xref: /aosp_15_r20/external/skia/src/gpu/graphite/render/PerEdgeAAQuadRenderStep.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkVx.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Renderer.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ResourceTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <string>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class DrawParams;
20*c8dee2aaSAndroid Build Coastguard Worker class DrawWriter;
21*c8dee2aaSAndroid Build Coastguard Worker class PipelineDataGatherer;
22*c8dee2aaSAndroid Build Coastguard Worker class StaticBufferManager;
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class PerEdgeAAQuadRenderStep final : public RenderStep {
25*c8dee2aaSAndroid Build Coastguard Worker public:
26*c8dee2aaSAndroid Build Coastguard Worker     PerEdgeAAQuadRenderStep(StaticBufferManager* bufferManager);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     ~PerEdgeAAQuadRenderStep() override;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     std::string vertexSkSL() const override;
31*c8dee2aaSAndroid Build Coastguard Worker     const char* fragmentCoverageSkSL() const override;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     void writeVertices(DrawWriter*, const DrawParams&, skvx::uint2 ssboIndices) const override;
34*c8dee2aaSAndroid Build Coastguard Worker     void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker private:
37*c8dee2aaSAndroid Build Coastguard Worker     // Points to the static buffers holding the fixed indexed vertex template for drawing instances.
38*c8dee2aaSAndroid Build Coastguard Worker     BindBufferInfo fVertexBuffer;
39*c8dee2aaSAndroid Build Coastguard Worker     BindBufferInfo fIndexBuffer;
40*c8dee2aaSAndroid Build Coastguard Worker };
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::graphite
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_render_PerEdgeAAQuadRenderStep_DEFINED
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