xref: /aosp_15_r20/external/skia/gm/image_shader.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/codec/SkEncodedImageFormat.h"
10 #include "include/core/SkBitmap.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorSpace.h"
14 #include "include/core/SkData.h"
15 #include "include/core/SkImage.h"
16 #include "include/core/SkImageInfo.h"
17 #include "include/core/SkMatrix.h"
18 #include "include/core/SkPaint.h"
19 #include "include/core/SkPicture.h"
20 #include "include/core/SkPictureRecorder.h"
21 #include "include/core/SkRect.h"
22 #include "include/core/SkRefCnt.h"
23 #include "include/core/SkShader.h"
24 #include "include/core/SkSize.h"
25 #include "include/core/SkString.h"
26 #include "include/core/SkSurface.h"
27 #include "include/core/SkTileMode.h"
28 #include "include/core/SkTypes.h"
29 #include "include/encode/SkPngEncoder.h"
30 #include "include/gpu/GpuTypes.h"
31 #include "include/gpu/ganesh/SkSurfaceGanesh.h"
32 
33 #include <utility>
34 
draw_something(SkCanvas * canvas,const SkRect & bounds)35 static void draw_something(SkCanvas* canvas, const SkRect& bounds) {
36     SkPaint paint;
37     paint.setAntiAlias(true);
38     paint.setColor(SK_ColorRED);
39     paint.setStyle(SkPaint::kStroke_Style);
40     paint.setStrokeWidth(10);
41     canvas->drawRect(bounds, paint);
42     paint.setStyle(SkPaint::kFill_Style);
43     paint.setColor(SK_ColorBLUE);
44     canvas->drawOval(bounds, paint);
45 }
46 
47 typedef sk_sp<SkImage> (*ImageMakerProc)(GrRecordingContext*, SkPicture*, const SkImageInfo&);
48 
make_raster(GrRecordingContext *,SkPicture * pic,const SkImageInfo & info)49 static sk_sp<SkImage> make_raster(GrRecordingContext*,
50                                   SkPicture* pic,
51                                   const SkImageInfo& info) {
52     auto surface(SkSurfaces::Raster(info));
53     surface->getCanvas()->clear(0);
54     surface->getCanvas()->drawPicture(pic);
55     return surface->makeImageSnapshot();
56 }
57 
make_texture(GrRecordingContext * ctx,SkPicture * pic,const SkImageInfo & info)58 static sk_sp<SkImage> make_texture(GrRecordingContext* ctx,
59                                    SkPicture* pic,
60                                    const SkImageInfo& info) {
61     if (!ctx) {
62         return nullptr;
63     }
64     auto surface(SkSurfaces::RenderTarget(ctx, skgpu::Budgeted::kNo, info));
65     if (!surface) {
66         return nullptr;
67     }
68     surface->getCanvas()->clear(0);
69     surface->getCanvas()->drawPicture(pic);
70     return surface->makeImageSnapshot();
71 }
72 
make_pict_gen(GrRecordingContext *,SkPicture * pic,const SkImageInfo & info)73 static sk_sp<SkImage> make_pict_gen(GrRecordingContext*,
74                                     SkPicture* pic,
75                                     const SkImageInfo& info) {
76     return SkImages::DeferredFromPicture(sk_ref_sp(pic),
77                                          info.dimensions(),
78                                          nullptr,
79                                          nullptr,
80                                          SkImages::BitDepth::kU8,
81                                          SkColorSpace::MakeSRGB());
82 }
83 
make_encode_gen(GrRecordingContext * ctx,SkPicture * pic,const SkImageInfo & info)84 static sk_sp<SkImage> make_encode_gen(GrRecordingContext* ctx,
85                                       SkPicture* pic,
86                                       const SkImageInfo& info) {
87     sk_sp<SkImage> src(make_raster(ctx, pic, info));
88     if (!src) {
89         return nullptr;
90     }
91     sk_sp<SkData> encoded = SkPngEncoder::Encode(nullptr, src.get(), {});
92     if (!encoded) {
93         return nullptr;
94     }
95     return SkImages::DeferredFromEncodedData(std::move(encoded));
96 }
97 
98 const ImageMakerProc gProcs[] = {
99     make_raster,
100     make_texture,
101     make_pict_gen,
102     make_encode_gen,
103 };
104 
105 /*
106  *  Exercise drawing pictures inside an image, showing that the image version is pixelated
107  *  (correctly) when it is inside an image.
108  */
109 class ImageShaderGM : public skiagm::GM {
110     sk_sp<SkPicture> fPicture;
111 
112 public:
ImageShaderGM()113     ImageShaderGM() {}
114 
115 protected:
getName() const116     SkString getName() const override { return SkString("image-shader"); }
117 
getISize()118     SkISize getISize() override { return SkISize::Make(850, 450); }
119 
onOnceBeforeDraw()120     void onOnceBeforeDraw() override {
121         const SkRect bounds = SkRect::MakeWH(100, 100);
122         SkPictureRecorder recorder;
123         draw_something(recorder.beginRecording(bounds), bounds);
124         fPicture = recorder.finishRecordingAsPicture();
125     }
126 
testImage(SkCanvas * canvas,SkImage * image)127     void testImage(SkCanvas* canvas, SkImage* image) {
128         SkAutoCanvasRestore acr(canvas, true);
129 
130         canvas->drawImage(image, 0, 0);
131         canvas->translate(0, 120);
132 
133         const SkTileMode tile = SkTileMode::kRepeat;
134         const SkMatrix localM = SkMatrix::Translate(-50, -50);
135         SkPaint paint;
136         paint.setShader(image->makeShader(tile, tile, SkSamplingOptions(), &localM));
137         paint.setAntiAlias(true);
138         canvas->drawCircle(50, 50, 50, paint);
139     }
140 
onDraw(SkCanvas * canvas)141     void onDraw(SkCanvas* canvas) override {
142         canvas->translate(20, 20);
143 
144         const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
145 
146         for (size_t i = 0; i < std::size(gProcs); ++i) {
147             sk_sp<SkImage> image(gProcs[i](canvas->recordingContext(), fPicture.get(), info));
148             if (image) {
149                 this->testImage(canvas, image.get());
150             }
151             canvas->translate(120, 0);
152         }
153     }
154 
155 private:
156     using INHERITED = skiagm::GM;
157 };
DEF_GM(return new ImageShaderGM;)158 DEF_GM( return new ImageShaderGM; )
159 
160 //////////////////////////////////////////////////////////////////////////////////////////////
161 
162 #include "tools/ToolUtils.h"
163 
164 static sk_sp<SkImage> make_checker_img(int w, int h, SkColor c0, SkColor c1, int size) {
165     SkBitmap bm = ToolUtils::create_checkerboard_bitmap(w, h, c0, c1, size);
166     bm.setImmutable();
167     return bm.asImage();
168 }
169 
170 DEF_SIMPLE_GM(drawimage_sampling, canvas, 500, 500) {
171     constexpr int N = 256;
172     constexpr float kScale = 1.0f/6;
173     const SkRect dst = {0, 0, kScale*N, kScale*N};
174 
175     auto img = make_checker_img(N, N, SK_ColorBLACK, SK_ColorWHITE, 7)->withDefaultMipmaps();
176     const SkRect src = SkRect::MakeIWH(img->width(), img->height());
177 
178     SkMatrix mx = SkMatrix::RectToRect(src, dst);
179 
180     SkPaint paint;
181 
182     for (auto mm : {SkMipmapMode::kNone, SkMipmapMode::kNearest, SkMipmapMode::kLinear}) {
183         for (auto fm : {SkFilterMode::kNearest, SkFilterMode::kLinear}) {
184             SkSamplingOptions sampling(fm, mm);
185 
186             canvas->save();
187 
188             canvas->save();
189             canvas->concat(mx);
190             canvas->drawImage(img.get(), 0, 0, sampling);
191             canvas->restore();
192 
193             canvas->translate(dst.width() + 4, 0);
194 
195             paint.setShader(img->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, sampling, &mx));
196             canvas->drawRect(dst, paint);
197 
198             canvas->translate(dst.width() + 4, 0);
199 
200             canvas->drawImageRect(img.get(), src, dst, sampling, nullptr,
201                                   SkCanvas::kFast_SrcRectConstraint);
202             canvas->restore();
203 
204             canvas->translate(0, dst.height() + 8);
205         }
206     }
207 
208 }
209 
210 // Test case for skbug.com/12685 (texture-backed image shaders silently fail drawing to CPU canvas)
211 DEF_SIMPLE_GM(textureimage_and_shader, canvas, 100, 50) {
212     canvas->clear(SK_ColorGREEN);
213 
214     sk_sp<SkImage> image;
215     if (canvas->getSurface()) {
216         image = canvas->getSurface()->makeImageSnapshot();
217         canvas->clear(SK_ColorRED);
218     } else {
219         auto greenSurface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(50, 50));
220         greenSurface->getCanvas()->clear(SK_ColorGREEN);
221         image = greenSurface->makeImageSnapshot();
222     }
223 
224     // At this point, 'image' contains a green image. If our original canvas is GPU-backed, then
225     // the snapped image will be a (GPU) texture. We will try to draw that image to a non-GPU
226     // surface, to ensure that we get automatic read-back. If all goes well, we will get a pure
227     // green result. If either draw fails, we'll get red (most likely).
228 
229     auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(50, 50));
230 
231     // First, use drawImage:
232     surface->getCanvas()->clear(SK_ColorRED);
233     surface->getCanvas()->drawImage(image, 0, 0);
234     canvas->drawImage(surface->makeImageSnapshot(), 0, 0);
235 
236     // Now, use an image shader:
237     SkPaint paint;
238     paint.setShader(image->makeShader(SkSamplingOptions()));
239     surface->getCanvas()->clear(SK_ColorRED);
240     surface->getCanvas()->drawPaint(paint);
241     canvas->drawImage(surface->makeImageSnapshot(), 50, 0);
242 }
243