1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Matrix_reset, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkMatrix m; 7 m.reset(); 8 SkDebugf("m.isIdentity(): %s\n", m.isIdentity() ? "true" : "false"); 9 } 10 } // END FIDDLE 11