1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SKSL_SPIRVCODEGENERATOR
9 #define SKSL_SPIRVCODEGENERATOR
10
11 #include <string>
12 #include <string_view>
13
14 namespace SkSL {
15
16 class ErrorReporter;
17 class OutputStream;
18 struct Program;
19 struct ShaderCaps;
20
21 using ValidateSPIRVProc = bool (*)(ErrorReporter&, std::string_view);
22
23 /**
24 * Converts a Program into a SPIR-V binary.
25 */
26 bool ToSPIRV(Program& program, const ShaderCaps* caps, OutputStream& out, ValidateSPIRVProc = nullptr);
27 bool ToSPIRV(Program& program, const ShaderCaps* caps, std::string* out, ValidateSPIRVProc);
28
29 // This explicit overload is used by SkSLToBackend.
ToSPIRV(Program & program,const ShaderCaps * caps,std::string * out)30 inline bool ToSPIRV(Program& program, const ShaderCaps* caps, std::string* out) {
31 return ToSPIRV(program, caps, out, nullptr);
32 }
33 } // namespace SkSL
34
35 #endif
36