Build Coastguard Worker BasicBlock::iterator InsertAt = LastB->getTerminator()->getIterator();
1201*9880d681SAndroid Build Coastguard Worker if (LastUsed || LastCN > 0) {
1202*9880d681SAndroid Build Coastguard Worker ValueVect Urs;
1203*9880d681SAndroid Build Coastguard Worker getAllUsersForNode(Root, Urs, NCM);
1204*9880d681SAndroid Build Coastguard Worker BasicBlock::iterator FirstUse = first_use_of_in_block(Urs, LastB);
1205*9880d681SAndroid Build Coastguard Worker if (FirstUse != LastB->end())
1206*9880d681SAndroid Build Coastguard Worker InsertAt = FirstUse;
1207*9880d681SAndroid Build Coastguard Worker }
1208*9880d681SAndroid Build Coastguard Worker
1209*9880d681SAndroid Build Coastguard Worker // Generate a new instruction for NA.
1210*9880d681SAndroid Build Coastguard Worker Value *NewInst = fabricateGEP(NA, InsertAt, LastB);
1211*9880d681SAndroid Build Coastguard Worker
1212*9880d681SAndroid Build Coastguard Worker // Convert all the children of Last node into roots, and append them
1213*9880d681SAndroid Build Coastguard Worker // to the Roots list.
1214*9880d681SAndroid Build Coastguard Worker if (LastCN > 0) {
1215*9880d681SAndroid Build Coastguard Worker NodeVect &Cs = NCM[Last];
1216*9880d681SAndroid Build Coastguard Worker for (NodeVect::iterator I = Cs.begin(), E = Cs.end(); I != E; ++I) {
1217*9880d681SAndroid Build Coastguard Worker GepNode *CN = *I;
1218*9880d681SAndroid Build Coastguard Worker CN->Flags &= ~GepNode::Internal;
1219*9880d681SAndroid Build Coastguard Worker CN->Flags |= GepNode::Root;
1220*9880d681SAndroid Build Coastguard Worker CN->BaseVal = NewInst;
1221*9880d681SAndroid Build Coastguard Worker Roots.push_back(CN);
1222*9880d681SAndroid Build Coastguard Worker }
1223*9880d681SAndroid Build Coastguard Worker }
1224*9880d681SAndroid Build Coastguard Worker
1225*9880d681SAndroid Build Coastguard Worker // Lastly, if the Last node was used, replace all uses with the new GEP.
1226*9880d681SAndroid Build Coastguard Worker // The uses reference the original GEP values.
1227*9880d681SAndroid Build Coastguard Worker if (LastUsed) {
1228*9880d681SAndroid Build Coastguard Worker NodeToUsesMap::iterator UF = Uses.find(Last);
1229*9880d681SAndroid Build Coastguard Worker assert(UF != Uses.end() && "No use information found");
1230*9880d681SAndroid Build Coastguard Worker UseSet &Us = UF->second;
1231*9880d681SAndroid Build Coastguard Worker for (UseSet::iterator I = Us.begin(), E = Us.end(); I != E; ++I) {
1232*9880d681SAndroid Build Coastguard Worker Use *U = *I;
1233*9880d681SAndroid Build Coastguard Worker U->set(NewInst);
1234*9880d681SAndroid Build Coastguard Worker }
1235*9880d681SAndroid Build Coastguard Worker }
1236*9880d681SAndroid Build Coastguard Worker }
1237*9880d681SAndroid Build Coastguard Worker }
1238*9880d681SAndroid Build Coastguard Worker
1239*9880d681SAndroid Build Coastguard Worker
removeDeadCode()1240*9880d681SAndroid Build Coastguard Worker void HexagonCommonGEP::removeDeadCode() {
1241*9880d681SAndroid Build Coastguard Worker ValueVect BO;
1242*9880d681SAndroid Build Coastguard Worker BO.push_back(&Fn->front());
1243*9880d681SAndroid Build Coastguard Worker
1244*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0; i < BO.size(); ++i) {
1245*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(BO[i]);
1246*9880d681SAndroid Build Coastguard Worker DomTreeNode *N = DT->getNode(B);
1247*9880d681SAndroid Build Coastguard Worker typedef GraphTraits<DomTreeNode*> GTN;
1248*9880d681SAndroid Build Coastguard Worker typedef GTN::ChildIteratorType Iter;
1249*9880d681SAndroid Build Coastguard Worker for (Iter I = GTN::child_begin(N), E = GTN::child_end(N); I != E; ++I)
1250*9880d681SAndroid Build Coastguard Worker BO.push_back((*I)->getBlock());
1251*9880d681SAndroid Build Coastguard Worker }
1252*9880d681SAndroid Build Coastguard Worker
1253*9880d681SAndroid Build Coastguard Worker for (unsigned i = BO.size(); i > 0; --i) {
1254*9880d681SAndroid Build Coastguard Worker BasicBlock *B = cast<BasicBlock>(BO[i-1]);
1255*9880d681SAndroid Build Coastguard Worker BasicBlock::InstListType &IL = B->getInstList();
1256*9880d681SAndroid Build Coastguard Worker typedef BasicBlock::InstListType::reverse_iterator reverse_iterator;
1257*9880d681SAndroid Build Coastguard Worker ValueVect Ins;
1258*9880d681SAndroid Build Coastguard Worker for (reverse_iterator I = IL.rbegin(), E = IL.rend(); I != E; ++I)
1259*9880d681SAndroid Build Coastguard Worker Ins.push_back(&*I);
1260*9880d681SAndroid Build Coastguard Worker for (ValueVect::iterator I = Ins.begin(), E = Ins.end(); I != E; ++I) {
1261*9880d681SAndroid Build Coastguard Worker Instruction *In = cast<Instruction>(*I);
1262*9880d681SAndroid Build Coastguard Worker if (isInstructionTriviallyDead(In))
1263*9880d681SAndroid Build Coastguard Worker In->eraseFromParent();
1264*9880d681SAndroid Build Coastguard Worker }
1265*9880d681SAndroid Build Coastguard Worker }
1266*9880d681SAndroid Build Coastguard Worker }
1267*9880d681SAndroid Build Coastguard Worker
1268*9880d681SAndroid Build Coastguard Worker
runOnFunction(Function & F)1269*9880d681SAndroid Build Coastguard Worker bool HexagonCommonGEP::runOnFunction(Function &F) {
1270*9880d681SAndroid Build Coastguard Worker if (skipFunction(F))
1271*9880d681SAndroid Build Coastguard Worker return false;
1272*9880d681SAndroid Build Coastguard Worker
1273*9880d681SAndroid Build Coastguard Worker // For now bail out on C++ exception handling.
1274*9880d681SAndroid Build Coastguard Worker for (Function::iterator A = F.begin(), Z = F.end(); A != Z; ++A)
1275*9880d681SAndroid Build Coastguard Worker for (BasicBlock::iterator I = A->begin(), E = A->end(); I != E; ++I)
1276*9880d681SAndroid Build Coastguard Worker if (isa<InvokeInst>(I) || isa<LandingPadInst>(I))
1277*9880d681SAndroid Build Coastguard Worker return false;
1278*9880d681SAndroid Build Coastguard Worker
1279*9880d681SAndroid Build Coastguard Worker Fn = &F;
1280*9880d681SAndroid Build Coastguard Worker DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
1281*9880d681SAndroid Build Coastguard Worker PDT = &getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
1282*9880d681SAndroid Build Coastguard Worker LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
1283*9880d681SAndroid Build Coastguard Worker Ctx = &F.getContext();
1284*9880d681SAndroid Build Coastguard Worker
1285*9880d681SAndroid Build Coastguard Worker Nodes.clear();
1286*9880d681SAndroid Build Coastguard Worker Uses.clear();
1287*9880d681SAndroid Build Coastguard Worker NodeOrder.clear();
1288*9880d681SAndroid Build Coastguard Worker
1289*9880d681SAndroid Build Coastguard Worker SpecificBumpPtrAllocator<GepNode> Allocator;
1290*9880d681SAndroid Build Coastguard Worker Mem = &Allocator;
1291*9880d681SAndroid Build Coastguard Worker
1292*9880d681SAndroid Build Coastguard Worker collect();
1293*9880d681SAndroid Build Coastguard Worker common();
1294*9880d681SAndroid Build Coastguard Worker
1295*9880d681SAndroid Build Coastguard Worker NodeToValueMap Loc;
1296*9880d681SAndroid Build Coastguard Worker computeNodePlacement(Loc);
1297*9880d681SAndroid Build Coastguard Worker materialize(Loc);
1298*9880d681SAndroid Build Coastguard Worker removeDeadCode();
1299*9880d681SAndroid Build Coastguard Worker
1300*9880d681SAndroid Build Coastguard Worker #ifdef EXPENSIVE_CHECKS
1301*9880d681SAndroid Build Coastguard Worker // Run this only when expensive checks are enabled.
1302*9880d681SAndroid Build Coastguard Worker verifyFunction(F);
1303*9880d681SAndroid Build Coastguard Worker #endif
1304*9880d681SAndroid Build Coastguard Worker return true;
1305*9880d681SAndroid Build Coastguard Worker }
1306*9880d681SAndroid Build Coastguard Worker
1307*9880d681SAndroid Build Coastguard Worker
1308*9880d681SAndroid Build Coastguard Worker namespace llvm {
createHexagonCommonGEP()1309*9880d681SAndroid Build Coastguard Worker FunctionPass *createHexagonCommonGEP() {
1310*9880d681SAndroid Build Coastguard Worker return new HexagonCommonGEP();
1311*9880d681SAndroid Build Coastguard Worker }
1312*9880d681SAndroid Build Coastguard Worker }
1313