xref: /aosp_15_r20/external/skia/tests/sksl/shared/ForLoopShadowing.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker33 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots]
4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0x00000001 (1.401298e-45)
5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0x0000000A (1.401298e-44)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   v0..1 = src.rg
8*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
9*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  counter = 0
10*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  i = 0
11*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask                $0 = LoopMask
12*c8dee2aaSAndroid Build Coastguard Workerjump                           jump +16 (label 1 at #22)
13*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000002
14*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $12 = 0
15*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask           $1 = CondMask
16*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = i
17*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_int                  $2 = equal($2, 0)
18*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask           CondMask = $1 & $2
19*c8dee2aaSAndroid Build Coastguard Workercontinue_op                    $12 |= Mask(0xFFFFFFFF); LoopMask &= ~(CondMask & LoopMask & RetMask)
20*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask            CondMask = $1
21*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = counter
22*c8dee2aaSAndroid Build Coastguard Workeradd_imm_int                    $1 += 0x0000000A
23*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               counter = Mask($1)
24*c8dee2aaSAndroid Build Coastguard Workerreenable_loop_mask             LoopMask |= $12
25*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = i
26*c8dee2aaSAndroid Build Coastguard Workeradd_imm_int                    $1 += 0x00000001
27*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked               i = Mask($1)
28*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000001
29*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = i
30*c8dee2aaSAndroid Build Coastguard Workercmplt_imm_int                  $1 = lessThan($1, 0x0000000A)
31*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask                LoopMask &= $1
32*c8dee2aaSAndroid Build Coastguard Workerstack_rewind
33*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active     branch_if_any_lanes_active -20 (label 2 at #7)
34*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0
35*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask                 LoopMask = $0
36*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $0 = counter
37*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_int                  $0 = equal($0, 0x0000005A)
38*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).xxxx
39*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $4..7 = colorRed
40*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = colorGreen
41*c8dee2aaSAndroid Build Coastguard Workermix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
42*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
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