xref: /aosp_15_r20/external/skia/tests/sksl/shared/ForLoopShadowing.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1cbuffer _UniformBuffer : register(b0, space0)
2{
3    float4 _7_colorGreen : packoffset(c0);
4    float4 _7_colorRed : packoffset(c1);
5};
6
7
8static float4 sk_FragColor;
9
10struct SPIRV_Cross_Output
11{
12    float4 sk_FragColor : SV_Target0;
13};
14
15float4 main(float2 _21)
16{
17    int counter = 0;
18    for (int i = 0; i < 10; i++)
19    {
20        if (i == 0)
21        {
22            continue;
23        }
24        counter += 10;
25    }
26    float4 _49 = 0.0f.xxxx;
27    if (counter == 90)
28    {
29        _49 = _7_colorGreen;
30    }
31    else
32    {
33        _49 = _7_colorRed;
34    }
35    return _49;
36}
37
38void frag_main()
39{
40    float2 _17 = 0.0f.xx;
41    sk_FragColor = main(_17);
42}
43
44SPIRV_Cross_Output main()
45{
46    frag_main();
47    SPIRV_Cross_Output stage_output;
48    stage_output.sk_FragColor = sk_FragColor;
49    return stage_output;
50}
51