xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.1.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1Mesa 10.1.1 Release Notes / April 18, 2014
2==========================================
3
4Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1
5release.
6
7Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14MD5 checksums
15-------------
16
17::
18
19   96e63674ccfa98e7ec6eb4fee3f770c3  MesaLib-10.1.1.tar.gz
20   1fde7ed079df7aeb9b6a744ca033de8d  MesaLib-10.1.1.tar.bz2
21   e64d0a562638664b13d2edf22321df59  MesaLib-10.1.1.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31-  `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
32   compilation failure :#error "SSE4.1 instruction set not enabled"
33-  `Bug 74868 <https://bugs.freedesktop.org/show_bug.cgi?id=74868>`__ -
34   r600g: Diablo III Crashes After a few minutes
35-  `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
36   Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
37   3.0 Manhattan
38-  `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
39   XCloseDisplay() takes one minute around nouveau_dri.so, freezing
40   Firefox startup
41-  `Bug 75543 <https://bugs.freedesktop.org/show_bug.cgi?id=75543>`__ -
42   OSMesa Gallium OSMesaMakeCurrent
43-  `Bug 75660 <https://bugs.freedesktop.org/show_bug.cgi?id=75660>`__ -
44   u_inlines.h:277:pipe_buffer_map_range: Assertion \`length' failed.
45-  `Bug 76323 <https://bugs.freedesktop.org/show_bug.cgi?id=76323>`__ -
46   GLSL compiler ignores layout(binding=N) on uniform blocks
47-  `Bug 76377 <https://bugs.freedesktop.org/show_bug.cgi?id=76377>`__ -
48   DRI3 should only be enabled on Linux due to a udev dependency
49-  `Bug 76749 <https://bugs.freedesktop.org/show_bug.cgi?id=76749>`__ -
50   [HSW] DOTA world lighting has no effect
51-  `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
52   gallium nouveau has no profile in vdpau and libva
53-  `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
54   [ivb/hsw] batch overwritten with garbage
55
56Changes
57-------
58
59Aaron Watry (1):
60
61-  gallium/util: Fix memory leak
62
63Alexander von Gluck IV (1):
64
65-  haiku: Fix build through scons corrections and viewport fixes
66
67Anuj Phogat (2):
68
69-  mesa: Set initial internal format of a texture to GL_RGBA
70-  mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in
71   glTexImage{123}D()
72
73Brian Paul (12):
74
75-  softpipe: use 64-bit arithmetic in softpipe_resource_layout()
76-  mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
77-  st/osmesa: check buffer size when searching for buffers
78-  mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
79-  mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
80-  c11/threads: don't include assert.h if the assert macro is already
81   defined
82-  mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
83-  st/mesa: add null pointer checking in query object functions
84-  mesa: fix glMultiDrawArrays inside a display list
85-  cso: fix sampler view count in cso_set_sampler_views()
86-  svga: replace sampler assertion with conditional
87-  svga: move LIST_INITHEAD(dirty_buffers) earlier in
88   svga_context_create()
89
90Carl Worth (3):
91
92-  cherry-ignore: Ignore a few patches
93-  glsl: Allow explicit binding on atomics again
94-  Update VERSION to 10.1.1
95
96Chia-I Wu (1):
97
98-  i965/vec4: fix record clearing in copy propagation
99
100Christian König (2):
101
102-  st/mesa: recreate sampler view on context change v3
103-  st/mesa: fix sampler view handling with shared textures v4
104
105Courtney Goeltzenleuchter (1):
106
107-  mesa: add bounds checking to eliminate buffer overrun
108
109Emil Velikov (5):
110
111-  nv50: add missing brackets when handling the samplers array
112-  mesa: return v.value_int64 when the requested type is TYPE_INT64
113-  configure: enable dri3 only for linux
114-  glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
115-  configure: cleanup libudev handling
116
117Eric Anholt (1):
118
119-  i965: Fix buffer overruns in MSAA MCS buffer clearing.
120
121Hans (2):
122
123-  util: don't define isfinite(), isnan() for MSVC >= 1800
124-  mesa: don't define c99 math functions for MSVC >= 1800
125
126Ian Romanick (7):
127
128-  linker: Split set_uniform_binding into separate functions for blocks
129   and samplers
130-  linker: Various trivial clean-ups in set_sampler_binding
131-  linker: Fold set_uniform_binding into call site
132-  linker: Clean up "unused parameter" warnings
133-  linker: Set block bindings based on UniformBlocks rather than
134   UniformStorage
135-  linker: Set binding for all elements of UBO array
136-  glsl: Propagate explicit binding information from the AST all the way
137   to the linker
138
139Ilia Mirkin (8):
140
141-  nouveau: fix fence waiting logic in screen destroy
142-  nv50: adjust blit_3d handling of ms output textures
143-  loader: add special logic to distinguish nouveau from nouveau_vieux
144-  mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
145-  nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
146-  nouveau: there may not have been a texture if the fbo was incomplete
147-  nvc0/ir: move sample id to second source arg to fix sampler2DMS
148-  nouveau: fix firmware check on nvd7/nvd9
149
150Johannes Nixdorf (1):
151
152-  configure.ac: fix the detection of expat with pkg-config
153
154Jonathan Gray (7):
155
156-  gallium: add endian detection for OpenBSD
157-  loader: use 0 instead of FALSE which isn't defined
158-  loader: don't limit the non-udev path to only android
159-  megadriver_stub.c: don't use \_GNU_SOURCE to gate the compat code
160-  egl/dri2: don't require libudev to build drm/wayland platforms
161-  egl/dri2: use drm macros to construct device name
162-  configure: don't require libudev for gbm or egl drm/wayland
163
164José Fonseca (4):
165
166-  c11/threads: Fix nano to milisecond conversion.
167-  mapi/u_thread: Use GetCurrentThreadId
168-  c11/threads: Don't implement thrd_current on Windows.
169-  draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
170
171Kenneth Graunke (4):
172
173-  i965/fs: Fix register comparisons in saturate propagation.
174-  glsl: Fix lack of i2u in lower_ubo_reference.
175-  i965: Stop advertising GL_MESA_ycbcr_texture.
176-  glsl: Try vectorizing when seeing a repeated assignment to a channel.
177
178Marek Olšák (13):
179
180-  r600g: fix texelFetchOffset GLSL functions
181-  r600g: fix blitting the last 2 mipmap levels for Evergreen
182-  mesa: fix the format of glEdgeFlagPointer
183-  r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and
184   MAX_TEXTURE_ARRAY_LAYERS limits
185-  st/mesa: fix per-vertex edge flags and GLSL support (v2)
186-  mesa: mark GL_RGB9_E5 as not color-renderable
187-  mesa: fix texture border handling for cube arrays
188-  mesa: allow generating mipmaps for cube arrays
189-  mesa: fix software fallback for generating mipmaps for cube arrays
190-  mesa: fix software fallback for generating mipmaps for 3D textures
191-  st/mesa: fix generating mipmaps for cube arrays
192-  st/mesa: drop the lowering of quad strips to triangle strips
193-  r600g: implement edge flags
194
195Matt Turner (4):
196
197-  mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
198-  i965/fs: Fix off-by-one in saturate propagation.
199-  i965/fs: Don't propagate saturate modifiers into partial writes.
200-  i965/fs: Don't propagate saturation modifiers if there are source
201   modifiers.
202
203Michel Dänzer (1):
204
205-  r600g: Don't leak bytecode on shader compile failure
206
207Mike Stroyan (1):
208
209-  i965: Avoid dependency hints on math opcodes
210
211Thomas Hellstrom (5):
212
213-  winsys/svga: Replace the query mm buffer pool with a slab pool v3
214-  winsys/svga: Update the vmwgfx_drm.h header to latest version from
215   kernel
216-  winsys/svga: Fix prime surface references also for guest-backed
217   surfaces
218-  st/xa: Bind destination before setting new state
219-  st/xa: Make sure unused samplers are set to NULL
220
221Tom Stellard (1):
222
223-  configure: Use LLVM shared libraries by default
224