1 /******************************************************************************* 2 Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. 3 4 Permission is hereby granted, free of charge, to any person obtaining a 5 copy of this software and associated documentation files (the "Software"), 6 to deal in the Software without restriction, including without limitation 7 the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 and/or sell copies of the Software, and to permit persons to whom the 9 Software is furnished to do so, subject to the following conditions: 10 11 The above copyright notice and this permission notice shall be included in 12 all copies or substantial portions of the Software. 13 14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 DEALINGS IN THE SOFTWARE. 21 22 *******************************************************************************/ 23 24 /* AUTO GENERATED FILE -- DO NOT EDIT */ 25 26 #ifndef __CLA097SPH_H__ 27 #define __CLA097SPH_H__ 28 29 /* 30 ** Shader Program Header State, Version 3, Type 1 31 */ 32 33 #define NVA097_SPHV3T1_SPH_TYPE MW(4:0) 34 #define NVA097_SPHV3T1_SPH_TYPE_TYPE_01_VTG 0x00000001 35 #define NVA097_SPHV3T1_SPH_TYPE_TYPE_02_PS 0x00000002 36 #define NVA097_SPHV3T1_VERSION MW(9:5) 37 #define NVA097_SPHV3T1_SHADER_TYPE MW(13:10) 38 #define NVA097_SPHV3T1_SHADER_TYPE_VERTEX 0x00000001 39 #define NVA097_SPHV3T1_SHADER_TYPE_TESSELLATION_INIT 0x00000002 40 #define NVA097_SPHV3T1_SHADER_TYPE_TESSELLATION 0x00000003 41 #define NVA097_SPHV3T1_SHADER_TYPE_GEOMETRY 0x00000004 42 #define NVA097_SPHV3T1_SHADER_TYPE_PIXEL 0x00000005 43 #define NVA097_SPHV3T1_MRT_ENABLE MW(14:14) 44 #define NVA097_SPHV3T1_MRT_ENABLE_FALSE 0x00000000 45 #define NVA097_SPHV3T1_MRT_ENABLE_TRUE 0x00000001 46 #define NVA097_SPHV3T1_KILLS_PIXELS MW(15:15) 47 #define NVA097_SPHV3T1_KILLS_PIXELS_FALSE 0x00000000 48 #define NVA097_SPHV3T1_KILLS_PIXELS_TRUE 0x00000001 49 #define NVA097_SPHV3T1_DOES_GLOBAL_STORE MW(16:16) 50 #define NVA097_SPHV3T1_DOES_GLOBAL_STORE_FALSE 0x00000000 51 #define NVA097_SPHV3T1_DOES_GLOBAL_STORE_TRUE 0x00000001 52 #define NVA097_SPHV3T1_SASS_VERSION MW(20:17) 53 #define NVA097_SPHV3T1_RESERVED_COMMON_A(i) MW((21+(i)*1):(21+(i)*1)) 54 #define NVA097_SPHV3T1_RESERVED_COMMON_A_FALSE 0x00000000 55 #define NVA097_SPHV3T1_RESERVED_COMMON_A_TRUE 0x00000001 56 #define NVA097_SPHV3T1_DOES_LOAD_OR_STORE MW(26:26) 57 #define NVA097_SPHV3T1_DOES_LOAD_OR_STORE_FALSE 0x00000000 58 #define NVA097_SPHV3T1_DOES_LOAD_OR_STORE_TRUE 0x00000001 59 #define NVA097_SPHV3T1_DOES_FP64 MW(27:27) 60 #define NVA097_SPHV3T1_DOES_FP64_FALSE 0x00000000 61 #define NVA097_SPHV3T1_DOES_FP64_TRUE 0x00000001 62 #define NVA097_SPHV3T1_STREAM_OUT_MASK MW(31:28) 63 #define NVA097_SPHV3T1_SHADER_LOCAL_MEMORY_LOW_SIZE MW(55:32) 64 #define NVA097_SPHV3T1_PER_PATCH_ATTRIBUTE_COUNT MW(63:56) 65 #define NVA097_SPHV3T1_SHADER_LOCAL_MEMORY_HIGH_SIZE MW(87:64) 66 #define NVA097_SPHV3T1_THREADS_PER_INPUT_PRIMITIVE MW(95:88) 67 #define NVA097_SPHV3T1_SHADER_LOCAL_MEMORY_CRS_SIZE MW(119:96) 68 #define NVA097_SPHV3T1_OUTPUT_TOPOLOGY MW(123:120) 69 #define NVA097_SPHV3T1_OUTPUT_TOPOLOGY_POINTLIST 0x00000001 70 #define NVA097_SPHV3T1_OUTPUT_TOPOLOGY_LINESTRIP 0x00000006 71 #define NVA097_SPHV3T1_OUTPUT_TOPOLOGY_TRIANGLESTRIP 0x00000007 72 #define NVA097_SPHV3T1_RESERVED_COMMON_B MW(127:124) 73 #define NVA097_SPHV3T1_MAX_OUTPUT_VERTEX_COUNT MW(139:128) 74 #define NVA097_SPHV3T1_STORE_REQ_START MW(147:140) 75 #define NVA097_SPHV3T1_RESERVED_COMMON_C(i) MW((148+(i)*1):(148+(i)*1)) 76 #define NVA097_SPHV3T1_RESERVED_COMMON_C_FALSE 0x00000000 77 #define NVA097_SPHV3T1_RESERVED_COMMON_C_TRUE 0x00000001 78 #define NVA097_SPHV3T1_STORE_REQ_END MW(159:152) 79 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_LEFT MW(164:164) 80 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_LEFT_FALSE 0x00000000 81 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_LEFT_TRUE 0x00000001 82 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_RIGHT MW(165:165) 83 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_RIGHT_FALSE 0x00000000 84 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_RIGHT_TRUE 0x00000001 85 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_BOTTOM MW(166:166) 86 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_BOTTOM_FALSE 0x00000000 87 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_BOTTOM_TRUE 0x00000001 88 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_TOP MW(167:167) 89 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_TOP_FALSE 0x00000000 90 #define NVA097_SPHV3T1_IMAP_TESSELLATION_LOD_TOP_TRUE 0x00000001 91 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_U MW(168:168) 92 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_U_FALSE 0x00000000 93 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_U_TRUE 0x00000001 94 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_V MW(169:169) 95 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_V_FALSE 0x00000000 96 #define NVA097_SPHV3T1_IMAP_TESSELLATION_INTERIOR_V_TRUE 0x00000001 97 #define NVA097_SPHV3T1_IMAP_PRIMITIVE_ID MW(184:184) 98 #define NVA097_SPHV3T1_IMAP_PRIMITIVE_ID_FALSE 0x00000000 99 #define NVA097_SPHV3T1_IMAP_PRIMITIVE_ID_TRUE 0x00000001 100 #define NVA097_SPHV3T1_IMAP_RT_ARRAY_INDEX MW(185:185) 101 #define NVA097_SPHV3T1_IMAP_RT_ARRAY_INDEX_FALSE 0x00000000 102 #define NVA097_SPHV3T1_IMAP_RT_ARRAY_INDEX_TRUE 0x00000001 103 #define NVA097_SPHV3T1_IMAP_VIEWPORT_INDEX MW(186:186) 104 #define NVA097_SPHV3T1_IMAP_VIEWPORT_INDEX_FALSE 0x00000000 105 #define NVA097_SPHV3T1_IMAP_VIEWPORT_INDEX_TRUE 0x00000001 106 #define NVA097_SPHV3T1_IMAP_POINT_SIZE MW(187:187) 107 #define NVA097_SPHV3T1_IMAP_POINT_SIZE_FALSE 0x00000000 108 #define NVA097_SPHV3T1_IMAP_POINT_SIZE_TRUE 0x00000001 109 #define NVA097_SPHV3T1_IMAP_POSITION_X MW(188:188) 110 #define NVA097_SPHV3T1_IMAP_POSITION_X_FALSE 0x00000000 111 #define NVA097_SPHV3T1_IMAP_POSITION_X_TRUE 0x00000001 112 #define NVA097_SPHV3T1_IMAP_POSITION_Y MW(189:189) 113 #define NVA097_SPHV3T1_IMAP_POSITION_Y_FALSE 0x00000000 114 #define NVA097_SPHV3T1_IMAP_POSITION_Y_TRUE 0x00000001 115 #define NVA097_SPHV3T1_IMAP_POSITION_Z MW(190:190) 116 #define NVA097_SPHV3T1_IMAP_POSITION_Z_FALSE 0x00000000 117 #define NVA097_SPHV3T1_IMAP_POSITION_Z_TRUE 0x00000001 118 #define NVA097_SPHV3T1_IMAP_POSITION_W MW(191:191) 119 #define NVA097_SPHV3T1_IMAP_POSITION_W_FALSE 0x00000000 120 #define NVA097_SPHV3T1_IMAP_POSITION_W_TRUE 0x00000001 121 #define NVA097_SPHV3T1_GENERIC_IMAP_X(i) MW((192+(i)*4):(192+(i)*4)) 122 #define NVA097_SPHV3T1_GENERIC_IMAP_X_FALSE 0x00000000 123 #define NVA097_SPHV3T1_GENERIC_IMAP_X_TRUE 0x00000001 124 #define NVA097_SPHV3T1_GENERIC_IMAP_Y(i) MW((193+(i)*4):(193+(i)*4)) 125 #define NVA097_SPHV3T1_GENERIC_IMAP_Y_FALSE 0x00000000 126 #define NVA097_SPHV3T1_GENERIC_IMAP_Y_TRUE 0x00000001 127 #define NVA097_SPHV3T1_GENERIC_IMAP_Z(i) MW((194+(i)*4):(194+(i)*4)) 128 #define NVA097_SPHV3T1_GENERIC_IMAP_Z_FALSE 0x00000000 129 #define NVA097_SPHV3T1_GENERIC_IMAP_Z_TRUE 0x00000001 130 #define NVA097_SPHV3T1_GENERIC_IMAP_W(i) MW((195+(i)*4):(195+(i)*4)) 131 #define NVA097_SPHV3T1_GENERIC_IMAP_W_FALSE 0x00000000 132 #define NVA097_SPHV3T1_GENERIC_IMAP_W_TRUE 0x00000001 133 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_RED MW(320:320) 134 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_RED_FALSE 0x00000000 135 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_RED_TRUE 0x00000001 136 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_GREEN MW(321:321) 137 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_GREEN_FALSE 0x00000000 138 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_GREEN_TRUE 0x00000001 139 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_BLUE MW(322:322) 140 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_BLUE_FALSE 0x00000000 141 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_BLUE_TRUE 0x00000001 142 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_ALPHA MW(323:323) 143 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_ALPHA_FALSE 0x00000000 144 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_DIFFUSE_ALPHA_TRUE 0x00000001 145 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_RED MW(324:324) 146 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_RED_FALSE 0x00000000 147 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_RED_TRUE 0x00000001 148 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_GREEN MW(325:325) 149 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_GREEN_FALSE 0x00000000 150 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_GREEN_TRUE 0x00000001 151 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_BLUE MW(326:326) 152 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_BLUE_FALSE 0x00000000 153 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_BLUE_TRUE 0x00000001 154 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_ALPHA MW(327:327) 155 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_ALPHA_FALSE 0x00000000 156 #define NVA097_SPHV3T1_IMAP_COLOR_FRONT_SPECULAR_ALPHA_TRUE 0x00000001 157 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_RED MW(328:328) 158 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_RED_FALSE 0x00000000 159 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_RED_TRUE 0x00000001 160 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_GREEN MW(329:329) 161 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_GREEN_FALSE 0x00000000 162 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_GREEN_TRUE 0x00000001 163 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_BLUE MW(330:330) 164 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_BLUE_FALSE 0x00000000 165 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_BLUE_TRUE 0x00000001 166 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_ALPHA MW(331:331) 167 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_ALPHA_FALSE 0x00000000 168 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_DIFFUSE_ALPHA_TRUE 0x00000001 169 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_RED MW(332:332) 170 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_RED_FALSE 0x00000000 171 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_RED_TRUE 0x00000001 172 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_GREEN MW(333:333) 173 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_GREEN_FALSE 0x00000000 174 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_GREEN_TRUE 0x00000001 175 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_BLUE MW(334:334) 176 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_BLUE_FALSE 0x00000000 177 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_BLUE_TRUE 0x00000001 178 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_ALPHA MW(335:335) 179 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_ALPHA_FALSE 0x00000000 180 #define NVA097_SPHV3T1_IMAP_COLOR_BACK_SPECULAR_ALPHA_TRUE 0x00000001 181 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE0 MW(336:336) 182 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE0_FALSE 0x00000000 183 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE0_TRUE 0x00000001 184 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE1 MW(337:337) 185 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE1_FALSE 0x00000000 186 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE1_TRUE 0x00000001 187 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE2 MW(338:338) 188 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE2_FALSE 0x00000000 189 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE2_TRUE 0x00000001 190 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE3 MW(339:339) 191 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE3_FALSE 0x00000000 192 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE3_TRUE 0x00000001 193 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE4 MW(340:340) 194 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE4_FALSE 0x00000000 195 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE4_TRUE 0x00000001 196 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE5 MW(341:341) 197 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE5_FALSE 0x00000000 198 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE5_TRUE 0x00000001 199 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE6 MW(342:342) 200 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE6_FALSE 0x00000000 201 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE6_TRUE 0x00000001 202 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE7 MW(343:343) 203 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE7_FALSE 0x00000000 204 #define NVA097_SPHV3T1_IMAP_CLIP_DISTANCE7_TRUE 0x00000001 205 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_S MW(344:344) 206 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_S_FALSE 0x00000000 207 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_S_TRUE 0x00000001 208 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_T MW(345:345) 209 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_T_FALSE 0x00000000 210 #define NVA097_SPHV3T1_IMAP_POINT_SPRITE_T_TRUE 0x00000001 211 #define NVA097_SPHV3T1_IMAP_FOG_COORDINATE MW(346:346) 212 #define NVA097_SPHV3T1_IMAP_FOG_COORDINATE_FALSE 0x00000000 213 #define NVA097_SPHV3T1_IMAP_FOG_COORDINATE_TRUE 0x00000001 214 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_U MW(348:348) 215 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_U_FALSE 0x00000000 216 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_U_TRUE 0x00000001 217 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_V MW(349:349) 218 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_V_FALSE 0x00000000 219 #define NVA097_SPHV3T1_IMAP_TESSELLATION_EVALUATION_POINT_V_TRUE 0x00000001 220 #define NVA097_SPHV3T1_IMAP_INSTANCE_ID MW(350:350) 221 #define NVA097_SPHV3T1_IMAP_INSTANCE_ID_FALSE 0x00000000 222 #define NVA097_SPHV3T1_IMAP_INSTANCE_ID_TRUE 0x00000001 223 #define NVA097_SPHV3T1_IMAP_VERTEX_ID MW(351:351) 224 #define NVA097_SPHV3T1_IMAP_VERTEX_ID_FALSE 0x00000000 225 #define NVA097_SPHV3T1_IMAP_VERTEX_ID_TRUE 0x00000001 226 #define NVA097_SPHV3T1_TEX_IMAP_S(i) MW((352+(i)*4):(352+(i)*4)) 227 #define NVA097_SPHV3T1_TEX_IMAP_S_FALSE 0x00000000 228 #define NVA097_SPHV3T1_TEX_IMAP_S_TRUE 0x00000001 229 #define NVA097_SPHV3T1_TEX_IMAP_T(i) MW((353+(i)*4):(353+(i)*4)) 230 #define NVA097_SPHV3T1_TEX_IMAP_T_FALSE 0x00000000 231 #define NVA097_SPHV3T1_TEX_IMAP_T_TRUE 0x00000001 232 #define NVA097_SPHV3T1_TEX_IMAP_R(i) MW((354+(i)*4):(354+(i)*4)) 233 #define NVA097_SPHV3T1_TEX_IMAP_R_FALSE 0x00000000 234 #define NVA097_SPHV3T1_TEX_IMAP_R_TRUE 0x00000001 235 #define NVA097_SPHV3T1_TEX_IMAP_Q(i) MW((355+(i)*4):(355+(i)*4)) 236 #define NVA097_SPHV3T1_TEX_IMAP_Q_FALSE 0x00000000 237 #define NVA097_SPHV3T1_TEX_IMAP_Q_TRUE 0x00000001 238 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_LEFT MW(404:404) 239 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_LEFT_FALSE 0x00000000 240 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_LEFT_TRUE 0x00000001 241 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_RIGHT MW(405:405) 242 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_RIGHT_FALSE 0x00000000 243 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_RIGHT_TRUE 0x00000001 244 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_BOTTOM MW(406:406) 245 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_BOTTOM_FALSE 0x00000000 246 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_BOTTOM_TRUE 0x00000001 247 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_TOP MW(407:407) 248 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_TOP_FALSE 0x00000000 249 #define NVA097_SPHV3T1_OMAP_TESSELLATION_LOD_TOP_TRUE 0x00000001 250 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_U MW(408:408) 251 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_U_FALSE 0x00000000 252 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_U_TRUE 0x00000001 253 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_V MW(409:409) 254 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_V_FALSE 0x00000000 255 #define NVA097_SPHV3T1_OMAP_TESSELLATION_INTERIOR_V_TRUE 0x00000001 256 #define NVA097_SPHV3T1_OMAP_PRIMITIVE_ID MW(424:424) 257 #define NVA097_SPHV3T1_OMAP_PRIMITIVE_ID_FALSE 0x00000000 258 #define NVA097_SPHV3T1_OMAP_PRIMITIVE_ID_TRUE 0x00000001 259 #define NVA097_SPHV3T1_OMAP_RT_ARRAY_INDEX MW(425:425) 260 #define NVA097_SPHV3T1_OMAP_RT_ARRAY_INDEX_FALSE 0x00000000 261 #define NVA097_SPHV3T1_OMAP_RT_ARRAY_INDEX_TRUE 0x00000001 262 #define NVA097_SPHV3T1_OMAP_VIEWPORT_INDEX MW(426:426) 263 #define NVA097_SPHV3T1_OMAP_VIEWPORT_INDEX_FALSE 0x00000000 264 #define NVA097_SPHV3T1_OMAP_VIEWPORT_INDEX_TRUE 0x00000001 265 #define NVA097_SPHV3T1_OMAP_POINT_SIZE MW(427:427) 266 #define NVA097_SPHV3T1_OMAP_POINT_SIZE_FALSE 0x00000000 267 #define NVA097_SPHV3T1_OMAP_POINT_SIZE_TRUE 0x00000001 268 #define NVA097_SPHV3T1_OMAP_POSITION_X MW(428:428) 269 #define NVA097_SPHV3T1_OMAP_POSITION_X_FALSE 0x00000000 270 #define NVA097_SPHV3T1_OMAP_POSITION_X_TRUE 0x00000001 271 #define NVA097_SPHV3T1_OMAP_POSITION_Y MW(429:429) 272 #define NVA097_SPHV3T1_OMAP_POSITION_Y_FALSE 0x00000000 273 #define NVA097_SPHV3T1_OMAP_POSITION_Y_TRUE 0x00000001 274 #define NVA097_SPHV3T1_OMAP_POSITION_Z MW(430:430) 275 #define NVA097_SPHV3T1_OMAP_POSITION_Z_FALSE 0x00000000 276 #define NVA097_SPHV3T1_OMAP_POSITION_Z_TRUE 0x00000001 277 #define NVA097_SPHV3T1_OMAP_POSITION_W MW(431:431) 278 #define NVA097_SPHV3T1_OMAP_POSITION_W_FALSE 0x00000000 279 #define NVA097_SPHV3T1_OMAP_POSITION_W_TRUE 0x00000001 280 #define NVA097_SPHV3T1_GENERIC_OMAP_X(i) MW((432+(i)*4):(432+(i)*4)) 281 #define NVA097_SPHV3T1_GENERIC_OMAP_X_FALSE 0x00000000 282 #define NVA097_SPHV3T1_GENERIC_OMAP_X_TRUE 0x00000001 283 #define NVA097_SPHV3T1_GENERIC_OMAP_Y(i) MW((433+(i)*4):(433+(i)*4)) 284 #define NVA097_SPHV3T1_GENERIC_OMAP_Y_FALSE 0x00000000 285 #define NVA097_SPHV3T1_GENERIC_OMAP_Y_TRUE 0x00000001 286 #define NVA097_SPHV3T1_GENERIC_OMAP_Z(i) MW((434+(i)*4):(434+(i)*4)) 287 #define NVA097_SPHV3T1_GENERIC_OMAP_Z_FALSE 0x00000000 288 #define NVA097_SPHV3T1_GENERIC_OMAP_Z_TRUE 0x00000001 289 #define NVA097_SPHV3T1_GENERIC_OMAP_W(i) MW((435+(i)*4):(435+(i)*4)) 290 #define NVA097_SPHV3T1_GENERIC_OMAP_W_FALSE 0x00000000 291 #define NVA097_SPHV3T1_GENERIC_OMAP_W_TRUE 0x00000001 292 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_RED MW(560:560) 293 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_RED_FALSE 0x00000000 294 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_RED_TRUE 0x00000001 295 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_GREEN MW(561:561) 296 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_GREEN_FALSE 0x00000000 297 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_GREEN_TRUE 0x00000001 298 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_BLUE MW(562:562) 299 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_BLUE_FALSE 0x00000000 300 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_BLUE_TRUE 0x00000001 301 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_ALPHA MW(563:563) 302 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_ALPHA_FALSE 0x00000000 303 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_DIFFUSE_ALPHA_TRUE 0x00000001 304 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_RED MW(564:564) 305 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_RED_FALSE 0x00000000 306 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_RED_TRUE 0x00000001 307 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_GREEN MW(565:565) 308 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_GREEN_FALSE 0x00000000 309 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_GREEN_TRUE 0x00000001 310 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_BLUE MW(566:566) 311 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_BLUE_FALSE 0x00000000 312 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_BLUE_TRUE 0x00000001 313 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_ALPHA MW(567:567) 314 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_ALPHA_FALSE 0x00000000 315 #define NVA097_SPHV3T1_OMAP_COLOR_FRONT_SPECULAR_ALPHA_TRUE 0x00000001 316 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_RED MW(568:568) 317 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_RED_FALSE 0x00000000 318 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_RED_TRUE 0x00000001 319 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_GREEN MW(569:569) 320 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_GREEN_FALSE 0x00000000 321 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_GREEN_TRUE 0x00000001 322 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_BLUE MW(570:570) 323 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_BLUE_FALSE 0x00000000 324 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_BLUE_TRUE 0x00000001 325 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_ALPHA MW(571:571) 326 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_ALPHA_FALSE 0x00000000 327 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_DIFFUSE_ALPHA_TRUE 0x00000001 328 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_RED MW(572:572) 329 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_RED_FALSE 0x00000000 330 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_RED_TRUE 0x00000001 331 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_GREEN MW(573:573) 332 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_GREEN_FALSE 0x00000000 333 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_GREEN_TRUE 0x00000001 334 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_BLUE MW(574:574) 335 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_BLUE_FALSE 0x00000000 336 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_BLUE_TRUE 0x00000001 337 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_ALPHA MW(575:575) 338 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_ALPHA_FALSE 0x00000000 339 #define NVA097_SPHV3T1_OMAP_COLOR_BACK_SPECULAR_ALPHA_TRUE 0x00000001 340 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE0 MW(576:576) 341 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE0_FALSE 0x00000000 342 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE0_TRUE 0x00000001 343 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE1 MW(577:577) 344 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE1_FALSE 0x00000000 345 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE1_TRUE 0x00000001 346 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE2 MW(578:578) 347 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE2_FALSE 0x00000000 348 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE2_TRUE 0x00000001 349 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE3 MW(579:579) 350 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE3_FALSE 0x00000000 351 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE3_TRUE 0x00000001 352 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE4 MW(580:580) 353 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE4_FALSE 0x00000000 354 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE4_TRUE 0x00000001 355 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE5 MW(581:581) 356 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE5_FALSE 0x00000000 357 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE5_TRUE 0x00000001 358 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE6 MW(582:582) 359 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE6_FALSE 0x00000000 360 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE6_TRUE 0x00000001 361 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE7 MW(583:583) 362 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE7_FALSE 0x00000000 363 #define NVA097_SPHV3T1_OMAP_CLIP_DISTANCE7_TRUE 0x00000001 364 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_S MW(584:584) 365 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_S_FALSE 0x00000000 366 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_S_TRUE 0x00000001 367 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_T MW(585:585) 368 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_T_FALSE 0x00000000 369 #define NVA097_SPHV3T1_OMAP_POINT_SPRITE_T_TRUE 0x00000001 370 #define NVA097_SPHV3T1_OMAP_FOG_COORDINATE MW(586:586) 371 #define NVA097_SPHV3T1_OMAP_FOG_COORDINATE_FALSE 0x00000000 372 #define NVA097_SPHV3T1_OMAP_FOG_COORDINATE_TRUE 0x00000001 373 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_U MW(588:588) 374 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_U_FALSE 0x00000000 375 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_U_TRUE 0x00000001 376 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_V MW(589:589) 377 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_V_FALSE 0x00000000 378 #define NVA097_SPHV3T1_OMAP_TESSELLATION_EVALUATION_POINT_V_TRUE 0x00000001 379 #define NVA097_SPHV3T1_OMAP_INSTANCE_ID MW(590:590) 380 #define NVA097_SPHV3T1_OMAP_INSTANCE_ID_FALSE 0x00000000 381 #define NVA097_SPHV3T1_OMAP_INSTANCE_ID_TRUE 0x00000001 382 #define NVA097_SPHV3T1_OMAP_VERTEX_ID MW(591:591) 383 #define NVA097_SPHV3T1_OMAP_VERTEX_ID_FALSE 0x00000000 384 #define NVA097_SPHV3T1_OMAP_VERTEX_ID_TRUE 0x00000001 385 #define NVA097_SPHV3T1_TEX_OMAP_S(i) MW((592+(i)*4):(592+(i)*4)) 386 #define NVA097_SPHV3T1_TEX_OMAP_S_FALSE 0x00000000 387 #define NVA097_SPHV3T1_TEX_OMAP_S_TRUE 0x00000001 388 #define NVA097_SPHV3T1_TEX_OMAP_T(i) MW((593+(i)*4):(593+(i)*4)) 389 #define NVA097_SPHV3T1_TEX_OMAP_T_FALSE 0x00000000 390 #define NVA097_SPHV3T1_TEX_OMAP_T_TRUE 0x00000001 391 #define NVA097_SPHV3T1_TEX_OMAP_R(i) MW((594+(i)*4):(594+(i)*4)) 392 #define NVA097_SPHV3T1_TEX_OMAP_R_FALSE 0x00000000 393 #define NVA097_SPHV3T1_TEX_OMAP_R_TRUE 0x00000001 394 #define NVA097_SPHV3T1_TEX_OMAP_Q(i) MW((595+(i)*4):(595+(i)*4)) 395 #define NVA097_SPHV3T1_TEX_OMAP_Q_FALSE 0x00000000 396 #define NVA097_SPHV3T1_TEX_OMAP_Q_TRUE 0x00000001 397 398 399 /* 400 ** Shader Program Header State, Version 3, Type 2 401 */ 402 403 #define NVA097_SPHV3T2_SPH_TYPE MW(4:0) 404 #define NVA097_SPHV3T2_SPH_TYPE_TYPE_01_VTG 0x00000001 405 #define NVA097_SPHV3T2_SPH_TYPE_TYPE_02_PS 0x00000002 406 #define NVA097_SPHV3T2_VERSION MW(9:5) 407 #define NVA097_SPHV3T2_SHADER_TYPE MW(13:10) 408 #define NVA097_SPHV3T2_SHADER_TYPE_VERTEX 0x00000001 409 #define NVA097_SPHV3T2_SHADER_TYPE_TESSELLATION_INIT 0x00000002 410 #define NVA097_SPHV3T2_SHADER_TYPE_TESSELLATION 0x00000003 411 #define NVA097_SPHV3T2_SHADER_TYPE_GEOMETRY 0x00000004 412 #define NVA097_SPHV3T2_SHADER_TYPE_PIXEL 0x00000005 413 #define NVA097_SPHV3T2_MRT_ENABLE MW(14:14) 414 #define NVA097_SPHV3T2_MRT_ENABLE_FALSE 0x00000000 415 #define NVA097_SPHV3T2_MRT_ENABLE_TRUE 0x00000001 416 #define NVA097_SPHV3T2_KILLS_PIXELS MW(15:15) 417 #define NVA097_SPHV3T2_KILLS_PIXELS_FALSE 0x00000000 418 #define NVA097_SPHV3T2_KILLS_PIXELS_TRUE 0x00000001 419 #define NVA097_SPHV3T2_DOES_GLOBAL_STORE MW(16:16) 420 #define NVA097_SPHV3T2_DOES_GLOBAL_STORE_FALSE 0x00000000 421 #define NVA097_SPHV3T2_DOES_GLOBAL_STORE_TRUE 0x00000001 422 #define NVA097_SPHV3T2_SASS_VERSION MW(20:17) 423 #define NVA097_SPHV3T2_RESERVED_COMMON_A(i) MW((21+(i)*1):(21+(i)*1)) 424 #define NVA097_SPHV3T2_RESERVED_COMMON_A_FALSE 0x00000000 425 #define NVA097_SPHV3T2_RESERVED_COMMON_A_TRUE 0x00000001 426 #define NVA097_SPHV3T2_DOES_LOAD_OR_STORE MW(26:26) 427 #define NVA097_SPHV3T2_DOES_LOAD_OR_STORE_FALSE 0x00000000 428 #define NVA097_SPHV3T2_DOES_LOAD_OR_STORE_TRUE 0x00000001 429 #define NVA097_SPHV3T2_DOES_FP64 MW(27:27) 430 #define NVA097_SPHV3T2_DOES_FP64_FALSE 0x00000000 431 #define NVA097_SPHV3T2_DOES_FP64_TRUE 0x00000001 432 #define NVA097_SPHV3T2_STREAM_OUT_MASK MW(31:28) 433 #define NVA097_SPHV3T2_SHADER_LOCAL_MEMORY_LOW_SIZE MW(55:32) 434 #define NVA097_SPHV3T2_PER_PATCH_ATTRIBUTE_COUNT MW(63:56) 435 #define NVA097_SPHV3T2_SHADER_LOCAL_MEMORY_HIGH_SIZE MW(87:64) 436 #define NVA097_SPHV3T2_THREADS_PER_INPUT_PRIMITIVE MW(95:88) 437 #define NVA097_SPHV3T2_SHADER_LOCAL_MEMORY_CRS_SIZE MW(119:96) 438 #define NVA097_SPHV3T2_OUTPUT_TOPOLOGY MW(123:120) 439 #define NVA097_SPHV3T2_OUTPUT_TOPOLOGY_POINTLIST 0x00000001 440 #define NVA097_SPHV3T2_OUTPUT_TOPOLOGY_LINESTRIP 0x00000006 441 #define NVA097_SPHV3T2_OUTPUT_TOPOLOGY_TRIANGLESTRIP 0x00000007 442 #define NVA097_SPHV3T2_RESERVED_COMMON_B MW(127:124) 443 #define NVA097_SPHV3T2_MAX_OUTPUT_VERTEX_COUNT MW(139:128) 444 #define NVA097_SPHV3T2_STORE_REQ_START MW(147:140) 445 #define NVA097_SPHV3T2_RESERVED_COMMON_C(i) MW((148+(i)*1):(148+(i)*1)) 446 #define NVA097_SPHV3T2_RESERVED_COMMON_C_FALSE 0x00000000 447 #define NVA097_SPHV3T2_RESERVED_COMMON_C_TRUE 0x00000001 448 #define NVA097_SPHV3T2_STORE_REQ_END MW(159:152) 449 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_LEFT MW(164:164) 450 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_LEFT_FALSE 0x00000000 451 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_LEFT_TRUE 0x00000001 452 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_RIGHT MW(165:165) 453 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_RIGHT_FALSE 0x00000000 454 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_RIGHT_TRUE 0x00000001 455 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_BOTTOM MW(166:166) 456 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_BOTTOM_FALSE 0x00000000 457 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_BOTTOM_TRUE 0x00000001 458 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_TOP MW(167:167) 459 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_TOP_FALSE 0x00000000 460 #define NVA097_SPHV3T2_IMAP_TESSELLATION_LOD_TOP_TRUE 0x00000001 461 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_U MW(168:168) 462 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_U_FALSE 0x00000000 463 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_U_TRUE 0x00000001 464 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_V MW(169:169) 465 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_V_FALSE 0x00000000 466 #define NVA097_SPHV3T2_IMAP_TESSELLATION_INTERIOR_V_TRUE 0x00000001 467 #define NVA097_SPHV3T2_IMAP_PRIMITIVE_ID MW(184:184) 468 #define NVA097_SPHV3T2_IMAP_PRIMITIVE_ID_FALSE 0x00000000 469 #define NVA097_SPHV3T2_IMAP_PRIMITIVE_ID_TRUE 0x00000001 470 #define NVA097_SPHV3T2_IMAP_RT_ARRAY_INDEX MW(185:185) 471 #define NVA097_SPHV3T2_IMAP_RT_ARRAY_INDEX_FALSE 0x00000000 472 #define NVA097_SPHV3T2_IMAP_RT_ARRAY_INDEX_TRUE 0x00000001 473 #define NVA097_SPHV3T2_IMAP_VIEWPORT_INDEX MW(186:186) 474 #define NVA097_SPHV3T2_IMAP_VIEWPORT_INDEX_FALSE 0x00000000 475 #define NVA097_SPHV3T2_IMAP_VIEWPORT_INDEX_TRUE 0x00000001 476 #define NVA097_SPHV3T2_IMAP_POINT_SIZE MW(187:187) 477 #define NVA097_SPHV3T2_IMAP_POINT_SIZE_FALSE 0x00000000 478 #define NVA097_SPHV3T2_IMAP_POINT_SIZE_TRUE 0x00000001 479 #define NVA097_SPHV3T2_IMAP_POSITION_X MW(188:188) 480 #define NVA097_SPHV3T2_IMAP_POSITION_X_FALSE 0x00000000 481 #define NVA097_SPHV3T2_IMAP_POSITION_X_TRUE 0x00000001 482 #define NVA097_SPHV3T2_IMAP_POSITION_Y MW(189:189) 483 #define NVA097_SPHV3T2_IMAP_POSITION_Y_FALSE 0x00000000 484 #define NVA097_SPHV3T2_IMAP_POSITION_Y_TRUE 0x00000001 485 #define NVA097_SPHV3T2_IMAP_POSITION_Z MW(190:190) 486 #define NVA097_SPHV3T2_IMAP_POSITION_Z_FALSE 0x00000000 487 #define NVA097_SPHV3T2_IMAP_POSITION_Z_TRUE 0x00000001 488 #define NVA097_SPHV3T2_IMAP_POSITION_W MW(191:191) 489 #define NVA097_SPHV3T2_IMAP_POSITION_W_FALSE 0x00000000 490 #define NVA097_SPHV3T2_IMAP_POSITION_W_TRUE 0x00000001 491 #define NVA097_SPHV3T2_GENERIC_IMAP_X(i) MW((193+(i)*8):(192+(i)*8)) 492 #define NVA097_SPHV3T2_GENERIC_IMAP_X_UNUSED 0x00000000 493 #define NVA097_SPHV3T2_GENERIC_IMAP_X_CONSTANT 0x00000001 494 #define NVA097_SPHV3T2_GENERIC_IMAP_X_PERSPECTIVE 0x00000002 495 #define NVA097_SPHV3T2_GENERIC_IMAP_X_SCREEN_LINEAR 0x00000003 496 #define NVA097_SPHV3T2_GENERIC_IMAP_Y(i) MW((195+(i)*8):(194+(i)*8)) 497 #define NVA097_SPHV3T2_GENERIC_IMAP_Y_UNUSED 0x00000000 498 #define NVA097_SPHV3T2_GENERIC_IMAP_Y_CONSTANT 0x00000001 499 #define NVA097_SPHV3T2_GENERIC_IMAP_Y_PERSPECTIVE 0x00000002 500 #define NVA097_SPHV3T2_GENERIC_IMAP_Y_SCREEN_LINEAR 0x00000003 501 #define NVA097_SPHV3T2_GENERIC_IMAP_Z(i) MW((197+(i)*8):(196+(i)*8)) 502 #define NVA097_SPHV3T2_GENERIC_IMAP_Z_UNUSED 0x00000000 503 #define NVA097_SPHV3T2_GENERIC_IMAP_Z_CONSTANT 0x00000001 504 #define NVA097_SPHV3T2_GENERIC_IMAP_Z_PERSPECTIVE 0x00000002 505 #define NVA097_SPHV3T2_GENERIC_IMAP_Z_SCREEN_LINEAR 0x00000003 506 #define NVA097_SPHV3T2_GENERIC_IMAP_W(i) MW((199+(i)*8):(198+(i)*8)) 507 #define NVA097_SPHV3T2_GENERIC_IMAP_W_UNUSED 0x00000000 508 #define NVA097_SPHV3T2_GENERIC_IMAP_W_CONSTANT 0x00000001 509 #define NVA097_SPHV3T2_GENERIC_IMAP_W_PERSPECTIVE 0x00000002 510 #define NVA097_SPHV3T2_GENERIC_IMAP_W_SCREEN_LINEAR 0x00000003 511 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_RED MW(449:448) 512 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_RED_UNUSED 0x00000000 513 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_RED_CONSTANT 0x00000001 514 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_RED_PERSPECTIVE 0x00000002 515 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_RED_SCREEN_LINEAR 0x00000003 516 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_GREEN MW(451:450) 517 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_GREEN_UNUSED 0x00000000 518 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_GREEN_CONSTANT 0x00000001 519 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_GREEN_PERSPECTIVE 0x00000002 520 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_GREEN_SCREEN_LINEAR 0x00000003 521 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_BLUE MW(453:452) 522 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_BLUE_UNUSED 0x00000000 523 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_BLUE_CONSTANT 0x00000001 524 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_BLUE_PERSPECTIVE 0x00000002 525 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_BLUE_SCREEN_LINEAR 0x00000003 526 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_ALPHA MW(455:454) 527 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_ALPHA_UNUSED 0x00000000 528 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_ALPHA_CONSTANT 0x00000001 529 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_ALPHA_PERSPECTIVE 0x00000002 530 #define NVA097_SPHV3T2_IMAP_COLOR_DIFFUSE_ALPHA_SCREEN_LINEAR 0x00000003 531 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_RED MW(457:456) 532 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_RED_UNUSED 0x00000000 533 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_RED_CONSTANT 0x00000001 534 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_RED_PERSPECTIVE 0x00000002 535 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_RED_SCREEN_LINEAR 0x00000003 536 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_GREEN MW(459:458) 537 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_GREEN_UNUSED 0x00000000 538 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_GREEN_CONSTANT 0x00000001 539 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_GREEN_PERSPECTIVE 0x00000002 540 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_GREEN_SCREEN_LINEAR 0x00000003 541 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_BLUE MW(461:460) 542 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_BLUE_UNUSED 0x00000000 543 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_BLUE_CONSTANT 0x00000001 544 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_BLUE_PERSPECTIVE 0x00000002 545 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_BLUE_SCREEN_LINEAR 0x00000003 546 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_ALPHA MW(463:462) 547 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_ALPHA_UNUSED 0x00000000 548 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_ALPHA_CONSTANT 0x00000001 549 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_ALPHA_PERSPECTIVE 0x00000002 550 #define NVA097_SPHV3T2_IMAP_COLOR_SPECULAR_ALPHA_SCREEN_LINEAR 0x00000003 551 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE0 MW(464:464) 552 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE0_FALSE 0x00000000 553 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE0_TRUE 0x00000001 554 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE1 MW(465:465) 555 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE1_FALSE 0x00000000 556 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE1_TRUE 0x00000001 557 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE2 MW(466:466) 558 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE2_FALSE 0x00000000 559 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE2_TRUE 0x00000001 560 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE3 MW(467:467) 561 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE3_FALSE 0x00000000 562 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE3_TRUE 0x00000001 563 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE4 MW(468:468) 564 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE4_FALSE 0x00000000 565 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE4_TRUE 0x00000001 566 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE5 MW(469:469) 567 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE5_FALSE 0x00000000 568 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE5_TRUE 0x00000001 569 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE6 MW(470:470) 570 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE6_FALSE 0x00000000 571 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE6_TRUE 0x00000001 572 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE7 MW(471:471) 573 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE7_FALSE 0x00000000 574 #define NVA097_SPHV3T2_IMAP_CLIP_DISTANCE7_TRUE 0x00000001 575 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_S MW(472:472) 576 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_S_FALSE 0x00000000 577 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_S_TRUE 0x00000001 578 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_T MW(473:473) 579 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_T_FALSE 0x00000000 580 #define NVA097_SPHV3T2_IMAP_POINT_SPRITE_T_TRUE 0x00000001 581 #define NVA097_SPHV3T2_IMAP_FOG_COORDINATE MW(474:474) 582 #define NVA097_SPHV3T2_IMAP_FOG_COORDINATE_FALSE 0x00000000 583 #define NVA097_SPHV3T2_IMAP_FOG_COORDINATE_TRUE 0x00000001 584 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_U MW(476:476) 585 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_U_FALSE 0x00000000 586 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_U_TRUE 0x00000001 587 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_V MW(477:477) 588 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_V_FALSE 0x00000000 589 #define NVA097_SPHV3T2_IMAP_TESSELLATION_EVALUATION_POINT_V_TRUE 0x00000001 590 #define NVA097_SPHV3T2_IMAP_INSTANCE_ID MW(478:478) 591 #define NVA097_SPHV3T2_IMAP_INSTANCE_ID_FALSE 0x00000000 592 #define NVA097_SPHV3T2_IMAP_INSTANCE_ID_TRUE 0x00000001 593 #define NVA097_SPHV3T2_IMAP_VERTEX_ID MW(479:479) 594 #define NVA097_SPHV3T2_IMAP_VERTEX_ID_FALSE 0x00000000 595 #define NVA097_SPHV3T2_IMAP_VERTEX_ID_TRUE 0x00000001 596 #define NVA097_SPHV3T2_TEX_IMAP_S(i) MW((481+(i)*8):(480+(i)*8)) 597 #define NVA097_SPHV3T2_TEX_IMAP_S_UNUSED 0x00000000 598 #define NVA097_SPHV3T2_TEX_IMAP_S_CONSTANT 0x00000001 599 #define NVA097_SPHV3T2_TEX_IMAP_S_PERSPECTIVE 0x00000002 600 #define NVA097_SPHV3T2_TEX_IMAP_S_SCREEN_LINEAR 0x00000003 601 #define NVA097_SPHV3T2_TEX_IMAP_T(i) MW((483+(i)*8):(482+(i)*8)) 602 #define NVA097_SPHV3T2_TEX_IMAP_T_UNUSED 0x00000000 603 #define NVA097_SPHV3T2_TEX_IMAP_T_CONSTANT 0x00000001 604 #define NVA097_SPHV3T2_TEX_IMAP_T_PERSPECTIVE 0x00000002 605 #define NVA097_SPHV3T2_TEX_IMAP_T_SCREEN_LINEAR 0x00000003 606 #define NVA097_SPHV3T2_TEX_IMAP_R(i) MW((485+(i)*8):(484+(i)*8)) 607 #define NVA097_SPHV3T2_TEX_IMAP_R_UNUSED 0x00000000 608 #define NVA097_SPHV3T2_TEX_IMAP_R_CONSTANT 0x00000001 609 #define NVA097_SPHV3T2_TEX_IMAP_R_PERSPECTIVE 0x00000002 610 #define NVA097_SPHV3T2_TEX_IMAP_R_SCREEN_LINEAR 0x00000003 611 #define NVA097_SPHV3T2_TEX_IMAP_Q(i) MW((487+(i)*8):(486+(i)*8)) 612 #define NVA097_SPHV3T2_TEX_IMAP_Q_UNUSED 0x00000000 613 #define NVA097_SPHV3T2_TEX_IMAP_Q_CONSTANT 0x00000001 614 #define NVA097_SPHV3T2_TEX_IMAP_Q_PERSPECTIVE 0x00000002 615 #define NVA097_SPHV3T2_TEX_IMAP_Q_SCREEN_LINEAR 0x00000003 616 #define NVA097_SPHV3T2_OMAP_RED(i) MW((576+(i)*4):(576+(i)*4)) 617 #define NVA097_SPHV3T2_OMAP_RED_FALSE 0x00000000 618 #define NVA097_SPHV3T2_OMAP_RED_TRUE 0x00000001 619 #define NVA097_SPHV3T2_OMAP_GREEN(i) MW((577+(i)*4):(577+(i)*4)) 620 #define NVA097_SPHV3T2_OMAP_GREEN_FALSE 0x00000000 621 #define NVA097_SPHV3T2_OMAP_GREEN_TRUE 0x00000001 622 #define NVA097_SPHV3T2_OMAP_BLUE(i) MW((578+(i)*4):(578+(i)*4)) 623 #define NVA097_SPHV3T2_OMAP_BLUE_FALSE 0x00000000 624 #define NVA097_SPHV3T2_OMAP_BLUE_TRUE 0x00000001 625 #define NVA097_SPHV3T2_OMAP_ALPHA(i) MW((579+(i)*4):(579+(i)*4)) 626 #define NVA097_SPHV3T2_OMAP_ALPHA_FALSE 0x00000000 627 #define NVA097_SPHV3T2_OMAP_ALPHA_TRUE 0x00000001 628 #define NVA097_SPHV3T2_OMAP_SAMPLE_MASK MW(608:608) 629 #define NVA097_SPHV3T2_OMAP_SAMPLE_MASK_FALSE 0x00000000 630 #define NVA097_SPHV3T2_OMAP_SAMPLE_MASK_TRUE 0x00000001 631 #define NVA097_SPHV3T2_OMAP_DEPTH MW(609:609) 632 #define NVA097_SPHV3T2_OMAP_DEPTH_FALSE 0x00000000 633 #define NVA097_SPHV3T2_OMAP_DEPTH_TRUE 0x00000001 634 #define NVA097_SPHV3T2_RESERVED(i) MW((610+(i)*1):(610+(i)*1)) 635 636 637 638 #endif // #ifndef __CLA097SPH_H__ 639