1 /* 2 * Copyright 2023 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED 9 #define skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED 10 11 #include "src/base/SkVx.h" 12 #include "src/gpu/graphite/Renderer.h" 13 #include "src/gpu/graphite/ResourceTypes.h" 14 15 #include <string> 16 17 namespace skgpu::graphite { 18 19 class DrawParams; 20 class DrawWriter; 21 class PipelineDataGatherer; 22 class StaticBufferManager; 23 24 class PerEdgeAAQuadRenderStep final : public RenderStep { 25 public: 26 PerEdgeAAQuadRenderStep(StaticBufferManager* bufferManager); 27 28 ~PerEdgeAAQuadRenderStep() override; 29 30 std::string vertexSkSL() const override; 31 const char* fragmentCoverageSkSL() const override; 32 33 void writeVertices(DrawWriter*, const DrawParams&, skvx::uint2 ssboIndices) const override; 34 void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; 35 36 private: 37 // Points to the static buffers holding the fixed indexed vertex template for drawing instances. 38 BindBufferInfo fVertexBuffer; 39 BindBufferInfo fIndexBuffer; 40 }; 41 42 } // namespace skgpu::graphite 43 44 #endif // skgpu_render_PerEdgeAAQuadRenderStep_DEFINED 45