1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Paint_getStrokeMiter, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkPaint paint; 7 SkDebugf("default miter limit == %g\n", paint.getStrokeMiter()); 8 } 9 } // END FIDDLE 10