xref: /aosp_15_r20/external/mesa3d/src/microsoft/compiler/dxil_enums.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "dxil_enums.h"
25 
26 #include "glsl_types.h"
27 #include "nir.h"
28 
29 #include "util/u_debug.h"
30 
dxil_get_prog_sig_comp_type(const struct glsl_type * type)31 enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type)
32 {
33    type = glsl_without_array(type);
34 
35    switch (glsl_get_base_type(type)) {
36    case GLSL_TYPE_UINT: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
37    case GLSL_TYPE_INT: return DXIL_PROG_SIG_COMP_TYPE_SINT32;
38    case GLSL_TYPE_FLOAT: return DXIL_PROG_SIG_COMP_TYPE_FLOAT32;
39    case GLSL_TYPE_FLOAT16: return DXIL_PROG_SIG_COMP_TYPE_FLOAT16;
40    case GLSL_TYPE_DOUBLE: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
41    case GLSL_TYPE_UINT16: return DXIL_PROG_SIG_COMP_TYPE_UINT16;
42    case GLSL_TYPE_INT16: return DXIL_PROG_SIG_COMP_TYPE_SINT16;
43    case GLSL_TYPE_UINT64: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
44    case GLSL_TYPE_INT64: return DXIL_PROG_SIG_COMP_TYPE_SINT32;
45    case GLSL_TYPE_BOOL: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
46    /* For structs, just emit them as float registers. This way, they can be
47     * interpolated or not, and it doesn't matter, and it avoids linking issues
48     * that we'd see if the type here tried to depend on (e.g.) interp mode. */
49    case GLSL_TYPE_STRUCT: return DXIL_PROG_SIG_COMP_TYPE_FLOAT32;
50    default:
51       debug_printf("unexpected type: %s\n", glsl_get_type_name(type));
52       return DXIL_PROG_SIG_COMP_TYPE_UNKNOWN;
53    }
54 }
55 
dxil_get_comp_type_from_prog_sig_type(enum dxil_prog_sig_comp_type type)56 enum dxil_component_type dxil_get_comp_type_from_prog_sig_type(enum dxil_prog_sig_comp_type type)
57 {
58    switch (type) {
59    case DXIL_PROG_SIG_COMP_TYPE_UINT32: return DXIL_COMP_TYPE_U32;
60    case DXIL_PROG_SIG_COMP_TYPE_SINT32: return DXIL_COMP_TYPE_I32;
61    case DXIL_PROG_SIG_COMP_TYPE_FLOAT32: return DXIL_COMP_TYPE_F32;
62    case DXIL_PROG_SIG_COMP_TYPE_UINT16: return DXIL_COMP_TYPE_U16;
63    case DXIL_PROG_SIG_COMP_TYPE_SINT16: return DXIL_COMP_TYPE_I16;
64    case DXIL_PROG_SIG_COMP_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16;
65    default:
66       debug_printf("unexpected signature type\n");
67       unreachable("unexpected signature type");
68    }
69 }
70 
dxil_get_comp_type(const struct glsl_type * type)71 enum dxil_component_type dxil_get_comp_type(const struct glsl_type *type)
72 {
73    type = glsl_without_array(type);
74 
75    enum glsl_base_type base_type = glsl_get_base_type(type);
76    if (glsl_type_is_texture(type) || glsl_type_is_image(type))
77       base_type = glsl_get_sampler_result_type(type);
78 
79    switch (base_type) {
80    case GLSL_TYPE_UINT: return DXIL_COMP_TYPE_U32;
81    case GLSL_TYPE_INT: return DXIL_COMP_TYPE_I32;
82    case GLSL_TYPE_FLOAT: return DXIL_COMP_TYPE_F32;
83    case GLSL_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16;
84    case GLSL_TYPE_DOUBLE: return DXIL_COMP_TYPE_F64;
85    case GLSL_TYPE_UINT16: return DXIL_COMP_TYPE_U16;
86    case GLSL_TYPE_INT16: return DXIL_COMP_TYPE_I16;
87    case GLSL_TYPE_UINT64: return DXIL_COMP_TYPE_U64;
88    case GLSL_TYPE_INT64: return DXIL_COMP_TYPE_I64;
89    case GLSL_TYPE_BOOL: return DXIL_COMP_TYPE_I1;
90 
91    default:
92       debug_printf("type: %s\n", glsl_get_type_name(type));
93       unreachable("unexpected glsl type");
94    }
95 }
96 
dxil_sampler_dim_to_resource_kind(enum glsl_sampler_dim dim,bool is_array)97 enum dxil_resource_kind dxil_sampler_dim_to_resource_kind(enum glsl_sampler_dim dim, bool is_array)
98 {
99    switch (dim) {
100       case GLSL_SAMPLER_DIM_1D:
101          return is_array ? DXIL_RESOURCE_KIND_TEXTURE1D_ARRAY
102                          : DXIL_RESOURCE_KIND_TEXTURE1D;
103       case GLSL_SAMPLER_DIM_2D:
104       case GLSL_SAMPLER_DIM_EXTERNAL:
105          return is_array ? DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY
106                          : DXIL_RESOURCE_KIND_TEXTURE2D;
107       case GLSL_SAMPLER_DIM_SUBPASS:
108          return DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY;
109       case GLSL_SAMPLER_DIM_3D:
110          return DXIL_RESOURCE_KIND_TEXTURE3D;
111       case GLSL_SAMPLER_DIM_CUBE:
112          return is_array ? DXIL_RESOURCE_KIND_TEXTURECUBE_ARRAY
113                          : DXIL_RESOURCE_KIND_TEXTURECUBE;
114       case GLSL_SAMPLER_DIM_RECT:
115          return DXIL_RESOURCE_KIND_TEXTURE2D;
116       case GLSL_SAMPLER_DIM_BUF:
117          return DXIL_RESOURCE_KIND_TYPED_BUFFER;
118       case GLSL_SAMPLER_DIM_MS:
119          return is_array ? DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY
120                          : DXIL_RESOURCE_KIND_TEXTURE2DMS;
121       case GLSL_SAMPLER_DIM_SUBPASS_MS:
122          return DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY;
123 
124       default:
125          unreachable("unexpected sampler type");
126    }
127 }
128 
dxil_get_resource_kind(const struct glsl_type * type)129 enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type)
130 {
131    type = glsl_without_array(type);
132 
133    /* This looks weird, we strip the arrays but then we still test whether it's
134     * an array, key is the first refers to sampler[] and the second to samplerArray */
135    bool is_array = glsl_sampler_type_is_array(type);
136 
137    if (glsl_type_is_texture(type) || glsl_type_is_image(type))
138       return dxil_sampler_dim_to_resource_kind(glsl_get_sampler_dim(type), is_array);
139 
140    debug_printf("type: %s\n", glsl_get_type_name(type));
141    unreachable("unexpected glsl type");
142 }
143 
dxil_get_input_primitive(enum mesa_prim primitive)144 enum dxil_input_primitive dxil_get_input_primitive(enum mesa_prim primitive)
145 {
146    switch (primitive) {
147    case MESA_PRIM_POINTS:
148       return DXIL_INPUT_PRIMITIVE_POINT;
149    case MESA_PRIM_LINES:
150       return DXIL_INPUT_PRIMITIVE_LINE;
151    case MESA_PRIM_LINES_ADJACENCY:
152       return DXIL_INPUT_PRIMITIVE_LINES_ADJENCY;
153    case MESA_PRIM_TRIANGLES:
154       return DXIL_INPUT_PRIMITIVE_TRIANGLE;
155    case MESA_PRIM_TRIANGLES_ADJACENCY:
156       return DXIL_INPUT_PRIMITIVE_TRIANGLES_ADJENCY;
157    default:
158       unreachable("unhandled primitive topology");
159    }
160 }
161 
dxil_get_primitive_topology(enum mesa_prim topology)162 enum dxil_primitive_topology dxil_get_primitive_topology(enum mesa_prim topology)
163 {
164    switch (topology) {
165    case MESA_PRIM_POINTS:
166       return DXIL_PRIMITIVE_TOPOLOGY_POINT_LIST;
167    case MESA_PRIM_LINES:
168       return DXIL_PRIMITIVE_TOPOLOGY_LINE_LIST;
169    case MESA_PRIM_LINE_STRIP:
170       return DXIL_PRIMITIVE_TOPOLOGY_LINE_STRIP;
171    case MESA_PRIM_TRIANGLE_STRIP:
172       return DXIL_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
173    default:
174       unreachable("unhandled primitive topology");
175    }
176 }
177 
178 static const char *overload_str[DXIL_NUM_OVERLOADS] = {
179    [DXIL_NONE] = "",
180    [DXIL_I1] = "i1",
181    [DXIL_I16] = "i16",
182    [DXIL_I32] = "i32",
183    [DXIL_I64] = "i64",
184    [DXIL_F16] = "f16",
185    [DXIL_F32] = "f32",
186    [DXIL_F64] = "f64",
187 };
188 
dxil_overload_suffix(enum overload_type overload)189 const char *dxil_overload_suffix( enum overload_type overload)
190 {
191    assert(overload < DXIL_NUM_OVERLOADS);
192    return overload_str[overload];
193 }
194