xref: /aosp_15_r20/external/skia/gm/perspshaders.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkImage.h"
13 #include "include/core/SkImageInfo.h"
14 #include "include/core/SkMatrix.h"
15 #include "include/core/SkPaint.h"
16 #include "include/core/SkPath.h"
17 #include "include/core/SkPoint.h"
18 #include "include/core/SkRect.h"
19 #include "include/core/SkRefCnt.h"
20 #include "include/core/SkScalar.h"
21 #include "include/core/SkShader.h"
22 #include "include/core/SkSize.h"
23 #include "include/core/SkString.h"
24 #include "include/core/SkSurface.h"
25 #include "include/core/SkTileMode.h"
26 #include "include/core/SkTypes.h"
27 #include "include/effects/SkGradientShader.h"
28 #include "tools/DecodeUtils.h"
29 #include "tools/ToolUtils.h"
30 
make_image(SkCanvas * origCanvas,int w,int h)31 static sk_sp<SkImage> make_image(SkCanvas* origCanvas, int w, int h) {
32     SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
33     auto        surface(ToolUtils::makeSurface(origCanvas, info));
34     SkCanvas* canvas = surface->getCanvas();
35 
36     ToolUtils::draw_checkerboard(canvas, SK_ColorRED, SK_ColorGREEN, w / 10);
37     return surface->makeImageSnapshot();
38 }
39 
40 namespace skiagm {
41 
42 class PerspShadersGM : public GM {
43 public:
PerspShadersGM(bool doAA)44     PerspShadersGM(bool doAA) : fDoAA(doAA) { }
45 
46 protected:
getName() const47     SkString getName() const override {
48         SkString name;
49         name.printf("persp_shaders_%s",
50                      fDoAA ? "aa" : "bw");
51         return name;
52     }
53 
getISize()54     SkISize getISize() override {
55         return SkISize::Make(kCellSize*kNumCols, kCellSize*kNumRows);
56     }
57 
onOnceBeforeDraw()58     void onOnceBeforeDraw() override {
59         fBitmapImage = ToolUtils::create_checkerboard_image(
60                 kCellSize, kCellSize, SK_ColorBLUE, SK_ColorYELLOW, kCellSize / 10);
61 
62         SkPoint pts1[] = {
63             { 0, 0 },
64             { SkIntToScalar(kCellSize), SkIntToScalar(kCellSize) }
65         };
66         SkPoint pts2[] = {
67             { 0, 0 },
68             { 0, SkIntToScalar(kCellSize) }
69         };
70         constexpr SkColor colors[] = {
71             SK_ColorRED, SK_ColorGREEN, SK_ColorRED, SK_ColorGREEN, SK_ColorRED
72         };
73         constexpr SkScalar pos[] = { 0, 0.25f, 0.5f, 0.75f, SK_Scalar1 };
74 
75         fLinearGrad1 = SkGradientShader::MakeLinear(pts1, colors, pos, std::size(colors),
76                                                     SkTileMode::kClamp);
77         fLinearGrad2 = SkGradientShader::MakeLinear(pts2, colors, pos, std::size(colors),
78                                                     SkTileMode::kClamp);
79 
80         fPerspMatrix.reset();
81         fPerspMatrix.setPerspY(SK_Scalar1 / 50);
82 
83         fPath.moveTo(0, 0);
84         fPath.lineTo(0, SkIntToScalar(kCellSize));
85         fPath.lineTo(kCellSize/2.0f, kCellSize/2.0f);
86         fPath.lineTo(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize));
87         fPath.lineTo(SkIntToScalar(kCellSize), 0);
88         fPath.close();
89     }
90 
drawRow(SkCanvas * canvas,const SkSamplingOptions & sampling)91     void drawRow(SkCanvas* canvas, const SkSamplingOptions& sampling) {
92         SkPaint filterPaint;
93         filterPaint.setAntiAlias(fDoAA);
94 
95         SkPaint pathPaint;
96         pathPaint.setShader(fBitmapImage->makeShader(sampling));
97         pathPaint.setAntiAlias(fDoAA);
98 
99         SkPaint gradPaint1;
100         gradPaint1.setShader(fLinearGrad1);
101         gradPaint1.setAntiAlias(fDoAA);
102         SkPaint gradPaint2;
103         gradPaint2.setShader(fLinearGrad2);
104         gradPaint2.setAntiAlias(fDoAA);
105 
106         SkRect r = SkRect::MakeWH(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize));
107 
108         canvas->save();
109 
110         canvas->save();
111         canvas->concat(fPerspMatrix);
112         canvas->drawImageRect(fBitmapImage, r, sampling, &filterPaint);
113         canvas->restore();
114 
115         canvas->translate(SkIntToScalar(kCellSize), 0);
116         canvas->save();
117         canvas->concat(fPerspMatrix);
118         canvas->drawImage(fImage.get(), 0, 0, sampling, &filterPaint);
119         canvas->restore();
120 
121         canvas->translate(SkIntToScalar(kCellSize), 0);
122         canvas->save();
123         canvas->concat(fPerspMatrix);
124         canvas->drawRect(r, pathPaint);
125         canvas->restore();
126 
127         canvas->translate(SkIntToScalar(kCellSize), 0);
128         canvas->save();
129         canvas->concat(fPerspMatrix);
130         canvas->drawPath(fPath, pathPaint);
131         canvas->restore();
132 
133         canvas->translate(SkIntToScalar(kCellSize), 0);
134         canvas->save();
135         canvas->concat(fPerspMatrix);
136         canvas->drawRect(r, gradPaint1);
137         canvas->restore();
138 
139         canvas->translate(SkIntToScalar(kCellSize), 0);
140         canvas->save();
141         canvas->concat(fPerspMatrix);
142         canvas->drawPath(fPath, gradPaint2);
143         canvas->restore();
144 
145         canvas->restore();
146     }
147 
onDraw(SkCanvas * canvas)148     void onDraw(SkCanvas* canvas) override {
149         if (!fImage || !fImage->isValid(canvas->recordingContext())) {
150             fImage = make_image(canvas, kCellSize, kCellSize);
151         }
152 
153         this->drawRow(canvas, SkSamplingOptions(SkFilterMode::kNearest));
154         canvas->translate(0, SkIntToScalar(kCellSize));
155         this->drawRow(canvas, SkSamplingOptions(SkFilterMode::kLinear));
156         canvas->translate(0, SkIntToScalar(kCellSize));
157         this->drawRow(canvas, SkSamplingOptions(SkFilterMode::kLinear,
158                                                 SkMipmapMode::kNearest));
159         canvas->translate(0, SkIntToScalar(kCellSize));
160         this->drawRow(canvas, SkSamplingOptions(SkCubicResampler::Mitchell()));
161         canvas->translate(0, SkIntToScalar(kCellSize));
162         this->drawRow(canvas, SkSamplingOptions::Aniso(16));
163         canvas->translate(0, SkIntToScalar(kCellSize));
164     }
165 private:
166     inline static constexpr int kCellSize = 50;
167     inline static constexpr int kNumRows = 5;
168     inline static constexpr int kNumCols = 6;
169 
170     bool            fDoAA;
171     SkPath          fPath;
172     sk_sp<SkShader> fLinearGrad1;
173     sk_sp<SkShader> fLinearGrad2;
174     SkMatrix        fPerspMatrix;
175     sk_sp<SkImage>  fImage;
176     sk_sp<SkImage>  fBitmapImage;
177 
178     using INHERITED = GM;
179 };
180 DEF_GM(return new PerspShadersGM(true);)
181 DEF_GM(return new PerspShadersGM(false);)
182 }  // namespace skiagm
183 
184 //////////////////////////////////////////////////////////////////////////////
185 
186 #include "tools/Resources.h"
187 
make_path()188 static SkPath make_path() {
189     SkRandom rand;
190     auto rand_pt = [&rand]() {
191         auto x = rand.nextF();
192         auto y = rand.nextF();
193         return SkPoint{x * 400, y * 400};
194     };
195 
196     SkPath path;
197     for (int i = 0; i < 4; ++i) {
198         SkPoint pts[6];
199         for (auto& p : pts) {
200             p = rand_pt();
201         }
202         path.moveTo(pts[0]).quadTo(pts[1], pts[2]).quadTo(pts[3], pts[4]).lineTo(pts[5]);
203     }
204     return path;
205 }
206 
207 DEF_SIMPLE_GM(perspective_clip, canvas, 800, 800) {
208     SkPath path = make_path();
209     auto shader = ToolUtils::GetResourceAsImage("images/mandrill_128.png")
210                           ->makeShader(SkSamplingOptions(), SkMatrix::Scale(3, 3));
211 
212     SkPaint paint;
213     paint.setColor({0.75, 0.75, 0.75, 1});
214     canvas->drawPath(path, paint);
215 
216     // This is a crazy perspective matrix, derived from halfplanes3, to draw a shape where
217     // part of it is "behind" the viewer, hence showing the need for "half-plane" clipping
218     // when in perspective.
219     SkMatrix mx;
220     const SkScalar array[] = {
221         -1.7866f,  1.3357f, 273.0295f,
222         -1.0820f,  1.3186f, 135.5196f,
223         -0.0047f, -0.0015f,  2.1485f,
224     };
225     mx.set9(array);
226 
227     paint.setShader(shader);
228     canvas->concat(mx);
229     canvas->drawPath(path, paint);
230 }
231