xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrGpuResource.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/ganesh/GrGpuResource.h"
8 
9 #include "include/core/SkTraceMemoryDump.h"
10 #include "include/gpu/GpuTypes.h"
11 #include "include/gpu/ganesh/GrDirectContext.h"
12 #include "include/private/base/SkDebug.h"
13 #include "src/gpu/ganesh/GrDirectContextPriv.h"
14 #include "src/gpu/ganesh/GrGpu.h"
15 #include "src/gpu/ganesh/GrGpuResourcePriv.h"
16 #include "src/gpu/ganesh/GrResourceCache.h"
17 
18 #include <atomic>
19 
get_resource_cache(GrGpu * gpu)20 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
21     SkASSERT(gpu);
22     SkASSERT(gpu->getContext());
23     SkASSERT(gpu->getContext()->priv().getResourceCache());
24     return gpu->getContext()->priv().getResourceCache();
25 }
26 
GrGpuResource(GrGpu * gpu,std::string_view label)27 GrGpuResource::GrGpuResource(GrGpu* gpu, std::string_view label)
28         : fGpu(gpu), fUniqueID(CreateUniqueID()), fLabel(label) {
29     SkDEBUGCODE(fCacheArrayIndex = -1);
30 }
31 
registerWithCache(skgpu::Budgeted budgeted)32 void GrGpuResource::registerWithCache(skgpu::Budgeted budgeted) {
33     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
34     fBudgetedType = budgeted == skgpu::Budgeted::kYes ? GrBudgetedType::kBudgeted
35                                                       : GrBudgetedType::kUnbudgetedUncacheable;
36     this->computeScratchKey(&fScratchKey);
37     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
38 }
39 
registerWithCacheWrapped(GrWrapCacheable wrapType)40 void GrGpuResource::registerWithCacheWrapped(GrWrapCacheable wrapType) {
41     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
42     // Resources referencing wrapped objects are never budgeted. They may be cached or uncached.
43     fBudgetedType = wrapType == GrWrapCacheable::kNo ? GrBudgetedType::kUnbudgetedUncacheable
44                                                      : GrBudgetedType::kUnbudgetedCacheable;
45     fRefsWrappedObjects = true;
46     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
47 }
48 
~GrGpuResource()49 GrGpuResource::~GrGpuResource() {
50     // The cache should have released or destroyed this resource.
51     SkASSERT(this->wasDestroyed());
52 }
53 
release()54 void GrGpuResource::release() {
55     SkASSERT(fGpu);
56     this->onRelease();
57     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
58     fGpu = nullptr;
59     fGpuMemorySize = 0;
60 }
61 
abandon()62 void GrGpuResource::abandon() {
63     if (this->wasDestroyed()) {
64         return;
65     }
66     SkASSERT(fGpu);
67     this->onAbandon();
68     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
69     fGpu = nullptr;
70     fGpuMemorySize = 0;
71 }
72 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const73 void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
74     if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
75         return;
76     }
77 
78     this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(),
79                                    this->getResourceType(), this->gpuMemorySize());
80 }
81 
dumpMemoryStatisticsPriv(SkTraceMemoryDump * traceMemoryDump,const SkString & resourceName,const char * type,size_t size) const82 void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump,
83                                              const SkString& resourceName,
84                                              const char* type, size_t size) const {
85     const char* tag = "Scratch";
86     if (fUniqueKey.isValid()) {
87         tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other";
88     }
89 
90     traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size", "bytes", size);
91     traceMemoryDump->dumpStringValue(resourceName.c_str(), "type", type);
92     traceMemoryDump->dumpStringValue(resourceName.c_str(), "label", this->getLabel().c_str());
93     traceMemoryDump->dumpStringValue(resourceName.c_str(), "category", tag);
94     if (this->isPurgeable()) {
95         traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size", "bytes", size);
96     }
97     if (traceMemoryDump->shouldDumpWrappedObjects()) {
98         traceMemoryDump->dumpWrappedState(resourceName.c_str(), fRefsWrappedObjects);
99     }
100 
101     this->setMemoryBacking(traceMemoryDump, resourceName);
102 }
103 
isPurgeable() const104 bool GrGpuResource::isPurgeable() const {
105     // Resources in the kUnbudgetedCacheable state are never purgeable when they have a unique
106     // key. The key must be removed/invalidated to make them purgeable.
107     return !this->hasRef() &&
108            this->hasNoCommandBufferUsages() &&
109            !(fBudgetedType == GrBudgetedType::kUnbudgetedCacheable && fUniqueKey.isValid());
110 }
111 
hasRef() const112 bool GrGpuResource::hasRef() const { return this->internalHasRef(); }
113 
hasNoCommandBufferUsages() const114 bool GrGpuResource::hasNoCommandBufferUsages() const {
115     return this->internalHasNoCommandBufferUsages();
116 }
117 
getResourceName() const118 SkString GrGpuResource::getResourceName() const {
119     // Dump resource as "skia/gpu_resources/resource_#".
120     SkString resourceName("skia/gpu_resources/resource_");
121     resourceName.appendU32(this->uniqueID().asUInt());
122     return resourceName;
123 }
124 
getContext() const125 const GrDirectContext* GrGpuResource::getContext() const {
126     if (fGpu) {
127         return fGpu->getContext();
128     } else {
129         return nullptr;
130     }
131 }
132 
getContext()133 GrDirectContext* GrGpuResource::getContext() {
134     if (fGpu) {
135         return fGpu->getContext();
136     } else {
137         return nullptr;
138     }
139 }
140 
removeUniqueKey()141 void GrGpuResource::removeUniqueKey() {
142     if (this->wasDestroyed()) {
143         return;
144     }
145     SkASSERT(fUniqueKey.isValid());
146     get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this);
147 }
148 
setUniqueKey(const skgpu::UniqueKey & key)149 void GrGpuResource::setUniqueKey(const skgpu::UniqueKey& key) {
150     SkASSERT(this->internalHasRef());
151     SkASSERT(key.isValid());
152 
153     // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped
154     // resources are a special case: the unique keys give us a weak ref so that we can reuse the
155     // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced,
156     // it will always be released - it is never converted to a scratch resource.
157     if (this->resourcePriv().budgetedType() != GrBudgetedType::kBudgeted &&
158         !this->fRefsWrappedObjects) {
159         return;
160     }
161 
162     if (this->wasDestroyed()) {
163         return;
164     }
165 
166     get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key);
167 }
168 
notifyARefCntIsZero(LastRemovedRef removedRef) const169 void GrGpuResource::notifyARefCntIsZero(LastRemovedRef removedRef) const {
170     if (this->wasDestroyed()) {
171         if (this->hasNoCommandBufferUsages() && !this->hasRef()) {
172             // We've already been removed from the cache. Goodbye cruel world!
173             delete this;
174         }
175         return;
176     }
177 
178     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
179 
180     get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef);
181 }
182 
removeScratchKey()183 void GrGpuResource::removeScratchKey() {
184     if (!this->wasDestroyed() && fScratchKey.isValid()) {
185         get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this);
186         fScratchKey.reset();
187     }
188 }
189 
makeBudgeted()190 void GrGpuResource::makeBudgeted() {
191     // We should never make a wrapped resource budgeted.
192     SkASSERT(!fRefsWrappedObjects);
193     // Only wrapped resources can be in the kUnbudgetedCacheable state.
194     SkASSERT(fBudgetedType != GrBudgetedType::kUnbudgetedCacheable);
195     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
196         // Currently resources referencing wrapped objects are not budgeted.
197         fBudgetedType = GrBudgetedType::kBudgeted;
198         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
199     }
200 }
201 
makeUnbudgeted()202 void GrGpuResource::makeUnbudgeted() {
203     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted &&
204         !fUniqueKey.isValid()) {
205         fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable;
206         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
207     }
208 }
209 
CreateUniqueID()210 uint32_t GrGpuResource::CreateUniqueID() {
211     static std::atomic<uint32_t> nextID{1};
212     uint32_t id;
213     do {
214         id = nextID.fetch_add(1, std::memory_order_relaxed);
215     } while (id == SK_InvalidUniqueID);
216     return id;
217 }
218 
219 //////////////////////////////////////////////////////////////////////////////
220 
ref(GrResourceCache * cache)221 void GrGpuResource::ProxyAccess::ref(GrResourceCache* cache) {
222     SkASSERT(cache == fResource->getContext()->priv().getResourceCache());
223     cache->resourceAccess().refResource(fResource);
224 }
225