1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Canvas_drawOval, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 canvas->clear(0xFF3f5f9f);
7 SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0x7f, 0);
8 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
9 SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } };
10 SkScalar pos[] = { 0.2f, 1.0f };
11 SkRect bounds = SkRect::MakeWH(80, 70);
12 SkPaint paint;
13 paint.setAntiAlias(true);
14 paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, std::size(g1Colors),
15 SkTileMode::kClamp));
16 canvas->drawOval(bounds , paint);
17 }
18 } // END FIDDLE
19