1Mesa 18.2.1 Release Notes / September 21, 2018 2============================================== 3 4Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 5release. 6 7Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation. 12Compatibility contexts may report a lower version depending on each 13driver. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz 21 SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31- `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__ 32 - Anv crashes when using 64-bit vertex inputs 33- `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__ 34 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL 35 GT4 36- `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__ 37 - Mesa preprocessor matches if(def)s & endifs incorrectly 38- `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__ 39 - Access violation with some games 40- `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__ 41 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' 42 function under windows 43- `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__ 44 - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts 45 with mesa 46- `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__ 47 - 32bit Mesa build failes with meson. 48- `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__ 49 - crash happens when link program 50- `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__ 51 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs 52 in menu 53 54Changes 55------- 56 57Andres Gomez (3): 58 59- docs: add sha256 checksums for 18.2.0 60- Revert "Revert "glsl: skip stringification in preprocessor if in 61 unreachable branch"" 62- cherry-ignore: i965/tools: 32bit compilation with meson 63 64Andrii Simiklit (4): 65 66- apple/glx/log: added missing va_end() after va_copy() 67- mesa/util: don't use the same 'va_list' instance twice 68- mesa/util: don't ignore NULL returned from 'malloc' 69- mesa/util: add missing va_end() after va_copy() 70 71Bas Nieuwenhuizen (5): 72 73- radv: Support v3 of VK_EXT_vertex_attribute_divisor. 74- radv: Set the user SGPR MSB for Vega. 75- radv: Only allow 16 user SGPRs for compute on GFX9+. 76- radv: Use build ID if available for cache UUID. 77- radv: Fix driver UUID SHA1 init. 78 79Christopher Egert (1): 80 81- radeon: fix ColorMask 82 83Dave Airlie (1): 84 85- virgl: don't send a shader create with no data. (v2) 86 87Dylan Baker (1): 88 89- meson: Print a message about why a libdrm version was selected 90 91Eric Anholt (2): 92 93- v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha. 94- v3d: Fix setup of the VCM cache size. 95 96Erik Faye-Lund (2): 97 98- winsys/virgl: avoid unintended behavior 99- virgl: adjust strides when mapping temp-resources 100 101Fritz Koenig (2): 102 103- mesa: Additional FlipY applications 104- mesa: FramebufferParameteri parameter checking 105 106Gert Wollny (2): 107 108- winsys/virgl: correct resource and handle allocation (v2) 109- mesa/texture: Also check for LA texture when querying intensity 110 component size 111 112Ian Romanick (1): 113 114- i965/fs: Don't propagate conditional modifiers from integer compares 115 to adds 116 117Faith Ekstrand (11): 118 119- anv/pipeline: Only consider double elements which actually exist 120- i965: Workaround the gen9 hw astc5x5 sampler bug 121- anv: Re-emit vertex buffers when the pipeline changes 122- anv: Disable the vertex cache when tessellating on SKL GT4 123- anv: Clamp scissors to the framebuffer boundary 124- vulkan: Update the XML and headers to 1.1.84 125- anv: Support v3 of VK_EXT_vertex_attribute_divisor 126- anv/query: Write both dwords in emit_zero_queries 127- nir: Add a small pass to rematerialize derefs per-block 128- nir/loop_unroll: Re-materialize derefs in use blocks before unrolling 129- nir/opt_if: Re-materialize derefs in use blocks before peeling loops 130 131Josh Pieper (1): 132 133- st/mesa: Validate the result of pipe_transfer_map in make_texture 134 (v2) 135 136Juan A. Suarez Romero (2): 137 138- cherry-ignore: radv: fix descriptor pool allocation size 139- Update version to 18.2.1 140 141Kenneth Feng (1): 142 143- amd: Add Picasso device id 144 145Marek Olšák (5): 146 147- radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI 148- winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping 149 on SI/CI 150- r600: fix HTILE for NPOT textures with mipmapping 151- radeonsi: fix printing a BO list into ddebug reports 152- ac: revert new LLVM 7.0 behavior for fdiv 153 154Mathias Fröhlich (1): 155 156- tnl: Fix green gun regression in xonotic. 157 158Mauro Rossi (3): 159 160- android: broadcom/genxml: fix collision with intel/genxml header-gen 161 macro 162- android: broadcom/cle: add gallium include path 163- android: broadcom/cle: export the broadcom top level path headers 164 165Michel Dänzer (1): 166 167- loader/dri3: Only wait for back buffer fences in dri3_get_buffer 168 169Pierre Moreau (1): 170 171- nvir: Always split 64-bit IMAD/IMUL operations 172 173Samuel Pitoiset (7): 174 175- radv: fix function names for VK_EXT_conditional_rendering 176- radv: fix VK_EXT_conditional_rendering visibility 177- radv: bump the maximum number of arguments to 64 178- radv: handle loc->indirect correctly for the first descriptor 179- radv: fix GPU hangs with 32-bit indirect descriptors 180- radv: fix flushing indirect descriptors 181- radv: fix setting global locations for indirect descriptors 182 183Sergii Romantsov (3): 184 185- intel: compiler option msse2 and mstackrealign 186- i965/tools: 32bit compilation with meson 187- mesa/meson: 32bit xmlconfig linkage 188 189Timothy Arceri (2): 190 191- glsl: fixer lexer for unreachable defines 192- Revert "radeonsi: avoid syncing the driver thread in si_fence_finish" 193