1<html><body> 2<style> 3 4body, h1, h2, h3, div, span, p, pre, a { 5 margin: 0; 6 padding: 0; 7 border: 0; 8 font-weight: inherit; 9 font-style: inherit; 10 font-size: 100%; 11 font-family: inherit; 12 vertical-align: baseline; 13} 14 15body { 16 font-size: 13px; 17 padding: 1em; 18} 19 20h1 { 21 font-size: 26px; 22 margin-bottom: 1em; 23} 24 25h2 { 26 font-size: 24px; 27 margin-bottom: 1em; 28} 29 30h3 { 31 font-size: 20px; 32 margin-bottom: 1em; 33 margin-top: 1em; 34} 35 36pre, code { 37 line-height: 1.5; 38 font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace; 39} 40 41pre { 42 margin-top: 0.5em; 43} 44 45h1, h2, h3, p { 46 font-family: Arial, sans serif; 47} 48 49h1, h2, h3 { 50 border-bottom: solid #CCC 1px; 51} 52 53.toc_element { 54 margin-top: 0.5em; 55} 56 57.firstline { 58 margin-left: 2 em; 59} 60 61.method { 62 margin-top: 1em; 63 border: solid 1px #CCC; 64 padding: 1em; 65 background: #EEE; 66} 67 68.details { 69 font-weight: bold; 70 font-size: 14px; 71} 72 73</style> 74 75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1> 76<h2>Instance Methods</h2> 77<p class="toc_element"> 78 <code><a href="#close">close()</a></code></p> 79<p class="firstline">Close httplib2 connections.</p> 80<p class="toc_element"> 81 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p> 82<p class="firstline">Delete the leaderboard configuration with the given ID.</p> 83<p class="toc_element"> 84 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p> 85<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p> 86<p class="toc_element"> 87 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p> 88<p class="firstline">Insert a new leaderboard configuration in this application.</p> 89<p class="toc_element"> 90 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p> 91<p class="firstline">Returns a list of the leaderboard configurations in this application.</p> 92<p class="toc_element"> 93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> 94<p class="firstline">Retrieves the next page of results.</p> 95<p class="toc_element"> 96 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p> 97<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p> 98<h3>Method Details</h3> 99<div class="method"> 100 <code class="details" id="close">close()</code> 101 <pre>Close httplib2 connections.</pre> 102</div> 103 104<div class="method"> 105 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code> 106 <pre>Delete the leaderboard configuration with the given ID. 107 108Args: 109 leaderboardId: string, The ID of the leaderboard. (required) 110 x__xgafv: string, V1 error format. 111 Allowed values 112 1 - v1 error format 113 2 - v2 error format 114</pre> 115</div> 116 117<div class="method"> 118 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code> 119 <pre>Retrieves the metadata of the leaderboard configuration with the given ID. 120 121Args: 122 leaderboardId: string, The ID of the leaderboard. (required) 123 x__xgafv: string, V1 error format. 124 Allowed values 125 1 - v1 error format 126 2 - v2 error format 127 128Returns: 129 An object of the form: 130 131 { # An leaderboard configuration resource. 132 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 133 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 134 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 135 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 136 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 137 "translations": [ # The locale strings. 138 { # A localized string resource. 139 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 140 "locale": "A String", # The locale string. 141 "value": "A String", # The string value. 142 }, 143 ], 144 }, 145 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 146 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 147 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 148 "numberFormatType": "A String", # The formatting for the number. 149 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 150 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 151 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 152 "translations": [ # The locale strings. 153 { # A localized string resource. 154 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 155 "locale": "A String", # The locale string. 156 "value": "A String", # The string value. 157 }, 158 ], 159 }, 160 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 161 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 162 "translations": [ # The locale strings. 163 { # A localized string resource. 164 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 165 "locale": "A String", # The locale string. 166 "value": "A String", # The string value. 167 }, 168 ], 169 }, 170 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 171 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 172 "translations": [ # The locale strings. 173 { # A localized string resource. 174 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 175 "locale": "A String", # The locale string. 176 "value": "A String", # The string value. 177 }, 178 ], 179 }, 180 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 181 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 182 "translations": [ # The locale strings. 183 { # A localized string resource. 184 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 185 "locale": "A String", # The locale string. 186 "value": "A String", # The string value. 187 }, 188 ], 189 }, 190 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 191 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 192 "translations": [ # The locale strings. 193 { # A localized string resource. 194 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 195 "locale": "A String", # The locale string. 196 "value": "A String", # The string value. 197 }, 198 ], 199 }, 200 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 201 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 202 "translations": [ # The locale strings. 203 { # A localized string resource. 204 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 205 "locale": "A String", # The locale string. 206 "value": "A String", # The string value. 207 }, 208 ], 209 }, 210 }, 211 }, 212 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 213 }, 214 "id": "A String", # The ID of the leaderboard. 215 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 216 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 217 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 218 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 219 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 220 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 221 "translations": [ # The locale strings. 222 { # A localized string resource. 223 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 224 "locale": "A String", # The locale string. 225 "value": "A String", # The string value. 226 }, 227 ], 228 }, 229 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 230 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 231 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 232 "numberFormatType": "A String", # The formatting for the number. 233 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 234 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 235 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 236 "translations": [ # The locale strings. 237 { # A localized string resource. 238 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 239 "locale": "A String", # The locale string. 240 "value": "A String", # The string value. 241 }, 242 ], 243 }, 244 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 245 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 246 "translations": [ # The locale strings. 247 { # A localized string resource. 248 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 249 "locale": "A String", # The locale string. 250 "value": "A String", # The string value. 251 }, 252 ], 253 }, 254 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 255 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 256 "translations": [ # The locale strings. 257 { # A localized string resource. 258 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 259 "locale": "A String", # The locale string. 260 "value": "A String", # The string value. 261 }, 262 ], 263 }, 264 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 265 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 266 "translations": [ # The locale strings. 267 { # A localized string resource. 268 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 269 "locale": "A String", # The locale string. 270 "value": "A String", # The string value. 271 }, 272 ], 273 }, 274 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 275 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 276 "translations": [ # The locale strings. 277 { # A localized string resource. 278 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 279 "locale": "A String", # The locale string. 280 "value": "A String", # The string value. 281 }, 282 ], 283 }, 284 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 285 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 286 "translations": [ # The locale strings. 287 { # A localized string resource. 288 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 289 "locale": "A String", # The locale string. 290 "value": "A String", # The string value. 291 }, 292 ], 293 }, 294 }, 295 }, 296 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 297 }, 298 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 299 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 300 "scoreOrder": "A String", 301 "token": "A String", # The token for this resource. 302}</pre> 303</div> 304 305<div class="method"> 306 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code> 307 <pre>Insert a new leaderboard configuration in this application. 308 309Args: 310 applicationId: string, The application ID from the Google Play developer console. (required) 311 body: object, The request body. 312 The object takes the form of: 313 314{ # An leaderboard configuration resource. 315 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 316 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 317 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 318 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 319 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 320 "translations": [ # The locale strings. 321 { # A localized string resource. 322 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 323 "locale": "A String", # The locale string. 324 "value": "A String", # The string value. 325 }, 326 ], 327 }, 328 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 329 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 330 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 331 "numberFormatType": "A String", # The formatting for the number. 332 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 333 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 334 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 335 "translations": [ # The locale strings. 336 { # A localized string resource. 337 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 338 "locale": "A String", # The locale string. 339 "value": "A String", # The string value. 340 }, 341 ], 342 }, 343 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 344 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 345 "translations": [ # The locale strings. 346 { # A localized string resource. 347 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 348 "locale": "A String", # The locale string. 349 "value": "A String", # The string value. 350 }, 351 ], 352 }, 353 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 354 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 355 "translations": [ # The locale strings. 356 { # A localized string resource. 357 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 358 "locale": "A String", # The locale string. 359 "value": "A String", # The string value. 360 }, 361 ], 362 }, 363 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 364 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 365 "translations": [ # The locale strings. 366 { # A localized string resource. 367 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 368 "locale": "A String", # The locale string. 369 "value": "A String", # The string value. 370 }, 371 ], 372 }, 373 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 374 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 375 "translations": [ # The locale strings. 376 { # A localized string resource. 377 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 378 "locale": "A String", # The locale string. 379 "value": "A String", # The string value. 380 }, 381 ], 382 }, 383 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 384 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 385 "translations": [ # The locale strings. 386 { # A localized string resource. 387 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 388 "locale": "A String", # The locale string. 389 "value": "A String", # The string value. 390 }, 391 ], 392 }, 393 }, 394 }, 395 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 396 }, 397 "id": "A String", # The ID of the leaderboard. 398 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 399 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 400 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 401 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 402 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 403 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 404 "translations": [ # The locale strings. 405 { # A localized string resource. 406 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 407 "locale": "A String", # The locale string. 408 "value": "A String", # The string value. 409 }, 410 ], 411 }, 412 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 413 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 414 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 415 "numberFormatType": "A String", # The formatting for the number. 416 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 417 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 418 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 419 "translations": [ # The locale strings. 420 { # A localized string resource. 421 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 422 "locale": "A String", # The locale string. 423 "value": "A String", # The string value. 424 }, 425 ], 426 }, 427 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 428 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 429 "translations": [ # The locale strings. 430 { # A localized string resource. 431 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 432 "locale": "A String", # The locale string. 433 "value": "A String", # The string value. 434 }, 435 ], 436 }, 437 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 438 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 439 "translations": [ # The locale strings. 440 { # A localized string resource. 441 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 442 "locale": "A String", # The locale string. 443 "value": "A String", # The string value. 444 }, 445 ], 446 }, 447 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 448 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 449 "translations": [ # The locale strings. 450 { # A localized string resource. 451 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 452 "locale": "A String", # The locale string. 453 "value": "A String", # The string value. 454 }, 455 ], 456 }, 457 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 458 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 459 "translations": [ # The locale strings. 460 { # A localized string resource. 461 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 462 "locale": "A String", # The locale string. 463 "value": "A String", # The string value. 464 }, 465 ], 466 }, 467 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 468 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 469 "translations": [ # The locale strings. 470 { # A localized string resource. 471 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 472 "locale": "A String", # The locale string. 473 "value": "A String", # The string value. 474 }, 475 ], 476 }, 477 }, 478 }, 479 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 480 }, 481 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 482 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 483 "scoreOrder": "A String", 484 "token": "A String", # The token for this resource. 485} 486 487 x__xgafv: string, V1 error format. 488 Allowed values 489 1 - v1 error format 490 2 - v2 error format 491 492Returns: 493 An object of the form: 494 495 { # An leaderboard configuration resource. 496 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 497 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 498 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 499 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 500 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 501 "translations": [ # The locale strings. 502 { # A localized string resource. 503 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 504 "locale": "A String", # The locale string. 505 "value": "A String", # The string value. 506 }, 507 ], 508 }, 509 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 510 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 511 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 512 "numberFormatType": "A String", # The formatting for the number. 513 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 514 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 515 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 516 "translations": [ # The locale strings. 517 { # A localized string resource. 518 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 519 "locale": "A String", # The locale string. 520 "value": "A String", # The string value. 521 }, 522 ], 523 }, 524 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 525 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 526 "translations": [ # The locale strings. 527 { # A localized string resource. 528 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 529 "locale": "A String", # The locale string. 530 "value": "A String", # The string value. 531 }, 532 ], 533 }, 534 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 535 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 536 "translations": [ # The locale strings. 537 { # A localized string resource. 538 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 539 "locale": "A String", # The locale string. 540 "value": "A String", # The string value. 541 }, 542 ], 543 }, 544 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 545 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 546 "translations": [ # The locale strings. 547 { # A localized string resource. 548 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 549 "locale": "A String", # The locale string. 550 "value": "A String", # The string value. 551 }, 552 ], 553 }, 554 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 555 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 556 "translations": [ # The locale strings. 557 { # A localized string resource. 558 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 559 "locale": "A String", # The locale string. 560 "value": "A String", # The string value. 561 }, 562 ], 563 }, 564 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 565 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 566 "translations": [ # The locale strings. 567 { # A localized string resource. 568 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 569 "locale": "A String", # The locale string. 570 "value": "A String", # The string value. 571 }, 572 ], 573 }, 574 }, 575 }, 576 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 577 }, 578 "id": "A String", # The ID of the leaderboard. 579 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 580 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 581 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 582 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 583 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 584 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 585 "translations": [ # The locale strings. 586 { # A localized string resource. 587 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 588 "locale": "A String", # The locale string. 589 "value": "A String", # The string value. 590 }, 591 ], 592 }, 593 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 594 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 595 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 596 "numberFormatType": "A String", # The formatting for the number. 597 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 598 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 599 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 600 "translations": [ # The locale strings. 601 { # A localized string resource. 602 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 603 "locale": "A String", # The locale string. 604 "value": "A String", # The string value. 605 }, 606 ], 607 }, 608 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 609 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 610 "translations": [ # The locale strings. 611 { # A localized string resource. 612 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 613 "locale": "A String", # The locale string. 614 "value": "A String", # The string value. 615 }, 616 ], 617 }, 618 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 619 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 620 "translations": [ # The locale strings. 621 { # A localized string resource. 622 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 623 "locale": "A String", # The locale string. 624 "value": "A String", # The string value. 625 }, 626 ], 627 }, 628 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 629 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 630 "translations": [ # The locale strings. 631 { # A localized string resource. 632 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 633 "locale": "A String", # The locale string. 634 "value": "A String", # The string value. 635 }, 636 ], 637 }, 638 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 639 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 640 "translations": [ # The locale strings. 641 { # A localized string resource. 642 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 643 "locale": "A String", # The locale string. 644 "value": "A String", # The string value. 645 }, 646 ], 647 }, 648 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 649 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 650 "translations": [ # The locale strings. 651 { # A localized string resource. 652 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 653 "locale": "A String", # The locale string. 654 "value": "A String", # The string value. 655 }, 656 ], 657 }, 658 }, 659 }, 660 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 661 }, 662 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 663 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 664 "scoreOrder": "A String", 665 "token": "A String", # The token for this resource. 666}</pre> 667</div> 668 669<div class="method"> 670 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code> 671 <pre>Returns a list of the leaderboard configurations in this application. 672 673Args: 674 applicationId: string, The application ID from the Google Play developer console. (required) 675 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. 676 pageToken: string, The token returned by the previous request. 677 x__xgafv: string, V1 error format. 678 Allowed values 679 1 - v1 error format 680 2 - v2 error format 681 682Returns: 683 An object of the form: 684 685 { # A ListConfigurations response. 686 "items": [ # The leaderboard configurations. 687 { # An leaderboard configuration resource. 688 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 689 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 690 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 691 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 692 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 693 "translations": [ # The locale strings. 694 { # A localized string resource. 695 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 696 "locale": "A String", # The locale string. 697 "value": "A String", # The string value. 698 }, 699 ], 700 }, 701 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 702 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 703 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 704 "numberFormatType": "A String", # The formatting for the number. 705 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 706 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 707 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 708 "translations": [ # The locale strings. 709 { # A localized string resource. 710 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 711 "locale": "A String", # The locale string. 712 "value": "A String", # The string value. 713 }, 714 ], 715 }, 716 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 717 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 718 "translations": [ # The locale strings. 719 { # A localized string resource. 720 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 721 "locale": "A String", # The locale string. 722 "value": "A String", # The string value. 723 }, 724 ], 725 }, 726 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 727 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 728 "translations": [ # The locale strings. 729 { # A localized string resource. 730 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 731 "locale": "A String", # The locale string. 732 "value": "A String", # The string value. 733 }, 734 ], 735 }, 736 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 737 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 738 "translations": [ # The locale strings. 739 { # A localized string resource. 740 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 741 "locale": "A String", # The locale string. 742 "value": "A String", # The string value. 743 }, 744 ], 745 }, 746 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 747 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 748 "translations": [ # The locale strings. 749 { # A localized string resource. 750 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 751 "locale": "A String", # The locale string. 752 "value": "A String", # The string value. 753 }, 754 ], 755 }, 756 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 757 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 758 "translations": [ # The locale strings. 759 { # A localized string resource. 760 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 761 "locale": "A String", # The locale string. 762 "value": "A String", # The string value. 763 }, 764 ], 765 }, 766 }, 767 }, 768 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 769 }, 770 "id": "A String", # The ID of the leaderboard. 771 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 772 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 773 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 774 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 775 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 776 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 777 "translations": [ # The locale strings. 778 { # A localized string resource. 779 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 780 "locale": "A String", # The locale string. 781 "value": "A String", # The string value. 782 }, 783 ], 784 }, 785 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 786 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 787 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 788 "numberFormatType": "A String", # The formatting for the number. 789 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 790 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 791 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 792 "translations": [ # The locale strings. 793 { # A localized string resource. 794 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 795 "locale": "A String", # The locale string. 796 "value": "A String", # The string value. 797 }, 798 ], 799 }, 800 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 801 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 802 "translations": [ # The locale strings. 803 { # A localized string resource. 804 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 805 "locale": "A String", # The locale string. 806 "value": "A String", # The string value. 807 }, 808 ], 809 }, 810 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 811 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 812 "translations": [ # The locale strings. 813 { # A localized string resource. 814 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 815 "locale": "A String", # The locale string. 816 "value": "A String", # The string value. 817 }, 818 ], 819 }, 820 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 821 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 822 "translations": [ # The locale strings. 823 { # A localized string resource. 824 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 825 "locale": "A String", # The locale string. 826 "value": "A String", # The string value. 827 }, 828 ], 829 }, 830 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 831 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 832 "translations": [ # The locale strings. 833 { # A localized string resource. 834 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 835 "locale": "A String", # The locale string. 836 "value": "A String", # The string value. 837 }, 838 ], 839 }, 840 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 841 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 842 "translations": [ # The locale strings. 843 { # A localized string resource. 844 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 845 "locale": "A String", # The locale string. 846 "value": "A String", # The string value. 847 }, 848 ], 849 }, 850 }, 851 }, 852 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 853 }, 854 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 855 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 856 "scoreOrder": "A String", 857 "token": "A String", # The token for this resource. 858 }, 859 ], 860 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`. 861 "nextPageToken": "A String", # The pagination token for the next page of results. 862}</pre> 863</div> 864 865<div class="method"> 866 <code class="details" id="list_next">list_next(previous_request, previous_response)</code> 867 <pre>Retrieves the next page of results. 868 869Args: 870 previous_request: The request for the previous page. (required) 871 previous_response: The response from the request for the previous page. (required) 872 873Returns: 874 A request object that you can call 'execute()' on to request the next 875 page. Returns None if there are no more items in the collection. 876 </pre> 877</div> 878 879<div class="method"> 880 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code> 881 <pre>Update the metadata of the leaderboard configuration with the given ID. 882 883Args: 884 leaderboardId: string, The ID of the leaderboard. (required) 885 body: object, The request body. 886 The object takes the form of: 887 888{ # An leaderboard configuration resource. 889 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 890 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 891 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 892 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 893 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 894 "translations": [ # The locale strings. 895 { # A localized string resource. 896 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 897 "locale": "A String", # The locale string. 898 "value": "A String", # The string value. 899 }, 900 ], 901 }, 902 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 903 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 904 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 905 "numberFormatType": "A String", # The formatting for the number. 906 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 907 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 908 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 909 "translations": [ # The locale strings. 910 { # A localized string resource. 911 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 912 "locale": "A String", # The locale string. 913 "value": "A String", # The string value. 914 }, 915 ], 916 }, 917 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 918 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 919 "translations": [ # The locale strings. 920 { # A localized string resource. 921 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 922 "locale": "A String", # The locale string. 923 "value": "A String", # The string value. 924 }, 925 ], 926 }, 927 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 928 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 929 "translations": [ # The locale strings. 930 { # A localized string resource. 931 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 932 "locale": "A String", # The locale string. 933 "value": "A String", # The string value. 934 }, 935 ], 936 }, 937 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 938 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 939 "translations": [ # The locale strings. 940 { # A localized string resource. 941 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 942 "locale": "A String", # The locale string. 943 "value": "A String", # The string value. 944 }, 945 ], 946 }, 947 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 948 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 949 "translations": [ # The locale strings. 950 { # A localized string resource. 951 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 952 "locale": "A String", # The locale string. 953 "value": "A String", # The string value. 954 }, 955 ], 956 }, 957 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 958 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 959 "translations": [ # The locale strings. 960 { # A localized string resource. 961 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 962 "locale": "A String", # The locale string. 963 "value": "A String", # The string value. 964 }, 965 ], 966 }, 967 }, 968 }, 969 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 970 }, 971 "id": "A String", # The ID of the leaderboard. 972 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 973 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 974 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 975 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 976 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 977 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 978 "translations": [ # The locale strings. 979 { # A localized string resource. 980 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 981 "locale": "A String", # The locale string. 982 "value": "A String", # The string value. 983 }, 984 ], 985 }, 986 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 987 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 988 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 989 "numberFormatType": "A String", # The formatting for the number. 990 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 991 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 992 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 993 "translations": [ # The locale strings. 994 { # A localized string resource. 995 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 996 "locale": "A String", # The locale string. 997 "value": "A String", # The string value. 998 }, 999 ], 1000 }, 1001 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 1002 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1003 "translations": [ # The locale strings. 1004 { # A localized string resource. 1005 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1006 "locale": "A String", # The locale string. 1007 "value": "A String", # The string value. 1008 }, 1009 ], 1010 }, 1011 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 1012 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1013 "translations": [ # The locale strings. 1014 { # A localized string resource. 1015 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1016 "locale": "A String", # The locale string. 1017 "value": "A String", # The string value. 1018 }, 1019 ], 1020 }, 1021 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 1022 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1023 "translations": [ # The locale strings. 1024 { # A localized string resource. 1025 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1026 "locale": "A String", # The locale string. 1027 "value": "A String", # The string value. 1028 }, 1029 ], 1030 }, 1031 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 1032 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1033 "translations": [ # The locale strings. 1034 { # A localized string resource. 1035 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1036 "locale": "A String", # The locale string. 1037 "value": "A String", # The string value. 1038 }, 1039 ], 1040 }, 1041 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 1042 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1043 "translations": [ # The locale strings. 1044 { # A localized string resource. 1045 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1046 "locale": "A String", # The locale string. 1047 "value": "A String", # The string value. 1048 }, 1049 ], 1050 }, 1051 }, 1052 }, 1053 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 1054 }, 1055 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 1056 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 1057 "scoreOrder": "A String", 1058 "token": "A String", # The token for this resource. 1059} 1060 1061 x__xgafv: string, V1 error format. 1062 Allowed values 1063 1 - v1 error format 1064 2 - v2 error format 1065 1066Returns: 1067 An object of the form: 1068 1069 { # An leaderboard configuration resource. 1070 "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. 1071 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 1072 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 1073 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 1074 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1075 "translations": [ # The locale strings. 1076 { # A localized string resource. 1077 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1078 "locale": "A String", # The locale string. 1079 "value": "A String", # The string value. 1080 }, 1081 ], 1082 }, 1083 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 1084 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 1085 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 1086 "numberFormatType": "A String", # The formatting for the number. 1087 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 1088 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 1089 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1090 "translations": [ # The locale strings. 1091 { # A localized string resource. 1092 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1093 "locale": "A String", # The locale string. 1094 "value": "A String", # The string value. 1095 }, 1096 ], 1097 }, 1098 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 1099 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1100 "translations": [ # The locale strings. 1101 { # A localized string resource. 1102 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1103 "locale": "A String", # The locale string. 1104 "value": "A String", # The string value. 1105 }, 1106 ], 1107 }, 1108 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 1109 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1110 "translations": [ # The locale strings. 1111 { # A localized string resource. 1112 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1113 "locale": "A String", # The locale string. 1114 "value": "A String", # The string value. 1115 }, 1116 ], 1117 }, 1118 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 1119 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1120 "translations": [ # The locale strings. 1121 { # A localized string resource. 1122 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1123 "locale": "A String", # The locale string. 1124 "value": "A String", # The string value. 1125 }, 1126 ], 1127 }, 1128 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 1129 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1130 "translations": [ # The locale strings. 1131 { # A localized string resource. 1132 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1133 "locale": "A String", # The locale string. 1134 "value": "A String", # The string value. 1135 }, 1136 ], 1137 }, 1138 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 1139 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1140 "translations": [ # The locale strings. 1141 { # A localized string resource. 1142 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1143 "locale": "A String", # The locale string. 1144 "value": "A String", # The string value. 1145 }, 1146 ], 1147 }, 1148 }, 1149 }, 1150 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 1151 }, 1152 "id": "A String", # The ID of the leaderboard. 1153 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. 1154 "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. 1155 "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. 1156 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. 1157 "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. 1158 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1159 "translations": [ # The locale strings. 1160 { # A localized string resource. 1161 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1162 "locale": "A String", # The locale string. 1163 "value": "A String", # The string value. 1164 }, 1165 ], 1166 }, 1167 "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. 1168 "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. 1169 "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. 1170 "numberFormatType": "A String", # The formatting for the number. 1171 "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. 1172 "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). 1173 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1174 "translations": [ # The locale strings. 1175 { # A localized string resource. 1176 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1177 "locale": "A String", # The locale string. 1178 "value": "A String", # The string value. 1179 }, 1180 ], 1181 }, 1182 "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). 1183 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1184 "translations": [ # The locale strings. 1185 { # A localized string resource. 1186 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1187 "locale": "A String", # The locale string. 1188 "value": "A String", # The string value. 1189 }, 1190 ], 1191 }, 1192 "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). 1193 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1194 "translations": [ # The locale strings. 1195 { # A localized string resource. 1196 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1197 "locale": "A String", # The locale string. 1198 "value": "A String", # The string value. 1199 }, 1200 ], 1201 }, 1202 "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). 1203 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1204 "translations": [ # The locale strings. 1205 { # A localized string resource. 1206 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1207 "locale": "A String", # The locale string. 1208 "value": "A String", # The string value. 1209 }, 1210 ], 1211 }, 1212 "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). 1213 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1214 "translations": [ # The locale strings. 1215 { # A localized string resource. 1216 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1217 "locale": "A String", # The locale string. 1218 "value": "A String", # The string value. 1219 }, 1220 ], 1221 }, 1222 "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). 1223 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. 1224 "translations": [ # The locale strings. 1225 { # A localized string resource. 1226 "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. 1227 "locale": "A String", # The locale string. 1228 "value": "A String", # The string value. 1229 }, 1230 ], 1231 }, 1232 }, 1233 }, 1234 "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. 1235 }, 1236 "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. 1237 "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. 1238 "scoreOrder": "A String", 1239 "token": "A String", # The token for this resource. 1240}</pre> 1241</div> 1242 1243</body></html>