1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "draw_validate.h"
37 #include "hash.h"
38 #include "macros.h"
39 #include "mtypes.h"
40 #include "transformfeedback.h"
41 #include "shaderapi.h"
42 #include "shaderobj.h"
43
44 #include "program/program.h"
45 #include "program/prog_parameter.h"
46
47 #include "util/u_memory.h"
48 #include "util/u_inlines.h"
49
50 #include "api_exec_decl.h"
51
52 #include "cso_cache/cso_context.h"
53 struct using_program_tuple
54 {
55 struct gl_program *prog;
56 bool found;
57 };
58
59 static void
active_xfb_object_references_program(void * data,void * user_data)60 active_xfb_object_references_program(void *data, void *user_data)
61 {
62 struct using_program_tuple *callback_data = user_data;
63 struct gl_transform_feedback_object *obj = data;
64 if (obj->Active && obj->program == callback_data->prog)
65 callback_data->found = true;
66 }
67
68 /**
69 * Return true if any active transform feedback object is using a program.
70 */
71 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)72 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
73 struct gl_shader_program *shProg)
74 {
75 if (!shProg->last_vert_prog)
76 return false;
77
78 struct using_program_tuple callback_data;
79 callback_data.found = false;
80 callback_data.prog = shProg->last_vert_prog;
81
82 _mesa_HashWalkLocked(&ctx->TransformFeedback.Objects,
83 active_xfb_object_references_program, &callback_data);
84
85 /* Also check DefaultObject, as it's not in the Objects hash table. */
86 active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject,
87 &callback_data);
88
89 return callback_data.found;
90 }
91
92 static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context * ctx,GLuint name)93 new_transform_feedback(struct gl_context *ctx, GLuint name)
94 {
95 struct gl_transform_feedback_object *obj;
96
97 obj = CALLOC_STRUCT(gl_transform_feedback_object);
98 if (!obj)
99 return NULL;
100
101 obj->Name = name;
102 obj->RefCount = 1;
103 obj->EverBound = GL_FALSE;
104
105 return obj;
106 }
107
108 static void
delete_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)109 delete_transform_feedback(struct gl_context *ctx,
110 struct gl_transform_feedback_object *obj)
111 {
112 unsigned i;
113
114 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
115 pipe_so_target_reference(&obj->draw_count[i], NULL);
116
117 /* Unreference targets. */
118 for (i = 0; i < obj->num_targets; i++) {
119 pipe_so_target_reference(&obj->targets[i], NULL);
120 }
121
122 for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
123 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
124 }
125
126 free(obj->Label);
127 FREE(obj);
128 }
129
130 /**
131 * Do reference counting of transform feedback buffers.
132 */
133 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)134 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
135 struct gl_transform_feedback_object *obj)
136 {
137 if (*ptr == obj)
138 return;
139
140 if (*ptr) {
141 /* Unreference the old object */
142 struct gl_transform_feedback_object *oldObj = *ptr;
143
144 assert(oldObj->RefCount > 0);
145 oldObj->RefCount--;
146
147 if (oldObj->RefCount == 0) {
148 GET_CURRENT_CONTEXT(ctx);
149 if (ctx)
150 delete_transform_feedback(ctx, oldObj);
151 }
152
153 *ptr = NULL;
154 }
155 assert(!*ptr);
156
157 if (obj) {
158 assert(obj->RefCount > 0);
159
160 /* reference new object */
161 obj->RefCount++;
162 obj->EverBound = GL_TRUE;
163 *ptr = obj;
164 }
165 }
166
167
168 /**
169 * Per-context init for transform feedback.
170 */
171 void
_mesa_init_transform_feedback(struct gl_context * ctx)172 _mesa_init_transform_feedback(struct gl_context *ctx)
173 {
174 /* core mesa expects this, even a dummy one, to be available */
175 ctx->TransformFeedback.DefaultObject =
176 new_transform_feedback(ctx, 0);
177
178 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
179
180 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
181 ctx->TransformFeedback.DefaultObject);
182
183 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
184
185 _mesa_InitHashTable(&ctx->TransformFeedback.Objects);
186
187 _mesa_reference_buffer_object(ctx,
188 &ctx->TransformFeedback.CurrentBuffer, NULL);
189 }
190
191
192
193 /**
194 * Callback for _mesa_DeleteHashTable().
195 */
196 static void
delete_cb(void * data,void * userData)197 delete_cb(void *data, void *userData)
198 {
199 struct gl_context *ctx = (struct gl_context *) userData;
200 struct gl_transform_feedback_object *obj =
201 (struct gl_transform_feedback_object *) data;
202
203 delete_transform_feedback(ctx, obj);
204 }
205
206
207 /**
208 * Per-context free/clean-up for transform feedback.
209 */
210 void
_mesa_free_transform_feedback(struct gl_context * ctx)211 _mesa_free_transform_feedback(struct gl_context *ctx)
212 {
213 /* core mesa expects this, even a dummy one, to be available */
214 _mesa_reference_buffer_object(ctx,
215 &ctx->TransformFeedback.CurrentBuffer,
216 NULL);
217
218 /* Delete all feedback objects */
219 _mesa_DeinitHashTable(&ctx->TransformFeedback.Objects, delete_cb, ctx);
220
221 /* Delete the default feedback object */
222 delete_transform_feedback(ctx,
223 ctx->TransformFeedback.DefaultObject);
224
225 ctx->TransformFeedback.CurrentObject = NULL;
226 }
227
228 /**
229 * Fill in the correct Size value for each buffer in \c obj.
230 *
231 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
232 * Targets"):
233 *
234 * BindBufferBase binds the entire buffer, even when the size of the buffer
235 * is changed after the binding is established. It is equivalent to calling
236 * BindBufferRange with offset zero, while size is determined by the size of
237 * the bound buffer at the time the binding is used.
238 *
239 * Regardless of the size specified with BindBufferRange, or indirectly with
240 * BindBufferBase, the GL will never read or write beyond the end of a bound
241 * buffer. In some cases this constraint may result in visibly different
242 * behavior when a buffer overflow would otherwise result, such as described
243 * for transform feedback operations in section 13.2.2.
244 */
245 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)246 compute_transform_feedback_buffer_sizes(
247 struct gl_transform_feedback_object *obj)
248 {
249 unsigned i = 0;
250 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
251 GLintptr offset = obj->Offset[i];
252 GLsizeiptr buffer_size
253 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
254 GLsizeiptr available_space
255 = buffer_size <= offset ? 0 : buffer_size - offset;
256 GLsizeiptr computed_size;
257 if (obj->RequestedSize[i] == 0) {
258 /* No size was specified at the time the buffer was bound, so allow
259 * writing to all available space in the buffer.
260 */
261 computed_size = available_space;
262 } else {
263 /* A size was specified at the time the buffer was bound, however
264 * it's possible that the buffer has shrunk since then. So only
265 * allow writing to the minimum of the specified size and the space
266 * available.
267 */
268 computed_size = MIN2(available_space, obj->RequestedSize[i]);
269 }
270
271 /* Legal sizes must be multiples of four, so round down if necessary. */
272 obj->Size[i] = computed_size & ~0x3;
273 }
274 }
275
276
277 /**
278 * Compute the maximum number of vertices that can be written to the currently
279 * enabled transform feedback buffers without overflowing any of them.
280 */
281 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)282 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
283 const struct gl_transform_feedback_object *obj,
284 const struct gl_transform_feedback_info *info)
285 {
286 unsigned max_index = 0xffffffff;
287 unsigned i;
288
289 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
290 if ((info->ActiveBuffers >> i) & 1) {
291 unsigned stride = info->Buffers[i].Stride;
292 unsigned max_for_this_buffer;
293
294 /* Skip any inactive buffers, which have a stride of 0. */
295 if (stride == 0)
296 continue;
297
298 max_for_this_buffer = obj->Size[i] / (4 * stride);
299 max_index = MIN2(max_index, max_for_this_buffer);
300 }
301 }
302
303 return max_index;
304 }
305
306
307 /**
308 ** Begin API functions
309 **/
310
311
312 /**
313 * Figure out which stage of the pipeline is the source of transform feedback
314 * data given the current context state, and return its gl_program.
315 *
316 * If no active program can generate transform feedback data (i.e. no vertex
317 * shader is active), returns NULL.
318 */
319 static struct gl_program *
get_xfb_source(struct gl_context * ctx)320 get_xfb_source(struct gl_context *ctx)
321 {
322 int i;
323 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
324 if (ctx->_Shader->CurrentProgram[i] != NULL)
325 return ctx->_Shader->CurrentProgram[i];
326 }
327 return NULL;
328 }
329
330
331 static ALWAYS_INLINE void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,bool no_error)332 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
333 {
334 struct gl_transform_feedback_object *obj;
335 struct gl_transform_feedback_info *info = NULL;
336 struct gl_program *source;
337 GLuint i;
338 unsigned vertices_per_prim;
339
340 obj = ctx->TransformFeedback.CurrentObject;
341
342 /* Figure out what pipeline stage is the source of data for transform
343 * feedback.
344 */
345 source = get_xfb_source(ctx);
346 if (!no_error && source == NULL) {
347 _mesa_error(ctx, GL_INVALID_OPERATION,
348 "glBeginTransformFeedback(no program active)");
349 return;
350 }
351
352 info = source->sh.LinkedTransformFeedback;
353
354 if (!no_error && info->NumOutputs == 0) {
355 _mesa_error(ctx, GL_INVALID_OPERATION,
356 "glBeginTransformFeedback(no varyings to record)");
357 return;
358 }
359
360 switch (mode) {
361 case GL_POINTS:
362 vertices_per_prim = 1;
363 break;
364 case GL_LINES:
365 vertices_per_prim = 2;
366 break;
367 case GL_TRIANGLES:
368 vertices_per_prim = 3;
369 break;
370 default:
371 if (!no_error) {
372 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
373 return;
374 } else {
375 /* Stop compiler warnings */
376 unreachable("Error in API use when using KHR_no_error");
377 }
378 }
379
380 if (!no_error) {
381 if (obj->Active) {
382 _mesa_error(ctx, GL_INVALID_OPERATION,
383 "glBeginTransformFeedback(already active)");
384 return;
385 }
386
387 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
388 if ((info->ActiveBuffers >> i) & 1) {
389 if (obj->BufferNames[i] == 0) {
390 _mesa_error(ctx, GL_INVALID_OPERATION,
391 "glBeginTransformFeedback(binding point %d does not "
392 "have a buffer object bound)", i);
393 return;
394 }
395 }
396 }
397 }
398
399 FLUSH_VERTICES(ctx, 0, 0);
400
401 obj->Active = GL_TRUE;
402 ctx->TransformFeedback.Mode = mode;
403
404 compute_transform_feedback_buffer_sizes(obj);
405
406 if (_mesa_is_gles3(ctx)) {
407 /* In GLES3, we are required to track the usage of the transform
408 * feedback buffer and report INVALID_OPERATION if a draw call tries to
409 * exceed it. So compute the maximum number of vertices that we can
410 * write without overflowing any of the buffers currently being used for
411 * feedback.
412 */
413 unsigned max_vertices
414 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
415 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
416 }
417
418 if (obj->program != source) {
419 _mesa_reference_program_(ctx, &obj->program, source);
420 obj->program = source;
421 }
422
423 struct pipe_context *pipe = ctx->pipe;
424 unsigned max_num_targets;
425 unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0};
426
427 max_num_targets = MIN2(ARRAY_SIZE(obj->Buffers),
428 ARRAY_SIZE(obj->targets));
429
430 /* Convert the transform feedback state into the gallium representation. */
431 for (i = 0; i < max_num_targets; i++) {
432 struct gl_buffer_object *bo = obj->Buffers[i];
433
434 if (bo && bo->buffer) {
435 unsigned stream = obj->program->sh.LinkedTransformFeedback->
436 Buffers[i].Stream;
437
438 /* Check whether we need to recreate the target. */
439 if (!obj->targets[i] ||
440 obj->targets[i] == obj->draw_count[stream] ||
441 obj->targets[i]->buffer != bo->buffer ||
442 obj->targets[i]->buffer_offset != obj->Offset[i] ||
443 obj->targets[i]->buffer_size != obj->Size[i]) {
444 /* Create a new target. */
445 struct pipe_stream_output_target *so_target =
446 pipe->create_stream_output_target(pipe, bo->buffer,
447 obj->Offset[i],
448 obj->Size[i]);
449
450 pipe_so_target_reference(&obj->targets[i], NULL);
451 obj->targets[i] = so_target;
452 }
453
454 obj->num_targets = i+1;
455 } else {
456 pipe_so_target_reference(&obj->targets[i], NULL);
457 }
458 }
459
460 /* Start writing at the beginning of each target. */
461 cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
462 obj->targets, offsets);
463 _mesa_update_valid_to_render_state(ctx);
464 }
465
466
467 void GLAPIENTRY
_mesa_BeginTransformFeedback_no_error(GLenum mode)468 _mesa_BeginTransformFeedback_no_error(GLenum mode)
469 {
470 GET_CURRENT_CONTEXT(ctx);
471 begin_transform_feedback(ctx, mode, true);
472 }
473
474
475 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)476 _mesa_BeginTransformFeedback(GLenum mode)
477 {
478 GET_CURRENT_CONTEXT(ctx);
479 begin_transform_feedback(ctx, mode, false);
480 }
481
482
483 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)484 end_transform_feedback(struct gl_context *ctx,
485 struct gl_transform_feedback_object *obj)
486 {
487 unsigned i;
488 FLUSH_VERTICES(ctx, 0, 0);
489
490 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
491
492 /* The next call to glDrawTransformFeedbackStream should use the vertex
493 * count from the last call to glEndTransformFeedback.
494 * Therefore, save the targets for each stream.
495 *
496 * NULL means the vertex counter is 0 (initial state).
497 */
498 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
499 pipe_so_target_reference(&obj->draw_count[i], NULL);
500
501 for (i = 0; i < ARRAY_SIZE(obj->targets); i++) {
502 unsigned stream = obj->program->sh.LinkedTransformFeedback->
503 Buffers[i].Stream;
504
505 /* Is it not bound or already set for this stream? */
506 if (!obj->targets[i] || obj->draw_count[stream])
507 continue;
508
509 pipe_so_target_reference(&obj->draw_count[stream], obj->targets[i]);
510 }
511
512 _mesa_reference_program_(ctx, &obj->program, NULL);
513 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
514 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
515 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
516 _mesa_update_valid_to_render_state(ctx);
517 }
518
519
520 void GLAPIENTRY
_mesa_EndTransformFeedback_no_error(void)521 _mesa_EndTransformFeedback_no_error(void)
522 {
523 GET_CURRENT_CONTEXT(ctx);
524 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
525 }
526
527
528 void GLAPIENTRY
_mesa_EndTransformFeedback(void)529 _mesa_EndTransformFeedback(void)
530 {
531 struct gl_transform_feedback_object *obj;
532 GET_CURRENT_CONTEXT(ctx);
533
534 obj = ctx->TransformFeedback.CurrentObject;
535
536 if (!obj->Active) {
537 _mesa_error(ctx, GL_INVALID_OPERATION,
538 "glEndTransformFeedback(not active)");
539 return;
540 }
541
542 end_transform_feedback(ctx, obj);
543 }
544
545
546 /**
547 * Helper used by BindBufferRange() and BindBufferBase().
548 */
549 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)550 bind_buffer_range(struct gl_context *ctx,
551 struct gl_transform_feedback_object *obj,
552 GLuint index,
553 struct gl_buffer_object *bufObj,
554 GLintptr offset, GLsizeiptr size,
555 bool dsa)
556 {
557 /* Note: no need to FLUSH_VERTICES because
558 * transform feedback buffers can't be changed while transform feedback is
559 * active.
560 */
561
562 if (!dsa) {
563 /* The general binding point */
564 _mesa_reference_buffer_object(ctx,
565 &ctx->TransformFeedback.CurrentBuffer,
566 bufObj);
567 }
568
569 /* The per-attribute binding point */
570 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
571 }
572
573
574 /**
575 * Validate the buffer object to receive transform feedback results. Plus,
576 * validate the starting offset to place the results, and max size.
577 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
578 * functions.
579 */
580 bool
_mesa_validate_buffer_range_xfb(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)581 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
582 struct gl_transform_feedback_object *obj,
583 GLuint index, struct gl_buffer_object *bufObj,
584 GLintptr offset, GLsizeiptr size, bool dsa)
585 {
586 const char *gl_methd_name;
587 if (dsa)
588 gl_methd_name = "glTransformFeedbackBufferRange";
589 else
590 gl_methd_name = "glBindBufferRange";
591
592
593 if (obj->Active) {
594 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
595 gl_methd_name);
596 return false;
597 }
598
599 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
600 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
601 * generated if index is greater than or equal to the number of binding
602 * points for transform feedback, as described in section 6.7.1."
603 */
604 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
605 gl_methd_name, index);
606 return false;
607 }
608
609 if (size & 0x3) {
610 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
611 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
612 "four)", gl_methd_name, (int) size);
613 return false;
614 }
615
616 if (offset & 0x3) {
617 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
618 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
619 "of four)", gl_methd_name, (int) offset);
620 return false;
621 }
622
623 if (offset < 0) {
624 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
625 * generated by BindBufferRange if offset is negative."
626 *
627 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
628 * is generated by TransformFeedbackBufferRange if offset is negative."
629 */
630 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
631 gl_methd_name,
632 (int) offset);
633 return false;
634 }
635
636 if (size <= 0 && (dsa || bufObj)) {
637 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
638 * generated by BindBufferRange if buffer is non-zero and size is less
639 * than or equal to zero."
640 *
641 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
642 * is generated by TransformFeedbackBufferRange if size is less than or
643 * equal to zero."
644 */
645 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
646 gl_methd_name, (int) size);
647 return false;
648 }
649
650 return true;
651 }
652
653
654 /**
655 * Specify a buffer object to receive transform feedback results.
656 * As above, but start at offset = 0.
657 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
658 * functions.
659 */
660 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)661 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
662 struct gl_transform_feedback_object *obj,
663 GLuint index,
664 struct gl_buffer_object *bufObj,
665 bool dsa)
666 {
667 if (obj->Active) {
668 _mesa_error(ctx, GL_INVALID_OPERATION,
669 "%s(transform feedback active)",
670 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
671 return;
672 }
673
674 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
675 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
676 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
677 index);
678 return;
679 }
680
681 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
682 }
683
684 /**
685 * Wrapper around lookup_transform_feedback_object that throws
686 * GL_INVALID_OPERATION if id is not in the hash table. After calling
687 * _mesa_error, it returns NULL.
688 */
689 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)690 lookup_transform_feedback_object_err(struct gl_context *ctx,
691 GLuint xfb, const char* func)
692 {
693 struct gl_transform_feedback_object *obj;
694
695 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
696 if (!obj) {
697 _mesa_error(ctx, GL_INVALID_OPERATION,
698 "%s(xfb=%u: non-generated object name)", func, xfb);
699 }
700
701 return obj;
702 }
703
704 /**
705 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
706 * is not in the hash table. Specialised version for the
707 * transform-feedback-related functions. After calling _mesa_error, it
708 * returns NULL.
709 */
710 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func,bool * error)711 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
712 GLuint buffer, const char* func,
713 bool *error)
714 {
715 struct gl_buffer_object *bufObj = NULL;
716
717 *error = false;
718
719 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
720 * name of an existing buffer object.
721 */
722 if (buffer) {
723 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
724 if (!bufObj) {
725 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
726 buffer);
727 *error = true;
728 }
729 }
730
731 return bufObj;
732 }
733
734 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)735 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
736 {
737 GET_CURRENT_CONTEXT(ctx);
738 struct gl_transform_feedback_object *obj;
739 struct gl_buffer_object *bufObj;
740
741 obj = lookup_transform_feedback_object_err(ctx, xfb,
742 "glTransformFeedbackBufferBase");
743 if (!obj) {
744 return;
745 }
746
747 bool error;
748 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
749 "glTransformFeedbackBufferBase",
750 &error);
751 if (error) {
752 return;
753 }
754
755 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
756 }
757
758 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)759 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
760 GLintptr offset, GLsizeiptr size)
761 {
762 GET_CURRENT_CONTEXT(ctx);
763 struct gl_transform_feedback_object *obj;
764 struct gl_buffer_object *bufObj;
765
766 obj = lookup_transform_feedback_object_err(ctx, xfb,
767 "glTransformFeedbackBufferRange");
768 if (!obj) {
769 return;
770 }
771
772 bool error;
773 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
774 "glTransformFeedbackBufferRange",
775 &error);
776 if (error) {
777 return;
778 }
779
780 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
781 size, true))
782 return;
783
784 /* The per-attribute binding point */
785 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
786 size);
787 }
788
789 /**
790 * Specify a buffer object to receive transform feedback results, plus the
791 * offset in the buffer to start placing results.
792 * This function is part of GL_EXT_transform_feedback, but not GL3.
793 */
794 static ALWAYS_INLINE void
bind_buffer_offset(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,GLuint buffer,GLintptr offset,bool no_error)795 bind_buffer_offset(struct gl_context *ctx,
796 struct gl_transform_feedback_object *obj, GLuint index,
797 GLuint buffer, GLintptr offset, bool no_error)
798 {
799 struct gl_buffer_object *bufObj;
800
801 if (buffer == 0) {
802 bufObj = NULL;
803 } else {
804 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
805 if (!no_error && !bufObj) {
806 _mesa_error(ctx, GL_INVALID_OPERATION,
807 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
808 return;
809 }
810 }
811
812 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
813 }
814
815
816 void GLAPIENTRY
_mesa_BindBufferOffsetEXT_no_error(GLenum target,GLuint index,GLuint buffer,GLintptr offset)817 _mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
818 GLintptr offset)
819 {
820 GET_CURRENT_CONTEXT(ctx);
821 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
822 offset, true);
823 }
824
825
826 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)827 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
828 GLintptr offset)
829 {
830 struct gl_transform_feedback_object *obj;
831 GET_CURRENT_CONTEXT(ctx);
832
833 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
834 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
835 return;
836 }
837
838 obj = ctx->TransformFeedback.CurrentObject;
839
840 if (obj->Active) {
841 _mesa_error(ctx, GL_INVALID_OPERATION,
842 "glBindBufferOffsetEXT(transform feedback active)");
843 return;
844 }
845
846 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
847 _mesa_error(ctx, GL_INVALID_VALUE,
848 "glBindBufferOffsetEXT(index=%d)", index);
849 return;
850 }
851
852 if (offset & 0x3) {
853 /* must be multiple of four */
854 _mesa_error(ctx, GL_INVALID_VALUE,
855 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
856 return;
857 }
858
859 bind_buffer_offset(ctx, obj, index, buffer, offset, false);
860 }
861
862
863 /**
864 * This function specifies the transform feedback outputs to be written
865 * to the feedback buffer(s), and in what order.
866 */
867 static ALWAYS_INLINE void
transform_feedback_varyings(struct gl_context * ctx,struct gl_shader_program * shProg,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)868 transform_feedback_varyings(struct gl_context *ctx,
869 struct gl_shader_program *shProg, GLsizei count,
870 const GLchar *const *varyings, GLenum bufferMode)
871 {
872 GLint i;
873
874 /* free existing varyings, if any */
875 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
876 free(shProg->TransformFeedback.VaryingNames[i]);
877 }
878 free(shProg->TransformFeedback.VaryingNames);
879
880 /* allocate new memory for varying names */
881 shProg->TransformFeedback.VaryingNames =
882 malloc(count * sizeof(GLchar *));
883
884 if (!shProg->TransformFeedback.VaryingNames) {
885 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
886 return;
887 }
888
889 /* Save the new names and the count */
890 for (i = 0; i < count; i++) {
891 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
892 }
893 shProg->TransformFeedback.NumVarying = count;
894
895 shProg->TransformFeedback.BufferMode = bufferMode;
896
897 /* No need to invoke FLUSH_VERTICES since
898 * the varyings won't be used until shader link time.
899 */
900 }
901
902
903 void GLAPIENTRY
_mesa_TransformFeedbackVaryings_no_error(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)904 _mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
905 const GLchar *const *varyings,
906 GLenum bufferMode)
907 {
908 GET_CURRENT_CONTEXT(ctx);
909
910 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
911 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
912 }
913
914 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)915 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
916 const GLchar * const *varyings,
917 GLenum bufferMode)
918 {
919 struct gl_shader_program *shProg;
920 GLint i;
921 GET_CURRENT_CONTEXT(ctx);
922
923 /* From the ARB_transform_feedback2 specification:
924 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
925 * if the current transform feedback object is active, even if paused."
926 */
927 if (ctx->TransformFeedback.CurrentObject->Active) {
928 _mesa_error(ctx, GL_INVALID_OPERATION,
929 "glTransformFeedbackVaryings(current object is active)");
930 return;
931 }
932
933 switch (bufferMode) {
934 case GL_INTERLEAVED_ATTRIBS:
935 break;
936 case GL_SEPARATE_ATTRIBS:
937 break;
938 default:
939 _mesa_error(ctx, GL_INVALID_ENUM,
940 "glTransformFeedbackVaryings(bufferMode)");
941 return;
942 }
943
944 if (count < 0 ||
945 (bufferMode == GL_SEPARATE_ATTRIBS &&
946 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
947 _mesa_error(ctx, GL_INVALID_VALUE,
948 "glTransformFeedbackVaryings(count=%d)", count);
949 return;
950 }
951
952 shProg = _mesa_lookup_shader_program_err(ctx, program,
953 "glTransformFeedbackVaryings");
954 if (!shProg)
955 return;
956
957 if (ctx->Extensions.ARB_transform_feedback3) {
958 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
959 unsigned buffers = 1;
960
961 for (i = 0; i < count; i++) {
962 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
963 buffers++;
964 }
965
966 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
967 _mesa_error(ctx, GL_INVALID_OPERATION,
968 "glTransformFeedbackVaryings(too many gl_NextBuffer "
969 "occurrences)");
970 return;
971 }
972 } else {
973 for (i = 0; i < count; i++) {
974 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
975 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
976 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
977 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
978 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
979 _mesa_error(ctx, GL_INVALID_OPERATION,
980 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
981 "varying=%s)",
982 varyings[i]);
983 return;
984 }
985 }
986 }
987 }
988
989 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
990 }
991
992
993 /**
994 * Get info about the transform feedback outputs which are to be written
995 * to the feedback buffer(s).
996 */
997 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)998 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
999 GLsizei bufSize, GLsizei *length,
1000 GLsizei *size, GLenum *type, GLchar *name)
1001 {
1002 const struct gl_shader_program *shProg;
1003 struct gl_program_resource *res;
1004 GET_CURRENT_CONTEXT(ctx);
1005
1006 shProg = _mesa_lookup_shader_program_err(ctx, program,
1007 "glGetTransformFeedbackVarying");
1008 if (!shProg)
1009 return;
1010
1011 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1012 GL_TRANSFORM_FEEDBACK_VARYING,
1013 index);
1014 if (!res) {
1015 _mesa_error(ctx, GL_INVALID_VALUE,
1016 "glGetTransformFeedbackVarying(index=%u)", index);
1017 return;
1018 }
1019
1020 /* return the varying's name and length */
1021 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1022
1023 /* return the datatype and value's size (in datatype units) */
1024 if (type)
1025 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1026 res, index, GL_TYPE, (GLint*) type,
1027 false, "glGetTransformFeedbackVarying");
1028 if (size)
1029 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1030 res, index, GL_ARRAY_SIZE, (GLint*) size,
1031 false, "glGetTransformFeedbackVarying");
1032 }
1033
1034
1035
1036 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)1037 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1038 {
1039 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1040 * the default transform feedback object, or the name of an existing
1041 * transform feedback object."
1042 */
1043 if (name == 0) {
1044 return ctx->TransformFeedback.DefaultObject;
1045 }
1046 else
1047 return (struct gl_transform_feedback_object *)
1048 _mesa_HashLookupLocked(&ctx->TransformFeedback.Objects, name);
1049 }
1050
1051 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)1052 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1053 bool dsa)
1054 {
1055 const char* func;
1056
1057 if (dsa)
1058 func = "glCreateTransformFeedbacks";
1059 else
1060 func = "glGenTransformFeedbacks";
1061
1062 if (n < 0) {
1063 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1064 return;
1065 }
1066
1067 if (!ids)
1068 return;
1069
1070 if (_mesa_HashFindFreeKeys(&ctx->TransformFeedback.Objects, ids, n)) {
1071 GLsizei i;
1072 for (i = 0; i < n; i++) {
1073 struct gl_transform_feedback_object *obj
1074 = new_transform_feedback(ctx, ids[i]);
1075 if (!obj) {
1076 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1077 return;
1078 }
1079 _mesa_HashInsertLocked(&ctx->TransformFeedback.Objects, ids[i], obj);
1080 if (dsa) {
1081 /* this is normally done at bind time in the non-dsa case */
1082 obj->EverBound = GL_TRUE;
1083 }
1084 }
1085 }
1086 else {
1087 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1088 }
1089 }
1090
1091 /**
1092 * Create new transform feedback objects. Transform feedback objects
1093 * encapsulate the state related to transform feedback to allow quickly
1094 * switching state (and drawing the results, below).
1095 * Part of GL_ARB_transform_feedback2.
1096 */
1097 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1098 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1099 {
1100 GET_CURRENT_CONTEXT(ctx);
1101
1102 /* GenTransformFeedbacks should just reserve the object names that a
1103 * subsequent call to BindTransformFeedback should actively create. For
1104 * the sake of simplicity, we reserve the names and create the objects
1105 * straight away.
1106 */
1107
1108 create_transform_feedbacks(ctx, n, names, false);
1109 }
1110
1111 /**
1112 * Create new transform feedback objects. Transform feedback objects
1113 * encapsulate the state related to transform feedback to allow quickly
1114 * switching state (and drawing the results, below).
1115 * Part of GL_ARB_direct_state_access.
1116 */
1117 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1118 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1119 {
1120 GET_CURRENT_CONTEXT(ctx);
1121
1122 create_transform_feedbacks(ctx, n, names, true);
1123 }
1124
1125
1126 /**
1127 * Is the given ID a transform feedback object?
1128 * Part of GL_ARB_transform_feedback2.
1129 */
1130 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1131 _mesa_IsTransformFeedback(GLuint name)
1132 {
1133 struct gl_transform_feedback_object *obj;
1134 GET_CURRENT_CONTEXT(ctx);
1135
1136 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1137
1138 if (name == 0)
1139 return GL_FALSE;
1140
1141 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1142 if (obj == NULL)
1143 return GL_FALSE;
1144
1145 return obj->EverBound;
1146 }
1147
1148
1149 /**
1150 * Bind the given transform feedback object.
1151 * Part of GL_ARB_transform_feedback2.
1152 */
1153 static ALWAYS_INLINE void
bind_transform_feedback(struct gl_context * ctx,GLuint name,bool no_error)1154 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1155 {
1156 struct gl_transform_feedback_object *obj;
1157
1158 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1159 if (!no_error && !obj) {
1160 _mesa_error(ctx, GL_INVALID_OPERATION,
1161 "glBindTransformFeedback(name=%u)", name);
1162 return;
1163 }
1164
1165 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1166 obj);
1167 }
1168
1169
1170 void GLAPIENTRY
_mesa_BindTransformFeedback_no_error(GLenum target,GLuint name)1171 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1172 {
1173 GET_CURRENT_CONTEXT(ctx);
1174 bind_transform_feedback(ctx, name, true);
1175 }
1176
1177
1178 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1179 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1180 {
1181 GET_CURRENT_CONTEXT(ctx);
1182
1183 if (target != GL_TRANSFORM_FEEDBACK) {
1184 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1185 return;
1186 }
1187
1188 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1189 _mesa_error(ctx, GL_INVALID_OPERATION,
1190 "glBindTransformFeedback(transform is active, or not paused)");
1191 return;
1192 }
1193
1194 bind_transform_feedback(ctx, name, false);
1195 }
1196
1197
1198 /**
1199 * Delete the given transform feedback objects.
1200 * Part of GL_ARB_transform_feedback2.
1201 */
1202 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1203 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1204 {
1205 GLint i;
1206 GET_CURRENT_CONTEXT(ctx);
1207
1208 if (n < 0) {
1209 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1210 return;
1211 }
1212
1213 if (!names)
1214 return;
1215
1216 for (i = 0; i < n; i++) {
1217 if (names[i] > 0) {
1218 struct gl_transform_feedback_object *obj
1219 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1220 if (obj) {
1221 if (obj->Active) {
1222 _mesa_error(ctx, GL_INVALID_OPERATION,
1223 "glDeleteTransformFeedbacks(object %u is active)",
1224 names[i]);
1225 return;
1226 }
1227 _mesa_HashRemoveLocked(&ctx->TransformFeedback.Objects, names[i]);
1228 /* unref, but object may not be deleted until later */
1229 if (obj == ctx->TransformFeedback.CurrentObject) {
1230 reference_transform_feedback_object(
1231 &ctx->TransformFeedback.CurrentObject,
1232 ctx->TransformFeedback.DefaultObject);
1233 }
1234 reference_transform_feedback_object(&obj, NULL);
1235 }
1236 }
1237 }
1238 }
1239
1240
1241 /**
1242 * Pause transform feedback.
1243 * Part of GL_ARB_transform_feedback2.
1244 */
1245 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1246 pause_transform_feedback(struct gl_context *ctx,
1247 struct gl_transform_feedback_object *obj)
1248 {
1249 FLUSH_VERTICES(ctx, 0, 0);
1250
1251 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
1252
1253 obj->Paused = GL_TRUE;
1254 _mesa_update_valid_to_render_state(ctx);
1255 }
1256
1257
1258 void GLAPIENTRY
_mesa_PauseTransformFeedback_no_error(void)1259 _mesa_PauseTransformFeedback_no_error(void)
1260 {
1261 GET_CURRENT_CONTEXT(ctx);
1262 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1263 }
1264
1265
1266 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1267 _mesa_PauseTransformFeedback(void)
1268 {
1269 struct gl_transform_feedback_object *obj;
1270 GET_CURRENT_CONTEXT(ctx);
1271
1272 obj = ctx->TransformFeedback.CurrentObject;
1273
1274 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1275 _mesa_error(ctx, GL_INVALID_OPERATION,
1276 "glPauseTransformFeedback(feedback not active or already paused)");
1277 return;
1278 }
1279
1280 pause_transform_feedback(ctx, obj);
1281 }
1282
1283
1284 /**
1285 * Resume transform feedback.
1286 * Part of GL_ARB_transform_feedback2.
1287 */
1288 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1289 resume_transform_feedback(struct gl_context *ctx,
1290 struct gl_transform_feedback_object *obj)
1291 {
1292 FLUSH_VERTICES(ctx, 0, 0);
1293
1294 obj->Paused = GL_FALSE;
1295
1296 unsigned offsets[PIPE_MAX_SO_BUFFERS];
1297 unsigned i;
1298
1299 for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++)
1300 offsets[i] = (unsigned)-1;
1301
1302 cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
1303 obj->targets, offsets);
1304 _mesa_update_valid_to_render_state(ctx);
1305 }
1306
1307
1308 void GLAPIENTRY
_mesa_ResumeTransformFeedback_no_error(void)1309 _mesa_ResumeTransformFeedback_no_error(void)
1310 {
1311 GET_CURRENT_CONTEXT(ctx);
1312 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1313 }
1314
1315
1316 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1317 _mesa_ResumeTransformFeedback(void)
1318 {
1319 struct gl_transform_feedback_object *obj;
1320 GET_CURRENT_CONTEXT(ctx);
1321
1322 obj = ctx->TransformFeedback.CurrentObject;
1323
1324 if (!obj->Active || !obj->Paused) {
1325 _mesa_error(ctx, GL_INVALID_OPERATION,
1326 "glResumeTransformFeedback(feedback not active or not paused)");
1327 return;
1328 }
1329
1330 /* From the ARB_transform_feedback2 specification:
1331 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1332 * the program object being used by the current transform feedback object
1333 * is not active."
1334 */
1335 if (obj->program != get_xfb_source(ctx)) {
1336 _mesa_error(ctx, GL_INVALID_OPERATION,
1337 "glResumeTransformFeedback(wrong program bound)");
1338 return;
1339 }
1340
1341 resume_transform_feedback(ctx, obj);
1342 }
1343
1344 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1345 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1346 {
1347 struct gl_transform_feedback_object *obj;
1348 GET_CURRENT_CONTEXT(ctx);
1349
1350 obj = lookup_transform_feedback_object_err(ctx, xfb,
1351 "glGetTransformFeedbackiv");
1352 if (!obj) {
1353 return;
1354 }
1355
1356 switch(pname) {
1357 case GL_TRANSFORM_FEEDBACK_PAUSED:
1358 *param = obj->Paused;
1359 break;
1360 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1361 *param = obj->Active;
1362 break;
1363 default:
1364 _mesa_error(ctx, GL_INVALID_ENUM,
1365 "glGetTransformFeedbackiv(pname=%i)", pname);
1366 }
1367 }
1368
1369 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1370 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1371 GLint *param)
1372 {
1373 struct gl_transform_feedback_object *obj;
1374 GET_CURRENT_CONTEXT(ctx);
1375
1376 obj = lookup_transform_feedback_object_err(ctx, xfb,
1377 "glGetTransformFeedbacki_v");
1378 if (!obj) {
1379 return;
1380 }
1381
1382 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1383 _mesa_error(ctx, GL_INVALID_VALUE,
1384 "glGetTransformFeedbacki_v(index=%i)", index);
1385 return;
1386 }
1387
1388 switch(pname) {
1389 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1390 *param = obj->BufferNames[index];
1391 break;
1392 default:
1393 _mesa_error(ctx, GL_INVALID_ENUM,
1394 "glGetTransformFeedbacki_v(pname=%i)", pname);
1395 }
1396 }
1397
1398 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1399 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1400 GLint64 *param)
1401 {
1402 struct gl_transform_feedback_object *obj;
1403 GET_CURRENT_CONTEXT(ctx);
1404
1405 obj = lookup_transform_feedback_object_err(ctx, xfb,
1406 "glGetTransformFeedbacki64_v");
1407 if (!obj) {
1408 return;
1409 }
1410
1411 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1412 _mesa_error(ctx, GL_INVALID_VALUE,
1413 "glGetTransformFeedbacki64_v(index=%i)", index);
1414 return;
1415 }
1416
1417 /**
1418 * This follows the same general rules used for BindBufferBase:
1419 *
1420 * "To query the starting offset or size of the range of a buffer
1421 * object binding in an indexed array, call GetInteger64i_v with
1422 * target set to respectively the starting offset or binding size
1423 * name from table 6.5 for that array. Index must be in the range
1424 * zero to the number of bind points supported minus one. If the
1425 * starting offset or size was not specified when the buffer object
1426 * was bound (e.g. if it was bound with BindBufferBase), or if no
1427 * buffer object is bound to the target array at index, zero is
1428 * returned."
1429 */
1430 if (obj->RequestedSize[index] == 0 &&
1431 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1432 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1433 *param = 0;
1434 return;
1435 }
1436
1437 compute_transform_feedback_buffer_sizes(obj);
1438 switch(pname) {
1439 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1440 assert(obj->RequestedSize[index] > 0);
1441 *param = obj->Offset[index];
1442 break;
1443 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1444 assert(obj->RequestedSize[index] > 0);
1445 *param = obj->Size[index];
1446 break;
1447 default:
1448 _mesa_error(ctx, GL_INVALID_ENUM,
1449 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1450 }
1451 }
1452