1Mesa 24.2.3 Release Notes / 2024-09-18 2====================================== 3 4Mesa 24.2.3 is a bug fix release which fixes bugs found since the 24.2.2 release. 5 6Mesa 24.2.3 implements the OpenGL 4.6 API, but the version reported by 7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9Some drivers don't support all the features required in OpenGL 4.6. OpenGL 104.6 is **only** available if requested at context creation. 11Compatibility contexts may report a lower version depending on each driver. 12 13Mesa 24.2.3 implements the Vulkan 1.3 API, but the version reported by 14the apiVersion property of the VkPhysicalDeviceProperties struct 15depends on the particular driver being used. 16 17SHA checksums 18------------- 19 20:: 21 22 SHA256: 4ea18b1155a4544a09f7361848974768f6f73c19d88f63de2ec650be313b2d0c mesa-24.2.3.tar.xz 23 SHA512: 7a1ace23568d1907b778a2859f97c8988a414ba74e02e1fb5af6f95f768e1b1a2dfdaf412b0d655678ed915d28273953fd1236ebcd87553a1880f1a7f3ea4d44 mesa-24.2.3.tar.xz 24 25 26New features 27------------ 28 29- None 30 31 32Bug fixes 33--------- 34 35- ANV: scalar FS validation failure is always hit when playing the steam game "Black Myth: Wukong Benchmark Tool" 36- [REG 24.1.7->24.2.1, bisected] RADV: uVkCompute's mad_throughput benchmark hangs 37- Color attribute not restored properly when using glPushAttrib/glPopAttrib calls 38- 69c772e4ea8f (egl: link with libgallium directly) breaks VAAPI - OpenGL interop on radeonsi 39- [v3d] performance regression in GTK's NGL renderer from 24.1 to 24.2 40- Failed to cross-compile Mesa-24.2 & Rusticl with bindgen 0.65.1 and rustc 1.80.0 41- v3d gbm_bo_unmap() crashes when used by TigerVNC 42 43 44Changes 45------- 46 47Boris Brezillon (1): 48 49- pan/kmod: Don't cap VM bind operations to one 50 51Daniel Stone (1): 52 53- ci/alpine: Fix shellcheck errors 54 55Dave Airlie (5): 56 57- vl/bitstream: use an int32_t for se encoding. 58- radv/video: handling encoding both sps and pps in same buffer 59- radv: Fix radeon_enc_code_ue with values over 2^16 60- radv/video: fix encode reference slot counting 61- radv/video/enc: report pps overrides in feedback for h265 62 63David Heidelberg (3): 64 65- nir_lower_mem_access_bit_sizes: Assert when 0 components or bits are requested 66- freedreno/ir3: Use nir_lower_mem_access_bit_sizes instead custom lowering 67- ci/freedreno: move disabled a530 entries back to main gitlab-ci.yml 68 69David Rosca (4): 70 71- meson/megadriver: Add megadriver_libdir argument 72- targets/va: Build va driver into libgallium when building with dri 73- targets/vdpau: Build vdpau driver into libgallium when building with dri 74- radeonsi: Disable EFC on VCN 2.2 75 76Dylan Baker (3): 77 78- docs: update sha sums for 24.2.2 79- iris: Run checks that do not require resources before creating them 80- anv: if queue is NULL in vm_bind return early 81 82Eric Engestrom (4): 83 84- .pick_status.json: Update to 8b272c8d8c419ecb7aee0257563c9489b675f4ef 85- .pick_status.json: Mark 5632a6e24f9053385e01a6464599ef4ba00e0c98 as denominated 86- .pick_status.json: Update to 45377dc5c46c4f449307c7efc28a1b66a57cf6aa 87- .pick_status.json: Update to ad3e6bb06a8e598be2381dfe2f5947f872b76bcd 88 89Georg Lehmann (3): 90 91- nir/opt_sink: do not sink load_ubo_vec4 out of loops 92- nir/opt_sink: do not sink inverse_ballot out of loops 93- nir/instr_set: fix fp_fast_math 94 95Iván Briano (1): 96 97- anv: be consistent about aux usage with modifiers 98 99Jesse Natalie (1): 100 101- d3d12: Fix shader selector hash to hash array instead of pointer-to-array 102 103Jordan Justen (1): 104 105- intel/dev: Fix warning for max_threads_per_psd when devinfo->verx10 == 120 106 107Jose Maria Casanova Crespo (1): 108 109- v3d: v3d_resource Use LINEAR layout for importing with INVALID modifier 110 111Juan A. Suarez Romero (2): 112 113- Revert "v3d: never replace a mapped bo" 114- v3d: do not rebind a sampler view already rebound 115 116Karol Herbst (1): 117 118- rusticl: do not use CL vector types in bindings and code 119 120Kenneth Graunke (1): 121 122- intel/brw: Use NUM_BRW_OPCODES in can_omit_write() check 123 124Konstantin Seurer (4): 125 126- gallium,st/mesa: Add and set pipe_image_view::is_2d_view_of_3d 127- lavapipe: Implement VK_EXT_image_2d_view_of_3d with sparse textures 128- lavapipe: Do not adjust imageGranularity for different block sizes 129- radv: Work around broken terrain in Warhammer III 130 131Lionel Landwerlin (3): 132 133- anv: selectively disable binding table usage on Gfx20 134- brw: use a builder of the size of the physical register for uniforms 135- brw: fix vecN rebuilds 136 137Lucas Stach (1): 138 139- etnaviv: emit all PA shader attributes 140 141Mary Guillemard (1): 142 143- panvk: Ensure to clear dirty dynamic state in panvk_cmd_draw 144 145Mike Blumenkrantz (2): 146 147- zink: delete erroneous kopper assert 148- zink: fix sparse bo deallocation 149 150Mohamed Ahmed (1): 151 152- nvk: Use stride in the explicit modifier case for linear images 153 154Rhys Perry (3): 155 156- nir/opt_if: fix fighting between split_alu_of_phi and peel_initial_break 157- nir/opt_loop: skip peeling if the break is non-trivial 158- nir/opt_loop: skip peeling if the loop ends with any kind of jump 159 160Rob Clark (1): 161 162- freedreno/drm: Fix ring_heap flags 163 164Rohan Garg (1): 165 166- intel/compiler: use the correct cache enum for loads and stores 167 168Samuel Pitoiset (6): 169 170- radv: fix allocating sparse descriptor buffers in the 32-bit addr space 171- radv: disable shaders linking with ESO when nextStage of VS/TES isn't present 172- radv/rt: skip shaders cache for pipelines created with the capture/replay flag 173- radv: fix lowering the view index to an input varying for FS 174- radv,aco: fix legacy vertex attributes when offset >= stride on GFX6-7 175- radv: fix lowering VS inputs when offset >= stride on GFX6-7 176 177Sviatoslav Peleshko (2): 178 179- brw: Fix mov cmod propagation when there's int signedness mismatch 180- mesa: Reset vbo attributes after flushing them to Current in glPopAttrib 181 182Tapani Pälli (1): 183 184- iris: fix issues with memory object updates via glBufferSubData 185 186llyyr (1): 187 188- vulkan/wsi/wayland: fix suboptimal flag being ignored with explicit sync 189