xref: /aosp_15_r20/external/skia/modules/sksg/src/SkSGImage.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/sksg/include/SkSGImage.h"
9 
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkImage.h"
12 #include "include/core/SkPaint.h"
13 #include "include/core/SkPoint.h"
14 #include "include/private/base/SkAssert.h"
15 
16 namespace sksg {
17 
Image(sk_sp<SkImage> image)18 Image::Image(sk_sp<SkImage> image) : fImage(std::move(image)) {}
19 
onRender(SkCanvas * canvas,const RenderContext * ctx) const20 void Image::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
21     if (!fImage) {
22         return;
23     }
24 
25     SkPaint paint;
26     paint.setAntiAlias(fAntiAlias);
27 
28     sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx);
29     if (ctx) {
30         if (ctx->fMaskShader) {
31             // Mask shaders cannot be applied via drawImage - we need layer isolation.
32             // TODO: remove after clipShader conversion.
33             local_ctx.setIsolation(this->bounds(), canvas->getTotalMatrix(), true);
34         }
35         local_ctx->modulatePaint(canvas->getTotalMatrix(), &paint);
36     }
37 
38     canvas->drawImage(fImage, 0, 0, fSamplingOptions, &paint);
39 }
40 
onNodeAt(const SkPoint & p) const41 const RenderNode* Image::onNodeAt(const SkPoint& p) const {
42     SkASSERT(this->bounds().contains(p.x(), p.y()));
43     return this;
44 }
45 
onRevalidate(InvalidationController *,const SkMatrix & ctm)46 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) {
47     return fImage ? SkRect::Make(fImage->bounds()) : SkRect::MakeEmpty();
48 }
49 
50 } // namespace sksg
51