1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(ImageInfo_makeWH, 256, 144, false, 3) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkImageInfo canvasImageInfo = canvas->imageInfo();
7 SkRect canvasBounds = SkRect::Make(canvasImageInfo.bounds());
8 canvas->drawImageRect(image, SkRect::Make(source.bounds()), canvasBounds, SkSamplingOptions(),
9 nullptr, SkCanvas::kStrict_SrcRectConstraint);
10 SkImageInfo insetImageInfo =
11 canvasImageInfo.makeWH(canvasBounds.width() / 2, canvasBounds.height() / 2);
12 SkBitmap inset;
13 inset.allocPixels(insetImageInfo);
14 SkCanvas offscreen(inset);
15 offscreen.drawImageRect(image, SkRect::Make(source.bounds()), SkRect::Make(inset.bounds()),
16 SkSamplingOptions(), nullptr, SkCanvas::kStrict_SrcRectConstraint);
17 canvas->drawImage(inset.asImage(), canvasBounds.width() / 4, canvasBounds.height() / 4);
18 }
19 } // END FIDDLE
20