xref: /aosp_15_r20/external/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.cpp (revision 05767d913155b055644481607e6fa1e35e2fe72c)
1 /*
2  * Copyright 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SoundGenerator.h"
18 
SoundGenerator(int32_t sampleRate,int32_t channelCount)19 SoundGenerator::SoundGenerator(int32_t sampleRate, int32_t channelCount) :
20         TappableAudioSource(sampleRate, channelCount)
21         , mOscillators(std::make_unique<Oscillator[]>(channelCount)){
22 
23     double frequency = 440.0;
24     constexpr double interval = 110.0;
25     constexpr float amplitude = 1.0;
26 
27     // Set up the oscillators
28     for (int i = 0; i < mChannelCount; ++i) {
29         mOscillators[i].setFrequency(frequency);
30         mOscillators[i].setSampleRate(mSampleRate);
31         mOscillators[i].setAmplitude(amplitude);
32         frequency += interval;
33     }
34 }
35 
renderAudio(float * audioData,int32_t numFrames)36 void SoundGenerator::renderAudio(float *audioData, int32_t numFrames) {
37     // Render each oscillator into its own channel
38     std::fill_n(mBuffer.get(), kSharedBufferSize, 0);
39     for (int i = 0; i < mChannelCount; ++i) {
40         mOscillators[i].renderAudio(mBuffer.get(), numFrames);
41         for (int j = 0; j < numFrames; ++j) {
42             audioData[(j * mChannelCount) + i] = mBuffer[j];
43         }
44     }
45 }
46 
tap(bool isOn)47 void SoundGenerator::tap(bool isOn) {
48     for (int i = 0; i < mChannelCount; ++i) {
49         mOscillators[i].setWaveOn(isOn);
50     }
51 }
52