xref: /aosp_15_r20/external/mesa3d/src/mesa/main/samplerobj.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2011  VMware, Inc.  All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file samplerobj.c
28  * \brief Functions for the GL_ARB_sampler_objects extension.
29  * \author Brian Paul
30  */
31 
32 
33 #include "util/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/hash.h"
37 #include "main/macros.h"
38 #include "main/mtypes.h"
39 #include "main/samplerobj.h"
40 #include "main/texturebindless.h"
41 #include "util/u_memory.h"
42 #include "api_exec_decl.h"
43 
44 /* Take advantage of how the enums are defined. */
45 const enum pipe_tex_wrap wrap_to_gallium_table[32] = {
46    [GL_REPEAT & 0x1f] = PIPE_TEX_WRAP_REPEAT,
47    [GL_CLAMP & 0x1f] = PIPE_TEX_WRAP_CLAMP,
48    [GL_CLAMP_TO_EDGE & 0x1f] = PIPE_TEX_WRAP_CLAMP_TO_EDGE,
49    [GL_CLAMP_TO_BORDER & 0x1f] = PIPE_TEX_WRAP_CLAMP_TO_BORDER,
50    [GL_MIRRORED_REPEAT & 0x1f] = PIPE_TEX_WRAP_MIRROR_REPEAT,
51    [GL_MIRROR_CLAMP_EXT & 0x1f] = PIPE_TEX_WRAP_MIRROR_CLAMP,
52    [GL_MIRROR_CLAMP_TO_EDGE & 0x1f] = PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE,
53    [GL_MIRROR_CLAMP_TO_BORDER_EXT & 0x1f] = PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER,
54 };
55 
56 struct gl_sampler_object *
_mesa_lookup_samplerobj(struct gl_context * ctx,GLuint name)57 _mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name)
58 {
59    if (name == 0)
60       return NULL;
61    else
62       return (struct gl_sampler_object *)
63          _mesa_HashLookup(&ctx->Shared->SamplerObjects, name);
64 }
65 
66 static inline struct gl_sampler_object *
lookup_samplerobj_locked(struct gl_context * ctx,GLuint name)67 lookup_samplerobj_locked(struct gl_context *ctx, GLuint name)
68 {
69    return (struct gl_sampler_object *)
70          _mesa_HashLookupLocked(&ctx->Shared->SamplerObjects, name);
71 }
72 
73 static void
delete_sampler_object(struct gl_context * ctx,struct gl_sampler_object * sampObj)74 delete_sampler_object(struct gl_context *ctx,
75                       struct gl_sampler_object *sampObj)
76 {
77    _mesa_delete_sampler_handles(ctx, sampObj);
78    free(sampObj->Label);
79    FREE(sampObj);
80 }
81 
82 /**
83  * Handle reference counting.
84  */
85 void
_mesa_reference_sampler_object_(struct gl_context * ctx,struct gl_sampler_object ** ptr,struct gl_sampler_object * samp)86 _mesa_reference_sampler_object_(struct gl_context *ctx,
87                                 struct gl_sampler_object **ptr,
88                                 struct gl_sampler_object *samp)
89 {
90    assert(*ptr != samp); /* The inline wrapper should prevent no-op calls */
91 
92    if (*ptr) {
93       /* Unreference the old sampler */
94       struct gl_sampler_object *oldSamp = *ptr;
95 
96       assert(oldSamp->RefCount > 0);
97 
98       if (p_atomic_dec_zero(&oldSamp->RefCount))
99          delete_sampler_object(ctx, oldSamp);
100    }
101 
102    if (samp) {
103       /* reference new sampler */
104       assert(samp->RefCount > 0);
105 
106       p_atomic_inc(&samp->RefCount);
107    }
108 
109    *ptr = samp;
110 }
111 
112 
113 /**
114  * Initialize the fields of the given sampler object.
115  */
116 static void
_mesa_init_sampler_object(struct gl_sampler_object * sampObj,GLuint name)117 _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
118 {
119    sampObj->Name = name;
120    sampObj->RefCount = 1;
121    sampObj->Attrib.WrapS = GL_REPEAT;
122    sampObj->Attrib.WrapT = GL_REPEAT;
123    sampObj->Attrib.WrapR = GL_REPEAT;
124    sampObj->Attrib.state.wrap_s = PIPE_TEX_WRAP_REPEAT;
125    sampObj->Attrib.state.wrap_t = PIPE_TEX_WRAP_REPEAT;
126    sampObj->Attrib.state.wrap_r = PIPE_TEX_WRAP_REPEAT;
127    sampObj->Attrib.MinFilter = GL_NEAREST_MIPMAP_LINEAR;
128    sampObj->Attrib.MagFilter = GL_LINEAR;
129    sampObj->Attrib.state.min_img_filter = PIPE_TEX_FILTER_NEAREST;
130    sampObj->Attrib.state.min_mip_filter = PIPE_TEX_MIPFILTER_LINEAR;
131    sampObj->Attrib.state.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
132    sampObj->Attrib.state.border_color.f[0] = 0;
133    sampObj->Attrib.state.border_color.f[1] = 0;
134    sampObj->Attrib.state.border_color.f[2] = 0;
135    sampObj->Attrib.state.border_color.f[3] = 0;
136    _mesa_update_is_border_color_nonzero(sampObj);
137    sampObj->Attrib.MinLod = -1000.0F;
138    sampObj->Attrib.MaxLod = 1000.0F;
139    sampObj->Attrib.state.min_lod = 0; /* Gallium doesn't allow negative numbers */
140    sampObj->Attrib.state.max_lod = 1000;
141    sampObj->Attrib.LodBias = 0.0F;
142    sampObj->Attrib.state.lod_bias = 0;
143    sampObj->Attrib.MaxAnisotropy = 1.0F;
144    sampObj->Attrib.state.max_anisotropy = 0; /* Gallium uses 0 instead of 1. */
145    sampObj->Attrib.CompareMode = GL_NONE;
146    sampObj->Attrib.CompareFunc = GL_LEQUAL;
147    sampObj->Attrib.state.compare_mode = PIPE_TEX_COMPARE_NONE;
148    sampObj->Attrib.state.compare_func = PIPE_FUNC_LEQUAL;
149    sampObj->Attrib.sRGBDecode = GL_DECODE_EXT;
150    sampObj->Attrib.CubeMapSeamless = GL_FALSE;
151    sampObj->Attrib.state.seamless_cube_map = false;
152    sampObj->Attrib.ReductionMode = GL_WEIGHTED_AVERAGE_EXT;
153    sampObj->Attrib.state.reduction_mode = PIPE_TEX_REDUCTION_WEIGHTED_AVERAGE;
154    sampObj->HandleAllocated = GL_FALSE;
155 
156    /* GL_ARB_bindless_texture */
157    _mesa_init_sampler_handles(sampObj);
158 }
159 
160 static struct gl_sampler_object *
_mesa_new_sampler_object(struct gl_context * ctx,GLuint name)161 _mesa_new_sampler_object(struct gl_context *ctx, GLuint name)
162 {
163    struct gl_sampler_object *sampObj = CALLOC_STRUCT(gl_sampler_object);
164    if (sampObj) {
165       _mesa_init_sampler_object(sampObj, name);
166    }
167    return sampObj;
168 }
169 
170 static void
create_samplers(struct gl_context * ctx,GLsizei count,GLuint * samplers,const char * caller)171 create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers,
172                 const char *caller)
173 {
174    GLint i;
175 
176    if (!samplers)
177       return;
178 
179    _mesa_HashLockMutex(&ctx->Shared->SamplerObjects);
180 
181    _mesa_HashFindFreeKeys(&ctx->Shared->SamplerObjects, samplers, count);
182 
183    /* Insert the ID and pointer to new sampler object into hash table */
184    for (i = 0; i < count; i++) {
185       struct gl_sampler_object *sampObj;
186 
187       sampObj = _mesa_new_sampler_object(ctx, samplers[i]);
188       if (!sampObj) {
189          _mesa_HashUnlockMutex(&ctx->Shared->SamplerObjects);
190          _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
191          return;
192       }
193 
194       _mesa_HashInsertLocked(&ctx->Shared->SamplerObjects, samplers[i],
195                              sampObj);
196    }
197 
198    _mesa_HashUnlockMutex(&ctx->Shared->SamplerObjects);
199 }
200 
201 static void
create_samplers_err(struct gl_context * ctx,GLsizei count,GLuint * samplers,const char * caller)202 create_samplers_err(struct gl_context *ctx, GLsizei count, GLuint *samplers,
203                     const char *caller)
204 {
205 
206    if (MESA_VERBOSE & VERBOSE_API)
207       _mesa_debug(ctx, "%s(%d)\n", caller, count);
208 
209    if (count < 0) {
210       _mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", caller);
211       return;
212    }
213 
214    create_samplers(ctx, count, samplers, caller);
215 }
216 
217 void GLAPIENTRY
_mesa_GenSamplers_no_error(GLsizei count,GLuint * samplers)218 _mesa_GenSamplers_no_error(GLsizei count, GLuint *samplers)
219 {
220    GET_CURRENT_CONTEXT(ctx);
221    create_samplers(ctx, count, samplers, "glGenSamplers");
222 }
223 
224 void GLAPIENTRY
_mesa_GenSamplers(GLsizei count,GLuint * samplers)225 _mesa_GenSamplers(GLsizei count, GLuint *samplers)
226 {
227    GET_CURRENT_CONTEXT(ctx);
228    create_samplers_err(ctx, count, samplers, "glGenSamplers");
229 }
230 
231 void GLAPIENTRY
_mesa_CreateSamplers_no_error(GLsizei count,GLuint * samplers)232 _mesa_CreateSamplers_no_error(GLsizei count, GLuint *samplers)
233 {
234    GET_CURRENT_CONTEXT(ctx);
235    create_samplers(ctx, count, samplers, "glCreateSamplers");
236 }
237 
238 void GLAPIENTRY
_mesa_CreateSamplers(GLsizei count,GLuint * samplers)239 _mesa_CreateSamplers(GLsizei count, GLuint *samplers)
240 {
241    GET_CURRENT_CONTEXT(ctx);
242    create_samplers_err(ctx, count, samplers, "glCreateSamplers");
243 }
244 
245 
246 static void
delete_samplers(struct gl_context * ctx,GLsizei count,const GLuint * samplers)247 delete_samplers(struct gl_context *ctx, GLsizei count, const GLuint *samplers)
248 {
249    FLUSH_VERTICES(ctx, 0, 0);
250 
251    _mesa_HashLockMutex(&ctx->Shared->SamplerObjects);
252 
253    for (GLsizei i = 0; i < count; i++) {
254       if (samplers[i]) {
255          GLuint j;
256          struct gl_sampler_object *sampObj =
257             lookup_samplerobj_locked(ctx, samplers[i]);
258 
259          if (sampObj) {
260             /* If the sampler is currently bound, unbind it. */
261             for (j = 0; j < ctx->Const.MaxCombinedTextureImageUnits; j++) {
262                if (ctx->Texture.Unit[j].Sampler == sampObj) {
263                   FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
264                   _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[j].Sampler, NULL);
265                }
266             }
267 
268             /* The ID is immediately freed for re-use */
269             _mesa_HashRemoveLocked(&ctx->Shared->SamplerObjects, samplers[i]);
270             /* But the object exists until its reference count goes to zero */
271             _mesa_reference_sampler_object(ctx, &sampObj, NULL);
272          }
273       }
274    }
275 
276    _mesa_HashUnlockMutex(&ctx->Shared->SamplerObjects);
277 }
278 
279 
280 void GLAPIENTRY
_mesa_DeleteSamplers_no_error(GLsizei count,const GLuint * samplers)281 _mesa_DeleteSamplers_no_error(GLsizei count, const GLuint *samplers)
282 {
283    GET_CURRENT_CONTEXT(ctx);
284    delete_samplers(ctx, count, samplers);
285 }
286 
287 
288 void GLAPIENTRY
_mesa_DeleteSamplers(GLsizei count,const GLuint * samplers)289 _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
290 {
291    GET_CURRENT_CONTEXT(ctx);
292 
293    if (count < 0) {
294       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSamplers(count)");
295       return;
296    }
297 
298    delete_samplers(ctx, count, samplers);
299 }
300 
301 
302 GLboolean GLAPIENTRY
_mesa_IsSampler(GLuint sampler)303 _mesa_IsSampler(GLuint sampler)
304 {
305    GET_CURRENT_CONTEXT(ctx);
306 
307    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
308 
309    return _mesa_lookup_samplerobj(ctx, sampler) != NULL;
310 }
311 
312 void
_mesa_bind_sampler(struct gl_context * ctx,GLuint unit,struct gl_sampler_object * sampObj)313 _mesa_bind_sampler(struct gl_context *ctx, GLuint unit,
314                    struct gl_sampler_object *sampObj)
315 {
316    if (ctx->Texture.Unit[unit].Sampler != sampObj) {
317       FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
318    }
319 
320    _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[unit].Sampler,
321                                   sampObj);
322 }
323 
324 static ALWAYS_INLINE void
bind_sampler(struct gl_context * ctx,GLuint unit,GLuint sampler,bool no_error)325 bind_sampler(struct gl_context *ctx, GLuint unit, GLuint sampler, bool no_error)
326 {
327    struct gl_sampler_object *sampObj;
328 
329    if (sampler == 0) {
330       /* Use the default sampler object, the one contained in the texture
331        * object.
332        */
333       sampObj = NULL;
334    } else {
335       /* user-defined sampler object */
336       sampObj = _mesa_lookup_samplerobj(ctx, sampler);
337       if (!no_error && !sampObj) {
338          _mesa_error(ctx, GL_INVALID_OPERATION, "glBindSampler(sampler)");
339          return;
340       }
341    }
342 
343    /* bind new sampler */
344    _mesa_bind_sampler(ctx, unit, sampObj);
345 }
346 
347 void GLAPIENTRY
_mesa_BindSampler_no_error(GLuint unit,GLuint sampler)348 _mesa_BindSampler_no_error(GLuint unit, GLuint sampler)
349 {
350    GET_CURRENT_CONTEXT(ctx);
351    bind_sampler(ctx, unit, sampler, true);
352 }
353 
354 void GLAPIENTRY
_mesa_BindSampler(GLuint unit,GLuint sampler)355 _mesa_BindSampler(GLuint unit, GLuint sampler)
356 {
357    GET_CURRENT_CONTEXT(ctx);
358 
359    if (unit >= ctx->Const.MaxCombinedTextureImageUnits) {
360       _mesa_error(ctx, GL_INVALID_VALUE, "glBindSampler(unit %u)", unit);
361       return;
362    }
363 
364    bind_sampler(ctx, unit, sampler, false);
365 }
366 
367 
368 static ALWAYS_INLINE void
bind_samplers(struct gl_context * ctx,GLuint first,GLsizei count,const GLuint * samplers,bool no_error)369 bind_samplers(struct gl_context *ctx, GLuint first, GLsizei count,
370               const GLuint *samplers, bool no_error)
371 {
372    GLsizei i;
373 
374    FLUSH_VERTICES(ctx, 0, 0);
375 
376    if (samplers) {
377       /* Note that the error semantics for multi-bind commands differ from
378        * those of other GL commands.
379        *
380        * The Issues section in the ARB_multi_bind spec says:
381        *
382        *    "(11) Typically, OpenGL specifies that if an error is generated by
383        *          a command, that command has no effect.  This is somewhat
384        *          unfortunate for multi-bind commands, because it would require
385        *          a first pass to scan the entire list of bound objects for
386        *          errors and then a second pass to actually perform the
387        *          bindings.  Should we have different error semantics?
388        *
389        *       RESOLVED:  Yes.  In this specification, when the parameters for
390        *       one of the <count> binding points are invalid, that binding
391        *       point is not updated and an error will be generated.  However,
392        *       other binding points in the same command will be updated if
393        *       their parameters are valid and no other error occurs."
394        */
395 
396       _mesa_HashLockMutex(&ctx->Shared->SamplerObjects);
397 
398       for (i = 0; i < count; i++) {
399          const GLuint unit = first + i;
400          struct gl_sampler_object * const currentSampler =
401              ctx->Texture.Unit[unit].Sampler;
402          struct gl_sampler_object *sampObj;
403 
404          if (samplers[i] != 0) {
405             if (currentSampler && currentSampler->Name == samplers[i])
406                sampObj = currentSampler;
407             else
408                sampObj = lookup_samplerobj_locked(ctx, samplers[i]);
409 
410             /* The ARB_multi_bind spec says:
411              *
412              *    "An INVALID_OPERATION error is generated if any value
413              *     in <samplers> is not zero or the name of an existing
414              *     sampler object (per binding)."
415              */
416             if (!no_error && !sampObj) {
417                _mesa_error(ctx, GL_INVALID_OPERATION,
418                            "glBindSamplers(samplers[%d]=%u is not zero or "
419                            "the name of an existing sampler object)",
420                            i, samplers[i]);
421                continue;
422             }
423          } else {
424             sampObj = NULL;
425          }
426 
427          /* Bind the new sampler */
428          if (sampObj != currentSampler) {
429             _mesa_reference_sampler_object(ctx,
430                                            &ctx->Texture.Unit[unit].Sampler,
431                                            sampObj);
432             ctx->NewState |= _NEW_TEXTURE_OBJECT;
433             ctx->PopAttribState |= GL_TEXTURE_BIT;
434          }
435       }
436 
437       _mesa_HashUnlockMutex(&ctx->Shared->SamplerObjects);
438    } else {
439       /* Unbind all samplers in the range <first> through <first>+<count>-1 */
440       for (i = 0; i < count; i++) {
441          const GLuint unit = first + i;
442 
443          if (ctx->Texture.Unit[unit].Sampler) {
444             _mesa_reference_sampler_object(ctx,
445                                            &ctx->Texture.Unit[unit].Sampler,
446                                            NULL);
447             ctx->NewState |= _NEW_TEXTURE_OBJECT;
448             ctx->PopAttribState |= GL_TEXTURE_BIT;
449          }
450       }
451    }
452 }
453 
454 
455 void GLAPIENTRY
_mesa_BindSamplers_no_error(GLuint first,GLsizei count,const GLuint * samplers)456 _mesa_BindSamplers_no_error(GLuint first, GLsizei count, const GLuint *samplers)
457 {
458    GET_CURRENT_CONTEXT(ctx);
459    bind_samplers(ctx, first, count, samplers, true);
460 }
461 
462 
463 void GLAPIENTRY
_mesa_BindSamplers(GLuint first,GLsizei count,const GLuint * samplers)464 _mesa_BindSamplers(GLuint first, GLsizei count, const GLuint *samplers)
465 {
466    GET_CURRENT_CONTEXT(ctx);
467 
468    /* The ARB_multi_bind spec says:
469     *
470     *   "An INVALID_OPERATION error is generated if <first> + <count> is
471     *    greater than the number of texture image units supported by
472     *    the implementation."
473     */
474    if (first + count > ctx->Const.MaxCombinedTextureImageUnits) {
475       _mesa_error(ctx, GL_INVALID_OPERATION,
476                   "glBindSamplers(first=%u + count=%d > the value of "
477                   "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS=%u)",
478                   first, count, ctx->Const.MaxCombinedTextureImageUnits);
479       return;
480    }
481 
482    bind_samplers(ctx, first, count, samplers, false);
483 }
484 
485 
486 /**
487  * Check if a coordinate wrap mode is legal.
488  * \return GL_TRUE if legal, GL_FALSE otherwise
489  */
490 static GLboolean
validate_texture_wrap_mode(struct gl_context * ctx,GLenum wrap)491 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap)
492 {
493    const struct gl_extensions * const e = &ctx->Extensions;
494 
495    bool mirror_clamp =
496       _mesa_has_ATI_texture_mirror_once(ctx) ||
497       _mesa_has_EXT_texture_mirror_clamp(ctx);
498 
499    bool mirror_clamp_to_edge =
500       _mesa_has_ARB_texture_mirror_clamp_to_edge(ctx) ||
501       _mesa_has_EXT_texture_mirror_clamp_to_edge(ctx) ||
502       mirror_clamp;
503 
504    switch (wrap) {
505    case GL_CLAMP:
506       /* From GL 3.0 specification section E.1 "Profiles and Deprecated
507        * Features of OpenGL 3.0":
508        *
509        * - Texture wrap mode CLAMP - CLAMP is no longer accepted as a value of
510        *   texture parameters TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
511        *   TEXTURE_WRAP_R.
512        */
513       return _mesa_is_desktop_gl_compat(ctx);
514    case GL_CLAMP_TO_EDGE:
515    case GL_REPEAT:
516    case GL_MIRRORED_REPEAT:
517    case GL_CLAMP_TO_BORDER:
518       return GL_TRUE;
519    case GL_MIRROR_CLAMP_EXT:
520       return mirror_clamp;
521    case GL_MIRROR_CLAMP_TO_EDGE_EXT:
522       return mirror_clamp_to_edge;
523    case GL_MIRROR_CLAMP_TO_BORDER_EXT:
524       return e->EXT_texture_mirror_clamp;
525    default:
526       return GL_FALSE;
527    }
528 }
529 
530 
531 /**
532  * This is called just prior to changing any sampler object state.
533  */
534 static inline void
flush(struct gl_context * ctx)535 flush(struct gl_context *ctx)
536 {
537    FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
538 }
539 
540 #define INVALID_PARAM 0x100
541 #define INVALID_PNAME 0x101
542 #define INVALID_VALUE 0x102
543 
544 static GLuint
set_sampler_wrap_s(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)545 set_sampler_wrap_s(struct gl_context *ctx, struct gl_sampler_object *samp,
546                    GLint param)
547 {
548    if (samp->Attrib.WrapS == param)
549       return GL_FALSE;
550    if (validate_texture_wrap_mode(ctx, param)) {
551       flush(ctx);
552       update_sampler_gl_clamp(ctx, samp, is_wrap_gl_clamp(samp->Attrib.WrapS), is_wrap_gl_clamp(param), WRAP_S);
553       samp->Attrib.WrapS = param;
554       samp->Attrib.state.wrap_s = wrap_to_gallium(param);
555       _mesa_lower_gl_clamp(ctx, samp);
556       return GL_TRUE;
557    }
558    return INVALID_PARAM;
559 }
560 
561 
562 static GLuint
set_sampler_wrap_t(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)563 set_sampler_wrap_t(struct gl_context *ctx, struct gl_sampler_object *samp,
564                    GLint param)
565 {
566    if (samp->Attrib.WrapT == param)
567       return GL_FALSE;
568    if (validate_texture_wrap_mode(ctx, param)) {
569       flush(ctx);
570       update_sampler_gl_clamp(ctx, samp, is_wrap_gl_clamp(samp->Attrib.WrapT), is_wrap_gl_clamp(param), WRAP_T);
571       samp->Attrib.WrapT = param;
572       samp->Attrib.state.wrap_t = wrap_to_gallium(param);
573       _mesa_lower_gl_clamp(ctx, samp);
574       return GL_TRUE;
575    }
576    return INVALID_PARAM;
577 }
578 
579 
580 static GLuint
set_sampler_wrap_r(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)581 set_sampler_wrap_r(struct gl_context *ctx, struct gl_sampler_object *samp,
582                    GLint param)
583 {
584    if (samp->Attrib.WrapR == param)
585       return GL_FALSE;
586    if (validate_texture_wrap_mode(ctx, param)) {
587       flush(ctx);
588       update_sampler_gl_clamp(ctx, samp, is_wrap_gl_clamp(samp->Attrib.WrapR), is_wrap_gl_clamp(param), WRAP_R);
589       samp->Attrib.WrapR = param;
590       samp->Attrib.state.wrap_r = wrap_to_gallium(param);
591       _mesa_lower_gl_clamp(ctx, samp);
592       return GL_TRUE;
593    }
594    return INVALID_PARAM;
595 }
596 
597 static GLuint
set_sampler_min_filter(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)598 set_sampler_min_filter(struct gl_context *ctx, struct gl_sampler_object *samp,
599                        GLint param)
600 {
601    if (samp->Attrib.MinFilter == param)
602       return GL_FALSE;
603 
604    switch (param) {
605    case GL_NEAREST:
606    case GL_LINEAR:
607    case GL_NEAREST_MIPMAP_NEAREST:
608    case GL_LINEAR_MIPMAP_NEAREST:
609    case GL_NEAREST_MIPMAP_LINEAR:
610    case GL_LINEAR_MIPMAP_LINEAR:
611       flush(ctx);
612       samp->Attrib.MinFilter = param;
613       samp->Attrib.state.min_img_filter = filter_to_gallium(param);
614       samp->Attrib.state.min_mip_filter = mipfilter_to_gallium(param);
615       _mesa_lower_gl_clamp(ctx, samp);
616       return GL_TRUE;
617    default:
618       return INVALID_PARAM;
619    }
620 }
621 
622 
623 static GLuint
set_sampler_mag_filter(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)624 set_sampler_mag_filter(struct gl_context *ctx, struct gl_sampler_object *samp,
625                        GLint param)
626 {
627    if (samp->Attrib.MagFilter == param)
628       return GL_FALSE;
629 
630    switch (param) {
631    case GL_NEAREST:
632    case GL_LINEAR:
633       flush(ctx);
634       samp->Attrib.MagFilter = param;
635       samp->Attrib.state.mag_img_filter = filter_to_gallium(param);
636       _mesa_lower_gl_clamp(ctx, samp);
637       return GL_TRUE;
638    default:
639       return INVALID_PARAM;
640    }
641 }
642 
643 
644 static GLuint
set_sampler_lod_bias(struct gl_context * ctx,struct gl_sampler_object * samp,GLfloat param)645 set_sampler_lod_bias(struct gl_context *ctx, struct gl_sampler_object *samp,
646                      GLfloat param)
647 {
648    if (samp->Attrib.LodBias == param)
649       return GL_FALSE;
650 
651    flush(ctx);
652    samp->Attrib.LodBias = param;
653    samp->Attrib.state.lod_bias = util_quantize_lod_bias(param);
654    return GL_TRUE;
655 }
656 
657 
658 static GLuint
set_sampler_border_colorf(struct gl_context * ctx,struct gl_sampler_object * samp,const GLfloat params[4])659 set_sampler_border_colorf(struct gl_context *ctx,
660                           struct gl_sampler_object *samp,
661                           const GLfloat params[4])
662 {
663    flush(ctx);
664    memcpy(samp->Attrib.state.border_color.f, params, 4 * sizeof(float));
665    _mesa_update_is_border_color_nonzero(samp);
666    return GL_TRUE;
667 }
668 
669 
670 static GLuint
set_sampler_border_colori(struct gl_context * ctx,struct gl_sampler_object * samp,const GLint params[4])671 set_sampler_border_colori(struct gl_context *ctx,
672                           struct gl_sampler_object *samp,
673                           const GLint params[4])
674 {
675    flush(ctx);
676    memcpy(samp->Attrib.state.border_color.i, params, 4 * sizeof(float));
677    _mesa_update_is_border_color_nonzero(samp);
678    return GL_TRUE;
679 }
680 
681 
682 static GLuint
set_sampler_border_colorui(struct gl_context * ctx,struct gl_sampler_object * samp,const GLuint params[4])683 set_sampler_border_colorui(struct gl_context *ctx,
684                            struct gl_sampler_object *samp,
685                            const GLuint params[4])
686 {
687    flush(ctx);
688    memcpy(samp->Attrib.state.border_color.ui, params, 4 * sizeof(float));
689    _mesa_update_is_border_color_nonzero(samp);
690    return GL_TRUE;
691 }
692 
693 
694 static GLuint
set_sampler_min_lod(struct gl_context * ctx,struct gl_sampler_object * samp,GLfloat param)695 set_sampler_min_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
696                     GLfloat param)
697 {
698    if (samp->Attrib.MinLod == param)
699       return GL_FALSE;
700 
701    flush(ctx);
702    samp->Attrib.MinLod = param;
703    samp->Attrib.state.min_lod = MAX2(param, 0.0f); /* only positive */
704 
705    return GL_TRUE;
706 }
707 
708 
709 static GLuint
set_sampler_max_lod(struct gl_context * ctx,struct gl_sampler_object * samp,GLfloat param)710 set_sampler_max_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
711                     GLfloat param)
712 {
713    if (samp->Attrib.MaxLod == param)
714       return GL_FALSE;
715 
716    flush(ctx);
717    samp->Attrib.MaxLod = param;
718    samp->Attrib.state.max_lod = param;
719    return GL_TRUE;
720 }
721 
722 
723 static GLuint
set_sampler_compare_mode(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)724 set_sampler_compare_mode(struct gl_context *ctx,
725                          struct gl_sampler_object *samp, GLint param)
726 {
727     /* If GL_ARB_shadow is not supported, don't report an error.  The
728      * sampler object extension spec isn't clear on this extension interaction.
729      * Silences errors with Wine on older GPUs such as R200.
730      */
731    if (!ctx->Extensions.ARB_shadow)
732       return GL_FALSE;
733 
734    if (samp->Attrib.CompareMode == param)
735       return GL_FALSE;
736 
737    if (param == GL_NONE ||
738        param == GL_COMPARE_R_TO_TEXTURE_ARB) {
739       flush(ctx);
740       samp->Attrib.CompareMode = param;
741       return GL_TRUE;
742    }
743 
744    return INVALID_PARAM;
745 }
746 
747 
748 static GLuint
set_sampler_compare_func(struct gl_context * ctx,struct gl_sampler_object * samp,GLint param)749 set_sampler_compare_func(struct gl_context *ctx,
750                          struct gl_sampler_object *samp, GLint param)
751 {
752     /* If GL_ARB_shadow is not supported, don't report an error.  The
753      * sampler object extension spec isn't clear on this extension interaction.
754      * Silences errors with Wine on older GPUs such as R200.
755      */
756    if (!ctx->Extensions.ARB_shadow)
757       return GL_FALSE;
758 
759    if (samp->Attrib.CompareFunc == param)
760       return GL_FALSE;
761 
762    switch (param) {
763    case GL_LEQUAL:
764    case GL_GEQUAL:
765    case GL_EQUAL:
766    case GL_NOTEQUAL:
767    case GL_LESS:
768    case GL_GREATER:
769    case GL_ALWAYS:
770    case GL_NEVER:
771       flush(ctx);
772       samp->Attrib.CompareFunc = param;
773       samp->Attrib.state.compare_func = func_to_gallium(param);
774       return GL_TRUE;
775    default:
776       return INVALID_PARAM;
777    }
778 }
779 
780 
781 static GLuint
set_sampler_max_anisotropy(struct gl_context * ctx,struct gl_sampler_object * samp,GLfloat param)782 set_sampler_max_anisotropy(struct gl_context *ctx,
783                            struct gl_sampler_object *samp, GLfloat param)
784 {
785    if (!ctx->Extensions.EXT_texture_filter_anisotropic)
786       return INVALID_PNAME;
787 
788    if (samp->Attrib.MaxAnisotropy == param)
789       return GL_FALSE;
790 
791    if (param < 1.0F)
792       return INVALID_VALUE;
793 
794    flush(ctx);
795    /* clamp to max, that's what NVIDIA does */
796    samp->Attrib.MaxAnisotropy = MIN2(param, ctx->Const.MaxTextureMaxAnisotropy);
797    /* gallium sets 0 for 1 */
798    samp->Attrib.state.max_anisotropy = samp->Attrib.MaxAnisotropy == 1 ?
799                                           0 : samp->Attrib.MaxAnisotropy;
800    return GL_TRUE;
801 }
802 
803 
804 static GLuint
set_sampler_cube_map_seamless(struct gl_context * ctx,struct gl_sampler_object * samp,GLboolean param)805 set_sampler_cube_map_seamless(struct gl_context *ctx,
806                               struct gl_sampler_object *samp, GLboolean param)
807 {
808    if (!_mesa_is_desktop_gl(ctx)
809        || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
810       return INVALID_PNAME;
811 
812    if (samp->Attrib.CubeMapSeamless == param)
813       return GL_FALSE;
814 
815    if (param != GL_TRUE && param != GL_FALSE)
816       return INVALID_VALUE;
817 
818    flush(ctx);
819    samp->Attrib.CubeMapSeamless = param;
820    samp->Attrib.state.seamless_cube_map = param;
821    return GL_TRUE;
822 }
823 
824 static GLuint
set_sampler_srgb_decode(struct gl_context * ctx,struct gl_sampler_object * samp,GLenum param)825 set_sampler_srgb_decode(struct gl_context *ctx,
826                               struct gl_sampler_object *samp, GLenum param)
827 {
828    if (!ctx->Extensions.EXT_texture_sRGB_decode)
829       return INVALID_PNAME;
830 
831    if (samp->Attrib.sRGBDecode == param)
832       return GL_FALSE;
833 
834    /* The EXT_texture_sRGB_decode spec says:
835     *
836     *    "INVALID_ENUM is generated if the <pname> parameter of
837     *     TexParameter[i,f,Ii,Iui][v][EXT],
838     *     MultiTexParameter[i,f,Ii,Iui][v]EXT,
839     *     TextureParameter[i,f,Ii,Iui][v]EXT, SamplerParameter[i,f,Ii,Iui][v]
840     *     is TEXTURE_SRGB_DECODE_EXT when the <param> parameter is not one of
841     *     DECODE_EXT or SKIP_DECODE_EXT.
842     *
843     * Returning INVALID_PARAM makes that happen.
844     */
845    if (param != GL_DECODE_EXT && param != GL_SKIP_DECODE_EXT)
846       return INVALID_PARAM;
847 
848    flush(ctx);
849    samp->Attrib.sRGBDecode = param;
850    return GL_TRUE;
851 }
852 
853 static GLuint
set_sampler_reduction_mode(struct gl_context * ctx,struct gl_sampler_object * samp,GLenum param)854 set_sampler_reduction_mode(struct gl_context *ctx,
855                            struct gl_sampler_object *samp, GLenum param)
856 {
857    if (!ctx->Extensions.EXT_texture_filter_minmax &&
858        !_mesa_has_ARB_texture_filter_minmax(ctx))
859       return INVALID_PNAME;
860 
861    if (samp->Attrib.ReductionMode == param)
862       return GL_FALSE;
863 
864    if (param != GL_WEIGHTED_AVERAGE_EXT && param != GL_MIN && param != GL_MAX)
865       return INVALID_PARAM;
866 
867    flush(ctx);
868    samp->Attrib.ReductionMode = param;
869    samp->Attrib.state.reduction_mode = reduction_to_gallium(param);
870    return GL_TRUE;
871 }
872 
873 static struct gl_sampler_object *
sampler_parameter_error_check(struct gl_context * ctx,GLuint sampler,bool get,const char * name)874 sampler_parameter_error_check(struct gl_context *ctx, GLuint sampler,
875                               bool get, const char *name)
876 {
877    struct gl_sampler_object *sampObj;
878 
879    sampObj = _mesa_lookup_samplerobj(ctx, sampler);
880    if (!sampObj) {
881       /* OpenGL 4.5 spec, section "8.2 Sampler Objects", page 176 of the PDF
882        * states:
883        *
884        *    "An INVALID_OPERATION error is generated if sampler is not the name
885        *    of a sampler object previously returned from a call to
886        *    GenSamplers."
887        */
888       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid sampler)", name);
889       return NULL;
890    }
891 
892    if (!get && sampObj->HandleAllocated) {
893       /* The ARB_bindless_texture spec says:
894        *
895        * "The error INVALID_OPERATION is generated by SamplerParameter* if
896        *  <sampler> identifies a sampler object referenced by one or more
897        *  texture handles."
898        */
899       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable sampler)", name);
900       return NULL;
901    }
902 
903    return sampObj;
904 }
905 
906 void GLAPIENTRY
_mesa_SamplerParameteri(GLuint sampler,GLenum pname,GLint param)907 _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
908 {
909    struct gl_sampler_object *sampObj;
910    GLuint res;
911    GET_CURRENT_CONTEXT(ctx);
912 
913    sampObj = sampler_parameter_error_check(ctx, sampler, false,
914                                            "glSamplerParameteri");
915    if (!sampObj)
916       return;
917 
918    switch (pname) {
919    case GL_TEXTURE_WRAP_S:
920       res = set_sampler_wrap_s(ctx, sampObj, param);
921       break;
922    case GL_TEXTURE_WRAP_T:
923       res = set_sampler_wrap_t(ctx, sampObj, param);
924       break;
925    case GL_TEXTURE_WRAP_R:
926       res = set_sampler_wrap_r(ctx, sampObj, param);
927       break;
928    case GL_TEXTURE_MIN_FILTER:
929       res = set_sampler_min_filter(ctx, sampObj, param);
930       break;
931    case GL_TEXTURE_MAG_FILTER:
932       res = set_sampler_mag_filter(ctx, sampObj, param);
933       break;
934    case GL_TEXTURE_MIN_LOD:
935       res = set_sampler_min_lod(ctx, sampObj, (GLfloat) param);
936       break;
937    case GL_TEXTURE_MAX_LOD:
938       res = set_sampler_max_lod(ctx, sampObj, (GLfloat) param);
939       break;
940    case GL_TEXTURE_LOD_BIAS:
941       res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) param);
942       break;
943    case GL_TEXTURE_COMPARE_MODE:
944       res = set_sampler_compare_mode(ctx, sampObj, param);
945       break;
946    case GL_TEXTURE_COMPARE_FUNC:
947       res = set_sampler_compare_func(ctx, sampObj, param);
948       break;
949    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
950       res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) param);
951       break;
952    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
953       res = set_sampler_cube_map_seamless(ctx, sampObj, param);
954       break;
955    case GL_TEXTURE_SRGB_DECODE_EXT:
956       res = set_sampler_srgb_decode(ctx, sampObj, param);
957       break;
958    case GL_TEXTURE_REDUCTION_MODE_EXT:
959       res = set_sampler_reduction_mode(ctx, sampObj, param);
960       break;
961    case GL_TEXTURE_BORDER_COLOR:
962       FALLTHROUGH;
963    default:
964       res = INVALID_PNAME;
965    }
966 
967    switch (res) {
968    case GL_FALSE:
969       /* no change */
970       break;
971    case GL_TRUE:
972       /* state change - we do nothing special at this time */
973       break;
974    case INVALID_PNAME:
975       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(pname=%s)\n",
976                   _mesa_enum_to_string(pname));
977       break;
978    case INVALID_PARAM:
979       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(param=%d)\n",
980                   param);
981       break;
982    case INVALID_VALUE:
983       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(param=%d)\n",
984                   param);
985       break;
986    default:
987       ;
988    }
989 }
990 
991 
992 void GLAPIENTRY
_mesa_SamplerParameterf(GLuint sampler,GLenum pname,GLfloat param)993 _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
994 {
995    struct gl_sampler_object *sampObj;
996    GLuint res;
997    GET_CURRENT_CONTEXT(ctx);
998 
999    sampObj = sampler_parameter_error_check(ctx, sampler, false,
1000                                            "glSamplerParameterf");
1001    if (!sampObj)
1002       return;
1003 
1004    switch (pname) {
1005    case GL_TEXTURE_WRAP_S:
1006       res = set_sampler_wrap_s(ctx, sampObj, (GLint) param);
1007       break;
1008    case GL_TEXTURE_WRAP_T:
1009       res = set_sampler_wrap_t(ctx, sampObj, (GLint) param);
1010       break;
1011    case GL_TEXTURE_WRAP_R:
1012       res = set_sampler_wrap_r(ctx, sampObj, (GLint) param);
1013       break;
1014    case GL_TEXTURE_MIN_FILTER:
1015       res = set_sampler_min_filter(ctx, sampObj, (GLint) param);
1016       break;
1017    case GL_TEXTURE_MAG_FILTER:
1018       res = set_sampler_mag_filter(ctx, sampObj, (GLint) param);
1019       break;
1020    case GL_TEXTURE_MIN_LOD:
1021       res = set_sampler_min_lod(ctx, sampObj, param);
1022       break;
1023    case GL_TEXTURE_MAX_LOD:
1024       res = set_sampler_max_lod(ctx, sampObj, param);
1025       break;
1026    case GL_TEXTURE_LOD_BIAS:
1027       res = set_sampler_lod_bias(ctx, sampObj, param);
1028       break;
1029    case GL_TEXTURE_COMPARE_MODE:
1030       res = set_sampler_compare_mode(ctx, sampObj, (GLint) param);
1031       break;
1032    case GL_TEXTURE_COMPARE_FUNC:
1033       res = set_sampler_compare_func(ctx, sampObj, (GLint) param);
1034       break;
1035    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1036       res = set_sampler_max_anisotropy(ctx, sampObj, param);
1037       break;
1038    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1039       res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) param);
1040       break;
1041    case GL_TEXTURE_SRGB_DECODE_EXT:
1042       res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) param);
1043       break;
1044    case GL_TEXTURE_REDUCTION_MODE_EXT:
1045       res = set_sampler_reduction_mode(ctx, sampObj, (GLenum) param);
1046       break;
1047    case GL_TEXTURE_BORDER_COLOR:
1048       FALLTHROUGH;
1049    default:
1050       res = INVALID_PNAME;
1051    }
1052 
1053    switch (res) {
1054    case GL_FALSE:
1055       /* no change */
1056       break;
1057    case GL_TRUE:
1058       /* state change - we do nothing special at this time */
1059       break;
1060    case INVALID_PNAME:
1061       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(pname=%s)\n",
1062                   _mesa_enum_to_string(pname));
1063       break;
1064    case INVALID_PARAM:
1065       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(param=%f)\n",
1066                   param);
1067       break;
1068    case INVALID_VALUE:
1069       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(param=%f)\n",
1070                   param);
1071       break;
1072    default:
1073       ;
1074    }
1075 }
1076 
1077 void GLAPIENTRY
_mesa_SamplerParameteriv(GLuint sampler,GLenum pname,const GLint * params)1078 _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
1079 {
1080    struct gl_sampler_object *sampObj;
1081    GLuint res;
1082    GET_CURRENT_CONTEXT(ctx);
1083 
1084    sampObj = sampler_parameter_error_check(ctx, sampler, false,
1085                                            "glSamplerParameteriv");
1086    if (!sampObj)
1087       return;
1088 
1089    switch (pname) {
1090    case GL_TEXTURE_WRAP_S:
1091       res = set_sampler_wrap_s(ctx, sampObj, params[0]);
1092       break;
1093    case GL_TEXTURE_WRAP_T:
1094       res = set_sampler_wrap_t(ctx, sampObj, params[0]);
1095       break;
1096    case GL_TEXTURE_WRAP_R:
1097       res = set_sampler_wrap_r(ctx, sampObj, params[0]);
1098       break;
1099    case GL_TEXTURE_MIN_FILTER:
1100       res = set_sampler_min_filter(ctx, sampObj, params[0]);
1101       break;
1102    case GL_TEXTURE_MAG_FILTER:
1103       res = set_sampler_mag_filter(ctx, sampObj, params[0]);
1104       break;
1105    case GL_TEXTURE_MIN_LOD:
1106       res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
1107       break;
1108    case GL_TEXTURE_MAX_LOD:
1109       res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
1110       break;
1111    case GL_TEXTURE_LOD_BIAS:
1112       res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
1113       break;
1114    case GL_TEXTURE_COMPARE_MODE:
1115       res = set_sampler_compare_mode(ctx, sampObj, params[0]);
1116       break;
1117    case GL_TEXTURE_COMPARE_FUNC:
1118       res = set_sampler_compare_func(ctx, sampObj, params[0]);
1119       break;
1120    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1121       res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
1122       break;
1123    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1124       res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
1125       break;
1126    case GL_TEXTURE_SRGB_DECODE_EXT:
1127       res = set_sampler_srgb_decode(ctx, sampObj, params[0]);
1128       break;
1129    case GL_TEXTURE_REDUCTION_MODE_EXT:
1130       res = set_sampler_reduction_mode(ctx, sampObj, params[0]);
1131       break;
1132    case GL_TEXTURE_BORDER_COLOR:
1133       {
1134          GLfloat c[4];
1135          c[0] = INT_TO_FLOAT(params[0]);
1136          c[1] = INT_TO_FLOAT(params[1]);
1137          c[2] = INT_TO_FLOAT(params[2]);
1138          c[3] = INT_TO_FLOAT(params[3]);
1139          res = set_sampler_border_colorf(ctx, sampObj, c);
1140       }
1141       break;
1142    default:
1143       res = INVALID_PNAME;
1144    }
1145 
1146    switch (res) {
1147    case GL_FALSE:
1148       /* no change */
1149       break;
1150    case GL_TRUE:
1151       /* state change - we do nothing special at this time */
1152       break;
1153    case INVALID_PNAME:
1154       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(pname=%s)\n",
1155                   _mesa_enum_to_string(pname));
1156       break;
1157    case INVALID_PARAM:
1158       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(param=%d)\n",
1159                   params[0]);
1160       break;
1161    case INVALID_VALUE:
1162       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(param=%d)\n",
1163                   params[0]);
1164       break;
1165    default:
1166       ;
1167    }
1168 }
1169 
1170 void GLAPIENTRY
_mesa_SamplerParameterfv(GLuint sampler,GLenum pname,const GLfloat * params)1171 _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
1172 {
1173    struct gl_sampler_object *sampObj;
1174    GLuint res;
1175    GET_CURRENT_CONTEXT(ctx);
1176 
1177    sampObj = sampler_parameter_error_check(ctx, sampler, false,
1178                                            "glSamplerParameterfv");
1179    if (!sampObj)
1180       return;
1181 
1182    switch (pname) {
1183    case GL_TEXTURE_WRAP_S:
1184       res = set_sampler_wrap_s(ctx, sampObj, (GLint) params[0]);
1185       break;
1186    case GL_TEXTURE_WRAP_T:
1187       res = set_sampler_wrap_t(ctx, sampObj, (GLint) params[0]);
1188       break;
1189    case GL_TEXTURE_WRAP_R:
1190       res = set_sampler_wrap_r(ctx, sampObj, (GLint) params[0]);
1191       break;
1192    case GL_TEXTURE_MIN_FILTER:
1193       res = set_sampler_min_filter(ctx, sampObj, (GLint) params[0]);
1194       break;
1195    case GL_TEXTURE_MAG_FILTER:
1196       res = set_sampler_mag_filter(ctx, sampObj, (GLint) params[0]);
1197       break;
1198    case GL_TEXTURE_MIN_LOD:
1199       res = set_sampler_min_lod(ctx, sampObj, params[0]);
1200       break;
1201    case GL_TEXTURE_MAX_LOD:
1202       res = set_sampler_max_lod(ctx, sampObj, params[0]);
1203       break;
1204    case GL_TEXTURE_LOD_BIAS:
1205       res = set_sampler_lod_bias(ctx, sampObj, params[0]);
1206       break;
1207    case GL_TEXTURE_COMPARE_MODE:
1208       res = set_sampler_compare_mode(ctx, sampObj, (GLint) params[0]);
1209       break;
1210    case GL_TEXTURE_COMPARE_FUNC:
1211       res = set_sampler_compare_func(ctx, sampObj, (GLint) params[0]);
1212       break;
1213    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1214       res = set_sampler_max_anisotropy(ctx, sampObj, params[0]);
1215       break;
1216    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1217       res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) params[0]);
1218       break;
1219    case GL_TEXTURE_SRGB_DECODE_EXT:
1220       res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1221       break;
1222    case GL_TEXTURE_REDUCTION_MODE_EXT:
1223       res = set_sampler_reduction_mode(ctx, sampObj, (GLenum) params[0]);
1224       break;
1225    case GL_TEXTURE_BORDER_COLOR:
1226       res = set_sampler_border_colorf(ctx, sampObj, params);
1227       break;
1228    default:
1229       res = INVALID_PNAME;
1230    }
1231 
1232    switch (res) {
1233    case GL_FALSE:
1234       /* no change */
1235       break;
1236    case GL_TRUE:
1237       /* state change - we do nothing special at this time */
1238       break;
1239    case INVALID_PNAME:
1240       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(pname=%s)\n",
1241                   _mesa_enum_to_string(pname));
1242       break;
1243    case INVALID_PARAM:
1244       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(param=%f)\n",
1245                   params[0]);
1246       break;
1247    case INVALID_VALUE:
1248       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(param=%f)\n",
1249                   params[0]);
1250       break;
1251    default:
1252       ;
1253    }
1254 }
1255 
1256 void GLAPIENTRY
_mesa_SamplerParameterIiv(GLuint sampler,GLenum pname,const GLint * params)1257 _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
1258 {
1259    struct gl_sampler_object *sampObj;
1260    GLuint res;
1261    GET_CURRENT_CONTEXT(ctx);
1262 
1263    sampObj = sampler_parameter_error_check(ctx, sampler, false,
1264                                            "glSamplerParameterIiv");
1265    if (!sampObj)
1266       return;
1267 
1268    switch (pname) {
1269    case GL_TEXTURE_WRAP_S:
1270       res = set_sampler_wrap_s(ctx, sampObj, params[0]);
1271       break;
1272    case GL_TEXTURE_WRAP_T:
1273       res = set_sampler_wrap_t(ctx, sampObj, params[0]);
1274       break;
1275    case GL_TEXTURE_WRAP_R:
1276       res = set_sampler_wrap_r(ctx, sampObj, params[0]);
1277       break;
1278    case GL_TEXTURE_MIN_FILTER:
1279       res = set_sampler_min_filter(ctx, sampObj, params[0]);
1280       break;
1281    case GL_TEXTURE_MAG_FILTER:
1282       res = set_sampler_mag_filter(ctx, sampObj, params[0]);
1283       break;
1284    case GL_TEXTURE_MIN_LOD:
1285       res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
1286       break;
1287    case GL_TEXTURE_MAX_LOD:
1288       res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
1289       break;
1290    case GL_TEXTURE_LOD_BIAS:
1291       res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
1292       break;
1293    case GL_TEXTURE_COMPARE_MODE:
1294       res = set_sampler_compare_mode(ctx, sampObj, params[0]);
1295       break;
1296    case GL_TEXTURE_COMPARE_FUNC:
1297       res = set_sampler_compare_func(ctx, sampObj, params[0]);
1298       break;
1299    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1300       res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
1301       break;
1302    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1303       res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
1304       break;
1305    case GL_TEXTURE_SRGB_DECODE_EXT:
1306       res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1307       break;
1308    case GL_TEXTURE_REDUCTION_MODE_EXT:
1309       res = set_sampler_reduction_mode(ctx, sampObj, (GLenum) params[0]);
1310       break;
1311    case GL_TEXTURE_BORDER_COLOR:
1312       res = set_sampler_border_colori(ctx, sampObj, params);
1313       break;
1314    default:
1315       res = INVALID_PNAME;
1316    }
1317 
1318    switch (res) {
1319    case GL_FALSE:
1320       /* no change */
1321       break;
1322    case GL_TRUE:
1323       /* state change - we do nothing special at this time */
1324       break;
1325    case INVALID_PNAME:
1326       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(pname=%s)\n",
1327                   _mesa_enum_to_string(pname));
1328       break;
1329    case INVALID_PARAM:
1330       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(param=%d)\n",
1331                   params[0]);
1332       break;
1333    case INVALID_VALUE:
1334       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIiv(param=%d)\n",
1335                   params[0]);
1336       break;
1337    default:
1338       ;
1339    }
1340 }
1341 
1342 
1343 void GLAPIENTRY
_mesa_SamplerParameterIuiv(GLuint sampler,GLenum pname,const GLuint * params)1344 _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
1345 {
1346    struct gl_sampler_object *sampObj;
1347    GLuint res;
1348    GET_CURRENT_CONTEXT(ctx);
1349 
1350    sampObj = sampler_parameter_error_check(ctx, sampler, false,
1351                                            "glSamplerParameterIuiv");
1352    if (!sampObj)
1353       return;
1354 
1355    switch (pname) {
1356    case GL_TEXTURE_WRAP_S:
1357       res = set_sampler_wrap_s(ctx, sampObj, params[0]);
1358       break;
1359    case GL_TEXTURE_WRAP_T:
1360       res = set_sampler_wrap_t(ctx, sampObj, params[0]);
1361       break;
1362    case GL_TEXTURE_WRAP_R:
1363       res = set_sampler_wrap_r(ctx, sampObj, params[0]);
1364       break;
1365    case GL_TEXTURE_MIN_FILTER:
1366       res = set_sampler_min_filter(ctx, sampObj, params[0]);
1367       break;
1368    case GL_TEXTURE_MAG_FILTER:
1369       res = set_sampler_mag_filter(ctx, sampObj, params[0]);
1370       break;
1371    case GL_TEXTURE_MIN_LOD:
1372       res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
1373       break;
1374    case GL_TEXTURE_MAX_LOD:
1375       res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
1376       break;
1377    case GL_TEXTURE_LOD_BIAS:
1378       res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
1379       break;
1380    case GL_TEXTURE_COMPARE_MODE:
1381       res = set_sampler_compare_mode(ctx, sampObj, params[0]);
1382       break;
1383    case GL_TEXTURE_COMPARE_FUNC:
1384       res = set_sampler_compare_func(ctx, sampObj, params[0]);
1385       break;
1386    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1387       res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
1388       break;
1389    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1390       res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
1391       break;
1392    case GL_TEXTURE_SRGB_DECODE_EXT:
1393       res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1394       break;
1395    case GL_TEXTURE_REDUCTION_MODE_EXT:
1396       res = set_sampler_reduction_mode(ctx, sampObj, (GLenum) params[0]);
1397       break;
1398    case GL_TEXTURE_BORDER_COLOR:
1399       res = set_sampler_border_colorui(ctx, sampObj, params);
1400       break;
1401    default:
1402       res = INVALID_PNAME;
1403    }
1404 
1405    switch (res) {
1406    case GL_FALSE:
1407       /* no change */
1408       break;
1409    case GL_TRUE:
1410       /* state change - we do nothing special at this time */
1411       break;
1412    case INVALID_PNAME:
1413       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(pname=%s)\n",
1414                   _mesa_enum_to_string(pname));
1415       break;
1416    case INVALID_PARAM:
1417       _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(param=%u)\n",
1418                   params[0]);
1419       break;
1420    case INVALID_VALUE:
1421       _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIuiv(param=%u)\n",
1422                   params[0]);
1423       break;
1424    default:
1425       ;
1426    }
1427 }
1428 
1429 
1430 void GLAPIENTRY
_mesa_GetSamplerParameteriv(GLuint sampler,GLenum pname,GLint * params)1431 _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
1432 {
1433    struct gl_sampler_object *sampObj;
1434    GET_CURRENT_CONTEXT(ctx);
1435 
1436    sampObj = sampler_parameter_error_check(ctx, sampler, true,
1437                                            "glGetSamplerParameteriv");
1438    if (!sampObj)
1439       return;
1440 
1441    switch (pname) {
1442    case GL_TEXTURE_WRAP_S:
1443       *params = sampObj->Attrib.WrapS;
1444       break;
1445    case GL_TEXTURE_WRAP_T:
1446       *params = sampObj->Attrib.WrapT;
1447       break;
1448    case GL_TEXTURE_WRAP_R:
1449       *params = sampObj->Attrib.WrapR;
1450       break;
1451    case GL_TEXTURE_MIN_FILTER:
1452       *params = sampObj->Attrib.MinFilter;
1453       break;
1454    case GL_TEXTURE_MAG_FILTER:
1455       *params = sampObj->Attrib.MagFilter;
1456       break;
1457    case GL_TEXTURE_MIN_LOD:
1458       /* GL spec 'Data Conversions' section specifies that floating-point
1459        * value in integer Get function is rounded to nearest integer
1460        */
1461       *params = lroundf(sampObj->Attrib.MinLod);
1462       break;
1463    case GL_TEXTURE_MAX_LOD:
1464       /* GL spec 'Data Conversions' section specifies that floating-point
1465        * value in integer Get function is rounded to nearest integer
1466        */
1467       *params = lroundf(sampObj->Attrib.MaxLod);
1468       break;
1469    case GL_TEXTURE_LOD_BIAS:
1470       /* GL spec 'Data Conversions' section specifies that floating-point
1471        * value in integer Get function is rounded to nearest integer
1472        */
1473       *params = lroundf(sampObj->Attrib.LodBias);
1474       break;
1475    case GL_TEXTURE_COMPARE_MODE:
1476       if (!ctx->Extensions.ARB_shadow)
1477          goto invalid_pname;
1478       *params = sampObj->Attrib.CompareMode;
1479       break;
1480    case GL_TEXTURE_COMPARE_FUNC:
1481       if (!ctx->Extensions.ARB_shadow)
1482          goto invalid_pname;
1483       *params = sampObj->Attrib.CompareFunc;
1484       break;
1485    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1486       if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1487          goto invalid_pname;
1488       /* GL spec 'Data Conversions' section specifies that floating-point
1489        * value in integer Get function is rounded to nearest integer
1490        */
1491       *params = lroundf(sampObj->Attrib.MaxAnisotropy);
1492       break;
1493    case GL_TEXTURE_BORDER_COLOR:
1494       params[0] = FLOAT_TO_INT(sampObj->Attrib.state.border_color.f[0]);
1495       params[1] = FLOAT_TO_INT(sampObj->Attrib.state.border_color.f[1]);
1496       params[2] = FLOAT_TO_INT(sampObj->Attrib.state.border_color.f[2]);
1497       params[3] = FLOAT_TO_INT(sampObj->Attrib.state.border_color.f[3]);
1498       break;
1499    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1500       if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1501          goto invalid_pname;
1502       *params = sampObj->Attrib.CubeMapSeamless;
1503       break;
1504    case GL_TEXTURE_SRGB_DECODE_EXT:
1505       if (!ctx->Extensions.EXT_texture_sRGB_decode)
1506          goto invalid_pname;
1507       *params = (GLenum) sampObj->Attrib.sRGBDecode;
1508       break;
1509    case GL_TEXTURE_REDUCTION_MODE_EXT:
1510       if (!ctx->Extensions.EXT_texture_filter_minmax &&
1511           !_mesa_has_ARB_texture_filter_minmax(ctx))
1512          goto invalid_pname;
1513       *params = (GLenum) sampObj->Attrib.ReductionMode;
1514       break;
1515    default:
1516       goto invalid_pname;
1517    }
1518    return;
1519 
1520 invalid_pname:
1521    _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameteriv(pname=%s)",
1522                _mesa_enum_to_string(pname));
1523 }
1524 
1525 
1526 void GLAPIENTRY
_mesa_GetSamplerParameterfv(GLuint sampler,GLenum pname,GLfloat * params)1527 _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
1528 {
1529    struct gl_sampler_object *sampObj;
1530    GET_CURRENT_CONTEXT(ctx);
1531 
1532    sampObj = sampler_parameter_error_check(ctx, sampler, true,
1533                                            "glGetSamplerParameterfv");
1534    if (!sampObj)
1535       return;
1536 
1537    switch (pname) {
1538    case GL_TEXTURE_WRAP_S:
1539       *params = (GLfloat) sampObj->Attrib.WrapS;
1540       break;
1541    case GL_TEXTURE_WRAP_T:
1542       *params = (GLfloat) sampObj->Attrib.WrapT;
1543       break;
1544    case GL_TEXTURE_WRAP_R:
1545       *params = (GLfloat) sampObj->Attrib.WrapR;
1546       break;
1547    case GL_TEXTURE_MIN_FILTER:
1548       *params = (GLfloat) sampObj->Attrib.MinFilter;
1549       break;
1550    case GL_TEXTURE_MAG_FILTER:
1551       *params = (GLfloat) sampObj->Attrib.MagFilter;
1552       break;
1553    case GL_TEXTURE_MIN_LOD:
1554       *params = sampObj->Attrib.MinLod;
1555       break;
1556    case GL_TEXTURE_MAX_LOD:
1557       *params = sampObj->Attrib.MaxLod;
1558       break;
1559    case GL_TEXTURE_LOD_BIAS:
1560       *params = sampObj->Attrib.LodBias;
1561       break;
1562    case GL_TEXTURE_COMPARE_MODE:
1563       *params = (GLfloat) sampObj->Attrib.CompareMode;
1564       break;
1565    case GL_TEXTURE_COMPARE_FUNC:
1566       *params = (GLfloat) sampObj->Attrib.CompareFunc;
1567       break;
1568    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1569       *params = sampObj->Attrib.MaxAnisotropy;
1570       break;
1571    case GL_TEXTURE_BORDER_COLOR:
1572       params[0] = sampObj->Attrib.state.border_color.f[0];
1573       params[1] = sampObj->Attrib.state.border_color.f[1];
1574       params[2] = sampObj->Attrib.state.border_color.f[2];
1575       params[3] = sampObj->Attrib.state.border_color.f[3];
1576       break;
1577    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1578       if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1579          goto invalid_pname;
1580       *params = (GLfloat) sampObj->Attrib.CubeMapSeamless;
1581       break;
1582    case GL_TEXTURE_SRGB_DECODE_EXT:
1583       if (!ctx->Extensions.EXT_texture_sRGB_decode)
1584          goto invalid_pname;
1585       *params = (GLfloat) sampObj->Attrib.sRGBDecode;
1586       break;
1587    case GL_TEXTURE_REDUCTION_MODE_EXT:
1588       if (!ctx->Extensions.EXT_texture_filter_minmax &&
1589           !_mesa_has_ARB_texture_filter_minmax(ctx))
1590          goto invalid_pname;
1591       *params = (GLfloat) sampObj->Attrib.ReductionMode;
1592       break;
1593    default:
1594       goto invalid_pname;
1595    }
1596    return;
1597 
1598 invalid_pname:
1599    _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterfv(pname=%s)",
1600                _mesa_enum_to_string(pname));
1601 }
1602 
1603 
1604 void GLAPIENTRY
_mesa_GetSamplerParameterIiv(GLuint sampler,GLenum pname,GLint * params)1605 _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
1606 {
1607    struct gl_sampler_object *sampObj;
1608    GET_CURRENT_CONTEXT(ctx);
1609 
1610    sampObj = sampler_parameter_error_check(ctx, sampler, true,
1611                                            "glGetSamplerParameterIiv");
1612    if (!sampObj)
1613       return;
1614 
1615    switch (pname) {
1616    case GL_TEXTURE_WRAP_S:
1617       *params = sampObj->Attrib.WrapS;
1618       break;
1619    case GL_TEXTURE_WRAP_T:
1620       *params = sampObj->Attrib.WrapT;
1621       break;
1622    case GL_TEXTURE_WRAP_R:
1623       *params = sampObj->Attrib.WrapR;
1624       break;
1625    case GL_TEXTURE_MIN_FILTER:
1626       *params = sampObj->Attrib.MinFilter;
1627       break;
1628    case GL_TEXTURE_MAG_FILTER:
1629       *params = sampObj->Attrib.MagFilter;
1630       break;
1631    case GL_TEXTURE_MIN_LOD:
1632       *params = (GLint) sampObj->Attrib.MinLod;
1633       break;
1634    case GL_TEXTURE_MAX_LOD:
1635       *params = (GLint) sampObj->Attrib.MaxLod;
1636       break;
1637    case GL_TEXTURE_LOD_BIAS:
1638       *params = (GLint) sampObj->Attrib.LodBias;
1639       break;
1640    case GL_TEXTURE_COMPARE_MODE:
1641       *params = sampObj->Attrib.CompareMode;
1642       break;
1643    case GL_TEXTURE_COMPARE_FUNC:
1644       *params = sampObj->Attrib.CompareFunc;
1645       break;
1646    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1647       *params = (GLint) sampObj->Attrib.MaxAnisotropy;
1648       break;
1649    case GL_TEXTURE_BORDER_COLOR:
1650       params[0] = sampObj->Attrib.state.border_color.i[0];
1651       params[1] = sampObj->Attrib.state.border_color.i[1];
1652       params[2] = sampObj->Attrib.state.border_color.i[2];
1653       params[3] = sampObj->Attrib.state.border_color.i[3];
1654       break;
1655    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1656       if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1657          goto invalid_pname;
1658       *params = sampObj->Attrib.CubeMapSeamless;
1659       break;
1660    case GL_TEXTURE_SRGB_DECODE_EXT:
1661       if (!ctx->Extensions.EXT_texture_sRGB_decode)
1662          goto invalid_pname;
1663       *params = (GLenum) sampObj->Attrib.sRGBDecode;
1664       break;
1665    case GL_TEXTURE_REDUCTION_MODE_EXT:
1666       if (!ctx->Extensions.EXT_texture_filter_minmax &&
1667           !_mesa_has_ARB_texture_filter_minmax(ctx))
1668          goto invalid_pname;
1669       *params = (GLenum) sampObj->Attrib.ReductionMode;
1670       break;
1671    default:
1672       goto invalid_pname;
1673    }
1674    return;
1675 
1676 invalid_pname:
1677    _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIiv(pname=%s)",
1678                _mesa_enum_to_string(pname));
1679 }
1680 
1681 
1682 void GLAPIENTRY
_mesa_GetSamplerParameterIuiv(GLuint sampler,GLenum pname,GLuint * params)1683 _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
1684 {
1685    struct gl_sampler_object *sampObj;
1686    GET_CURRENT_CONTEXT(ctx);
1687 
1688    sampObj = sampler_parameter_error_check(ctx, sampler, true,
1689                                            "glGetSamplerParameterIuiv");
1690    if (!sampObj)
1691       return;
1692 
1693    switch (pname) {
1694    case GL_TEXTURE_WRAP_S:
1695       *params = sampObj->Attrib.WrapS;
1696       break;
1697    case GL_TEXTURE_WRAP_T:
1698       *params = sampObj->Attrib.WrapT;
1699       break;
1700    case GL_TEXTURE_WRAP_R:
1701       *params = sampObj->Attrib.WrapR;
1702       break;
1703    case GL_TEXTURE_MIN_FILTER:
1704       *params = sampObj->Attrib.MinFilter;
1705       break;
1706    case GL_TEXTURE_MAG_FILTER:
1707       *params = sampObj->Attrib.MagFilter;
1708       break;
1709    case GL_TEXTURE_MIN_LOD:
1710       *params = (GLuint) sampObj->Attrib.MinLod;
1711       break;
1712    case GL_TEXTURE_MAX_LOD:
1713       *params = (GLuint) sampObj->Attrib.MaxLod;
1714       break;
1715    case GL_TEXTURE_LOD_BIAS:
1716       *params = (GLuint) sampObj->Attrib.LodBias;
1717       break;
1718    case GL_TEXTURE_COMPARE_MODE:
1719       *params = sampObj->Attrib.CompareMode;
1720       break;
1721    case GL_TEXTURE_COMPARE_FUNC:
1722       *params = sampObj->Attrib.CompareFunc;
1723       break;
1724    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1725       *params = (GLuint) sampObj->Attrib.MaxAnisotropy;
1726       break;
1727    case GL_TEXTURE_BORDER_COLOR:
1728       params[0] = sampObj->Attrib.state.border_color.ui[0];
1729       params[1] = sampObj->Attrib.state.border_color.ui[1];
1730       params[2] = sampObj->Attrib.state.border_color.ui[2];
1731       params[3] = sampObj->Attrib.state.border_color.ui[3];
1732       break;
1733    case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1734       if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1735          goto invalid_pname;
1736       *params = sampObj->Attrib.CubeMapSeamless;
1737       break;
1738    case GL_TEXTURE_SRGB_DECODE_EXT:
1739       if (!ctx->Extensions.EXT_texture_sRGB_decode)
1740          goto invalid_pname;
1741       *params = (GLenum) sampObj->Attrib.sRGBDecode;
1742       break;
1743    case GL_TEXTURE_REDUCTION_MODE_EXT:
1744       if (!ctx->Extensions.EXT_texture_filter_minmax &&
1745           !_mesa_has_ARB_texture_filter_minmax(ctx))
1746          goto invalid_pname;
1747       *params = (GLenum) sampObj->Attrib.ReductionMode;
1748       break;
1749    default:
1750       goto invalid_pname;
1751    }
1752    return;
1753 
1754 invalid_pname:
1755    _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIuiv(pname=%s)",
1756                _mesa_enum_to_string(pname));
1757 }
1758