xref: /aosp_15_r20/external/skia/resources/sksl/shared/OperatorsES3.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1uniform half4 colorGreen, colorRed;
2uniform float unknownInput;
3
4half4 main(float2 coords) {
5    float x = 1, y = 2;
6    int z = 3U;
7    x = x - x + y * x * x * (y - x);
8    y = x / y / x;
9    z = (z / 2u % 3 << 4) >> 2 << 1;
10    bool b = (x > 4) == x < 2 || 2 >= unknownInput && y <= x;
11    bool c = unknownInput > 2;
12    bool d = b ^^ c;
13    bool e = b && c;
14    bool f = b || c;
15    x += 12;
16    x -= 12;
17    x *= y /= 10;
18    z |= 0;
19    z &= -1;
20    z ^= 0;
21    z >>= 2;
22    z <<= 4;
23    z %= 5;
24    x = (colorGreen.xy, 6);
25    y = (float(b) * float(c) * float(d) * float(e) * float(f), 6.0);
26    z = (colorRed.zw, 6);
27    int2 w = int2(~5);
28    w = ~w;
29
30    return (w.x == 5 && w.y == 5 && x == 6 && y == 6 && z == 6) ? colorGreen : colorRed;
31}
32