1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Conic_Weight_c, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" };
7 const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 };
8 SkPath path;
9 path.conicTo(20, 0, 20, 20, SK_ScalarInfinity);
10 SkPath::Iter iter(path, false);
11 SkPath::Verb verb;
12 do {
13 SkPoint points[4];
14 verb = iter.next(points);
15 SkDebugf("%s ", verbNames[(int) verb]);
16 for (int i = 0; i < pointCount[(int) verb]; ++i) {
17 SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY);
18 }
19 if (SkPath::kConic_Verb == verb) {
20 SkDebugf("weight = %g", iter.conicWeight());
21 }
22 SkDebugf("\n");
23 } while (SkPath::kDone_Verb != verb);
24 }
25 } // END FIDDLE
26