xref: /aosp_15_r20/external/skia/src/gpu/SkSLToBackend.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_SkSLToBackend_DEFINED
9 #define skgpu_SkSLToBackend_DEFINED
10 
11 #include <cstdint>
12 #include <string>
13 
14 namespace SkSL {
15 
16 enum class ProgramKind : int8_t;
17 struct Program;
18 struct ProgramInterface;
19 struct ProgramSettings;
20 struct ShaderCaps;
21 
22 }  // namespace SkSL
23 
24 namespace skgpu {
25 
26 class ShaderErrorHandler;
27 
28 /** Wrapper for the SkSL compiler with useful logging and error handling. */
29 bool SkSLToBackend(const SkSL::ShaderCaps* caps,
30                    bool (*toBackend)(SkSL::Program&, const SkSL::ShaderCaps*, std::string*),
31                    const char* backendLabel,
32                    const std::string& sksl,
33                    SkSL::ProgramKind programKind,
34                    const SkSL::ProgramSettings& settings,
35                    std::string* output,
36                    SkSL::ProgramInterface* outInterface,
37                    ShaderErrorHandler* errorHandler);
38 
39 }  // namespace skgpu
40 
41 #endif // skgpu_SkSLToBackend_DEFINED
42