1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8 colorRed: vec4<f32>, 9}; 10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 12 { 13 const test1: array<f32, 4> = array<f32, 4>(1.0, 2.0, 3.0, 4.0); 14 const test2: array<vec2<f32>, 2> = array<vec2<f32>, 2>(vec2<f32>(1.0, 2.0), vec2<f32>(3.0, 4.0)); 15 const test3: array<mat4x4<f32>, 1> = array<mat4x4<f32>, 1>(mat4x4<f32>(16.0, 0.0, 0.0, 0.0, 0.0, 16.0, 0.0, 0.0, 0.0, 0.0, 16.0, 0.0, 0.0, 0.0, 0.0, 16.0)); 16 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(((test1[3] + test2[1].y) + test3[0][3].w) == 24.0)); 17 } 18} 19@fragment fn main() -> FSOut { 20 var _stageOut: FSOut; 21 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 22 return _stageOut; 23} 24