1 /****************************************************************************** 2 * The MIT License (MIT) 3 * 4 * Copyright (c) 2015-2018 Baldur Karlsson 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 ******************************************************************************/ 24 25 #pragma once 26 27 ////////////////////////////////////////////////////////////////////////////////////////////////// 28 // 29 // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html 30 // 31 32 #if !defined(RENDERDOC_NO_STDINT) 33 #include <stdint.h> 34 #endif 35 36 #if defined(WIN32) 37 #define RENDERDOC_CC __cdecl 38 #elif defined(__linux__) 39 #define RENDERDOC_CC 40 #elif defined(__APPLE__) 41 #define RENDERDOC_CC 42 #else 43 #error "Unknown platform" 44 #endif 45 46 #ifdef __cplusplus 47 extern "C" { 48 #endif 49 50 ////////////////////////////////////////////////////////////////////////////////////////////////// 51 // Constants not used directly in below API 52 53 // This is a GUID/magic value used for when applications pass a path where shader debug 54 // information can be found to match up with a stripped shader. 55 // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = 56 // RENDERDOC_ShaderDebugMagicValue_value 57 #define RENDERDOC_ShaderDebugMagicValue_struct \ 58 { \ 59 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 60 } 61 62 // as an alternative when you want a byte array (assuming x86 endianness): 63 #define RENDERDOC_ShaderDebugMagicValue_bytearray \ 64 { \ 65 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 66 } 67 68 // truncated version when only a uint64_t is available (e.g. Vulkan tags): 69 #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL 70 71 ////////////////////////////////////////////////////////////////////////////////////////////////// 72 // RenderDoc capture options 73 // 74 75 typedef enum { 76 // Allow the application to enable vsync 77 // 78 // Default - enabled 79 // 80 // 1 - The application can enable or disable vsync at will 81 // 0 - vsync is force disabled 82 eRENDERDOC_Option_AllowVSync = 0, 83 84 // Allow the application to enable fullscreen 85 // 86 // Default - enabled 87 // 88 // 1 - The application can enable or disable fullscreen at will 89 // 0 - fullscreen is force disabled 90 eRENDERDOC_Option_AllowFullscreen = 1, 91 92 // Record API debugging events and messages 93 // 94 // Default - disabled 95 // 96 // 1 - Enable built-in API debugging features and records the results into 97 // the capture, which is matched up with events on replay 98 // 0 - no API debugging is forcibly enabled 99 eRENDERDOC_Option_APIValidation = 2, 100 eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum 101 102 // Capture CPU callstacks for API events 103 // 104 // Default - disabled 105 // 106 // 1 - Enables capturing of callstacks 107 // 0 - no callstacks are captured 108 eRENDERDOC_Option_CaptureCallstacks = 3, 109 110 // When capturing CPU callstacks, only capture them from drawcalls. 111 // This option does nothing without the above option being enabled 112 // 113 // Default - disabled 114 // 115 // 1 - Only captures callstacks for drawcall type API events. 116 // Ignored if CaptureCallstacks is disabled 117 // 0 - Callstacks, if enabled, are captured for every event. 118 eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4, 119 120 // Specify a delay in seconds to wait for a debugger to attach, after 121 // creating or injecting into a process, before continuing to allow it to run. 122 // 123 // 0 indicates no delay, and the process will run immediately after injection 124 // 125 // Default - 0 seconds 126 // 127 eRENDERDOC_Option_DelayForDebugger = 5, 128 129 // Verify any writes to mapped buffers, by checking the memory after the 130 // bounds of the returned pointer to detect any modification. 131 // 132 // Default - disabled 133 // 134 // 1 - Verify any writes to mapped buffers 135 // 0 - No verification is performed, and overwriting bounds may cause 136 // crashes or corruption in RenderDoc 137 eRENDERDOC_Option_VerifyMapWrites = 6, 138 139 // Hooks any system API calls that create child processes, and injects 140 // RenderDoc into them recursively with the same options. 141 // 142 // Default - disabled 143 // 144 // 1 - Hooks into spawned child processes 145 // 0 - Child processes are not hooked by RenderDoc 146 eRENDERDOC_Option_HookIntoChildren = 7, 147 148 // By default RenderDoc only includes resources in the final capture necessary 149 // for that frame, this allows you to override that behaviour. 150 // 151 // Default - disabled 152 // 153 // 1 - all live resources at the time of capture are included in the capture 154 // and available for inspection 155 // 0 - only the resources referenced by the captured frame are included 156 eRENDERDOC_Option_RefAllResources = 8, 157 158 // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or 159 // getting it will be ignored, to allow compatibility with older versions. 160 // In v1.1 the option acts as if it's always enabled. 161 // 162 // By default RenderDoc skips saving initial states for resources where the 163 // previous contents don't appear to be used, assuming that writes before 164 // reads indicate previous contents aren't used. 165 // 166 // Default - disabled 167 // 168 // 1 - initial contents at the start of each captured frame are saved, even if 169 // they are later overwritten or cleared before being used. 170 // 0 - unless a read is detected, initial contents will not be saved and will 171 // appear as black or empty data. 172 eRENDERDOC_Option_SaveAllInitials = 9, 173 174 // In APIs that allow for the recording of command lists to be replayed later, 175 // RenderDoc may choose to not capture command lists before a frame capture is 176 // triggered, to reduce overheads. This means any command lists recorded once 177 // and replayed many times will not be available and may cause a failure to 178 // capture. 179 // 180 // Note this is only true for APIs where multithreading is difficult or 181 // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option 182 // and always capture all command lists since the API is heavily oriented 183 // around it and the overheads have been reduced by API design. 184 // 185 // 1 - All command lists are captured from the start of the application 186 // 0 - Command lists are only captured if their recording begins during 187 // the period when a frame capture is in progress. 188 eRENDERDOC_Option_CaptureAllCmdLists = 10, 189 190 // Mute API debugging output when the API validation mode option is enabled 191 // 192 // Default - enabled 193 // 194 // 1 - Mute any API debug messages from being displayed or passed through 195 // 0 - API debugging is displayed as normal 196 eRENDERDOC_Option_DebugOutputMute = 11, 197 198 } RENDERDOC_CaptureOption; 199 200 // Sets an option that controls how RenderDoc behaves on capture. 201 // 202 // Returns 1 if the option and value are valid 203 // Returns 0 if either is invalid and the option is unchanged 204 typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val); 205 typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val); 206 207 // Gets the current value of an option as a uint32_t 208 // 209 // If the option is invalid, 0xffffffff is returned 210 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt); 211 212 // Gets the current value of an option as a float 213 // 214 // If the option is invalid, -FLT_MAX is returned 215 typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt); 216 217 typedef enum { 218 // '0' - '9' matches ASCII values 219 eRENDERDOC_Key_0 = 0x30, 220 eRENDERDOC_Key_1 = 0x31, 221 eRENDERDOC_Key_2 = 0x32, 222 eRENDERDOC_Key_3 = 0x33, 223 eRENDERDOC_Key_4 = 0x34, 224 eRENDERDOC_Key_5 = 0x35, 225 eRENDERDOC_Key_6 = 0x36, 226 eRENDERDOC_Key_7 = 0x37, 227 eRENDERDOC_Key_8 = 0x38, 228 eRENDERDOC_Key_9 = 0x39, 229 230 // 'A' - 'Z' matches ASCII values 231 eRENDERDOC_Key_A = 0x41, 232 eRENDERDOC_Key_B = 0x42, 233 eRENDERDOC_Key_C = 0x43, 234 eRENDERDOC_Key_D = 0x44, 235 eRENDERDOC_Key_E = 0x45, 236 eRENDERDOC_Key_F = 0x46, 237 eRENDERDOC_Key_G = 0x47, 238 eRENDERDOC_Key_H = 0x48, 239 eRENDERDOC_Key_I = 0x49, 240 eRENDERDOC_Key_J = 0x4A, 241 eRENDERDOC_Key_K = 0x4B, 242 eRENDERDOC_Key_L = 0x4C, 243 eRENDERDOC_Key_M = 0x4D, 244 eRENDERDOC_Key_N = 0x4E, 245 eRENDERDOC_Key_O = 0x4F, 246 eRENDERDOC_Key_P = 0x50, 247 eRENDERDOC_Key_Q = 0x51, 248 eRENDERDOC_Key_R = 0x52, 249 eRENDERDOC_Key_S = 0x53, 250 eRENDERDOC_Key_T = 0x54, 251 eRENDERDOC_Key_U = 0x55, 252 eRENDERDOC_Key_V = 0x56, 253 eRENDERDOC_Key_W = 0x57, 254 eRENDERDOC_Key_X = 0x58, 255 eRENDERDOC_Key_Y = 0x59, 256 eRENDERDOC_Key_Z = 0x5A, 257 258 // leave the rest of the ASCII range free 259 // in case we want to use it later 260 eRENDERDOC_Key_NonPrintable = 0x100, 261 262 eRENDERDOC_Key_Divide, 263 eRENDERDOC_Key_Multiply, 264 eRENDERDOC_Key_Subtract, 265 eRENDERDOC_Key_Plus, 266 267 eRENDERDOC_Key_F1, 268 eRENDERDOC_Key_F2, 269 eRENDERDOC_Key_F3, 270 eRENDERDOC_Key_F4, 271 eRENDERDOC_Key_F5, 272 eRENDERDOC_Key_F6, 273 eRENDERDOC_Key_F7, 274 eRENDERDOC_Key_F8, 275 eRENDERDOC_Key_F9, 276 eRENDERDOC_Key_F10, 277 eRENDERDOC_Key_F11, 278 eRENDERDOC_Key_F12, 279 280 eRENDERDOC_Key_Home, 281 eRENDERDOC_Key_End, 282 eRENDERDOC_Key_Insert, 283 eRENDERDOC_Key_Delete, 284 eRENDERDOC_Key_PageUp, 285 eRENDERDOC_Key_PageDn, 286 287 eRENDERDOC_Key_Backspace, 288 eRENDERDOC_Key_Tab, 289 eRENDERDOC_Key_PrtScrn, 290 eRENDERDOC_Key_Pause, 291 292 eRENDERDOC_Key_Max, 293 } RENDERDOC_InputButton; 294 295 // Sets which key or keys can be used to toggle focus between multiple windows 296 // 297 // If keys is NULL or num is 0, toggle keys will be disabled 298 typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num); 299 300 // Sets which key or keys can be used to capture the next frame 301 // 302 // If keys is NULL or num is 0, captures keys will be disabled 303 typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num); 304 305 typedef enum { 306 // This single bit controls whether the overlay is enabled or disabled globally 307 eRENDERDOC_Overlay_Enabled = 0x1, 308 309 // Show the average framerate over several seconds as well as min/max 310 eRENDERDOC_Overlay_FrameRate = 0x2, 311 312 // Show the current frame number 313 eRENDERDOC_Overlay_FrameNumber = 0x4, 314 315 // Show a list of recent captures, and how many captures have been made 316 eRENDERDOC_Overlay_CaptureList = 0x8, 317 318 // Default values for the overlay mask 319 eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate | 320 eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList), 321 322 // Enable all bits 323 eRENDERDOC_Overlay_All = ~0U, 324 325 // Disable all bits 326 eRENDERDOC_Overlay_None = 0, 327 } RENDERDOC_OverlayBits; 328 329 // returns the overlay bits that have been set 330 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(); 331 // sets the overlay bits with an and & or mask 332 typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or); 333 334 // this function will attempt to shut down RenderDoc. 335 // 336 // Note: that this will only work correctly if done immediately after 337 // the dll is loaded, before any API work happens. RenderDoc will remove its 338 // injected hooks and shut down. Behaviour is undefined if this is called 339 // after any API functions have been called. 340 typedef void(RENDERDOC_CC *pRENDERDOC_Shutdown)(); 341 342 // This function will unload RenderDoc's crash handler. 343 // 344 // If you use your own crash handler and don't want RenderDoc's handler to 345 // intercede, you can call this function to unload it and any unhandled 346 // exceptions will pass to the next handler. 347 typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(); 348 349 // Sets the capture file path template 350 // 351 // pathtemplate is a UTF-8 string that gives a template for how captures will be named 352 // and where they will be saved. 353 // 354 // Any extension is stripped off the path, and captures are saved in the directory 355 // specified, and named with the filename and the frame number appended. If the 356 // directory does not exist it will be created, including any parent directories. 357 // 358 // If pathtemplate is NULL, the template will remain unchanged 359 // 360 // Example: 361 // 362 // SetCaptureFilePathTemplate("my_captures/example"); 363 // 364 // Capture #1 -> my_captures/example_frame123.rdc 365 // Capture #2 -> my_captures/example_frame456.rdc 366 typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate); 367 368 // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string 369 typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(); 370 371 // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers. 372 typedef void(RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate); 373 typedef const char *(RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)(); 374 375 // returns the number of captures that have been made 376 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(); 377 378 // This function returns the details of a capture, by index. New captures are added 379 // to the end of the list. 380 // 381 // filename will be filled with the absolute path to the capture file, as a UTF-8 string 382 // pathlength will be written with the length in bytes of the filename string 383 // timestamp will be written with the time of the capture, in seconds since the Unix epoch 384 // 385 // Any of the parameters can be NULL and they'll be skipped. 386 // 387 // The function will return 1 if the capture index is valid, or 0 if the index is invalid 388 // If the index is invalid, the values will be unchanged 389 // 390 // Note: when captures are deleted in the UI they will remain in this list, so the 391 // capture path may not exist anymore. 392 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename, 393 uint32_t *pathlength, uint64_t *timestamp); 394 395 // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise 396 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(); 397 398 // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers. 399 // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for 400 // backwards compatibility with old code, it is castable either way since it's ABI compatible 401 // as the same function pointer type. 402 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)(); 403 404 // This function will launch the Replay UI associated with the RenderDoc library injected 405 // into the running application. 406 // 407 // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter 408 // to connect to this application 409 // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open 410 // if cmdline is NULL, the command line will be empty. 411 // 412 // returns the PID of the replay UI if successful, 0 if not successful. 413 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl, 414 const char *cmdline); 415 416 // RenderDoc can return a higher version than requested if it's backwards compatible, 417 // this function returns the actual version returned. If a parameter is NULL, it will be 418 // ignored and the others will be filled out. 419 typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch); 420 421 ////////////////////////////////////////////////////////////////////////// 422 // Capturing functions 423 // 424 425 // A device pointer is a pointer to the API's root handle. 426 // 427 // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc 428 typedef void *RENDERDOC_DevicePointer; 429 430 // A window handle is the OS's native window handle 431 // 432 // This would be an HWND, GLXDrawable, etc 433 typedef void *RENDERDOC_WindowHandle; 434 435 // A helper macro for Vulkan, where the device handle cannot be used directly. 436 // 437 // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use. 438 // 439 // Specifically, the value needed is the dispatch table pointer, which sits as the first 440 // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and 441 // indirect once. 442 #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst))) 443 444 // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will 445 // respond to keypresses. Neither parameter can be NULL 446 typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, 447 RENDERDOC_WindowHandle wndHandle); 448 449 // capture the next frame on whichever window and API is currently considered active 450 typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(); 451 452 // capture the next N frames on whichever window and API is currently considered active 453 typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames); 454 455 // When choosing either a device pointer or a window handle to capture, you can pass NULL. 456 // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify 457 // any API rendering to a specific window, or a specific API instance rendering to any window, 458 // or in the simplest case of one window and one API, you can just pass NULL for both. 459 // 460 // In either case, if there are two or more possible matching (device,window) pairs it 461 // is undefined which one will be captured. 462 // 463 // Note: for headless rendering you can pass NULL for the window handle and either specify 464 // a device pointer or leave it NULL as above. 465 466 // Immediately starts capturing API calls on the specified device pointer and window handle. 467 // 468 // If there is no matching thing to capture (e.g. no supported API has been initialised), 469 // this will do nothing. 470 // 471 // The results are undefined (including crashes) if two captures are started overlapping, 472 // even on separate devices and/oror windows. 473 typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, 474 RENDERDOC_WindowHandle wndHandle); 475 476 // Returns whether or not a frame capture is currently ongoing anywhere. 477 // 478 // This will return 1 if a capture is ongoing, and 0 if there is no capture running 479 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(); 480 481 // Ends capturing immediately. 482 // 483 // This will return 1 if the capture succeeded, and 0 if there was an error capturing. 484 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, 485 RENDERDOC_WindowHandle wndHandle); 486 487 ////////////////////////////////////////////////////////////////////////////////////////////////// 488 // RenderDoc API versions 489 // 490 491 // RenderDoc uses semantic versioning (http://semver.org/). 492 // 493 // MAJOR version is incremented when incompatible API changes happen. 494 // MINOR version is incremented when functionality is added in a backwards-compatible manner. 495 // PATCH version is incremented when backwards-compatible bug fixes happen. 496 // 497 // Note that this means the API returned can be higher than the one you might have requested. 498 // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned 499 // instead of 1.0.0. You can check this with the GetAPIVersion entry point 500 typedef enum { 501 eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00 502 eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01 503 eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02 504 eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00 505 eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01 506 eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02 507 } RENDERDOC_Version; 508 509 // API version changelog: 510 // 511 // 1.0.0 - initial release 512 // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered 513 // by keypress or TriggerCapture, instead of Start/EndFrameCapture. 514 // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation 515 // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new 516 // function pointer is added to the end of the struct, the original layout is identical 517 // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote 518 // replay/remote server concept in replay UI) 519 // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these 520 // are captures and not debug logging files. This is the first API version in the v1.0 521 // branch. 522 523 // eRENDERDOC_API_Version_1_1_0 524 typedef struct 525 { 526 pRENDERDOC_GetAPIVersion GetAPIVersion; 527 528 pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 529 pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 530 531 pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 532 pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 533 534 pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 535 pRENDERDOC_SetCaptureKeys SetCaptureKeys; 536 537 pRENDERDOC_GetOverlayBits GetOverlayBits; 538 pRENDERDOC_MaskOverlayBits MaskOverlayBits; 539 540 pRENDERDOC_Shutdown Shutdown; 541 pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 542 543 pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; 544 pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; 545 546 pRENDERDOC_GetNumCaptures GetNumCaptures; 547 pRENDERDOC_GetCapture GetCapture; 548 549 pRENDERDOC_TriggerCapture TriggerCapture; 550 551 pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected; 552 pRENDERDOC_LaunchReplayUI LaunchReplayUI; 553 554 pRENDERDOC_SetActiveWindow SetActiveWindow; 555 556 pRENDERDOC_StartFrameCapture StartFrameCapture; 557 pRENDERDOC_IsFrameCapturing IsFrameCapturing; 558 pRENDERDOC_EndFrameCapture EndFrameCapture; 559 560 pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 561 } RENDERDOC_API_1_1_0; 562 563 typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_0; 564 typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_1; 565 typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_2; 566 567 // although this structure is identical to RENDERDOC_API_1_1_0, the member 568 // IsRemoteAccessConnected was renamed to IsTargetControlConnected. So that 569 // old code can still compile with a new header, we must declare a new struct 570 // type. It can be casted back and forth though, so we will still return a 571 // pointer to this type for all previous API versions - the above struct is 572 // purely legacy for compilation compatibility 573 574 // eRENDERDOC_API_Version_1_1_1 575 typedef struct 576 { 577 pRENDERDOC_GetAPIVersion GetAPIVersion; 578 579 pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 580 pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 581 582 pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 583 pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 584 585 pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 586 pRENDERDOC_SetCaptureKeys SetCaptureKeys; 587 588 pRENDERDOC_GetOverlayBits GetOverlayBits; 589 pRENDERDOC_MaskOverlayBits MaskOverlayBits; 590 591 pRENDERDOC_Shutdown Shutdown; 592 pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 593 594 pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; 595 pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; 596 597 pRENDERDOC_GetNumCaptures GetNumCaptures; 598 pRENDERDOC_GetCapture GetCapture; 599 600 pRENDERDOC_TriggerCapture TriggerCapture; 601 602 pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; 603 pRENDERDOC_LaunchReplayUI LaunchReplayUI; 604 605 pRENDERDOC_SetActiveWindow SetActiveWindow; 606 607 pRENDERDOC_StartFrameCapture StartFrameCapture; 608 pRENDERDOC_IsFrameCapturing IsFrameCapturing; 609 pRENDERDOC_EndFrameCapture EndFrameCapture; 610 611 pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 612 } RENDERDOC_API_1_1_1; 613 614 // similarly to above, we renamed Get/SetLogFilePathTemplate to Get/SetCaptureFilePathTemplate. 615 // We thus declare a new struct so that code that was referencing the RENDERDOC_API_1_1_1 struct 616 // can still compile without changes, but new code will use the new struct members 617 618 // eRENDERDOC_API_Version_1_1_2 619 typedef struct 620 { 621 pRENDERDOC_GetAPIVersion GetAPIVersion; 622 623 pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 624 pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 625 626 pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 627 pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 628 629 pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 630 pRENDERDOC_SetCaptureKeys SetCaptureKeys; 631 632 pRENDERDOC_GetOverlayBits GetOverlayBits; 633 pRENDERDOC_MaskOverlayBits MaskOverlayBits; 634 635 pRENDERDOC_Shutdown Shutdown; 636 pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 637 638 pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate; 639 pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate; 640 641 pRENDERDOC_GetNumCaptures GetNumCaptures; 642 pRENDERDOC_GetCapture GetCapture; 643 644 pRENDERDOC_TriggerCapture TriggerCapture; 645 646 pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; 647 pRENDERDOC_LaunchReplayUI LaunchReplayUI; 648 649 pRENDERDOC_SetActiveWindow SetActiveWindow; 650 651 pRENDERDOC_StartFrameCapture StartFrameCapture; 652 pRENDERDOC_IsFrameCapturing IsFrameCapturing; 653 pRENDERDOC_EndFrameCapture EndFrameCapture; 654 655 pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 656 } RENDERDOC_API_1_1_2; 657 658 ////////////////////////////////////////////////////////////////////////////////////////////////// 659 // RenderDoc API entry point 660 // 661 // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available. 662 // 663 // The name is the same as the typedef - "RENDERDOC_GetAPI" 664 // 665 // This function is not thread safe, and should not be called on multiple threads at once. 666 // Ideally, call this once as early as possible in your application's startup, before doing 667 // any API work, since some configuration functionality etc has to be done also before 668 // initialising any APIs. 669 // 670 // Parameters: 671 // version is a single value from the RENDERDOC_Version above. 672 // 673 // outAPIPointers will be filled out with a pointer to the corresponding struct of function 674 // pointers. 675 // 676 // Returns: 677 // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested 678 // 0 - if the requested version is not supported or the arguments are invalid. 679 // 680 typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers); 681 682 #ifdef __cplusplus 683 } // extern "C" 684 #endif 685