xref: /aosp_15_r20/external/mesa3d/docs/relnotes/18.2.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1Mesa 18.2.1 Release Notes / September 21, 2018
2==============================================
3
4Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0
5release.
6
7Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation.
12Compatibility contexts may report a lower version depending on each
13driver.
14
15SHA256 checksums
16----------------
17
18::
19
20   SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562  mesa-18.2.1.tar.gz
21   SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056  mesa-18.2.1.tar.xz
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31-  `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__
32   - Anv crashes when using 64-bit vertex inputs
33-  `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__
34   - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
35   GT4
36-  `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__
37   - Mesa preprocessor matches if(def)s & endifs incorrectly
38-  `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__
39   - Access violation with some games
40-  `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__
41   - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf'
42   function under windows
43-  `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__
44   - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts
45   with mesa
46-  `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__
47   - 32bit Mesa build failes with meson.
48-  `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__
49   - crash happens when link program
50-  `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__
51   - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
52   in menu
53
54Changes
55-------
56
57Andres Gomez (3):
58
59-  docs: add sha256 checksums for 18.2.0
60-  Revert "Revert "glsl: skip stringification in preprocessor if in
61   unreachable branch""
62-  cherry-ignore: i965/tools: 32bit compilation with meson
63
64Andrii Simiklit (4):
65
66-  apple/glx/log: added missing va_end() after va_copy()
67-  mesa/util: don't use the same 'va_list' instance twice
68-  mesa/util: don't ignore NULL returned from 'malloc'
69-  mesa/util: add missing va_end() after va_copy()
70
71Bas Nieuwenhuizen (5):
72
73-  radv: Support v3 of VK_EXT_vertex_attribute_divisor.
74-  radv: Set the user SGPR MSB for Vega.
75-  radv: Only allow 16 user SGPRs for compute on GFX9+.
76-  radv: Use build ID if available for cache UUID.
77-  radv: Fix driver UUID SHA1 init.
78
79Christopher Egert (1):
80
81-  radeon: fix ColorMask
82
83Dave Airlie (1):
84
85-  virgl: don't send a shader create with no data. (v2)
86
87Dylan Baker (1):
88
89-  meson: Print a message about why a libdrm version was selected
90
91Eric Anholt (2):
92
93-  v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
94-  v3d: Fix setup of the VCM cache size.
95
96Erik Faye-Lund (2):
97
98-  winsys/virgl: avoid unintended behavior
99-  virgl: adjust strides when mapping temp-resources
100
101Fritz Koenig (2):
102
103-  mesa: Additional FlipY applications
104-  mesa: FramebufferParameteri parameter checking
105
106Gert Wollny (2):
107
108-  winsys/virgl: correct resource and handle allocation (v2)
109-  mesa/texture: Also check for LA texture when querying intensity
110   component size
111
112Ian Romanick (1):
113
114-  i965/fs: Don't propagate conditional modifiers from integer compares
115   to adds
116
117Faith Ekstrand (11):
118
119-  anv/pipeline: Only consider double elements which actually exist
120-  i965: Workaround the gen9 hw astc5x5 sampler bug
121-  anv: Re-emit vertex buffers when the pipeline changes
122-  anv: Disable the vertex cache when tessellating on SKL GT4
123-  anv: Clamp scissors to the framebuffer boundary
124-  vulkan: Update the XML and headers to 1.1.84
125-  anv: Support v3 of VK_EXT_vertex_attribute_divisor
126-  anv/query: Write both dwords in emit_zero_queries
127-  nir: Add a small pass to rematerialize derefs per-block
128-  nir/loop_unroll: Re-materialize derefs in use blocks before unrolling
129-  nir/opt_if: Re-materialize derefs in use blocks before peeling loops
130
131Josh Pieper (1):
132
133-  st/mesa: Validate the result of pipe_transfer_map in make_texture
134   (v2)
135
136Juan A. Suarez Romero (2):
137
138-  cherry-ignore: radv: fix descriptor pool allocation size
139-  Update version to 18.2.1
140
141Kenneth Feng (1):
142
143-  amd: Add Picasso device id
144
145Marek Olšák (5):
146
147-  radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
148-  winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping
149   on SI/CI
150-  r600: fix HTILE for NPOT textures with mipmapping
151-  radeonsi: fix printing a BO list into ddebug reports
152-  ac: revert new LLVM 7.0 behavior for fdiv
153
154Mathias Fröhlich (1):
155
156-  tnl: Fix green gun regression in xonotic.
157
158Mauro Rossi (3):
159
160-  android: broadcom/genxml: fix collision with intel/genxml header-gen
161   macro
162-  android: broadcom/cle: add gallium include path
163-  android: broadcom/cle: export the broadcom top level path headers
164
165Michel Dänzer (1):
166
167-  loader/dri3: Only wait for back buffer fences in dri3_get_buffer
168
169Pierre Moreau (1):
170
171-  nvir: Always split 64-bit IMAD/IMUL operations
172
173Samuel Pitoiset (7):
174
175-  radv: fix function names for VK_EXT_conditional_rendering
176-  radv: fix VK_EXT_conditional_rendering visibility
177-  radv: bump the maximum number of arguments to 64
178-  radv: handle loc->indirect correctly for the first descriptor
179-  radv: fix GPU hangs with 32-bit indirect descriptors
180-  radv: fix flushing indirect descriptors
181-  radv: fix setting global locations for indirect descriptors
182
183Sergii Romantsov (3):
184
185-  intel: compiler option msse2 and mstackrealign
186-  i965/tools: 32bit compilation with meson
187-  mesa/meson: 32bit xmlconfig linkage
188
189Timothy Arceri (2):
190
191-  glsl: fixer lexer for unreachable defines
192-  Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"
193