1 /* 2 * Copyright 2022 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SKSL_RASTERPIPELINECODEGENERATOR 9 #define SKSL_RASTERPIPELINECODEGENERATOR 10 11 #include "include/core/SkTypes.h" 12 #include <memory> 13 14 namespace SkSL { 15 16 class FunctionDefinition; 17 struct Program; 18 class DebugTracePriv; 19 namespace RP { class Program; } 20 21 /** 22 * Convert 'function' to Raster Pipeline stages, for use by blends, shaders, and color filters. 23 * The arguments to the function are passed in registers: 24 * -- coordinates in src.rg for shaders 25 * -- color in src.rgba for color filters 26 * -- src/dst in src.rgba and dst.rgba for blenders 27 * 28 * Design docs for SkSL in Raster Pipeline: go/sksl-rp 29 * https://docs.google.com/document/d/1GCQeAGVGHubOCbmULVdXUkNiXdw9J4umai_M5X3JGS4/edit?usp=sharing 30 */ 31 std::unique_ptr<RP::Program> MakeRasterPipelineProgram(const Program& program, 32 const FunctionDefinition& function, 33 DebugTracePriv* debugTrace = nullptr, 34 bool writeTraceOps = false); 35 36 } // namespace SkSL 37 38 #endif 39