xref: /aosp_15_r20/external/skia/tests/sksl/shared/ArrayComparison.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct S {
8    int x;
9    int y;
10};
11struct Uniforms {
12    half4 colorGreen;
13    half4 colorRed;
14    array<float, 5> testArray;
15    array<float, 5> testArrayNegative;
16};
17struct Inputs {
18};
19struct Outputs {
20    half4 sk_FragColor [[color(0)]];
21};
22
23template <typename T1, typename T2>
24bool operator==(const array_ref<T1> left, const array_ref<T2> right);
25template <typename T1, typename T2>
26bool operator!=(const array_ref<T1> left, const array_ref<T2> right);
27
28thread bool operator==(const half2x2 left, const half2x2 right);
29thread bool operator!=(const half2x2 left, const half2x2 right);
30
31thread bool operator==(thread const S& left, thread const S& right);
32thread bool operator!=(thread const S& left, thread const S& right);
33
34template <typename T1, typename T2>
35bool operator==(const array_ref<T1> left, const array_ref<T2> right) {
36    if (left.size() != right.size()) {
37        return false;
38    }
39    for (size_t index = 0; index < left.size(); ++index) {
40        if (!all(left[index] == right[index])) {
41            return false;
42        }
43    }
44    return true;
45}
46
47template <typename T1, typename T2>
48bool operator!=(const array_ref<T1> left, const array_ref<T2> right) {
49    return !(left == right);
50}
51thread bool operator==(const half2x2 left, const half2x2 right) {
52    return all(left[0] == right[0]) &&
53           all(left[1] == right[1]);
54}
55thread bool operator!=(const half2x2 left, const half2x2 right) {
56    return !(left == right);
57}
58thread bool operator==(thread const S& left, thread const S& right) {
59    return all(left.x == right.x) &&
60           all(left.y == right.y);
61}
62thread bool operator!=(thread const S& left, thread const S& right) {
63    return !(left == right);
64}
65fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
66    Outputs _out;
67    (void)_out;
68    array<float, 5> f1 = array<float, 5>{1.0, 2.0, 3.0, 4.0, 5.0};
69    array<float, 5> f2 = array<float, 5>{1.0, 2.0, 3.0, 4.0, 5.0};
70    array<float, 5> f3 = array<float, 5>{1.0, 2.0, 3.0, -4.0, 5.0};
71    array<int3, 2> v1 = array<int3, 2>{int3(1, 2, 3), int3(4, 5, 6)};
72    array<int3, 2> v2 = array<int3, 2>{int3(1, 2, 3), int3(4, 5, 6)};
73    array<int3, 2> v3 = array<int3, 2>{int3(1, 2, 3), int3(4, 5, -6)};
74    array<half2x2, 3> m1 = array<half2x2, 3>{half2x2(1.0h), half2x2(2.0h), half2x2(half2(3.0h, 4.0h), half2(5.0h, 6.0h))};
75    array<half2x2, 3> m2 = array<half2x2, 3>{half2x2(1.0h), half2x2(2.0h), half2x2(half2(3.0h, 4.0h), half2(5.0h, 6.0h))};
76    array<half2x2, 3> m3 = array<half2x2, 3>{half2x2(1.0h), half2x2(half2(2.0h, 3.0h), half2(4.0h, 5.0h)), half2x2(6.0h)};
77    array<S, 3> s1 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
78    array<S, 3> s2 = array<S, 3>{S{1, 2}, S{0, 0}, S{5, 6}};
79    array<S, 3> s3 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
80    _out.sk_FragColor = (((((((((((make_array_ref(f1) == make_array_ref(f2) && make_array_ref(f1) != make_array_ref(f3)) && make_array_ref(_uniforms.testArray) != make_array_ref(_uniforms.testArrayNegative)) && make_array_ref(_uniforms.testArray) == make_array_ref(f1)) && make_array_ref(_uniforms.testArray) != make_array_ref(f3)) && make_array_ref(f1) == make_array_ref(_uniforms.testArray)) && make_array_ref(f3) != make_array_ref(_uniforms.testArray)) && make_array_ref(v1) == make_array_ref(v2)) && make_array_ref(v1) != make_array_ref(v3)) && make_array_ref(m1) == make_array_ref(m2)) && make_array_ref(m1) != make_array_ref(m3)) && make_array_ref(s1) != make_array_ref(s2)) && make_array_ref(s3) == make_array_ref(s1) ? _uniforms.colorGreen : _uniforms.colorRed;
81    return _out;
82}
83