1uniform half4 colorGreen, colorRed; 2 3half4 main(float2 coords) { 4 bool ok; 5 ok = !false; 6 ok = ok && !!true; 7 ok = ok && !(colorGreen.g < colorGreen.r); 8 ok = ok && !(colorGreen.g <= colorGreen.r); 9 ok = ok && !(colorGreen.b > colorGreen.g); 10 ok = ok && !(colorGreen.b >= colorGreen.g); 11 ok = ok && !(colorGreen.g < colorGreen.a); 12 ok = ok && !(colorGreen.r > colorGreen.b); 13 ok = ok && !(colorGreen.g == colorGreen.r); 14 ok = ok && !(colorGreen.g != colorGreen.a); 15 16 return ok ? colorGreen : colorRed; 17} 18