xref: /aosp_15_r20/external/skia/src/effects/SkEmbossMask.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/effects/SkEmbossMask.h"
9 
10 #include "include/core/SkRect.h"
11 #include "include/core/SkScalar.h"
12 #include "include/core/SkTypes.h"
13 #include "include/private/base/SkFixed.h"
14 #include "include/private/base/SkTo.h"
15 #include "src/base/SkMathPriv.h"
16 #include "src/core/SkMask.h"
17 
18 #include <algorithm>
19 #include <cstddef>
20 #include <cstdint>
21 
nonzero_to_one(int x)22 static inline int nonzero_to_one(int x) {
23 #if 0
24     return x != 0;
25 #else
26     return ((unsigned)(x | -x)) >> 31;
27 #endif
28 }
29 
neq_to_one(int x,int max)30 static inline int neq_to_one(int x, int max) {
31 #if 0
32     return x != max;
33 #else
34     SkASSERT(x >= 0 && x <= max);
35     return ((unsigned)(x - max)) >> 31;
36 #endif
37 }
38 
neq_to_mask(int x,int max)39 static inline int neq_to_mask(int x, int max) {
40 #if 0
41     return -(x != max);
42 #else
43     SkASSERT(x >= 0 && x <= max);
44     return (x - max) >> 31;
45 #endif
46 }
47 
div255(unsigned x)48 static inline unsigned div255(unsigned x) {
49     SkASSERT(x <= (255*255));
50     return x * ((1 << 24) / 255) >> 24;
51 }
52 
53 #define kDelta  32  // small enough to show off angle differences
54 
Emboss(SkMaskBuilder * mask,const SkEmbossMaskFilter::Light & light)55 void SkEmbossMask::Emboss(SkMaskBuilder* mask, const SkEmbossMaskFilter::Light& light) {
56     SkASSERT(mask->fFormat == SkMask::k3D_Format);
57 
58     int     specular = light.fSpecular;
59     int     ambient = light.fAmbient;
60     SkFixed lx = SkScalarToFixed(light.fDirection[0]);
61     SkFixed ly = SkScalarToFixed(light.fDirection[1]);
62     SkFixed lz = SkScalarToFixed(light.fDirection[2]);
63     SkFixed lz_dot_nz = lz * kDelta;
64     int     lz_dot8 = lz >> 8;
65 
66     size_t      planeSize = mask->computeImageSize();
67     uint8_t*    alpha = mask->image();
68     uint8_t*    multiply = (uint8_t*)alpha + planeSize;
69     uint8_t*    additive = multiply + planeSize;
70 
71     int rowBytes = mask->fRowBytes;
72     int maxy = mask->fBounds.height() - 1;
73     int maxx = mask->fBounds.width() - 1;
74 
75     int prev_row = 0;
76     for (int y = 0; y <= maxy; y++) {
77         int next_row = neq_to_mask(y, maxy) & rowBytes;
78 
79         for (int x = 0; x <= maxx; x++) {
80             int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
81             int ny = alpha[x + next_row] - alpha[x - prev_row];
82 
83             SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
84             int     mul = ambient;
85             int     add = 0;
86 
87             if (numer > 0) {  // preflight when numer/denom will be <= 0
88                 int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
89                 SkFixed dot = numer / denom;
90                 dot >>= 8;  // now dot is 2^8 instead of 2^16
91                 mul = std::min(mul + dot, 255);
92 
93                 // now for the reflection
94 
95                 //  R = 2 (Light * Normal) Normal - Light
96                 //  hilite = R * Eye(0, 0, 1)
97 
98                 int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
99                 if (hilite > 0) {
100                     // pin hilite to 255, since our fast math is also a little sloppy
101                     hilite = std::min(hilite, 255);
102 
103                     // specular is 4.4
104                     // would really like to compute the fractional part of this
105                     // and then possibly cache a 256 table for a given specular
106                     // value in the light, and just pass that in to this function.
107                     add = hilite;
108                     for (int i = specular >> 4; i > 0; --i) {
109                         add = div255(add * hilite);
110                     }
111                 }
112             }
113             multiply[x] = SkToU8(mul);
114             additive[x] = SkToU8(add);
115         }
116         alpha += rowBytes;
117         multiply += rowBytes;
118         additive += rowBytes;
119         prev_row = rowBytes;
120     }
121 }
122