1 /*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 *
7 * THIS FILE IS AUTOGENERATED
8 * Make edits to tools/gpu/gl/interface/templates.go or they will
9 * be overwritten.
10 */
11 #include "include/core/SkRefCnt.h"
12 #include "include/gpu/ganesh/gl/GrGLAssembleInterface.h"
13
14 #if SK_DISABLE_WEBGL_INTERFACE || !defined(__EMSCRIPTEN__)
15 struct GrGLInterface;
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)16 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
17 return nullptr;
18 }
19 #else
20
21 #include "include/gpu/ganesh/gl/GrGLAssembleHelpers.h"
22 #include "src/gpu/ganesh/gl/GrGLUtil.h"
23
24 // Located https://github.com/emscripten-core/emscripten/tree/7ba7700902c46734987585409502f3c63beb650f/system/include/webgl
25 #include <webgl/webgl1.h>
26 #include <webgl/webgl1_ext.h>
27 #include <webgl/webgl2.h>
28 #include <webgl/webgl2_ext.h>
29
30 #define GET_PROC(F) functions->f##F = emscripten_gl##F
31 #define GET_PROC_SUFFIX(F, S) functions->f##F = emscripten_gl##F##S
32
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)33 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
34 const char* verStr = reinterpret_cast<const char*>(glGetString(GR_GL_VERSION));
35 GrGLVersion glVer = GrGLGetVersionFromString(verStr);
36 if (glVer < GR_GL_VER(1,0)) {
37 return nullptr;
38 }
39
40 GrGLExtensions extensions;
41 if (!extensions.init(kWebGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) {
42 return nullptr;
43 }
44
45 sk_sp<GrGLInterface> interface(new GrGLInterface);
46 GrGLInterface::Functions* functions = &interface->fFunctions;
47
48 // Autogenerated content follows
49 GET_PROC(ActiveTexture);
50 GET_PROC(AttachShader);
51 GET_PROC(BindAttribLocation);
52 GET_PROC(BindBuffer);
53 GET_PROC(BindTexture);
54 GET_PROC(BlendColor);
55 GET_PROC(BlendEquation);
56 GET_PROC(BlendFunc);
57 GET_PROC(BufferData);
58 GET_PROC(BufferSubData);
59 GET_PROC(Clear);
60 GET_PROC(ClearColor);
61 GET_PROC(ClearStencil);
62 GET_PROC(ColorMask);
63 GET_PROC(CompileShader);
64 GET_PROC(CompressedTexImage2D);
65 GET_PROC(CompressedTexSubImage2D);
66 GET_PROC(CopyTexSubImage2D);
67 GET_PROC(CreateProgram);
68 GET_PROC(CreateShader);
69 GET_PROC(CullFace);
70 GET_PROC(DeleteBuffers);
71 GET_PROC(DeleteProgram);
72 GET_PROC(DeleteShader);
73 GET_PROC(DeleteTextures);
74 GET_PROC(DepthMask);
75 GET_PROC(Disable);
76 GET_PROC(DisableVertexAttribArray);
77 GET_PROC(DrawArrays);
78 GET_PROC(DrawElements);
79 GET_PROC(Enable);
80 GET_PROC(EnableVertexAttribArray);
81 GET_PROC(Finish);
82 GET_PROC(Flush);
83 GET_PROC(FrontFace);
84 GET_PROC(GenBuffers);
85 GET_PROC(GenTextures);
86 GET_PROC(GetBufferParameteriv);
87 GET_PROC(GetError);
88 GET_PROC(GetFloatv);
89 GET_PROC(GetIntegerv);
90 GET_PROC(GetProgramInfoLog);
91 GET_PROC(GetProgramiv);
92 GET_PROC(GetShaderInfoLog);
93 GET_PROC(GetShaderiv);
94 GET_PROC(GetString);
95 GET_PROC(GetUniformLocation);
96 GET_PROC(IsTexture);
97 GET_PROC(LineWidth);
98 GET_PROC(LinkProgram);
99 GET_PROC(PixelStorei);
100 GET_PROC(ReadPixels);
101 GET_PROC(Scissor);
102 GET_PROC(ShaderSource);
103 GET_PROC(StencilFunc);
104 GET_PROC(StencilFuncSeparate);
105 GET_PROC(StencilMask);
106 GET_PROC(StencilMaskSeparate);
107 GET_PROC(StencilOp);
108 GET_PROC(StencilOpSeparate);
109 GET_PROC(TexImage2D);
110 GET_PROC(TexParameterf);
111 GET_PROC(TexParameterfv);
112 GET_PROC(TexParameteri);
113 GET_PROC(TexParameteriv);
114 GET_PROC(TexSubImage2D);
115 GET_PROC(Uniform1f);
116 GET_PROC(Uniform1fv);
117 GET_PROC(Uniform1i);
118 GET_PROC(Uniform1iv);
119 GET_PROC(Uniform2f);
120 GET_PROC(Uniform2fv);
121 GET_PROC(Uniform2i);
122 GET_PROC(Uniform2iv);
123 GET_PROC(Uniform3f);
124 GET_PROC(Uniform3fv);
125 GET_PROC(Uniform3i);
126 GET_PROC(Uniform3iv);
127 GET_PROC(Uniform4f);
128 GET_PROC(Uniform4fv);
129 GET_PROC(Uniform4i);
130 GET_PROC(Uniform4iv);
131 GET_PROC(UniformMatrix2fv);
132 GET_PROC(UniformMatrix3fv);
133 GET_PROC(UniformMatrix4fv);
134 GET_PROC(UseProgram);
135 GET_PROC(VertexAttrib1f);
136 GET_PROC(VertexAttrib2fv);
137 GET_PROC(VertexAttrib3fv);
138 GET_PROC(VertexAttrib4fv);
139 GET_PROC(VertexAttribPointer);
140 GET_PROC(Viewport);
141
142 if (glVer >= GR_GL_VER(2,0)) {
143 GET_PROC(GetStringi);
144 }
145
146 if (glVer >= GR_GL_VER(2,0)) {
147 GET_PROC(BindVertexArray);
148 GET_PROC(DeleteVertexArrays);
149 GET_PROC(GenVertexArrays);
150 } else if (extensions.has("GL_OES_vertex_array_object")) {
151 GET_PROC_SUFFIX(BindVertexArray, OES);
152 GET_PROC_SUFFIX(DeleteVertexArrays, OES);
153 GET_PROC_SUFFIX(GenVertexArrays, OES);
154 } else if (extensions.has("OES_vertex_array_object")) {
155 GET_PROC_SUFFIX(BindVertexArray, OES);
156 GET_PROC_SUFFIX(DeleteVertexArrays, OES);
157 GET_PROC_SUFFIX(GenVertexArrays, OES);
158 }
159
160 if (glVer >= GR_GL_VER(2,0)) {
161 GET_PROC(DrawArraysInstanced);
162 GET_PROC(DrawElementsInstanced);
163 }
164
165 if (extensions.has("GL_WEBGL_draw_instanced_base_vertex_base_instance")) {
166 GET_PROC_SUFFIX(DrawArraysInstancedBaseInstance, WEBGL);
167 GET_PROC_SUFFIX(DrawElementsInstancedBaseVertexBaseInstance, WEBGL);
168 }
169
170 if (glVer >= GR_GL_VER(2,0)) {
171 GET_PROC(DrawBuffers);
172 GET_PROC(ReadBuffer);
173 }
174
175 if (extensions.has("GL_WEBGL_multi_draw_instanced_base_vertex_base_instance")) {
176 GET_PROC_SUFFIX(MultiDrawArraysInstancedBaseInstance, WEBGL);
177 GET_PROC_SUFFIX(MultiDrawElementsInstancedBaseVertexBaseInstance, WEBGL);
178 }
179
180 if (glVer >= GR_GL_VER(2,0)) {
181 GET_PROC(DrawRangeElements);
182 }
183
184 if (glVer >= GR_GL_VER(2,0)) {
185 GET_PROC(TexStorage2D);
186 }
187
188 if (glVer >= GR_GL_VER(2,0)) {
189 GET_PROC(VertexAttribDivisor);
190 }
191
192 if (glVer >= GR_GL_VER(2,0)) {
193 GET_PROC(VertexAttribIPointer);
194 }
195
196 GET_PROC(BindFramebuffer);
197 GET_PROC(BindRenderbuffer);
198 GET_PROC(CheckFramebufferStatus);
199 GET_PROC(DeleteFramebuffers);
200 GET_PROC(DeleteRenderbuffers);
201 GET_PROC(FramebufferRenderbuffer);
202 GET_PROC(FramebufferTexture2D);
203 GET_PROC(GenFramebuffers);
204 GET_PROC(GenRenderbuffers);
205 GET_PROC(GenerateMipmap);
206 GET_PROC(GetFramebufferAttachmentParameteriv);
207 GET_PROC(GetRenderbufferParameteriv);
208 GET_PROC(RenderbufferStorage);
209
210 if (glVer >= GR_GL_VER(2,0)) {
211 GET_PROC(BlitFramebuffer);
212 }
213
214 if (glVer >= GR_GL_VER(2,0)) {
215 GET_PROC(RenderbufferStorageMultisample);
216 }
217
218 if (glVer >= GR_GL_VER(2,0)) {
219 GET_PROC(CopyBufferSubData);
220 }
221
222 if (glVer >= GR_GL_VER(2,0)) {
223 GET_PROC(ClientWaitSync);
224 GET_PROC(DeleteSync);
225 GET_PROC(FenceSync);
226 GET_PROC(IsSync);
227 GET_PROC(WaitSync);
228 }
229
230 if (glVer >= GR_GL_VER(2,0)) {
231 GET_PROC(BindSampler);
232 GET_PROC(DeleteSamplers);
233 GET_PROC(GenSamplers);
234 GET_PROC(SamplerParameterf);
235 GET_PROC(SamplerParameteri);
236 GET_PROC(SamplerParameteriv);
237 }
238
239 if (glVer >= GR_GL_VER(2,0)) {
240 GET_PROC(BeginQuery);
241 GET_PROC(DeleteQueries);
242 GET_PROC(EndQuery);
243 GET_PROC(GenQueries);
244 GET_PROC(GetQueryObjectuiv);
245 GET_PROC(GetQueryiv);
246 } else if (extensions.has("GL_EXT_disjoint_timer_query")) {
247 GET_PROC_SUFFIX(BeginQuery, EXT);
248 GET_PROC_SUFFIX(DeleteQueries, EXT);
249 GET_PROC_SUFFIX(EndQuery, EXT);
250 GET_PROC_SUFFIX(GenQueries, EXT);
251 GET_PROC_SUFFIX(GetQueryObjectuiv, EXT);
252 GET_PROC_SUFFIX(GetQueryiv, EXT);
253 } else if (extensions.has("EXT_disjoint_timer_query")) {
254 GET_PROC_SUFFIX(BeginQuery, EXT);
255 GET_PROC_SUFFIX(DeleteQueries, EXT);
256 GET_PROC_SUFFIX(EndQuery, EXT);
257 GET_PROC_SUFFIX(GenQueries, EXT);
258 GET_PROC_SUFFIX(GetQueryObjectuiv, EXT);
259 GET_PROC_SUFFIX(GetQueryiv, EXT);
260 }
261
262 if (extensions.has("GL_EXT_disjoint_timer_query")) {
263 GET_PROC_SUFFIX(QueryCounter, EXT);
264 } else if (extensions.has("EXT_disjoint_timer_query")) {
265 GET_PROC_SUFFIX(QueryCounter, EXT);
266 } else if (extensions.has("GL_EXT_disjoint_timer_query_webgl2")) {
267 GET_PROC_SUFFIX(QueryCounter, EXT);
268 } else if (extensions.has("EXT_disjoint_timer_query_webgl2")) {
269 GET_PROC_SUFFIX(QueryCounter, EXT);
270 }
271
272 if (extensions.has("GL_EXT_disjoint_timer_query")) {
273 GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
274 GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
275 } else if (extensions.has("EXT_disjoint_timer_query")) {
276 GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
277 GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
278 } else if (extensions.has("GL_EXT_disjoint_timer_query_webgl2")) {
279 GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
280 GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
281 } else if (extensions.has("EXT_disjoint_timer_query_webgl2")) {
282 GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
283 GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
284 }
285
286 if (glVer >= GR_GL_VER(2,0)) {
287 GET_PROC(InvalidateFramebuffer);
288 GET_PROC(InvalidateSubFramebuffer);
289 }
290
291 GET_PROC(GetShaderPrecisionFormat);
292
293
294 // End autogenerated content
295
296 interface->fStandard = kWebGL_GrGLStandard;
297 interface->fExtensions.swap(&extensions);
298
299 return interface;
300 }
301 #endif
302