xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/softpipe/sp_screen.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26  **************************************************************************/
27 
28 
29 #include "compiler/nir/nir.h"
30 #include "util/u_helpers.h"
31 #include "util/u_memory.h"
32 #include "util/format/u_format.h"
33 #include "util/format/u_format_s3tc.h"
34 #include "util/u_screen.h"
35 #include "util/u_video.h"
36 #include "util/os_misc.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 
42 #include "frontend/sw_winsys.h"
43 #include "tgsi/tgsi_exec.h"
44 
45 #include "sp_texture.h"
46 #include "sp_screen.h"
47 #include "sp_context.h"
48 #include "sp_fence.h"
49 #include "sp_public.h"
50 
51 static const struct debug_named_value sp_debug_options[] = {
52    {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
53    {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
54    {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
55    {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
56    {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
57    {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
58    DEBUG_NAMED_VALUE_END
59 };
60 
61 int sp_debug;
62 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63 
64 static const char *
softpipe_get_vendor(struct pipe_screen * screen)65 softpipe_get_vendor(struct pipe_screen *screen)
66 {
67    return "Mesa";
68 }
69 
70 
71 static const char *
softpipe_get_name(struct pipe_screen * screen)72 softpipe_get_name(struct pipe_screen *screen)
73 {
74    return "softpipe";
75 }
76 
77 static const nir_shader_compiler_options sp_compiler_options = {
78    .fdot_replicates = true,
79    .fuse_ffma32 = true,
80    .fuse_ffma64 = true,
81    .lower_extract_byte = true,
82    .lower_extract_word = true,
83    .lower_insert_byte = true,
84    .lower_insert_word = true,
85    .lower_fdph = true,
86    .lower_flrp64 = true,
87    .lower_fmod = true,
88    .lower_uniforms_to_ubo = true,
89    .lower_vector_cmp = true,
90    .lower_int64_options = nir_lower_imul_2x32_64,
91    .max_unroll_iterations = 32,
92    .use_interpolated_input_intrinsics = true,
93 
94    /* TGSI doesn't have a semantic for local or global index, just local and
95     * workgroup id.
96     */
97    .lower_cs_local_index_to_id = true,
98    .has_ddx_intrinsics = true,
99 };
100 
101 static const void *
softpipe_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)102 softpipe_get_compiler_options(struct pipe_screen *pscreen,
103                               enum pipe_shader_ir ir,
104                               enum pipe_shader_type shader)
105 {
106    assert(ir == PIPE_SHADER_IR_NIR);
107    return &sp_compiler_options;
108 }
109 
110 static int
softpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)111 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
112 {
113    struct softpipe_screen *sp_screen = softpipe_screen(screen);
114    switch (param) {
115    case PIPE_CAP_NPOT_TEXTURES:
116    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
117    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
118       return 1;
119    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
120    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
121       return 1;
122    case PIPE_CAP_ANISOTROPIC_FILTER:
123       return 1;
124    case PIPE_CAP_MAX_RENDER_TARGETS:
125       return PIPE_MAX_COLOR_BUFS;
126    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127       return 1;
128    case PIPE_CAP_OCCLUSION_QUERY:
129       return 1;
130    case PIPE_CAP_QUERY_TIME_ELAPSED:
131       return 1;
132    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
133       return 1;
134    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
135    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
136       return 1;
137    case PIPE_CAP_TEXTURE_SWIZZLE:
138       return 1;
139    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
140       return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
141    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
142       return SP_MAX_TEXTURE_3D_LEVELS;
143    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
144       return SP_MAX_TEXTURE_CUBE_LEVELS;
145    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
146       return 1;
147    case PIPE_CAP_INDEP_BLEND_ENABLE:
148       return 1;
149    case PIPE_CAP_INDEP_BLEND_FUNC:
150       return 1;
151    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
152    case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
153    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
154    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
155       return 1;
156    case PIPE_CAP_DEPTH_CLIP_DISABLE:
157    case PIPE_CAP_DEPTH_BOUNDS_TEST:
158       return 1;
159    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
160       return PIPE_MAX_SO_BUFFERS;
161    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
162    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
163       return 16*4;
164    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
165    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
166       return 1024;
167    case PIPE_CAP_MAX_VERTEX_STREAMS:
168       if (sp_screen->use_llvm)
169          return 1;
170       else
171          return PIPE_MAX_VERTEX_STREAMS;
172    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
173       return 2048;
174    case PIPE_CAP_PRIMITIVE_RESTART:
175    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
176       return 1;
177    case PIPE_CAP_SHADER_STENCIL_EXPORT:
178       return 1;
179    case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
180    case PIPE_CAP_VS_INSTANCEID:
181    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
182    case PIPE_CAP_START_INSTANCE:
183       return 1;
184    case PIPE_CAP_SEAMLESS_CUBE_MAP:
185    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
186       return 1;
187    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
188       return 256; /* for GL3 */
189    case PIPE_CAP_MIN_TEXEL_OFFSET:
190       return -8;
191    case PIPE_CAP_MAX_TEXEL_OFFSET:
192       return 7;
193    case PIPE_CAP_CONDITIONAL_RENDER:
194    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
195    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
196    case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
197       return 1;
198    case PIPE_CAP_GLSL_FEATURE_LEVEL:
199    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
200       return 400;
201    case PIPE_CAP_COMPUTE:
202       return 1;
203    case PIPE_CAP_USER_VERTEX_BUFFERS:
204    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
205    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
206    case PIPE_CAP_VS_LAYER_VIEWPORT:
207    case PIPE_CAP_DOUBLES:
208    case PIPE_CAP_INT64:
209    case PIPE_CAP_TGSI_DIV:
210       return 1;
211    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
212       return 16;
213    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
214       return 64;
215    case PIPE_CAP_QUERY_TIMESTAMP:
216    case PIPE_CAP_TIMER_RESOLUTION:
217    case PIPE_CAP_CUBE_MAP_ARRAY:
218       return 1;
219    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
220       return 1;
221    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
222       return 65536;
223    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
224       return 16;
225    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
226       return 0;
227    case PIPE_CAP_MAX_VIEWPORTS:
228       return PIPE_MAX_VIEWPORTS;
229    case PIPE_CAP_ENDIANNESS:
230       return PIPE_ENDIAN_NATIVE;
231    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
232       return 4;
233    case PIPE_CAP_TEXTURE_GATHER_SM5:
234    case PIPE_CAP_TEXTURE_QUERY_LOD:
235       return 1;
236    case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
237       return 1;
238    case PIPE_CAP_FS_FINE_DERIVATIVE:
239       return 1;
240    case PIPE_CAP_SAMPLER_VIEW_TARGET:
241       return 1;
242    case PIPE_CAP_FAKE_SW_MSAA:
243       return 1;
244    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
245       return -32;
246    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
247       return 31;
248    case PIPE_CAP_DRAW_INDIRECT:
249       return 1;
250    case PIPE_CAP_QUERY_SO_OVERFLOW:
251       return 1;
252    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
253       return 0;
254 
255    case PIPE_CAP_SHAREABLE_SHADERS:
256       /* Can't expose shareable shaders because the draw shaders reference the
257        * draw module's state, which is per-context.
258        */
259       return 0;
260 
261    case PIPE_CAP_VENDOR_ID:
262       return 0xFFFFFFFF;
263    case PIPE_CAP_DEVICE_ID:
264       return 0xFFFFFFFF;
265    case PIPE_CAP_ACCELERATED:
266       return 0;
267    case PIPE_CAP_VIDEO_MEMORY: {
268       /* XXX: Do we want to return the full amount fo system memory ? */
269       uint64_t system_memory;
270 
271       if (!os_get_total_physical_memory(&system_memory))
272          return 0;
273 
274       if (sizeof(void *) == 4)
275          /* Cap to 2 GB on 32 bits system. We do this because softpipe does
276           * eat application memory, which is quite limited on 32 bits. App
277           * shouldn't expect too much available memory. */
278          system_memory = MIN2(system_memory, 2048 << 20);
279 
280       return (int)(system_memory >> 20);
281    }
282    case PIPE_CAP_UMA:
283       return 0;
284    case PIPE_CAP_QUERY_MEMORY_INFO:
285       return 1;
286    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
287       return 1;
288    case PIPE_CAP_CLIP_HALFZ:
289    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
290    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
291       return 1;
292    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
293    case PIPE_CAP_CULL_DISTANCE:
294    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
295    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
296    case PIPE_CAP_TGSI_TEXCOORD:
297       return 1;
298    case PIPE_CAP_MAX_VARYINGS:
299       return TGSI_EXEC_MAX_INPUT_ATTRIBS;
300    case PIPE_CAP_PCI_GROUP:
301    case PIPE_CAP_PCI_BUS:
302    case PIPE_CAP_PCI_DEVICE:
303    case PIPE_CAP_PCI_FUNCTION:
304       return 0;
305    case PIPE_CAP_MAX_GS_INVOCATIONS:
306       return 32;
307    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
308       return 1 << 27;
309    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
310       return 4;
311    case PIPE_CAP_IMAGE_STORE_FORMATTED:
312       return 1;
313    default:
314       return u_pipe_screen_get_param_defaults(screen, param);
315    }
316 }
317 
318 static int
softpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)319 softpipe_get_shader_param(struct pipe_screen *screen,
320                           enum pipe_shader_type shader,
321                           enum pipe_shader_cap param)
322 {
323    struct softpipe_screen *sp_screen = softpipe_screen(screen);
324 
325    switch (param) {
326    case PIPE_SHADER_CAP_SUPPORTED_IRS:
327       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
328    default:
329       break;
330    }
331 
332    switch(shader)
333    {
334    case PIPE_SHADER_FRAGMENT:
335       return tgsi_exec_get_shader_param(param);
336    case PIPE_SHADER_COMPUTE:
337       return tgsi_exec_get_shader_param(param);
338    case PIPE_SHADER_VERTEX:
339    case PIPE_SHADER_GEOMETRY:
340       if (sp_screen->use_llvm)
341          return draw_get_shader_param(shader, param);
342       else
343          return draw_get_shader_param_no_llvm(shader, param);
344    default:
345       return 0;
346    }
347 }
348 
349 static float
softpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)350 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
351 {
352    switch (param) {
353    case PIPE_CAPF_MIN_LINE_WIDTH:
354    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
355    case PIPE_CAPF_MIN_POINT_SIZE:
356    case PIPE_CAPF_MIN_POINT_SIZE_AA:
357       return 1;
358    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
359    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
360       return 0.1;
361    case PIPE_CAPF_MAX_LINE_WIDTH:
362       FALLTHROUGH;
363    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
364       return 255.0; /* arbitrary */
365    case PIPE_CAPF_MAX_POINT_SIZE:
366       FALLTHROUGH;
367    case PIPE_CAPF_MAX_POINT_SIZE_AA:
368       return 255.0; /* arbitrary */
369    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
370       return 16.0;
371    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
372       return 16.0; /* arbitrary */
373    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
374       return 0.0;
375    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
376       return 0.0;
377    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
378       return 0.0;
379    }
380    /* should only get here on unhandled cases */
381    debug_printf("Unexpected PIPE_CAPF %d query\n", param);
382    return 0.0;
383 }
384 
385 /**
386  * Query format support for creating a texture, drawing surface, etc.
387  * \param format  the format to test
388  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
389  */
390 static bool
softpipe_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)391 softpipe_is_format_supported( struct pipe_screen *screen,
392                               enum pipe_format format,
393                               enum pipe_texture_target target,
394                               unsigned sample_count,
395                               unsigned storage_sample_count,
396                               unsigned bind)
397 {
398    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
399    const struct util_format_description *format_desc;
400 
401    assert(target == PIPE_BUFFER ||
402           target == PIPE_TEXTURE_1D ||
403           target == PIPE_TEXTURE_1D_ARRAY ||
404           target == PIPE_TEXTURE_2D ||
405           target == PIPE_TEXTURE_2D_ARRAY ||
406           target == PIPE_TEXTURE_RECT ||
407           target == PIPE_TEXTURE_3D ||
408           target == PIPE_TEXTURE_CUBE ||
409           target == PIPE_TEXTURE_CUBE_ARRAY);
410 
411    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
412       return false;
413 
414    format_desc = util_format_description(format);
415 
416    if (sample_count > 1)
417       return false;
418 
419    if (bind & (PIPE_BIND_DISPLAY_TARGET |
420                PIPE_BIND_SCANOUT |
421                PIPE_BIND_SHARED)) {
422       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
423          return false;
424    }
425 
426    if (bind & PIPE_BIND_RENDER_TARGET) {
427       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
428          return false;
429 
430       /*
431        * Although possible, it is unnatural to render into compressed or YUV
432        * surfaces. So disable these here to avoid going into weird paths
433        * inside gallium frontends.
434        */
435       if (format_desc->block.width != 1 ||
436           format_desc->block.height != 1)
437          return false;
438    }
439 
440    if (bind & PIPE_BIND_DEPTH_STENCIL) {
441       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
442          return false;
443    }
444 
445    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
446        format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
447       /* Software decoding is not hooked up. */
448       return false;
449    }
450 
451    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
452        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
453        target != PIPE_BUFFER) {
454       const struct util_format_description *desc =
455          util_format_description(format);
456       if (desc->nr_channels == 3 && desc->is_array) {
457          /* Don't support any 3-component formats for rendering/texturing
458           * since we don't support the corresponding 8-bit 3 channel UNORM
459           * formats.  This allows us to support GL_ARB_copy_image between
460           * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
461           * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
462           * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
463           * (different bpp).
464           */
465          return false;
466       }
467    }
468 
469    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
470        format != PIPE_FORMAT_ETC1_RGB8)
471       return false;
472 
473    /*
474     * All other operations (sampling, transfer, etc).
475     */
476 
477    /*
478     * Everything else should be supported by u_format.
479     */
480    return true;
481 }
482 
483 
484 static void
softpipe_destroy_screen(struct pipe_screen * screen)485 softpipe_destroy_screen( struct pipe_screen *screen )
486 {
487    FREE(screen);
488 }
489 
490 
491 /* This is often overriden by the co-state tracker.
492  */
493 static void
softpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,unsigned nboxes,struct pipe_box * sub_box)494 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
495                            struct pipe_context *pipe,
496                            struct pipe_resource *resource,
497                            unsigned level, unsigned layer,
498                            void *context_private,
499                            unsigned nboxes,
500                            struct pipe_box *sub_box)
501 {
502    struct softpipe_screen *screen = softpipe_screen(_screen);
503    struct sw_winsys *winsys = screen->winsys;
504    struct softpipe_resource *texture = softpipe_resource(resource);
505 
506    assert(texture->dt);
507    if (texture->dt)
508       winsys->displaytarget_display(winsys, texture->dt, context_private, nboxes, sub_box);
509 }
510 
511 static int
softpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)512 softpipe_get_compute_param(struct pipe_screen *_screen,
513                            enum pipe_shader_ir ir_type,
514                            enum pipe_compute_cap param,
515                            void *ret)
516 {
517    switch (param) {
518    case PIPE_COMPUTE_CAP_IR_TARGET:
519       return 0;
520    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
521       if (ret) {
522          uint64_t *grid_size = ret;
523          grid_size[0] = 65535;
524          grid_size[1] = 65535;
525          grid_size[2] = 65535;
526       }
527       return 3 * sizeof(uint64_t) ;
528    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
529       if (ret) {
530          uint64_t *block_size = ret;
531          block_size[0] = 1024;
532          block_size[1] = 1024;
533          block_size[2] = 1024;
534       }
535       return 3 * sizeof(uint64_t);
536    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
537       if (ret) {
538          uint64_t *max_threads_per_block = ret;
539          *max_threads_per_block = 1024;
540       }
541       return sizeof(uint64_t);
542    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
543       if (ret) {
544          uint64_t *max_local_size = ret;
545          *max_local_size = 32768;
546       }
547       return sizeof(uint64_t);
548    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
549    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
550    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
551    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
552    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
553    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
554    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
555    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
556    case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
557    case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
558    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
559    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
560       break;
561    }
562    return 0;
563 }
564 
565 static int
softpipe_screen_get_fd(struct pipe_screen * screen)566 softpipe_screen_get_fd(struct pipe_screen *screen)
567 {
568    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
569 
570    if (winsys->get_fd)
571       return winsys->get_fd(winsys);
572    else
573       return -1;
574 }
575 
576 /**
577  * Create a new pipe_screen object
578  * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
579  */
580 struct pipe_screen *
softpipe_create_screen(struct sw_winsys * winsys)581 softpipe_create_screen(struct sw_winsys *winsys)
582 {
583    struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
584 
585    if (!screen)
586       return NULL;
587 
588    sp_debug = debug_get_option_sp_debug();
589 
590    screen->winsys = winsys;
591 
592    screen->base.destroy = softpipe_destroy_screen;
593 
594    screen->base.get_name = softpipe_get_name;
595    screen->base.get_vendor = softpipe_get_vendor;
596    screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
597    screen->base.get_screen_fd = softpipe_screen_get_fd;
598    screen->base.get_param = softpipe_get_param;
599    screen->base.get_shader_param = softpipe_get_shader_param;
600    screen->base.get_paramf = softpipe_get_paramf;
601    screen->base.get_timestamp = u_default_get_timestamp;
602    screen->base.query_memory_info = util_sw_query_memory_info;
603    screen->base.is_format_supported = softpipe_is_format_supported;
604    screen->base.context_create = softpipe_create_context;
605    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
606    screen->base.get_compute_param = softpipe_get_compute_param;
607    screen->base.get_compiler_options = softpipe_get_compiler_options;
608    screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
609 
610    softpipe_init_screen_texture_funcs(&screen->base);
611    softpipe_init_screen_fence_funcs(&screen->base);
612 
613    return &screen->base;
614 }
615