1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9 half4 colorRed; 10}; 11struct Inputs { 12}; 13struct Outputs { 14 half4 sk_FragColor [[color(0)]]; 15}; 16fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17 Outputs _out; 18 (void)_out; 19 int counter = 0; 20 const int increment = 1; 21 for (int i = 0;i < 10; i += increment) { 22 const int increment = 10; 23 if (i == 0) { 24 continue; 25 } 26 counter += increment; 27 } 28 _out.sk_FragColor = counter == 90 ? _uniforms.colorGreen : _uniforms.colorRed; 29 return _out; 30} 31