xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/vc4/vc4_resource.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2014 Broadcom
3  * Copyright (C) 2012 Rob Clark <[email protected]>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #include "pipe/p_defines.h"
26 #include "util/u_memory.h"
27 #include "util/format/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_resource.h"
30 #include "util/u_surface.h"
31 #include "util/u_transfer_helper.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/u_drm.h"
34 
35 #include "drm-uapi/drm_fourcc.h"
36 #include "drm-uapi/vc4_drm.h"
37 #include "vc4_screen.h"
38 #include "vc4_context.h"
39 #include "vc4_resource.h"
40 #include "vc4_tiling.h"
41 
42 static bool
vc4_resource_bo_alloc(struct vc4_resource * rsc)43 vc4_resource_bo_alloc(struct vc4_resource *rsc)
44 {
45         struct pipe_resource *prsc = &rsc->base;
46         struct pipe_screen *pscreen = prsc->screen;
47         struct vc4_bo *bo;
48 
49         if (VC4_DBG(SURFACE)) {
50                 fprintf(stderr, "alloc %p: size %d + offset %d -> %d\n",
51                         rsc,
52                         rsc->slices[0].size,
53                         rsc->slices[0].offset,
54                         rsc->slices[0].offset +
55                         rsc->slices[0].size +
56                         rsc->cube_map_stride * (prsc->array_size - 1));
57         }
58 
59         bo = vc4_bo_alloc(vc4_screen(pscreen),
60                           rsc->slices[0].offset +
61                           rsc->slices[0].size +
62                           rsc->cube_map_stride * (prsc->array_size - 1),
63                           "resource");
64         if (bo) {
65                 vc4_bo_unreference(&rsc->bo);
66                 rsc->bo = bo;
67                 return true;
68         } else {
69                 return false;
70         }
71 }
72 
73 static void
vc4_resource_transfer_unmap(struct pipe_context * pctx,struct pipe_transfer * ptrans)74 vc4_resource_transfer_unmap(struct pipe_context *pctx,
75                             struct pipe_transfer *ptrans)
76 {
77         struct vc4_context *vc4 = vc4_context(pctx);
78         struct vc4_transfer *trans = vc4_transfer(ptrans);
79 
80         if (trans->map) {
81                 struct vc4_resource *rsc = vc4_resource(ptrans->resource);
82                 struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
83 
84                 if (ptrans->usage & PIPE_MAP_WRITE) {
85                         vc4_store_tiled_image(rsc->bo->map + slice->offset +
86                                               ptrans->box.z * rsc->cube_map_stride,
87                                               slice->stride,
88                                               trans->map, ptrans->stride,
89                                               slice->tiling, rsc->cpp,
90                                               &ptrans->box);
91                 }
92                 free(trans->map);
93         }
94 
95         pipe_resource_reference(&ptrans->resource, NULL);
96         slab_free(&vc4->transfer_pool, ptrans);
97 }
98 
99 static void
vc4_map_usage_prep(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned usage)100 vc4_map_usage_prep(struct pipe_context *pctx,
101                    struct pipe_resource *prsc,
102                    unsigned usage)
103 {
104         struct vc4_context *vc4 = vc4_context(pctx);
105         struct vc4_resource *rsc = vc4_resource(prsc);
106 
107         if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
108                 if (vc4_resource_bo_alloc(rsc)) {
109                         /* If it might be bound as one of our vertex buffers,
110                          * make sure we re-emit vertex buffer state.
111                          */
112                         if (prsc->bind & PIPE_BIND_VERTEX_BUFFER)
113                                 vc4->dirty |= VC4_DIRTY_VTXBUF;
114                         if (prsc->bind & PIPE_BIND_CONSTANT_BUFFER)
115                                 vc4->dirty |= VC4_DIRTY_CONSTBUF;
116                 } else {
117                         /* If we failed to reallocate, flush users so that we
118                          * don't violate any syncing requirements.
119                          */
120                         vc4_flush_jobs_reading_resource(vc4, prsc);
121                 }
122         } else if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
123                 /* If we're writing and the buffer is being used by the CL, we
124                  * have to flush the CL first. If we're only reading, we need
125                  * to flush if the CL has written our buffer.
126                  */
127                 if (usage & PIPE_MAP_WRITE)
128                         vc4_flush_jobs_reading_resource(vc4, prsc);
129                 else
130                         vc4_flush_jobs_writing_resource(vc4, prsc);
131         }
132 
133         if (usage & PIPE_MAP_WRITE) {
134                 rsc->writes++;
135                 rsc->initialized_buffers = ~0;
136         }
137 }
138 
139 static void *
vc4_resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** pptrans)140 vc4_resource_transfer_map(struct pipe_context *pctx,
141                           struct pipe_resource *prsc,
142                           unsigned level, unsigned usage,
143                           const struct pipe_box *box,
144                           struct pipe_transfer **pptrans)
145 {
146         struct vc4_context *vc4 = vc4_context(pctx);
147         struct vc4_resource *rsc = vc4_resource(prsc);
148         struct vc4_transfer *trans;
149         struct pipe_transfer *ptrans;
150         enum pipe_format format = prsc->format;
151         char *buf;
152 
153         /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
154          * being mapped.
155          */
156         if ((usage & PIPE_MAP_DISCARD_RANGE) &&
157             !(usage & PIPE_MAP_UNSYNCHRONIZED) &&
158             !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
159             prsc->last_level == 0 &&
160             prsc->width0 == box->width &&
161             prsc->height0 == box->height &&
162             prsc->depth0 == box->depth &&
163             prsc->array_size == 1 &&
164             rsc->bo->private) {
165                 usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
166         }
167 
168         vc4_map_usage_prep(pctx, prsc, usage);
169 
170         trans = slab_zalloc(&vc4->transfer_pool);
171         if (!trans)
172                 return NULL;
173 
174         /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
175 
176         ptrans = &trans->base;
177 
178         pipe_resource_reference(&ptrans->resource, prsc);
179         ptrans->level = level;
180         ptrans->usage = usage;
181         ptrans->box = *box;
182 
183         if (usage & PIPE_MAP_UNSYNCHRONIZED)
184                 buf = vc4_bo_map_unsynchronized(rsc->bo);
185         else
186                 buf = vc4_bo_map(rsc->bo);
187         if (!buf) {
188                 fprintf(stderr, "Failed to map bo\n");
189                 goto fail;
190         }
191 
192         *pptrans = ptrans;
193 
194         struct vc4_resource_slice *slice = &rsc->slices[level];
195         if (rsc->tiled) {
196                 /* No direct mappings of tiled, since we need to manually
197                  * tile/untile.
198                  */
199                 if (usage & PIPE_MAP_DIRECTLY)
200                         return NULL;
201 
202                 /* Our load/store routines work on entire compressed blocks. */
203                 u_box_pixels_to_blocks(&ptrans->box, &ptrans->box, format);
204 
205                 ptrans->stride = ptrans->box.width * rsc->cpp;
206                 ptrans->layer_stride = ptrans->stride * ptrans->box.height;
207 
208                 trans->map = malloc(ptrans->layer_stride * ptrans->box.depth);
209 
210                 if (usage & PIPE_MAP_READ) {
211                         vc4_load_tiled_image(trans->map, ptrans->stride,
212                                              buf + slice->offset +
213                                              ptrans->box.z * rsc->cube_map_stride,
214                                              slice->stride,
215                                              slice->tiling, rsc->cpp,
216                                              &ptrans->box);
217                 }
218                 return trans->map;
219         } else {
220                 ptrans->stride = slice->stride;
221                 ptrans->layer_stride = ptrans->stride;
222 
223                 return buf + slice->offset +
224                         ptrans->box.y / util_format_get_blockheight(format) * ptrans->stride +
225                         ptrans->box.x / util_format_get_blockwidth(format) * rsc->cpp +
226                         ptrans->box.z * rsc->cube_map_stride;
227         }
228 
229 
230 fail:
231         vc4_resource_transfer_unmap(pctx, ptrans);
232         return NULL;
233 }
234 
235 static void
vc4_texture_subdata(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,const void * data,unsigned stride,uintptr_t layer_stride)236 vc4_texture_subdata(struct pipe_context *pctx,
237                     struct pipe_resource *prsc,
238                     unsigned level,
239                     unsigned usage,
240                     const struct pipe_box *box,
241                     const void *data,
242                     unsigned stride,
243                     uintptr_t layer_stride)
244 {
245         struct vc4_resource *rsc = vc4_resource(prsc);
246         struct vc4_resource_slice *slice = &rsc->slices[level];
247 
248         /* For a direct mapping, we can just take the u_transfer path. */
249         if (!rsc->tiled ||
250             box->depth != 1 ||
251             (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE)) {
252                 return u_default_texture_subdata(pctx, prsc, level, usage, box,
253                                                  data, stride, layer_stride);
254         }
255 
256         /* Otherwise, map and store the texture data directly into the tiled
257          * texture.  Note that gallium's texture_subdata may be called with
258          * obvious usage flags missing!
259          */
260         vc4_map_usage_prep(pctx, prsc, usage | (PIPE_MAP_WRITE |
261                                                 PIPE_MAP_DISCARD_RANGE));
262 
263         void *buf;
264         if (usage & PIPE_MAP_UNSYNCHRONIZED)
265                 buf = vc4_bo_map_unsynchronized(rsc->bo);
266         else
267                 buf = vc4_bo_map(rsc->bo);
268 
269         vc4_store_tiled_image(buf + slice->offset +
270                               box->z * rsc->cube_map_stride,
271                               slice->stride,
272                               (void *)data, stride,
273                               slice->tiling, rsc->cpp,
274                               box);
275 }
276 
277 static void
vc4_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * prsc)278 vc4_resource_destroy(struct pipe_screen *pscreen,
279                      struct pipe_resource *prsc)
280 {
281         struct vc4_screen *screen = vc4_screen(pscreen);
282         struct vc4_resource *rsc = vc4_resource(prsc);
283         vc4_bo_unreference(&rsc->bo);
284 
285         if (rsc->scanout)
286                 renderonly_scanout_destroy(rsc->scanout, screen->ro);
287 
288         free(rsc);
289 }
290 
291 static uint64_t
vc4_resource_modifier(struct vc4_resource * rsc)292 vc4_resource_modifier(struct vc4_resource *rsc)
293 {
294         if (rsc->tiled)
295                 return DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
296         else
297                 return DRM_FORMAT_MOD_LINEAR;
298 }
299 
300 static bool
vc4_resource_get_handle(struct pipe_screen * pscreen,struct pipe_context * pctx,struct pipe_resource * prsc,struct winsys_handle * whandle,unsigned usage)301 vc4_resource_get_handle(struct pipe_screen *pscreen,
302                         struct pipe_context *pctx,
303                         struct pipe_resource *prsc,
304                         struct winsys_handle *whandle,
305                         unsigned usage)
306 {
307         struct vc4_screen *screen = vc4_screen(pscreen);
308         struct vc4_resource *rsc = vc4_resource(prsc);
309 
310         whandle->stride = rsc->slices[0].stride;
311         whandle->offset = 0;
312         whandle->modifier = vc4_resource_modifier(rsc);
313 
314         /* If we're passing some reference to our BO out to some other part of
315          * the system, then we can't do any optimizations about only us being
316          * the ones seeing it (like BO caching or shadow update avoidance).
317          */
318         rsc->bo->private = false;
319 
320         switch (whandle->type) {
321         case WINSYS_HANDLE_TYPE_SHARED:
322                 if (screen->ro) {
323                         /* This could probably be supported, assuming that a
324                          * control node was used for pl111.
325                          */
326                         fprintf(stderr, "flink unsupported with pl111\n");
327                         return false;
328                 }
329 
330                 return vc4_bo_flink(rsc->bo, &whandle->handle);
331         case WINSYS_HANDLE_TYPE_KMS:
332                 if (screen->ro) {
333                         return renderonly_get_handle(rsc->scanout, whandle);
334                 }
335                 whandle->handle = rsc->bo->handle;
336                 return true;
337         case WINSYS_HANDLE_TYPE_FD:
338                 /* FDs are cross-device, so we can export directly from vc4.
339                  */
340                 whandle->handle = vc4_bo_get_dmabuf(rsc->bo);
341                 return whandle->handle != -1;
342         }
343 
344         return false;
345 }
346 
347 static bool
vc4_resource_get_param(struct pipe_screen * pscreen,struct pipe_context * pctx,struct pipe_resource * prsc,unsigned plane,unsigned layer,unsigned level,enum pipe_resource_param param,unsigned usage,uint64_t * value)348 vc4_resource_get_param(struct pipe_screen *pscreen,
349                        struct pipe_context *pctx, struct pipe_resource *prsc,
350                        unsigned plane, unsigned layer, unsigned level,
351                        enum pipe_resource_param param,
352                        unsigned usage, uint64_t *value)
353 {
354         struct vc4_resource *rsc =
355                 (struct vc4_resource *)util_resource_at_index(prsc, plane);
356 
357         switch (param) {
358         case PIPE_RESOURCE_PARAM_STRIDE:
359                 *value = rsc->slices[level].stride;
360                 return true;
361         case PIPE_RESOURCE_PARAM_OFFSET:
362                 *value = rsc->slices[level].offset;
363                 return true;
364         case PIPE_RESOURCE_PARAM_MODIFIER:
365                 *value = vc4_resource_modifier(rsc);
366                 return true;
367         case PIPE_RESOURCE_PARAM_NPLANES:
368                 *value = util_resource_num(prsc);
369                 return true;
370         default:
371                 return false;
372         }
373 }
374 
375 static void
vc4_setup_slices(struct vc4_resource * rsc,const char * caller)376 vc4_setup_slices(struct vc4_resource *rsc, const char *caller)
377 {
378         struct pipe_resource *prsc = &rsc->base;
379         uint32_t width = prsc->width0;
380         uint32_t height = prsc->height0;
381         if (prsc->format == PIPE_FORMAT_ETC1_RGB8) {
382                 width = (width + 3) >> 2;
383                 height = (height + 3) >> 2;
384         }
385 
386         uint32_t pot_width = util_next_power_of_two(width);
387         uint32_t pot_height = util_next_power_of_two(height);
388         uint32_t offset = 0;
389         uint32_t utile_w = vc4_utile_width(rsc->cpp);
390         uint32_t utile_h = vc4_utile_height(rsc->cpp);
391 
392         for (int i = prsc->last_level; i >= 0; i--) {
393                 struct vc4_resource_slice *slice = &rsc->slices[i];
394 
395                 uint32_t level_width, level_height;
396                 if (i == 0) {
397                         level_width = width;
398                         level_height = height;
399                 } else {
400                         level_width = u_minify(pot_width, i);
401                         level_height = u_minify(pot_height, i);
402                 }
403 
404                 if (!rsc->tiled) {
405                         slice->tiling = VC4_TILING_FORMAT_LINEAR;
406                         if (prsc->nr_samples > 1) {
407                                 /* MSAA (4x) surfaces are stored as raw tile buffer contents. */
408                                 level_width = align(level_width, 32);
409                                 level_height = align(level_height, 32);
410                         } else {
411                                 level_width = align(level_width, utile_w);
412                         }
413                 } else {
414                         if (vc4_size_is_lt(level_width, level_height,
415                                            rsc->cpp)) {
416                                 slice->tiling = VC4_TILING_FORMAT_LT;
417                                 level_width = align(level_width, utile_w);
418                                 level_height = align(level_height, utile_h);
419                         } else {
420                                 slice->tiling = VC4_TILING_FORMAT_T;
421                                 level_width = align(level_width,
422                                                     4 * 2 * utile_w);
423                                 level_height = align(level_height,
424                                                      4 * 2 * utile_h);
425                         }
426                 }
427 
428                 slice->offset = offset;
429                 slice->stride = (level_width * rsc->cpp *
430                                  MAX2(prsc->nr_samples, 1));
431                 slice->size = level_height * slice->stride;
432 
433                 offset += slice->size;
434 
435                 if (VC4_DBG(SURFACE)) {
436                         static const char tiling_chars[] = {
437                                 [VC4_TILING_FORMAT_LINEAR] = 'R',
438                                 [VC4_TILING_FORMAT_LT] = 'L',
439                                 [VC4_TILING_FORMAT_T] = 'T'
440                         };
441                         fprintf(stderr,
442                                 "rsc %s %p (format %s: vc4 %d), %dx%d: "
443                                 "level %d (%c) -> %dx%d, stride %d@0x%08x\n",
444                                 caller, rsc,
445                                 util_format_short_name(prsc->format),
446                                 rsc->vc4_format,
447                                 prsc->width0, prsc->height0,
448                                 i, tiling_chars[slice->tiling],
449                                 level_width, level_height,
450                                 slice->stride, slice->offset);
451                 }
452         }
453 
454         /* The texture base pointer that has to point to level 0 doesn't have
455          * intra-page bits, so we have to align it, and thus shift up all the
456          * smaller slices.
457          */
458         uint32_t page_align_offset = (align(rsc->slices[0].offset, 4096) -
459                                       rsc->slices[0].offset);
460         if (page_align_offset) {
461                 for (int i = 0; i <= prsc->last_level; i++)
462                         rsc->slices[i].offset += page_align_offset;
463         }
464 
465         /* Cube map faces appear as whole miptrees at a page-aligned offset
466          * from the first face's miptree.
467          */
468         if (prsc->target == PIPE_TEXTURE_CUBE) {
469                 rsc->cube_map_stride = align(rsc->slices[0].offset +
470                                              rsc->slices[0].size, 4096);
471         }
472 }
473 
474 static struct vc4_resource *
vc4_resource_setup(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)475 vc4_resource_setup(struct pipe_screen *pscreen,
476                    const struct pipe_resource *tmpl)
477 {
478         struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource);
479         if (!rsc)
480                 return NULL;
481         struct pipe_resource *prsc = &rsc->base;
482 
483         *prsc = *tmpl;
484 
485         pipe_reference_init(&prsc->reference, 1);
486         prsc->screen = pscreen;
487 
488         if (prsc->nr_samples <= 1)
489                 rsc->cpp = util_format_get_blocksize(tmpl->format);
490         else
491                 rsc->cpp = sizeof(uint32_t);
492 
493         assert(rsc->cpp);
494 
495         return rsc;
496 }
497 
498 static enum vc4_texture_data_type
get_resource_texture_format(struct pipe_resource * prsc)499 get_resource_texture_format(struct pipe_resource *prsc)
500 {
501         struct vc4_resource *rsc = vc4_resource(prsc);
502         uint8_t format = vc4_get_tex_format(prsc->format);
503 
504         if (!rsc->tiled) {
505                 if (prsc->nr_samples > 1) {
506                         return ~0;
507                 } else {
508                         if (format == VC4_TEXTURE_TYPE_RGBA8888)
509                                 return VC4_TEXTURE_TYPE_RGBA32R;
510                         else
511                                 return ~0;
512                 }
513         }
514 
515         return format;
516 }
517 
518 static struct pipe_resource *
vc4_resource_create_with_modifiers(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)519 vc4_resource_create_with_modifiers(struct pipe_screen *pscreen,
520                                    const struct pipe_resource *tmpl,
521                                    const uint64_t *modifiers,
522                                    int count)
523 {
524         struct vc4_screen *screen = vc4_screen(pscreen);
525         struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
526         struct pipe_resource *prsc = &rsc->base;
527         bool linear_ok = drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count);
528         /* Use a tiled layout if we can, for better 3D performance. */
529         bool should_tile = true;
530 
531         /* VBOs/PBOs are untiled (and 1 height). */
532         if (tmpl->target == PIPE_BUFFER)
533                 should_tile = false;
534 
535         /* MSAA buffers are linear. */
536         if (tmpl->nr_samples > 1)
537                 should_tile = false;
538 
539         /* No tiling when we're sharing with another device (pl111). */
540         if (screen->ro && (tmpl->bind & PIPE_BIND_SCANOUT))
541                 should_tile = false;
542 
543         /* Cursors are always linear, and the user can request linear as well.
544          */
545         if (tmpl->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR))
546                 should_tile = false;
547 
548         /* No shared objects with LT format -- the kernel only has T-format
549          * metadata.  LT objects are small enough it's not worth the trouble to
550          * give them metadata to tile.
551          */
552         if ((tmpl->bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT)) &&
553             vc4_size_is_lt(prsc->width0, prsc->height0, rsc->cpp))
554                 should_tile = false;
555 
556         /* If we're sharing or scanning out, we need the ioctl present to
557          * inform the kernel or the other side.
558          */
559         if ((tmpl->bind & (PIPE_BIND_SHARED |
560                            PIPE_BIND_SCANOUT)) && !screen->has_tiling_ioctl)
561                 should_tile = false;
562 
563         /* No user-specified modifier; determine our own. */
564         if (count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID) {
565                 linear_ok = true;
566                 rsc->tiled = should_tile;
567         } else if (should_tile &&
568                    drm_find_modifier(DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
569                                  modifiers, count)) {
570                 rsc->tiled = true;
571         } else if (linear_ok) {
572                 rsc->tiled = false;
573         } else {
574                 fprintf(stderr, "Unsupported modifier requested\n");
575                 return NULL;
576         }
577 
578         if (tmpl->target != PIPE_BUFFER)
579                 rsc->vc4_format = get_resource_texture_format(prsc);
580 
581         vc4_setup_slices(rsc, "create");
582         if (!vc4_resource_bo_alloc(rsc))
583                 goto fail;
584 
585         if (screen->has_tiling_ioctl) {
586                 uint64_t modifier;
587                 if (rsc->tiled)
588                         modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
589                 else
590                         modifier = DRM_FORMAT_MOD_LINEAR;
591                 struct drm_vc4_set_tiling set_tiling = {
592                         .handle = rsc->bo->handle,
593                         .modifier = modifier,
594                 };
595                 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_SET_TILING,
596                                     &set_tiling);
597                 if (ret != 0)
598                         goto fail;
599         }
600 
601         /* Set up the "scanout resource" (the dmabuf export of our buffer to
602          * the KMS handle) if the buffer might ever have
603          * resource_get_handle(WINSYS_HANDLE_TYPE_KMS) called on it.
604          * create_with_modifiers() doesn't give us usage flags, so we have to
605          * assume that all calls with modifiers are scanout-possible.
606          */
607         if (screen->ro &&
608             ((tmpl->bind & PIPE_BIND_SCANOUT) ||
609              !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
610                 rsc->scanout =
611                         renderonly_scanout_for_resource(prsc, screen->ro, NULL);
612                 if (!rsc->scanout)
613                         goto fail;
614         }
615 
616         vc4_bo_label(screen, rsc->bo, "%sresource %dx%d@%d/%d",
617                      (tmpl->bind & PIPE_BIND_SCANOUT) ? "scanout " : "",
618                      tmpl->width0, tmpl->height0,
619                      rsc->cpp * 8, prsc->last_level);
620 
621         return prsc;
622 fail:
623         vc4_resource_destroy(pscreen, prsc);
624         return NULL;
625 }
626 
627 struct pipe_resource *
vc4_resource_create(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)628 vc4_resource_create(struct pipe_screen *pscreen,
629                     const struct pipe_resource *tmpl)
630 {
631         const uint64_t mod = DRM_FORMAT_MOD_INVALID;
632         return vc4_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
633 }
634 
635 static struct pipe_resource *
vc4_resource_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct winsys_handle * whandle,unsigned usage)636 vc4_resource_from_handle(struct pipe_screen *pscreen,
637                          const struct pipe_resource *tmpl,
638                          struct winsys_handle *whandle,
639                          unsigned usage)
640 {
641         struct vc4_screen *screen = vc4_screen(pscreen);
642         struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
643         struct pipe_resource *prsc = &rsc->base;
644         struct vc4_resource_slice *slice = &rsc->slices[0];
645 
646         if (!rsc)
647                 return NULL;
648 
649         switch (whandle->type) {
650         case WINSYS_HANDLE_TYPE_SHARED:
651                 rsc->bo = vc4_bo_open_name(screen, whandle->handle);
652                 break;
653         case WINSYS_HANDLE_TYPE_FD:
654                 rsc->bo = vc4_bo_open_dmabuf(screen, whandle->handle);
655                 break;
656         default:
657                 fprintf(stderr,
658                         "Attempt to import unsupported handle type %d\n",
659                         whandle->type);
660         }
661 
662         if (!rsc->bo)
663                 goto fail;
664 
665         struct drm_vc4_get_tiling get_tiling = {
666                 .handle = rsc->bo->handle,
667         };
668         int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
669 
670         if (ret != 0) {
671                 whandle->modifier = DRM_FORMAT_MOD_LINEAR;
672         } else if (whandle->modifier == DRM_FORMAT_MOD_INVALID) {
673                 whandle->modifier = get_tiling.modifier;
674         } else if (whandle->modifier != get_tiling.modifier) {
675                 fprintf(stderr,
676                         "Modifier 0x%llx vs. tiling (0x%llx) mismatch\n",
677                         (long long)whandle->modifier, get_tiling.modifier);
678                 goto fail;
679         }
680 
681         switch (whandle->modifier) {
682         case DRM_FORMAT_MOD_LINEAR:
683                 rsc->tiled = false;
684                 break;
685         case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED:
686                 rsc->tiled = true;
687                 break;
688         default:
689                 fprintf(stderr,
690                         "Attempt to import unsupported modifier 0x%llx\n",
691                         (long long)whandle->modifier);
692                 goto fail;
693         }
694 
695         rsc->vc4_format = get_resource_texture_format(prsc);
696         vc4_setup_slices(rsc, "import");
697 
698         if (whandle->offset != 0) {
699                 if (rsc->tiled) {
700                         fprintf(stderr,
701                                 "Attempt to import unsupported "
702                                 "winsys offset %u\n",
703                                 whandle->offset);
704                         goto fail;
705                 }
706 
707                 rsc->slices[0].offset += whandle->offset;
708 
709                 if (rsc->slices[0].offset + rsc->slices[0].size >
710                     rsc->bo->size) {
711                         fprintf(stderr, "Attempt to import "
712                                 "with overflowing offset (%d + %d > %d)\n",
713                                 whandle->offset,
714                                 rsc->slices[0].size,
715                                 rsc->bo->size);
716                         goto fail;
717                 }
718         }
719 
720         if (screen->ro) {
721                 /* Make sure that renderonly has a handle to our buffer in the
722                  * display's fd, so that a later renderonly_get_handle()
723                  * returns correct handles or GEM names.
724                  */
725                 rsc->scanout =
726                         renderonly_create_gpu_import_for_resource(prsc,
727                                                                   screen->ro,
728                                                                   NULL);
729         }
730 
731         if (rsc->tiled && whandle->stride != slice->stride) {
732                 static bool warned = false;
733                 if (!warned) {
734                         warned = true;
735                         fprintf(stderr,
736                                 "Attempting to import %dx%d %s with "
737                                 "unsupported stride %d instead of %d\n",
738                                 prsc->width0, prsc->height0,
739                                 util_format_short_name(prsc->format),
740                                 whandle->stride,
741                                 slice->stride);
742                 }
743                 goto fail;
744         } else if (!rsc->tiled) {
745                 slice->stride = whandle->stride;
746         }
747 
748         return prsc;
749 
750 fail:
751         vc4_resource_destroy(pscreen, prsc);
752         return NULL;
753 }
754 
755 static struct pipe_surface *
vc4_create_surface(struct pipe_context * pctx,struct pipe_resource * ptex,const struct pipe_surface * surf_tmpl)756 vc4_create_surface(struct pipe_context *pctx,
757                    struct pipe_resource *ptex,
758                    const struct pipe_surface *surf_tmpl)
759 {
760         struct vc4_surface *surface = CALLOC_STRUCT(vc4_surface);
761         struct vc4_resource *rsc = vc4_resource(ptex);
762 
763         if (!surface)
764                 return NULL;
765 
766         assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
767 
768         struct pipe_surface *psurf = &surface->base;
769         unsigned level = surf_tmpl->u.tex.level;
770 
771         pipe_reference_init(&psurf->reference, 1);
772         pipe_resource_reference(&psurf->texture, ptex);
773 
774         psurf->context = pctx;
775         psurf->format = surf_tmpl->format;
776         psurf->width = u_minify(ptex->width0, level);
777         psurf->height = u_minify(ptex->height0, level);
778         psurf->u.tex.level = level;
779         psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
780         psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
781         surface->offset = (rsc->slices[level].offset +
782                            psurf->u.tex.first_layer * rsc->cube_map_stride);
783         surface->tiling = rsc->slices[level].tiling;
784 
785         return &surface->base;
786 }
787 
788 static void
vc4_surface_destroy(struct pipe_context * pctx,struct pipe_surface * psurf)789 vc4_surface_destroy(struct pipe_context *pctx, struct pipe_surface *psurf)
790 {
791         pipe_resource_reference(&psurf->texture, NULL);
792         FREE(psurf);
793 }
794 
795 static void
vc4_dump_surface_non_msaa(struct pipe_surface * psurf)796 vc4_dump_surface_non_msaa(struct pipe_surface *psurf)
797 {
798         struct pipe_resource *prsc = psurf->texture;
799         struct vc4_resource *rsc = vc4_resource(prsc);
800         uint32_t *map = vc4_bo_map(rsc->bo);
801         uint32_t stride = rsc->slices[0].stride / 4;
802         uint32_t width = psurf->width;
803         uint32_t height = psurf->height;
804         uint32_t chunk_w = width / 79;
805         uint32_t chunk_h = height / 40;
806         uint32_t found_colors[10] = { 0 };
807         uint32_t num_found_colors = 0;
808 
809         if (rsc->vc4_format != VC4_TEXTURE_TYPE_RGBA32R) {
810                 fprintf(stderr, "%s: Unsupported format %s\n",
811                         __func__, util_format_short_name(psurf->format));
812                 return;
813         }
814 
815         for (int by = 0; by < height; by += chunk_h) {
816                 for (int bx = 0; bx < width; bx += chunk_w) {
817                         int all_found_color = -1; /* nothing found */
818 
819                         for (int y = by; y < MIN2(height, by + chunk_h); y++) {
820                                 for (int x = bx; x < MIN2(width, bx + chunk_w); x++) {
821                                         uint32_t pix = map[y * stride + x];
822 
823                                         int i;
824                                         for (i = 0; i < num_found_colors; i++) {
825                                                 if (pix == found_colors[i])
826                                                         break;
827                                         }
828                                         if (i == num_found_colors &&
829                                             num_found_colors <
830                                             ARRAY_SIZE(found_colors)) {
831                                                 found_colors[num_found_colors++] = pix;
832                                         }
833 
834                                         if (i < num_found_colors) {
835                                                 if (all_found_color == -1)
836                                                         all_found_color = i;
837                                                 else if (i != all_found_color)
838                                                         all_found_color = ARRAY_SIZE(found_colors);
839                                         }
840                                 }
841                         }
842                         /* If all pixels for this chunk have a consistent
843                          * value, then print a character for it.  Either a
844                          * fixed name (particularly common for piglit tests),
845                          * or a runtime-generated number.
846                          */
847                         if (all_found_color >= 0 &&
848                             all_found_color < ARRAY_SIZE(found_colors)) {
849                                 static const struct {
850                                         uint32_t val;
851                                         const char *c;
852                                 } named_colors[] = {
853                                         { 0xff000000, "█" },
854                                         { 0x00000000, "█" },
855                                         { 0xffff0000, "r" },
856                                         { 0xff00ff00, "g" },
857                                         { 0xff0000ff, "b" },
858                                         { 0xffffffff, "w" },
859                                 };
860                                 int i;
861                                 for (i = 0; i < ARRAY_SIZE(named_colors); i++) {
862                                         if (named_colors[i].val ==
863                                             found_colors[all_found_color]) {
864                                                 fprintf(stderr, "%s",
865                                                         named_colors[i].c);
866                                                 break;
867                                         }
868                                 }
869                                 /* For unnamed colors, print a number and the
870                                  * numbers will have values printed at the
871                                  * end.
872                                  */
873                                 if (i == ARRAY_SIZE(named_colors)) {
874                                         fprintf(stderr, "%c",
875                                                 '0' + all_found_color);
876                                 }
877                         } else {
878                                 /* If there's no consistent color, print this.
879                                  */
880                                 fprintf(stderr, ".");
881                         }
882                 }
883                 fprintf(stderr, "\n");
884         }
885 
886         for (int i = 0; i < num_found_colors; i++) {
887                 fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]);
888         }
889 }
890 
891 static uint32_t
vc4_surface_msaa_get_sample(struct pipe_surface * psurf,uint32_t x,uint32_t y,uint32_t sample)892 vc4_surface_msaa_get_sample(struct pipe_surface *psurf,
893                             uint32_t x, uint32_t y, uint32_t sample)
894 {
895         struct pipe_resource *prsc = psurf->texture;
896         struct vc4_resource *rsc = vc4_resource(prsc);
897         uint32_t tile_w = 32, tile_h = 32;
898         uint32_t tiles_w = DIV_ROUND_UP(psurf->width, 32);
899 
900         uint32_t tile_x = x / tile_w;
901         uint32_t tile_y = y / tile_h;
902         uint32_t *tile = (vc4_bo_map(rsc->bo) +
903                           VC4_TILE_BUFFER_SIZE * (tile_y * tiles_w + tile_x));
904         uint32_t subtile_x = x % tile_w;
905         uint32_t subtile_y = y % tile_h;
906 
907         uint32_t quad_samples = VC4_MAX_SAMPLES * 4;
908         uint32_t tile_stride = quad_samples * tile_w / 2;
909 
910         return *((uint32_t *)tile +
911                  (subtile_y >> 1) * tile_stride +
912                  (subtile_x >> 1) * quad_samples +
913                  ((subtile_y & 1) << 1) +
914                  (subtile_x & 1) +
915                  sample);
916 }
917 
918 static void
vc4_dump_surface_msaa_char(struct pipe_surface * psurf,uint32_t start_x,uint32_t start_y,uint32_t w,uint32_t h)919 vc4_dump_surface_msaa_char(struct pipe_surface *psurf,
920                            uint32_t start_x, uint32_t start_y,
921                            uint32_t w, uint32_t h)
922 {
923         bool all_same_color = true;
924         uint32_t all_pix = 0;
925 
926         for (int y = start_y; y < start_y + h; y++) {
927                 for (int x = start_x; x < start_x + w; x++) {
928                         for (int s = 0; s < VC4_MAX_SAMPLES; s++) {
929                                 uint32_t pix = vc4_surface_msaa_get_sample(psurf,
930                                                                            x, y,
931                                                                            s);
932                                 if (x == start_x && y == start_y)
933                                         all_pix = pix;
934                                 else if (all_pix != pix)
935                                         all_same_color = false;
936                         }
937                 }
938         }
939         if (all_same_color) {
940                 static const struct {
941                         uint32_t val;
942                         const char *c;
943                 } named_colors[] = {
944                         { 0xff000000, "█" },
945                         { 0x00000000, "█" },
946                         { 0xffff0000, "r" },
947                         { 0xff00ff00, "g" },
948                         { 0xff0000ff, "b" },
949                         { 0xffffffff, "w" },
950                 };
951                 int i;
952                 for (i = 0; i < ARRAY_SIZE(named_colors); i++) {
953                         if (named_colors[i].val == all_pix) {
954                                 fprintf(stderr, "%s",
955                                         named_colors[i].c);
956                                 return;
957                         }
958                 }
959                 fprintf(stderr, "x");
960         } else {
961                 fprintf(stderr, ".");
962         }
963 }
964 
965 static void
vc4_dump_surface_msaa(struct pipe_surface * psurf)966 vc4_dump_surface_msaa(struct pipe_surface *psurf)
967 {
968         uint32_t tile_w = 32, tile_h = 32;
969         uint32_t tiles_w = DIV_ROUND_UP(psurf->width, tile_w);
970         uint32_t tiles_h = DIV_ROUND_UP(psurf->height, tile_h);
971         uint32_t char_w = 140, char_h = 60;
972         uint32_t char_w_per_tile = char_w / tiles_w - 1;
973         uint32_t char_h_per_tile = char_h / tiles_h - 1;
974 
975         fprintf(stderr, "Surface: %dx%d (%dx MSAA)\n",
976                 psurf->width, psurf->height, psurf->texture->nr_samples);
977 
978         for (int x = 0; x < (char_w_per_tile + 1) * tiles_w; x++)
979                 fprintf(stderr, "-");
980         fprintf(stderr, "\n");
981 
982         for (int ty = 0; ty < psurf->height; ty += tile_h) {
983                 for (int y = 0; y < char_h_per_tile; y++) {
984 
985                         for (int tx = 0; tx < psurf->width; tx += tile_w) {
986                                 for (int x = 0; x < char_w_per_tile; x++) {
987                                         uint32_t bx1 = (x * tile_w /
988                                                         char_w_per_tile);
989                                         uint32_t bx2 = ((x + 1) * tile_w /
990                                                         char_w_per_tile);
991                                         uint32_t by1 = (y * tile_h /
992                                                         char_h_per_tile);
993                                         uint32_t by2 = ((y + 1) * tile_h /
994                                                         char_h_per_tile);
995 
996                                         vc4_dump_surface_msaa_char(psurf,
997                                                                    tx + bx1,
998                                                                    ty + by1,
999                                                                    bx2 - bx1,
1000                                                                    by2 - by1);
1001                                 }
1002                                 fprintf(stderr, "|");
1003                         }
1004                         fprintf(stderr, "\n");
1005                 }
1006 
1007                 for (int x = 0; x < (char_w_per_tile + 1) * tiles_w; x++)
1008                         fprintf(stderr, "-");
1009                 fprintf(stderr, "\n");
1010         }
1011 }
1012 
1013 /** Debug routine to dump the contents of an 8888 surface to the console */
1014 void
vc4_dump_surface(struct pipe_surface * psurf)1015 vc4_dump_surface(struct pipe_surface *psurf)
1016 {
1017         if (!psurf)
1018                 return;
1019 
1020         if (psurf->texture->nr_samples > 1)
1021                 vc4_dump_surface_msaa(psurf);
1022         else
1023                 vc4_dump_surface_non_msaa(psurf);
1024 }
1025 
1026 static void
vc4_flush_resource(struct pipe_context * pctx,struct pipe_resource * resource)1027 vc4_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource)
1028 {
1029         /* All calls to flush_resource are followed by a flush of the context,
1030          * so there's nothing to do.
1031          */
1032 }
1033 
1034 void
vc4_update_shadow_baselevel_texture(struct pipe_context * pctx,struct pipe_sampler_view * pview)1035 vc4_update_shadow_baselevel_texture(struct pipe_context *pctx,
1036                                     struct pipe_sampler_view *pview)
1037 {
1038         struct vc4_context *vc4 = vc4_context(pctx);
1039         struct vc4_sampler_view *view = vc4_sampler_view(pview);
1040         struct vc4_resource *shadow = vc4_resource(view->texture);
1041         struct vc4_resource *orig = vc4_resource(pview->texture);
1042 
1043         assert(view->texture != pview->texture);
1044 
1045         if (shadow->writes == orig->writes && orig->bo->private)
1046                 return;
1047 
1048         perf_debug("Updating %dx%d@%d shadow texture due to %s\n",
1049                    orig->base.width0, orig->base.height0,
1050                    pview->u.tex.first_level,
1051                    pview->u.tex.first_level ? "base level" : "raster layout");
1052 
1053         for (int i = 0; i <= shadow->base.last_level; i++) {
1054                 unsigned width = u_minify(shadow->base.width0, i);
1055                 unsigned height = u_minify(shadow->base.height0, i);
1056                 struct pipe_blit_info info = {
1057                         .dst = {
1058                                 .resource = &shadow->base,
1059                                 .level = i,
1060                                 .box = {
1061                                         .x = 0,
1062                                         .y = 0,
1063                                         .z = 0,
1064                                         .width = width,
1065                                         .height = height,
1066                                         .depth = 1,
1067                                 },
1068                                 .format = shadow->base.format,
1069                         },
1070                         .src = {
1071                                 .resource = &orig->base,
1072                                 .level = pview->u.tex.first_level + i,
1073                                 .box = {
1074                                         .x = 0,
1075                                         .y = 0,
1076                                         .z = 0,
1077                                         .width = width,
1078                                         .height = height,
1079                                         .depth = 1,
1080                                 },
1081                                 .format = orig->base.format,
1082                         },
1083                         .mask = util_format_get_mask(orig->base.format),
1084                 };
1085                 pctx->blit(pctx, &info);
1086         }
1087 
1088         shadow->writes = orig->writes;
1089 }
1090 
1091 /**
1092  * Converts a 4-byte index buffer to 2 bytes.
1093  *
1094  * Since GLES2 only has support for 1 and 2-byte indices, the hardware doesn't
1095  * include 4-byte index support, and we have to shrink it down.
1096  *
1097  * There's no fallback support for when indices end up being larger than 2^16,
1098  * though it will at least assertion fail.  Also, if the original index data
1099  * was in user memory, it would be nice to not have uploaded it to a VBO
1100  * before translating.
1101  */
1102 struct pipe_resource *
vc4_get_shadow_index_buffer(struct pipe_context * pctx,const struct pipe_draw_info * info,uint32_t offset,uint32_t count,uint32_t * shadow_offset)1103 vc4_get_shadow_index_buffer(struct pipe_context *pctx,
1104                             const struct pipe_draw_info *info,
1105                             uint32_t offset,
1106                             uint32_t count,
1107                             uint32_t *shadow_offset)
1108 {
1109         struct vc4_context *vc4 = vc4_context(pctx);
1110         struct vc4_resource *orig = vc4_resource(info->index.resource);
1111         perf_debug("Fallback conversion for %d uint indices\n", count);
1112 
1113         void *data;
1114         struct pipe_resource *shadow_rsc = NULL;
1115         u_upload_alloc(vc4->uploader, 0, count * 2, 4,
1116                        shadow_offset, &shadow_rsc, &data);
1117         uint16_t *dst = data;
1118 
1119         struct pipe_transfer *src_transfer = NULL;
1120         const uint32_t *src;
1121         if (info->has_user_indices) {
1122                 src = (uint32_t*)((char*)info->index.user + offset);
1123         } else {
1124                 src = pipe_buffer_map_range(pctx, &orig->base,
1125                                             offset,
1126                                             count * 4,
1127                                             PIPE_MAP_READ, &src_transfer);
1128         }
1129 
1130         for (int i = 0; i < count; i++) {
1131                 uint32_t src_index = src[i];
1132                 assert(src_index <= 0xffff);
1133                 dst[i] = src_index;
1134         }
1135 
1136         if (src_transfer)
1137                 pctx->buffer_unmap(pctx, src_transfer);
1138 
1139         return shadow_rsc;
1140 }
1141 
1142 static const struct u_transfer_vtbl transfer_vtbl = {
1143         .resource_create          = vc4_resource_create,
1144         .resource_destroy         = vc4_resource_destroy,
1145         .transfer_map             = vc4_resource_transfer_map,
1146         .transfer_unmap           = vc4_resource_transfer_unmap,
1147         .transfer_flush_region    = u_default_transfer_flush_region,
1148 };
1149 
1150 void
vc4_resource_screen_init(struct pipe_screen * pscreen)1151 vc4_resource_screen_init(struct pipe_screen *pscreen)
1152 {
1153         struct vc4_screen *screen = vc4_screen(pscreen);
1154 
1155         pscreen->resource_create = vc4_resource_create;
1156         pscreen->resource_create_with_modifiers =
1157                 vc4_resource_create_with_modifiers;
1158         pscreen->resource_from_handle = vc4_resource_from_handle;
1159         pscreen->resource_get_handle = vc4_resource_get_handle;
1160         pscreen->resource_get_param = vc4_resource_get_param;
1161         pscreen->resource_destroy = vc4_resource_destroy;
1162         pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
1163                                                             U_TRANSFER_HELPER_MSAA_MAP);
1164 
1165         /* Test if the kernel has GET_TILING; it will return -EINVAL if the
1166          * ioctl does not exist, but -ENOENT if we pass an impossible handle.
1167          * 0 cannot be a valid GEM object, so use that.
1168          */
1169         struct drm_vc4_get_tiling get_tiling = {
1170                 .handle = 0x0,
1171         };
1172         int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
1173         if (ret == -1 && errno == ENOENT)
1174                 screen->has_tiling_ioctl = true;
1175 }
1176 
1177 void
vc4_resource_context_init(struct pipe_context * pctx)1178 vc4_resource_context_init(struct pipe_context *pctx)
1179 {
1180         pctx->buffer_map = u_transfer_helper_transfer_map;
1181         pctx->texture_map = u_transfer_helper_transfer_map;
1182         pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1183         pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
1184         pctx->texture_unmap = u_transfer_helper_transfer_unmap;
1185         pctx->buffer_subdata = u_default_buffer_subdata;
1186         pctx->texture_subdata = vc4_texture_subdata;
1187         pctx->create_surface = vc4_create_surface;
1188         pctx->surface_destroy = vc4_surface_destroy;
1189         pctx->resource_copy_region = util_resource_copy_region;
1190         pctx->blit = vc4_blit;
1191         pctx->flush_resource = vc4_flush_resource;
1192 }
1193