1void fragcoord() { float x = gl_FragCoord.x; }
2void fragcolor() { float r = gl_FragColor.r; }
3
4/*%%*
5name 'gl_FragCoord' is reserved
6unknown identifier 'gl_FragCoord'
7name 'gl_FragColor' is reserved
8unknown identifier 'gl_FragColor'
9*%%*/
10