xref: /aosp_15_r20/external/skia/gm/compressed_textures.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkTypes.h"
9 
10 #if !defined(SK_BUILD_FOR_GOOGLE3)  // Google3 doesn't have etc1.h
11 
12 #include "gm/gm.h"
13 #include "include/core/SkBitmap.h"
14 #include "include/core/SkCanvas.h"
15 #include "include/core/SkColor.h"
16 #include "include/core/SkData.h"
17 #include "include/core/SkImage.h"
18 #include "include/core/SkImageInfo.h"
19 #include "include/core/SkPath.h"
20 #include "include/core/SkRect.h"
21 #include "include/core/SkRefCnt.h"
22 #include "include/core/SkSize.h"
23 #include "include/core/SkString.h"
24 #include "include/core/SkTextureCompressionType.h"
25 #include "include/gpu/ganesh/GrDirectContext.h"
26 #include "include/gpu/ganesh/GrRecordingContext.h"
27 #include "include/gpu/ganesh/SkImageGanesh.h"
28 #include "src/core/SkCompressedDataUtils.h"
29 #include "src/core/SkMipmap.h"
30 #include "src/gpu/ganesh/GrCaps.h"
31 #include "src/gpu/ganesh/GrDataUtils.h"
32 #include "src/gpu/ganesh/GrImageContextPriv.h"
33 #include "src/gpu/ganesh/GrRecordingContextPriv.h"
34 #include "src/gpu/ganesh/image/SkImage_GaneshBase.h"
35 #include "src/image/SkImage_Base.h"
36 #include "third_party/etc1/etc1.h"
37 #include "tools/gpu/ProxyUtils.h"
38 
39 #if defined(SK_GRAPHITE)
40 #include "include/gpu/graphite/Image.h"
41 #include "include/gpu/graphite/Recorder.h"
42 #include "src/gpu/GpuTypesPriv.h"
43 #include "src/gpu/graphite/Caps.h"
44 #include "src/gpu/graphite/RecorderPriv.h"
45 #include "tools/gpu/ManagedBackendTexture.h"
46 #endif
47 
gen_pt(float angle,const SkVector & scale)48 static SkPoint gen_pt(float angle, const SkVector& scale) {
49     SkScalar s = SkScalarSin(angle);
50     SkScalar c = SkScalarCos(angle);
51 
52     return { scale.fX * c, scale.fY * s };
53 }
54 
55 // The resulting path will be centered at (0,0) and its size will match 'dimensions'
make_gear(SkISize dimensions,int numTeeth)56 static SkPath make_gear(SkISize dimensions, int numTeeth) {
57     SkVector outerRad{ dimensions.fWidth / 2.0f, dimensions.fHeight / 2.0f };
58     SkVector innerRad{ dimensions.fWidth / 2.5f, dimensions.fHeight / 2.5f };
59     const float kAnglePerTooth = 2.0f * SK_ScalarPI / (3 * numTeeth);
60 
61     float angle = 0.0f;
62 
63     SkPath tmp;
64     tmp.setFillType(SkPathFillType::kWinding);
65 
66     tmp.moveTo(gen_pt(angle, outerRad));
67 
68     for (int i = 0; i < numTeeth; ++i, angle += 3*kAnglePerTooth) {
69         tmp.lineTo(gen_pt(angle+kAnglePerTooth, outerRad));
70         tmp.lineTo(gen_pt(angle+(1.5f*kAnglePerTooth), innerRad));
71         tmp.lineTo(gen_pt(angle+(2.5f*kAnglePerTooth), innerRad));
72         tmp.lineTo(gen_pt(angle+(3.0f*kAnglePerTooth), outerRad));
73     }
74 
75     tmp.close();
76 
77     float fInnerRad = 0.1f * std::min(dimensions.fWidth, dimensions.fHeight);
78     if (fInnerRad > 0.5f) {
79         tmp.addCircle(0.0f, 0.0f, fInnerRad, SkPathDirection::kCCW);
80     }
81 
82     return tmp;
83 }
84 
85 // Render one level of a mipmap
render_level(SkISize dimensions,SkColor color,SkColorType colorType,bool opaque)86 SkBitmap render_level(SkISize dimensions, SkColor color, SkColorType colorType, bool opaque) {
87     SkPath path = make_gear(dimensions, 9);
88 
89     SkImageInfo ii = SkImageInfo::Make(dimensions.width(), dimensions.height(),
90                                        colorType, opaque ? kOpaque_SkAlphaType
91                                                          : kPremul_SkAlphaType);
92     SkBitmap bm;
93     bm.allocPixels(ii);
94 
95     bm.eraseColor(opaque ? SK_ColorBLACK : SK_ColorTRANSPARENT);
96 
97     SkCanvas c(bm);
98 
99     SkPaint paint;
100     paint.setColor(color | 0xFF000000);
101     paint.setAntiAlias(false);
102 
103     c.translate(dimensions.width() / 2.0f, dimensions.height() / 2.0f);
104     c.drawPath(path, paint);
105 
106     return bm;
107 }
108 
109 struct CompressedImageObjects {
110     sk_sp<SkImage> fImage;
111 #if defined(SK_GRAPHITE)
112     sk_sp<sk_gpu_test::ManagedGraphiteTexture> fGraphiteTexture;
113 #else
114     void* fGraphiteTexture = nullptr;
115 #endif
116 };
117 
118 // Create the compressed data blob needed to represent a mipmapped 2-color texture of the specified
119 // compression format. In this case 2-color means either opaque black or transparent black plus
120 // one other color.
121 // Note that ETC1/ETC2_RGB8_UNORM only supports 565 opaque textures.
make_compressed_image(SkCanvas * canvas,const SkISize dimensions,SkColorType colorType,bool opaque,SkTextureCompressionType compression)122 static CompressedImageObjects make_compressed_image(SkCanvas* canvas,
123                                                     const SkISize dimensions,
124                                                     SkColorType colorType,
125                                                     bool opaque,
126                                                     SkTextureCompressionType compression) {
127     size_t totalSize = SkCompressedDataSize(compression, dimensions, nullptr, true);
128 
129     sk_sp<SkData> tmp = SkData::MakeUninitialized(totalSize);
130     char* pixels = (char*) tmp->writable_data();
131 
132     int numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1;
133 
134     size_t offset = 0;
135 
136     // Use a different color for each mipmap level so we can visually evaluate the draws
137     static const SkColor kColors[] = {
138         SK_ColorRED,
139         SK_ColorGREEN,
140         SK_ColorBLUE,
141         SK_ColorCYAN,
142         SK_ColorMAGENTA,
143         SK_ColorYELLOW,
144         SK_ColorWHITE,
145     };
146 
147     SkISize levelDims = dimensions;
148     for (int i = 0; i < numMipLevels; ++i) {
149         size_t levelSize = SkCompressedDataSize(compression, levelDims, nullptr, false);
150 
151         SkBitmap bm = render_level(levelDims, kColors[i%7], colorType, opaque);
152         if (compression == SkTextureCompressionType::kETC2_RGB8_UNORM) {
153             SkASSERT(bm.colorType() == kRGB_565_SkColorType);
154             SkASSERT(opaque);
155 
156             if (etc1_encode_image((unsigned char*)bm.getAddr16(0, 0),
157                                   bm.width(), bm.height(), 2, bm.rowBytes(),
158                                   (unsigned char*) &pixels[offset])) {
159                 return {nullptr, nullptr};
160             }
161         } else {
162             GrTwoColorBC1Compress(bm.pixmap(), kColors[i%7], &pixels[offset]);
163         }
164 
165         offset += levelSize;
166         levelDims = {std::max(1, levelDims.width()/2), std::max(1, levelDims.height()/2)};
167     }
168 
169     sk_sp<SkImage> image;
170 #if defined(SK_GRAPHITE)
171     skgpu::graphite::Recorder* recorder = canvas->recorder();
172     if (recorder) {
173         sk_sp<sk_gpu_test::ManagedGraphiteTexture> texture =
174                 sk_gpu_test::ManagedGraphiteTexture::MakeFromCompressedData(recorder,
175                                                                             dimensions,
176                                                                             compression,
177                                                                             tmp,
178                                                                             skgpu::Mipmapped::kYes);
179         if (texture) {
180             image = SkImages::WrapTexture(recorder,
181                                           texture->texture(),
182                                           skgpu::CompressionTypeToSkColorType(compression),
183                                           kPremul_SkAlphaType,
184                                           /*colorSpace=*/nullptr);
185             if (image) {
186                 return {image, texture};
187             }
188         }
189     }
190 #endif
191     auto dContext = GrAsDirectContext(canvas->recordingContext());
192     if (dContext) {
193         image = SkImages::TextureFromCompressedTextureData(dContext,
194                                                            std::move(tmp),
195                                                            dimensions.width(),
196                                                            dimensions.height(),
197                                                            compression,
198                                                            skgpu::Mipmapped::kYes);
199     } else {
200         image = SkImages::RasterFromCompressedTextureData(
201                 std::move(tmp), dimensions.width(), dimensions.height(), compression);
202     }
203     return {image, nullptr};
204 }
205 
206 // Basic test of Ganesh's ETC1 and BC1 support
207 // The layout is:
208 //               ETC2                BC1
209 //         --------------------------------------
210 //  RGB8  | kETC2_RGB8_UNORM  | kBC1_RGB8_UNORM  |
211 //        |--------------------------------------|
212 //  RGBA8 |                   | kBC1_RGBA8_UNORM |
213 //         --------------------------------------
214 //
215 // The nonPowerOfTwo and nonMultipleOfFour cases exercise some compression edge cases.
216 class CompressedTexturesGM : public skiagm::GM {
217 public:
218     enum class Type {
219         kNormal,
220         kNonPowerOfTwo,
221         kNonMultipleOfFour
222     };
223 
CompressedTexturesGM(Type type)224     CompressedTexturesGM(Type type) : fType(type) {
225         this->setBGColor(0xFFCCCCCC);
226 
227         switch (fType) {
228             case Type::kNonPowerOfTwo:
229                 // These dimensions force the top two mip levels to be 1x3 and 1x1
230                 fImgDimensions.set(20, 60);
231                 break;
232             case Type::kNonMultipleOfFour:
233                 // These dimensions force the top three mip levels to be 1x7, 1x3 and 1x1
234                 fImgDimensions.set(13, 61); // prime numbers - just bc
235                 break;
236             default:
237                 fImgDimensions.set(kBaseTexWidth, kBaseTexHeight);
238                 break;
239         }
240 
241     }
242 
243 protected:
getName() const244     SkString getName() const override {
245         SkString name("compressed_textures");
246 
247         if (fType == Type::kNonPowerOfTwo) {
248             name.append("_npot");
249         } else if (fType == Type::kNonMultipleOfFour) {
250             name.append("_nmof");
251         }
252 
253         return name;
254     }
255 
getISize()256     SkISize getISize() override {
257         return SkISize::Make(2*kCellWidth + 3*kPad, 2*kBaseTexHeight + 3*kPad);
258     }
259 
onGpuSetup(SkCanvas * canvas,SkString * errorMsg,GraphiteTestContext * graphiteTestContext)260     DrawResult onGpuSetup(SkCanvas* canvas, SkString* errorMsg,
261                           GraphiteTestContext* graphiteTestContext) override {
262         auto dContext = GrAsDirectContext(canvas->recordingContext());
263         if (dContext && dContext->abandoned()) {
264             // This isn't a GpuGM so a null 'context' is okay but an abandoned context
265             // if forbidden.
266             return DrawResult::kSkip;
267         }
268 
269         if (dContext &&
270             dContext->backend() == GrBackendApi::kDirect3D && fType == Type::kNonMultipleOfFour) {
271             // skbug.com/10541 - Are non-multiple-of-four BC1 textures supported in D3D?
272             return DrawResult::kSkip;
273         }
274 
275         fOpaqueETC2Image = make_compressed_image(canvas, fImgDimensions,
276                                                  kRGB_565_SkColorType, true,
277                                                  SkTextureCompressionType::kETC2_RGB8_UNORM);
278 
279         fOpaqueBC1Image = make_compressed_image(canvas, fImgDimensions,
280                                                 kRGBA_8888_SkColorType, true,
281                                                 SkTextureCompressionType::kBC1_RGB8_UNORM);
282 
283         fTransparentBC1Image = make_compressed_image(canvas, fImgDimensions,
284                                                      kRGBA_8888_SkColorType, false,
285                                                      SkTextureCompressionType::kBC1_RGBA8_UNORM);
286 
287         if (!fOpaqueETC2Image.fImage || !fOpaqueBC1Image.fImage || !fTransparentBC1Image.fImage) {
288             *errorMsg = "Failed to create compressed images.";
289             return DrawResult::kFail;
290         }
291 
292         return DrawResult::kOk;
293     }
294 
onGpuTeardown()295     void onGpuTeardown() override {
296         fOpaqueETC2Image.fImage = nullptr;
297         fOpaqueBC1Image.fImage = nullptr;
298         fTransparentBC1Image.fImage = nullptr;
299         fOpaqueETC2Image.fGraphiteTexture = nullptr;
300         fOpaqueBC1Image.fGraphiteTexture = nullptr;
301         fTransparentBC1Image.fGraphiteTexture = nullptr;
302     }
303 
onDraw(SkCanvas * canvas)304     void onDraw(SkCanvas* canvas) override {
305         this->drawCell(canvas, fOpaqueETC2Image.fImage.get(), { kPad, kPad });
306 
307         this->drawCell(canvas, fOpaqueBC1Image.fImage.get(), { 2*kPad + kCellWidth, kPad });
308 
309         this->drawCell(canvas, fTransparentBC1Image.fImage.get(),
310                        { 2*kPad + kCellWidth, 2*kPad + kBaseTexHeight });
311     }
312 
313 private:
drawCell(SkCanvas * canvas,SkImage * image,SkIVector offset)314     void drawCell(SkCanvas* canvas, SkImage* image, SkIVector offset) {
315 
316         SkISize levelDimensions = fImgDimensions;
317         int numMipLevels = SkMipmap::ComputeLevelCount(levelDimensions.width(),
318                                                        levelDimensions.height()) + 1;
319 
320         SkSamplingOptions sampling(SkCubicResampler::Mitchell());
321 
322         bool isCompressed = false;
323         if (image->isTextureBacked()) {
324             auto dContext = GrAsDirectContext(canvas->recordingContext());
325             if (dContext) {
326                 const GrCaps* caps = as_IB(image)->context()->priv().caps();
327                 GrTextureProxy* proxy = sk_gpu_test::GetTextureImageProxy(
328                         image, canvas->recordingContext());
329                 isCompressed = caps->isFormatCompressed(proxy->backendFormat());
330             } else {
331                 // Graphite has no fallback to upload the compressed data to a non-compressed
332                 // format. So if the image is texture backed and graphite then it will be a
333                 // compressed format.
334                 isCompressed = true;
335             }
336         }
337 
338         SkPaint redStrokePaint;
339         redStrokePaint.setColor(SK_ColorRED);
340         redStrokePaint.setStyle(SkPaint::kStroke_Style);
341 
342         for (int i = 0; i < numMipLevels; ++i) {
343             SkRect r = SkRect::MakeXYWH(offset.fX, offset.fY,
344                                         levelDimensions.width(), levelDimensions.height());
345 
346             canvas->drawImageRect(image, r, sampling);
347             if (!isCompressed) {
348                 // Make it obvious which drawImages used decompressed images
349                 canvas->drawRect(r, redStrokePaint);
350             }
351 
352             if (i == 0) {
353                 offset.fX += levelDimensions.width()+1;
354             } else {
355                 offset.fY += levelDimensions.height()+1;
356             }
357 
358             levelDimensions = {std::max(1, levelDimensions.width()/2),
359                                std::max(1, levelDimensions.height()/2)};
360         }
361     }
362 
363     static const int kPad = 8;
364     static const int kBaseTexWidth = 64;
365     static const int kCellWidth = 1.5f * kBaseTexWidth;
366     static const int kBaseTexHeight = 64;
367 
368     Type           fType;
369     SkISize        fImgDimensions;
370 
371 
372     CompressedImageObjects fOpaqueETC2Image;
373     CompressedImageObjects fOpaqueBC1Image;
374     CompressedImageObjects fTransparentBC1Image;
375 
376     using INHERITED = GM;
377 };
378 
379 //////////////////////////////////////////////////////////////////////////////
380 
381 DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNormal);)
382 DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonPowerOfTwo);)
383 DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonMultipleOfFour);)
384 
385 #endif
386