xref: /aosp_15_r20/external/mesa3d/src/asahi/layout/layout.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2022 Alyssa Rosenzweig
3  * SPDX-License-Identifier: MIT
4  *
5  */
6 
7 #pragma once
8 
9 #include "util/format/u_format.h"
10 #include "util/macros.h"
11 #include "util/u_math.h"
12 
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16 
17 #define AIL_CACHELINE      0x80
18 #define AIL_PAGESIZE       0x4000
19 #define AIL_MAX_MIP_LEVELS 16
20 
21 enum ail_tiling {
22    /**
23     * Strided linear (raster order). Only allowed for 1D or 2D, without
24     * mipmapping, multisampling, block-compression, or arrays.
25     */
26    AIL_TILING_LINEAR,
27 
28    /**
29     * Twiddled (Morton order). Always allowed.
30     */
31    AIL_TILING_TWIDDLED,
32 
33    /**
34     * Twiddled (Morton order) with compression.
35     */
36    AIL_TILING_TWIDDLED_COMPRESSED,
37 };
38 
39 /*
40  * Represents the dimensions of a single tile. Used to describe tiled layouts.
41  * Width and height are in units of elements, not pixels, to model compressed
42  * textures corrects.
43  *
44  * Invariant: width_el and height_el are powers of two.
45  */
46 struct ail_tile {
47    unsigned width_el, height_el;
48 };
49 
50 /*
51  * An AGX image layout.
52  */
53 struct ail_layout {
54    /** Width, height, and depth in pixels at level 0 */
55    uint32_t width_px, height_px, depth_px;
56 
57    /** Number of samples per pixel. 1 if multisampling is disabled. */
58    uint8_t sample_count_sa;
59 
60    /** Number of miplevels. 1 if no mipmapping is used. */
61    uint8_t levels;
62 
63    /** Should this image be mipmapped along the Z-axis in addition to the X- and
64     * Y-axes? This should be set for API-level 3D images, but not 2D arrays or
65     * cubes.
66     */
67    bool mipmapped_z;
68 
69    /** Tiling mode used */
70    enum ail_tiling tiling;
71 
72    /** Texture format */
73    enum pipe_format format;
74 
75    /**
76     * If tiling is LINEAR, the number of bytes between adjacent rows of
77     * elements. Otherwise, this field is zero.
78     */
79    uint32_t linear_stride_B;
80 
81    /**
82     * Stride between layers of an array texture, including a cube map. Layer i
83     * begins at offset (i * layer_stride_B) from the beginning of the texture.
84     *
85     * If depth_px = 1, the value of this field is UNDEFINED.
86     */
87    uint64_t layer_stride_B;
88 
89    /**
90     * Whether the layer stride is aligned to the page size or not. The hardware
91     * needs this flag to compute the implicit layer stride.
92     */
93    bool page_aligned_layers;
94 
95    /**
96     * Offsets of mip levels within a layer.
97     */
98    uint64_t level_offsets_B[AIL_MAX_MIP_LEVELS];
99 
100    /**
101     * For the compressed buffer, offsets of mip levels within a layer.
102     */
103    uint64_t level_offsets_compressed_B[AIL_MAX_MIP_LEVELS];
104 
105    /**
106     * If tiling is TWIDDLED, the tile size used for each mip level within a
107     * layer. Calculating tile sizes is the sole responsibility of
108     * ail_initialized_twiddled.
109     */
110    struct ail_tile tilesize_el[AIL_MAX_MIP_LEVELS];
111 
112    /**
113     * If tiling is TWIDDLED, the stride in elements used for each mip level
114     * within a layer. Calculating level strides is the sole responsibility of
115     * ail_initialized_twiddled. This is necessary because compressed pixel
116     * formats may add extra stride padding.
117     */
118    uint32_t stride_el[AIL_MAX_MIP_LEVELS];
119 
120    /* Offset of the start of the compression metadata buffer */
121    uint32_t metadata_offset_B;
122 
123    /* Stride between subsequent layers in the compression metadata buffer */
124    uint64_t compression_layer_stride_B;
125 
126    /* Size of entire texture */
127    uint64_t size_B;
128 
129    /* Must the layout support writeable images? If false, the layout MUST NOT be
130     * used as a writeable image (either PBE or image atomics).
131     */
132    bool writeable_image;
133 
134    /* Must the layout support rendering? If false, the layout MUST NOT be used
135     * for rendering, either PBE or ZLS.
136     */
137    bool renderable;
138 };
139 
140 static inline uint32_t
ail_get_linear_stride_B(const struct ail_layout * layout,ASSERTED uint8_t level)141 ail_get_linear_stride_B(const struct ail_layout *layout, ASSERTED uint8_t level)
142 {
143    assert(layout->tiling == AIL_TILING_LINEAR && "Invalid usage");
144    assert(level == 0 && "Strided linear mipmapped textures are unsupported");
145 
146    return layout->linear_stride_B;
147 }
148 
149 /*
150  * For WSI purposes, we need to associate a stride with all layouts. In the
151  * hardware, only strided linear images have an associated stride, there is no
152  * natural stride associated with twiddled images. However, various clients
153  * assert that the stride is valid for the image if it were linear (even if it
154  * is in fact not linear). In those cases, by convention we use the minimum
155  * valid such stride.
156  */
157 static inline uint32_t
ail_get_wsi_stride_B(const struct ail_layout * layout,unsigned level)158 ail_get_wsi_stride_B(const struct ail_layout *layout, unsigned level)
159 {
160    assert(level == 0 && "Mipmaps cannot be shared as WSI");
161 
162    if (layout->tiling == AIL_TILING_LINEAR)
163       return ail_get_linear_stride_B(layout, level);
164    else
165       return util_format_get_stride(layout->format, layout->width_px);
166 }
167 
168 static inline uint32_t
ail_get_layer_offset_B(const struct ail_layout * layout,unsigned z_px)169 ail_get_layer_offset_B(const struct ail_layout *layout, unsigned z_px)
170 {
171    return z_px * layout->layer_stride_B;
172 }
173 
174 static inline uint32_t
ail_get_level_offset_B(const struct ail_layout * layout,unsigned level)175 ail_get_level_offset_B(const struct ail_layout *layout, unsigned level)
176 {
177    return layout->level_offsets_B[level];
178 }
179 
180 static inline uint32_t
ail_get_layer_level_B(const struct ail_layout * layout,unsigned z_px,unsigned level)181 ail_get_layer_level_B(const struct ail_layout *layout, unsigned z_px,
182                       unsigned level)
183 {
184    return ail_get_layer_offset_B(layout, z_px) +
185           ail_get_level_offset_B(layout, level);
186 }
187 
188 static inline uint32_t
ail_get_level_size_B(const struct ail_layout * layout,unsigned level)189 ail_get_level_size_B(const struct ail_layout *layout, unsigned level)
190 {
191    if (layout->tiling == AIL_TILING_LINEAR) {
192       assert(level == 0);
193       return layout->layer_stride_B;
194    } else {
195       assert(level + 1 < ARRAY_SIZE(layout->level_offsets_B));
196       return layout->level_offsets_B[level + 1] -
197              layout->level_offsets_B[level];
198    }
199 }
200 
201 static inline uint32_t
ail_get_linear_pixel_B(const struct ail_layout * layout,ASSERTED unsigned level,uint32_t x_px,uint32_t y_px,uint32_t z_px)202 ail_get_linear_pixel_B(const struct ail_layout *layout, ASSERTED unsigned level,
203                        uint32_t x_px, uint32_t y_px, uint32_t z_px)
204 {
205    assert(level == 0 && "Strided linear mipmapped textures are unsupported");
206    assert(util_format_get_blockwidth(layout->format) == 1 &&
207           "Strided linear block formats unsupported");
208    assert(util_format_get_blockheight(layout->format) == 1 &&
209           "Strided linear block formats unsupported");
210    assert(layout->sample_count_sa == 1 &&
211           "Strided linear multisampling unsupported");
212 
213    return ail_get_layer_offset_B(layout, z_px) +
214           (y_px * ail_get_linear_stride_B(layout, level)) +
215           (x_px * util_format_get_blocksize(layout->format));
216 }
217 
218 static inline unsigned
ail_effective_width_sa(unsigned width_px,unsigned sample_count_sa)219 ail_effective_width_sa(unsigned width_px, unsigned sample_count_sa)
220 {
221    return width_px * (sample_count_sa == 4 ? 2 : 1);
222 }
223 
224 static inline unsigned
ail_effective_height_sa(unsigned height_px,unsigned sample_count_sa)225 ail_effective_height_sa(unsigned height_px, unsigned sample_count_sa)
226 {
227    return height_px * (sample_count_sa >= 2 ? 2 : 1);
228 }
229 
230 static inline unsigned
ail_metadata_width_tl(struct ail_layout * layout,unsigned level)231 ail_metadata_width_tl(struct ail_layout *layout, unsigned level)
232 {
233    unsigned px = u_minify(layout->width_px, level);
234    uint32_t sa = ail_effective_width_sa(px, layout->sample_count_sa);
235    return DIV_ROUND_UP(sa, 16);
236 }
237 
238 static inline unsigned
ail_metadata_height_tl(struct ail_layout * layout,unsigned level)239 ail_metadata_height_tl(struct ail_layout *layout, unsigned level)
240 {
241    unsigned px = u_minify(layout->height_px, level);
242    uint32_t sa = ail_effective_height_sa(px, layout->sample_count_sa);
243    return DIV_ROUND_UP(sa, 16);
244 }
245 
246 static inline bool
ail_is_compressed(const struct ail_layout * layout)247 ail_is_compressed(const struct ail_layout *layout)
248 {
249    return layout->tiling == AIL_TILING_TWIDDLED_COMPRESSED;
250 }
251 
252 /*
253  * Even when the base mip level is compressed, high levels of the miptree
254  * (smaller than 16 pixels on either axis) are not compressed as it would be
255  * pointless. This queries this case.
256  */
257 static inline bool
ail_is_level_compressed(const struct ail_layout * layout,unsigned level)258 ail_is_level_compressed(const struct ail_layout *layout, unsigned level)
259 {
260    unsigned width_sa = ALIGN(
261       ail_effective_width_sa(layout->width_px, layout->sample_count_sa), 16);
262 
263    unsigned height_sa = ALIGN(
264       ail_effective_height_sa(layout->height_px, layout->sample_count_sa), 16);
265 
266    return ail_is_compressed(layout) &&
267           u_minify(MAX2(width_sa, height_sa), level) >= 16;
268 }
269 
270 static inline bool
ail_is_level_twiddled_uncompressed(const struct ail_layout * layout,unsigned level)271 ail_is_level_twiddled_uncompressed(const struct ail_layout *layout,
272                                    unsigned level)
273 {
274    switch (layout->tiling) {
275    case AIL_TILING_TWIDDLED:
276       return true;
277    case AIL_TILING_TWIDDLED_COMPRESSED:
278       return !ail_is_level_compressed(layout, level);
279    default:
280       return false;
281    }
282 }
283 
284 void ail_make_miptree(struct ail_layout *layout);
285 
286 void ail_detile(void *_tiled, void *_linear,
287                 const struct ail_layout *tiled_layout, unsigned level,
288                 unsigned linear_pitch_B, unsigned sx_px, unsigned sy_px,
289                 unsigned width_px, unsigned height_px);
290 
291 void ail_tile(void *_tiled, void *_linear,
292               const struct ail_layout *tiled_layout, unsigned level,
293               unsigned linear_pitch_B, unsigned sx_px, unsigned sy_px,
294               unsigned width_px, unsigned height_px);
295 
296 /* Define aliases for the subset formats that are accessible in the ISA. These
297  * subsets disregard component mapping and number of components. This
298  * constitutes ABI with the compiler.
299  */
300 enum ail_isa_format {
301    AIL_ISA_FORMAT_I8 = PIPE_FORMAT_R8_UINT,
302    AIL_ISA_FORMAT_I16 = PIPE_FORMAT_R16_UINT,
303    AIL_ISA_FORMAT_I32 = PIPE_FORMAT_R32_UINT,
304    AIL_ISA_FORMAT_F16 = PIPE_FORMAT_R16_FLOAT,
305    AIL_ISA_FORMAT_U8NORM = PIPE_FORMAT_R8_UNORM,
306    AIL_ISA_FORMAT_S8NORM = PIPE_FORMAT_R8_SNORM,
307    AIL_ISA_FORMAT_U16NORM = PIPE_FORMAT_R16_UNORM,
308    AIL_ISA_FORMAT_S16NORM = PIPE_FORMAT_R16_SNORM,
309    AIL_ISA_FORMAT_RGB10A2 = PIPE_FORMAT_R10G10B10A2_UNORM,
310    AIL_ISA_FORMAT_SRGBA8 = PIPE_FORMAT_R8G8B8A8_SRGB,
311    AIL_ISA_FORMAT_RG11B10F = PIPE_FORMAT_R11G11B10_FLOAT,
312    AIL_ISA_FORMAT_RGB9E5 = PIPE_FORMAT_R9G9B9E5_FLOAT
313 };
314 
315 /*
316  * The architecture load/store instructions support masking, but packed formats
317  * are not compatible with masking. Check if a format is packed.
318  */
319 static inline bool
ail_isa_format_supports_mask(enum ail_isa_format format)320 ail_isa_format_supports_mask(enum ail_isa_format format)
321 {
322    switch (format) {
323    case AIL_ISA_FORMAT_RGB10A2:
324    case AIL_ISA_FORMAT_RG11B10F:
325    case AIL_ISA_FORMAT_RGB9E5:
326       return false;
327    default:
328       return true;
329    }
330 }
331 
332 struct ail_pixel_format_entry {
333    uint8_t channels;
334    uint8_t type;
335    bool texturable : 1;
336    enum pipe_format renderable;
337 };
338 
339 extern const struct ail_pixel_format_entry ail_pixel_format[PIPE_FORMAT_COUNT];
340 
341 static inline bool
ail_is_valid_pixel_format(enum pipe_format format)342 ail_is_valid_pixel_format(enum pipe_format format)
343 {
344    return ail_pixel_format[format].texturable;
345 }
346 
347 /* Query whether an image with the specified layout is compressible */
348 static inline bool
ail_can_compress(enum pipe_format format,unsigned w_px,unsigned h_px,unsigned sample_count_sa)349 ail_can_compress(enum pipe_format format, unsigned w_px, unsigned h_px,
350                  unsigned sample_count_sa)
351 {
352    assert(sample_count_sa == 1 || sample_count_sa == 2 || sample_count_sa == 4);
353 
354    /* We compress via the PBE, so we can only compress PBE-writeable formats. */
355    if (ail_pixel_format[format].renderable == PIPE_FORMAT_NONE &&
356        !util_format_is_depth_or_stencil(format))
357       return false;
358 
359    /* Lossy-compressed texture formats cannot be compressed */
360    assert(!util_format_is_compressed(format) &&
361           "block-compressed formats are not renderable");
362 
363    /* Small textures cannot be compressed */
364    return ail_effective_width_sa(w_px, sample_count_sa) >= 16 &&
365           ail_effective_height_sa(h_px, sample_count_sa) >= 16;
366 }
367 
368 /* AGX compression mode for a solid colour for the subtile */
369 #define AIL_COMP_SOLID 0x3
370 
371 /* AGX compression mode for an uncompessed subtile. Frustratingly, this seems to
372  * depend on the format. It is possible that modes are actual 8-bit structures
373  * with multiple fields rather than plain enumerations.
374  */
375 #define AIL_COMP_UNCOMPRESSED_1    0x1f
376 #define AIL_COMP_UNCOMPRESSED_2    0x3f
377 #define AIL_COMP_UNCOMPRESSED_4    0x7f
378 #define AIL_COMP_UNCOMPRESSED_8_16 0xff
379 
380 static inline uint8_t
ail_subtile_uncompressed_mode(enum pipe_format format)381 ail_subtile_uncompressed_mode(enum pipe_format format)
382 {
383    /* clang-format off */
384    switch (util_format_get_blocksize(format)) {
385    case  1: return AIL_COMP_UNCOMPRESSED_1;
386    case  2: return AIL_COMP_UNCOMPRESSED_2;
387    case  4: return AIL_COMP_UNCOMPRESSED_4;
388    case  8:
389    case 16: return AIL_COMP_UNCOMPRESSED_8_16;
390    default: unreachable("invalid block size");
391    }
392    /* clang-format on */
393 }
394 
395 /*
396  * Compression modes are 8-bit per 8x4 subtile, but grouped into 64-bit for all
397  * modes in a 16x16 tile. This helper replicates a subtile mode to a tile mode
398  * using a SWAR idiom.
399  */
400 static inline uint64_t
ail_tile_mode_replicated(uint8_t subtile_mode)401 ail_tile_mode_replicated(uint8_t subtile_mode)
402 {
403    return (uint64_t)subtile_mode * 0x0101010101010101ULL;
404 }
405 
406 /*
407  * Composed convenience function.
408  */
409 static inline uint64_t
ail_tile_mode_uncompressed(enum pipe_format format)410 ail_tile_mode_uncompressed(enum pipe_format format)
411 {
412    return ail_tile_mode_replicated(ail_subtile_uncompressed_mode(format));
413 }
414 
415 /*
416  * For compression, compatible formats must have the same number/size/order of
417  * channels, but may differ in data type. For example, R32_SINT is compatible
418  * with Z32_FLOAT, but not with R16G16_SINT. This is the relation given by the
419  * "channels" part of the decomposed format.
420  *
421  * This has not been exhaustively tested and might be missing some corner cases
422  * around XR formats, but is well-motivated and seems to work.
423  */
424 static inline bool
ail_formats_compatible(enum pipe_format a,enum pipe_format b)425 ail_formats_compatible(enum pipe_format a, enum pipe_format b)
426 {
427    return ail_pixel_format[a].channels == ail_pixel_format[b].channels;
428 }
429 
430 static inline bool
ail_is_view_compatible(struct ail_layout * layout,enum pipe_format view)431 ail_is_view_compatible(struct ail_layout *layout, enum pipe_format view)
432 {
433    return !ail_is_compressed(layout) ||
434           ail_formats_compatible(layout->format, view);
435 }
436 
437 #ifdef __cplusplus
438 } /* extern C */
439 #endif
440